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Guild Wars 2

Guild Wars 2 

Reviews & Impressions  » Hit 80 today: Big turnoff on leveling alts in all the same level 25+ zones

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96 posts found
  Grimlock426

Apprentice Member

Joined: 7/27/12
Posts: 159

Me not nice Dino! Me bash brains!

9/06/12 12:26:24 PM#61
Originally posted by Aerowyn
wow you guys are crazy.. my highest character isn't even 30 yet and I play a couple hours everyday during the week and most of the day on weekends.. I also have repeated several starting zones which i found fun even the second and in a couple cases a third time through but ymmv.. also WvWvW is a ton of fun with a good team.. yes there is a lot of zerg but also a lot to do without following the zerg and be very usefull to the team.. just gotta learn the maps.. oh btw found WvW gave me a TON of XP not sure what your issues with XP was in there

Either you're the slowest leveler...EVER, or you are playing all 5 character slots, or more, if you bought extra slots.  In either case, your experience is definitly NOT the norm.  Anyone who plays even casually can easily be way past level 30 with no rushing required. 

Just because you're an alt-a-holic or are extremely slow, don't act like your experience is the norm. 

  Nevulus

Advanced Member

Joined: 8/23/06
Posts: 1184

9/06/12 12:36:44 PM#62
Originally posted by Stx11

love tracking Map Completion because it's fun and I like the rewards, but a part of me wishes it wasn't in the game because I do see a lot of people posting "well I got 100% I was done" and it's so difficult and frustrating for me to explain to them that is only an achievement not a sign you've actually seen all there is to see or done all there is to do.

I agree. I've done Kessex Hills for 4 days straight, even after 100% completion. Why?

  1. It was fun
  2. I enjoy trying to do as many of the DEs as possible
  3. I met some cool people and helped them get 100% completion
 
On another note, I purposely have been playing alts at the sametime as my main in order to try different leveling paths while still getting 100% complete on every map with my main. This way I dont get that feeling that Ive seen it all before when I start my alts.
  Preacher26

Advanced Member

Joined: 3/22/09
Posts: 376

"This isn't good or bad. It's just the way of things. Nothing stays the same."

9/06/12 12:37:47 PM#63
Originally posted by Grimlock426
Originally posted by Aerowyn
wow you guys are crazy.. my highest character isn't even 30 yet and I play a couple hours everyday during the week and most of the day on weekends.. I also have repeated several starting zones which i found fun even the second and in a couple cases a third time through but ymmv.. also WvWvW is a ton of fun with a good team.. yes there is a lot of zerg but also a lot to do without following the zerg and be very usefull to the team.. just gotta learn the maps.. oh btw found WvW gave me a TON of XP not sure what your issues with XP was in there

Either you're the slowest leveler...EVER, or you are playing all 5 character slots, or more, if you bought extra slots.  In either case, your experience is definitly NOT the norm.  Anyone who plays even casually can easily be way past level 30 with no rushing required. 

Just because you're an alt-a-holic or are extremely slow, don't act like your experience is the norm. 

and then theres those of us that prefer sPvP...

we've been 80 since the game went live   0.o

Because people are enjoying different things doesnt make them slow. What I enjoy for instance does not reward ANY xp.

  Grimlock426

Apprentice Member

Joined: 7/27/12
Posts: 159

Me not nice Dino! Me bash brains!

9/06/12 12:42:10 PM#64
Originally posted by Preacher26
Originally posted by Grimlock426
Originally posted by Aerowyn
wow you guys are crazy.. my highest character isn't even 30 yet and I play a couple hours everyday during the week and most of the day on weekends.. I also have repeated several starting zones which i found fun even the second and in a couple cases a third time through but ymmv.. also WvWvW is a ton of fun with a good team.. yes there is a lot of zerg but also a lot to do without following the zerg and be very usefull to the team.. just gotta learn the maps.. oh btw found WvW gave me a TON of XP not sure what your issues with XP was in there

Either you're the slowest leveler...EVER, or you are playing all 5 character slots, or more, if you bought extra slots.  In either case, your experience is definitly NOT the norm.  Anyone who plays even casually can easily be way past level 30 with no rushing required. 

Just because you're an alt-a-holic or are extremely slow, don't act like your experience is the norm. 

and then theres those of us that prefer sPvP...

we've been 80 since the game went live   0.o

Because people are enjoying different things doesnt make them slow. What I enjoy for instance does not reward ANY xp.

I didn't say enjoying different things makes you slow.  I was directly countering Aerowyn's post. She/he called other people out as "crazy"  for being higher level and then proceeded to point out how she/he plays every day, yada, yada and isn't even level 30.  I was merely pointing out that it doesn't make someone crazy for being past level 30 by this point in the game.  They don't have to be some power leveler.  Just because she or you choose to level much slower than normal doesn't mean others are 'crazy' or wrong for being much higher level. 

  FrodoFragins

Hard Core Member

Joined: 4/29/10
Posts: 2714

 
OP  9/06/12 12:46:23 PM#65
Originally posted by Stx11
Originally posted by FrodoFragins

I rolled a Charr.  I didn't want to see the human areas until I rolled a human ...

I didn't rush through any area.  I completed them 100%.

That's the thing I and others have tried to point out to you though.

