Trending Games | Star Wars: The Old Republic | Elder Scrolls Online | ArcheAge | Marvel Heroes

  Network:  FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:2,921,839 Users Online:0
Games:760  Posts:6,314,596
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
A-C
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Albion Online Alganon All Points Bulletin (APB) Allods Online Altis Gates Amazing World Anarchy Online Ancients of Fasaria Andromeda 5 Angels Online Angry Birds Epic Anime Ninja Anime Pirates Anime Trumps Anmynor Anno Online Applo Arcane Hearts Arcane Legends ArchLord ArcheAge Archeblade Archlord X Ascend: Hand of Kul Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Astro Lords: Oort CLoud Asura Force Atlantica Online Atriarch Aura Kingdom Aurora Blade Auto Assault Avatar Star Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blacklight Retribution Blade & Soul Blade Hunter Blade Wars Blazing Throne Bless Blitz 1941 Blood and Jade Bloodlines Champions Boot Hill Heroes Borderlands 2 Borderlands: The Pre-Sequel Bound by Flame Bounty Bay Online Brain Storm Bravada Bravely Default Bravely Second Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Camelot Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe CasinoRPG Cast & Conquer Castle Empire Castlot Celtic Heroes Champions Online Champions of Regnum Chaos Online Child of Light Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Civilization Online Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Crusaders of Solaris Cultures Online Cyber Monster 2 Cyberpunk 2077 Céiron Wars
D-F
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 DV8: Exile Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Relic: Prelude Dark Solstice Dark Souls 2 Dark and Light DarkEden Online DarkSpace Darkblood Online Darkest Dungeon Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Das Tal Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Dead Island Dead Island 2 Dead Island: Riptide Deco Online Deep Down Deepworld Defiance Deicide Online Dekaron Demons at the Horizon Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Divinity: Original Sin Dofus Dominus Online Dragon Age: Inquisition Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Fin Soup Dragon Nest Dragon Oath Dragon Pals Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dragons and Titans Drakengard 3 Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dungeon of the Endless Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eclipse War Ecol Tactics Online Eden Eternal Edge of Space Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Elite: Dangerous Embers of Caerus Emil Chronicle Online Empire Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Eternal Saga Ether Fields Ether Saga Online Eudemons Online EuroGangster EverEmber Online EverQuest Next EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace F.E.A.R. Online Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout 4 Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Fearless Fantasy Ferentus Ferion Fiesta Online Final Fantasy Type-0 HD Final Fantasy XI Final Fantasy XIV Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken Uprising Forsaken World Fortnite Fortuna Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gauntlet Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis Glory of Gods GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall H1Z1 Habbo Hotel Hailan Rising HaloSphere2 Haven & Hearth Hawken Heart Forth Alicia Hearthstone: Heroes of Warcraft Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes & Legends: Conquerors of Kolhar Heroes in the Sky Heroes of Atlan Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Heroes of the Storm Hex Holic Online Hostile Space Hunter Blade Huxley Icewind Dale: Enhanced Edition Illutia Illyriad Immortals USA Imperator Imperian Inferno Legend Infestation: Survivor Stories Infinite Crisis Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings Era Kings and Legends Kings of the Realm KingsRoad Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online Kyn L.A.W. LEGO Universe La Tale Land of Chaos Online Landmark Lands of Hope: Redemption LastChaos League of Angels League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Grimrock 2 Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Lego Minifigures Online Lichdom: Battlemage Life is Feudal Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lords of the Fallen Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia World
M-Q
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic Barrage Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online Marvel: Avengers Alliance Mass Effect 4 MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Middle-earth: Shadow of Mordor Midkemia Online Might & Magic Heroes: Kingdoms Might & Magic X: Legacy MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey King Online Monkey Quest Monster & Me Monster Madness Online MonsterMMORPG Moonlight Online: Tales of Eternal Blood Moonrise Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mythborne Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Need for Speed World Nemexia Neo's Land NeoSteam Neocron Nether Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Novus Aeterno Oberin Odin Quest Odyssey RPG Ogre Island Omerta 3 Online Boxing Manager Onverse Oort Online Order & Chaos Online Order of Magic Original Blood Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Overwatch Oz Online Oz World Pandora Saga Pantheon: Rise of the Fallen Panzar Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Persona V Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pillars of Eternity Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Planets³ Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates Pockie Saints Pokémon X and Y PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Prodigy Project Blackout Project Gorgon Project Powder Project Titan Forums Project Wiki Project Zomboid Puzzle Pirates Quest for Infamy Quickhit Football
R-S
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rail Nation Rakion Rappelz RappelzSEA Ravenmarch Realm Fighter Realm of Sierra Realm of the Mad God Realm of the Titans Realms Online Rebel Galaxy Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Risen 3: Titan Lords Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rust Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sacred 3 Sagramore Salem SaySayGirls Scarlet Blade Scions of Fate Seal Online: Evolution Second Chance Heroes Second Life Secret of the Solstice Seed Serenia Fantasy Seven Seas Saga Seven Souls Online Sevencore Shadow Realms Shadow of Legend Shadowbane Shadowgate Shadowrun Online Shaiya Shards Online Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Siege on Stars Sigonyth: Desert Eternity Silkroad Online Skyblade Skyforge SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian South Park: The Stick of Truth Space Heroes Universe Sparta: War of Empires Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Conflict Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Starbound Stargate Worlds Starlight Story Starpires State of Decay SteelWar Online Stone Age 2 Stormfall: Age of War Stormthrone Storybricks Stronghold Kingdoms Styx: Master of Shadows Sudden Attack Supremacy 1914 Supreme Destiny Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens Swordsman
T-Z
TERA TS Online TUG Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Tales of Solaris Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Terraria Thang Online The 4th Coming The Agency The Aurora World The Banner Saga The Black Watchmen The Chronicle The Chronicles of Spellborn The Crew The Division The Epic Might The Hammers End The Incredible Adventures of Van Helsing The Incredible Adventures of Van Helsing 2 The Legend of Ares The Lost Titans The Matrix Online The Mighty Quest for Epic Loot The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The West The Witcher 3: Wild Hunt Theralon There Therian Saga Thrones of Chaos Tibia Tibia Micro Edition Tiger Knight Titan Siege Titans of Time Toontown Online Top Speed Topia Online Torchlight Torment: Tides of Numenera Total Domination Transformers Universe Transistor Transverse Traveller AR Travia Online Travian Triad Wars Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Trove Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Naruto Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos VoidExpanse Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Warflare Wargame1942 Warhammer 40,000: Eternal Crusade Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune Wasteland 2 WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Speed World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warriors World of Warships World of the Living Dead WorldAlpha Wurm Online Xenoblade Chronicles: X Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online Zombies Ate My Pizza eRepublik

MMORPG.com Discussion Forums

Guild Wars 2

Guild Wars 2 

General Discussion  » Trade Prices... for real?

6 Pages « 1 2 3 4 5 6 » Search
120 posts found
  Urko

Novice Member

Joined: 8/25/06
Posts: 89

9/06/12 8:29:16 PM#81
Itll probably turn out that the mats will command a higher price than an item.
  daniel!!!

Novice Member

Joined: 12/04/04
Posts: 403

Thinking causes problems, Doing solves them

9/06/12 8:41:17 PM#82
Originally posted by rwyan

Maybe its just a case of the economy starting its initial adjustments to the recently opened trade house... but most everything seems to be selling for just a copper more than a vendor sell price.

 

You'd make more coin selling the resources needed to make a finished good than the finished good itself.  I was doing decent selling finished goods prior the opening of the market... but now, if this continues, it'll kill the gratification in gathering my own resources and selling finished goods to players.

there is a lot of idiots out there selling things for 1 or 2 copper more than the initial price when the fee to put it up is 5 copper and im like YOUR LOOSING MONEY YOU MORONS.....that is all

  Worstluck

Novice Member

Joined: 1/29/11
Posts: 1280

No man controls my destiny... especially not one who attacks downwind and stinks of garlic.

9/06/12 8:50:20 PM#83

I gave up a lot of crafting, except for cooking, due to wacked out TP and hardly any cash.  I have leveled my cooking to 300 on my level 65 character, I love it.  However, the problem is that I cannot vendor any of the food I make, not one bit.  At least none of the vendors I tried will take it.  I can either destroy it (because I just don't need that much or it has unwanted stats) or sell it on the TP.  Food is basically worthless on the TP though so I make absolutely no money off of it.  At least it's fun to collect the ingredients and try to come up with crazy recipes :D 

 

My main issue is that the tradiing post covers every home world.  I would have preferred to be home world exclusive. 

  gessekai332

Hard Core Member

Joined: 3/31/07
Posts: 885

9/06/12 8:51:38 PM#84
Originally posted by StanlyStanko
The sheer volume of sellers in a game-wide market will keep prices bottomed-out on all but the most awesome items. See Diablo 3's market for a look to the future.

this is why copper ore and bolts of cloth are still relatively expensive? yeah i dont think so. also, practically any uncommon crafting material you get in lvl 25-35 range(thin blood, small fang, scales, etc) is going to sell for 1+ silver. theres some stuff on the market that sells well and some that dont. i can tell you for a fact its not going to be the higher lvl items that are always gonna make the best money. the market is not that simple, and if you take the time to figure out how it really works maybe you will make money off it. sorry to say this but the people who spend the most time at the market and understand it is always going to be the ones making money, just like in the real world.

Most memorable games: AoC(Tryanny PvP), RIFT, GW, GW2, Ragnarok Online, Aion, FFXI, FFXIV, Secret World, League of Legends (Silver II rank)

  stratasaurus

Apprentice Member

Joined: 12/18/11
Posts: 222

9/06/12 8:55:15 PM#85
Originally posted by rwyan

Maybe its just a case of the economy starting its initial adjustments to the recently opened trade house... but most everything seems to be selling for just a copper more than a vendor sell price.

 

You'd make more coin selling the resources needed to make a finished good than the finished good itself.  I was doing decent selling finished goods prior the opening of the market... but now, if this continues, it'll kill the gratification in gathering my own resources and selling finished goods to players.

With a global auction house and gems for gold conversions it is going to be a buyers market, this has been known for awhile.  With only one auction house there really isn't a way to drive up the price or control a corner of the market the way many people do on single server MMO auction houses.  Not to mention the player specific nodes means there is virtually no limit to the amount of crafting mats that enter the marketplace.  So yeah they will always have a very low sell rate due to the fact they are so easy to come by(also anyone of any profession can gather any mat)

  TwoThreeFour

Apprentice Member

Joined: 3/26/12
Posts: 2149

9/06/12 8:56:38 PM#86
Originally posted by eggy08

Supply and demand is the name of the game my friends.

People always supply it for exactly 1 less than the person above is selling it to get it out of their pockets and get it sold ASAP.

People will always ask for the price (sure most don't know about this option) for 1 copper higher than the other person asks for it.

So as a seller you have two options, put it out there and hope someone buys it, or sell it to meet the demanders who ask for less (aka what people actually asked in price for) and get it sold right then and there.

People can either buy it ASAP at the lowest price possible or put in their own price and hope someone sells it to them for that price later.

This system doesn't breed competition, it breeds quick and easy sales with little to no value to the seller and everything to gain for the buyer.

 

Why isn't there a %-based requirement for how low the steps between two prices can be? I would imagine that if a bidder were forced to bid at least 20% higher than the current highest bid, they would actually consider just  matching the old bid rather than paying to get on top of the queue. 

  cloud8521

Novice Member

Joined: 5/30/04
Posts: 891

9/06/12 8:58:27 PM#87
here guys, you want to help  clean up the market and make a profit at the same time. Buy up the low cost stuff (give them their money) and for that investment you get to jack up the price to double what the other person was selling for!  sure it may not seell right away,  but as you and others buy up others peoples inventories soon enough there will be none left leacing only the reasonable prices! and at that point you will make money! if the item costs 1 silver (say thats their price), you sell it for 2, you will make 60 copper. sure it does not seem like much but you basicly just did nothing except buy and resell it. a worthy investment when you think about  how much there is to resell atm
  stratasaurus

Apprentice Member

Joined: 12/18/11
Posts: 222

9/06/12 9:10:11 PM#88
Originally posted by cloud8521
here guys, you want to help  clean up the market and make a profit at the same time. Buy up the low cost stuff (give them their money) and for that investment you get to jack up the price to double what the other person was selling for!  sure it may not seell right away,  but as you and others buy up others peoples inventories soon enough there will be none left leacing only the reasonable prices! and at that point you will make money! if the item costs 1 silver (say thats their price), you sell it for 2, you will make 60 copper. sure it does not seem like much but you basicly just did nothing except buy and resell it. a worthy investment when you think about  how much there is to resell atm

Only problem is with a global market and almost unlimited mats out there you can't really "buy up" everything and price set like you could in other games.

  rwyan

Advanced Member

Joined: 7/24/03
Posts: 442

 
OP  9/06/12 9:30:48 PM#89

My experience with other "theme park" economies... that yes, as a crafter, you probably wouldn't turn a decent profit selling goods made with mats bought from an auction house.  However, if you took the time to gather most mats, you could actually do fairly well.  And if you sold the mats as opposed to the finished good, the profit usually wouldn't be as good.

 

If the economy stays as is, there will be no reason to craft other than for the sheer joy of it.  For me, the draw of crafting has usually been being able to traverse the economy successfully.  Here, that doesn't seem to be the case here.   This is coming from someone whose spent a great deal of time "buying cheap and selling high" in FFXI.  That isn't going to happen here because most items are literally selling a copper more than vendor price (and who would sell an item lower than the vendor price, storage space isn't that bad).

  cloud8521

Novice Member

Joined: 5/30/04
Posts: 891

9/06/12 11:30:03 PM#90
Originally posted by stratasaurus
Originally posted by cloud8521
here guys, you want to help  clean up the market and make a profit at the same time. Buy up the low cost stuff (give them their money) and for that investment you get to jack up the price to double what the other person was selling for!  sure it may not seell right away,  but as you and others buy up others peoples inventories soon enough there will be none left leacing only the reasonable prices! and at that point you will make money! if the item costs 1 silver (say thats their price), you sell it for 2, you will make 60 copper. sure it does not seem like much but you basicly just did nothing except buy and resell it. a worthy investment when you think about  how much there is to resell atm

Only problem is with a global market and almost unlimited mats out there you can't really "buy up" everything and price set like you could in other games.

thats why los of people need to be doing this. ive already bought up thw whole stock of a product and resold it at a good price.  so its viable on some things

  jpnole

Advanced Member

Joined: 2/13/10
Posts: 1677

9/06/12 11:30:20 PM#91
Originally posted by rwyan

Maybe its just a case of the economy starting its initial adjustments to the recently opened trade house... but most everything seems to be selling for just a copper more than a vendor sell price.

 

You'd make more coin selling the resources needed to make a finished good than the finished good itself.  I was doing decent selling finished goods prior the opening of the market... but now, if this continues, it'll kill the gratification in gathering my own resources and selling finished goods to players.

Ya think?

  Atlan99

Advanced Member

Joined: 8/07/08
Posts: 1355

9/06/12 11:40:51 PM#92
Originally posted by jpnole
Originally posted by rwyan

Maybe its just a case of the economy starting its initial adjustments to the recently opened trade house... but most everything seems to be selling for just a copper more than a vendor sell price.

 

You'd make more coin selling the resources needed to make a finished good than the finished good itself.  I was doing decent selling finished goods prior the opening of the market... but now, if this continues, it'll kill the gratification in gathering my own resources and selling finished goods to players.

Ya think?

No it's permanent. Leather will continue to be worthless. You might as well vendor the trophies and weapons rather than refining them.

Every ore will be close to worthless besides Orichalum.

As for goods. The ones that every one can make easily will be worthless. The rarer ones that take some knowledge to make, can make money until enough people find out the recipes.

  cloud8521

Novice Member

Joined: 5/30/04
Posts: 891

9/06/12 11:51:11 PM#93
Originally posted by Atlan99
Originally posted by jpnole
Originally posted by rwyan

Maybe its just a case of the economy starting its initial adjustments to the recently opened trade house... but most everything seems to be selling for just a copper more than a vendor sell price.

 

You'd make more coin selling the resources needed to make a finished good than the finished good itself.  I was doing decent selling finished goods prior the opening of the market... but now, if this continues, it'll kill the gratification in gathering my own resources and selling finished goods to players.

Ya think?

No it's permanent. Leather will continue to be worthless. You might as well vendor the trophies and weapons rather than refining them.

Every ore will be close to worthless besides Orichalum.

As for goods. The ones that every one can make easily will be worhtless. The rarer ones that take some knowledge to make, can make money until enough people find out the recipes.

honestly thats kinda what scares me about  this kind of game.  at some point you can get everything and things will start to become worthless. this system just needs more stimulation.

hear me out about this because it may sound a bitover the top. what if weapons broke at some point, but the skin can be saved via transmutation. so buying weapons would be a nessesity. the problem being transmutation ovbiously  is kind of hard to get. and it does not make armour smithing worth it. the runes and such should have a low chance of breaking (by themselves) to stimulate that also. of course the problems are evident. i realize that my suggestion is stupid, i know it goes againt what we as gamers beleive and we all hate weapons with durrability and that break. i just dont see how the market will be profitable later on with only alts (if even) and new people buying.

  Opapanax

Novice Member

Joined: 10/29/11
Posts: 983

Most Morbid One

9/06/12 11:53:19 PM#94
Originally posted by cloud8521
here guys, you want to help  clean up the market and make a profit at the same time. Buy up the low cost stuff (give them their money) and for that investment you get to jack up the price to double what the other person was selling for!  sure it may not seell right away,  but as you and others buy up others peoples inventories soon enough there will be none left leacing only the reasonable prices! and at that point you will make money! if the item costs 1 silver (say thats their price), you sell it for 2, you will make 60 copper. sure it does not seem like much but you basicly just did nothing except buy and resell it. a worthy investment when you think about  how much there is to resell atm

Classic corner the market and jack up all prices to outrageous prices example right here. I think this is what ArenaNet was directly counter-acting with this TP design.

I wish someone would try this tactic in GW2 TP, they would find themselves pretty broke trying to turn a profit on stuff by buying up and flipping the prices. LoL.. By the time they purchased and re-listed there would be another 20k worth of that mat marked right back down at the lower end price. 

PM before you report at least or you could just block.

  chryses

Advanced Member

Joined: 5/29/07
Posts: 1453

9/06/12 11:55:28 PM#95

I thought that to but I then realised that the 1 copper above NPC price is just the starting price.  You do expect it to go up from there. 

 

  cloud8521

Novice Member

Joined: 5/30/04
Posts: 891

9/07/12 12:28:48 AM#96
Originally posted by Opapanax
Originally posted by cloud8521
here guys, you want to help  clean up the market and make a profit at the same time. Buy up the low cost stuff (give them their money) and for that investment you get to jack up the price to double what the other person was selling for!  sure it may not seell right away,  but as you and others buy up others peoples inventories soon enough there will be none left leacing only the reasonable prices! and at that point you will make money! if the item costs 1 silver (say thats their price), you sell it for 2, you will make 60 copper. sure it does not seem like much but you basicly just did nothing except buy and resell it. a worthy investment when you think about  how much there is to resell atm

Classic corner the market and jack up all prices to outrageous prices example right here. I think this is what ArenaNet was directly counter-acting with this TP design.

I wish someone would try this tactic in GW2 TP, they would find themselves pretty broke trying to turn a profit on stuff by buying up and flipping the prices. LoL.. By the time they purchased and re-listed there would be another 20k worth of that mat marked right back down at the lower end price. 

twice sell to npc is not a outragous jackup pice. not by a long shot. the sell to NPC option is the lazy way and  is meant to give to a super low ammount of money. you selling things is to sell people for convinience, and to make more money then you would though  npc's. im not saying to buy up things and sell them double each time you will get undercut like crazy and people just wont buy your stuff.  i speaking  takeing the worthless things on the market and makeing a profit sellign tehm at what would be a reasonable price, were you will make money! recently talked to a perosn who really thought they were making more money by selling 1c over the nomral price. which is rediculous.

doubleing up the price from the sell to NPC is not unresonable, sure it sounds like it is but realisticly its jut not. maybe making it 10 times higher is (rare items can be excused)

the maximum i have sold anything for atm is only 4 silver.  regular 2 silver. i just do not see how you can see that as outragous.

  Opapanax

Novice Member

Joined: 10/29/11
Posts: 983

Most Morbid One

9/07/12 12:41:59 AM#97

I agree that people should be more aware of the pricing they do compared to the Vendors. What I'm talking about are players attempting to corner a market. Which in the cases I've come across can be way over priced even in comparision to making a profit over the vendor.

I don't think there's anything wrong with wanting to make more than 1c of Vendor offering. Especially when taking into account listing fee and the tax fee of the sale. I however don't want to start running into situations where people are aiming to make 3 and 4 times the amount of a vendor sale. That's when it starts getting out of hand to me..

This is all dependent on the rarity of said item of course..

PM before you report at least or you could just block.

  teakbois

Apprentice Member

Joined: 5/06/06
Posts: 2190

9/07/12 12:56:34 AM#98
One issue I noticed:  The yellow crafted items arent good enough while leveling.  A yellow ring will take 15 of one type of jewel...only to have the next tiers common be almost as good and the green is better.
  Krosslite

Novice Member

Joined: 1/01/06
Posts: 320

Warriors are those who choose to stand between their enemy and all that he loves or hold sacred

9/07/12 3:30:20 AM#99
Originally posted by rwyan

Maybe its just a case of the economy starting its initial adjustments to the recently opened trade house... but most everything seems to be selling for just a copper more than a vendor sell price.

 

You'd make more coin selling the resources needed to make a finished good than the finished good itself.  I was doing decent selling finished goods prior the opening of the market... but now, if this continues, it'll kill the gratification in gathering my own resources and selling finished goods to players.

phew... this threads been busy. Was at 4 pages when I first read it but didn't have time to respond and I wanted to.

 

I have to totally agree with you the pricing people are placing on some items is a total joke.  They are just giving stuff away or charging WAY too much.

During the BWEs the trading post was well balanced and made common sense.

items level 0 - 4 were no more then 30 copper for blues

items 5-9 were from 35 to 99 copper increasing each level.

So forth and so on. This made logical sense and went with the amount of cash you has on you, which as we all know is more over time.

You should have enough money by using the TP and through all the other gaming systems to at min. make it to level 10 with enough money to get the triats book and new armor and weapons; with some copper left. Like I said at the very least, without having to leave your starter zone.

Some people make alot more. I know of very few who make less. That was due to the TP. I had to go to at least 2 starter zones to get the funds I needed to get the book alone. I crafted my armor and weapons.

Now I look at the prices on the TP.

12 copper for a level 12 item????????????????????????????

give me a break

I see this and 200 people selling it at this price. That item goes straight to my salvaging bag and becomes crafting material.

This item should be at least 1 silver. Masterworks maybe 2 silver at min.

I also don't like it when I see a level 0 and level 1 item listed for 5 silver. Who has 1 silver on their first charcter? I don't mean l alts. I mean their first character. No one. That is unfair to them to try and exploit someone for a starter weapon or armor.

All I know is that someone needs to wake up and start wanting to get some money without exploitation.

I mean look at the cost for some recipes for items crafters can make. Several to hundreds of gold just to get the recipe. No one will want to craft except for themselves at this rate. How many people will want to craft everything that is craftable? Few. Very few. (a few would be in the thousands btw before someone slams me)

A MMO is like life. It is something to cherish and enjoy upon in it journey. So why race to the end of it. In life at the end you die.

  Caliburn101

Novice Member

Joined: 3/30/11
Posts: 647

"Imagination is more important than knowledge." Albert Einstein

9/07/12 4:00:09 AM#100
Originally posted by MikeJezZ
Why is this bad?

When you get higher you don't need cash anyway

 Slightly wrong here....

I'd like to buy the cultural armour set at 80 - boy oh boy do I need money for THAT

6 Pages « 1 2 3 4 5 6 » Search