In GW2 100% Map Completion is a beginning NOT an ending.

Many DEs take place "off the beaten path" of Hearts, PoIs, and Vistas. There are quite a few DEs that only occur if you interact with NPCs or objects in the world. Others are on timers that simply might not have been active when you were there.

love tracking Map Completion because it's fun and I like the rewards, but a part of me wishes it wasn't in the game because I do see a lot of people posting "well I got 100% I was done" and it's so difficult and frustrating for me to explain to them that is only an achievement not a sign you've actually seen all there is to see or done all there is to do.

Stop and think for a moment. DEs aren't part of Map Completion. It is theoretically possible for somebody to get 100% Map Completion for a zone without doing a single Dynamic Event. Are you honestly going to tell me that such a person actually "finished" a Zone when that happened?

I do wish the game somehow explained that Map Completion does not equal "done with a Zone" but it is how the game actually works.

You know exactly what I mean when I say 100%.  That's where the exp and chest is from.  After that, you are drasticallyy slowing down your leveling just to find unmarked areas or waiting for DE's to appear in your area of the map.

 

I played a perfectly legit and common playstyle and apparently it doesn't really work well for my first alt seeing unique zones to the cap.

 

 

  Preacher26

Advanced Member

Joined: 3/22/09
Posts: 376

"This isn't good or bad. It's just the way of things. Nothing stays the same."

9/06/12 12:48:12 PM#66
Originally posted by Grimlock426
Originally posted by Preacher26
Originally posted by Grimlock426
Originally posted by Aerowyn
wow you guys are crazy.. my highest character isn't even 30 yet and I play a couple hours everyday during the week and most of the day on weekends.. I also have repeated several starting zones which i found fun even the second and in a couple cases a third time through but ymmv.. also WvWvW is a ton of fun with a good team.. yes there is a lot of zerg but also a lot to do without following the zerg and be very usefull to the team.. just gotta learn the maps.. oh btw found WvW gave me a TON of XP not sure what your issues with XP was in there

Either you're the slowest leveler...EVER, or you are playing all 5 character slots, or more, if you bought extra slots.  In either case, your experience is definitly NOT the norm.  Anyone who plays even casually can easily be way past level 30 with no rushing required. 

Just because you're an alt-a-holic or are extremely slow, don't act like your experience is the norm. 

and then theres those of us that prefer sPvP...

we've been 80 since the game went live   0.o

Because people are enjoying different things doesnt make them slow. What I enjoy for instance does not reward ANY xp.

I didn't say enjoying different things makes you slow.  I was directly countering Aerowyn's post. She/he called other people out as "crazy"  for being higher level and then proceeded to point out how she/he plays every day, yada, yada and isn't even level 30.  I was merely pointing out that it doesn't make someone crazy for being past level 30 by this point in the game.  They don't have to be some power leveler.  Just because she or you choose to level much slower than normal doesn't mean others are 'crazy' or wrong for being much higher level. 

No thats true but the people leveling straight through to 80 are missing a great deal of the games content.

sPvP and to a lesser extent WvW. 

Your right though, leveling in this game is very fast and gets even faster in the higher level zones. I dont think its crazy to be level 80 if thats your focus.

For myself.. my motivation to level is usually for competitive pvp but thats not the case here. The only reason I will level my toons is the have everything unlocked for WvW.

  Distopia

Drifter

Joined: 11/22/05
Posts: 14408

"what a boring life, HATING everything" -Gorilla Biscuits

9/06/12 1:06:12 PM#67
Originally posted by Preacher26

No thats true but the people leveling straight through to 80 are missing a great deal of the games content.

I've seen the word conditioned used quite a bit in GW2 discussion, often to describe the mindset people shouldn't approach GW2 with. I think that applies heavily to this subject. They've said over and over level is meaningless, which is what surprises me about many fan replies toward this topic. There is no "missing the content" it doesn't matter if you're level 80 in a level 40 zone. You are scaled to fit the content. This is a fact is it not?

 

For every minute you are angry , you lose 60 seconds of happiness."-Emerson

It is a sign of a defeated man, to attack at ones character in the face of logic and reason

  Stx11

Novice Member

Joined: 11/28/09
Posts: 420

9/06/12 1:09:38 PM#68
Originally posted by FrodoFragins
Originally posted by Stx11
Originally posted by FrodoFragins

I rolled a Charr.  I didn't want to see the human areas until I rolled a human ...

I didn't rush through any area.  I completed them 100%.

That's the thing I and others have tried to point out to you though.

In GW2 100% Map Completion is a beginning NOT an ending.

Many DEs take place "off the beaten path" of Hearts, PoIs, and Vistas. There are quite a few DEs that only occur if you interact with NPCs or objects in the world. Others are on timers that simply might not have been active when you were there.

love tracking Map Completion because it's fun and I like the rewards, but a part of me wishes it wasn't in the game because I do see a lot of people posting "well I got 100% I was done" and it's so difficult and frustrating for me to explain to them that is only an achievement not a sign you've actually seen all there is to see or done all there is to do.

Stop and think for a moment. DEs aren't part of Map Completion. It is theoretically possible for somebody to get 100% Map Completion for a zone without doing a single Dynamic Event. Are you honestly going to tell me that such a person actually "finished" a Zone when that happened?

I do wish the game somehow explained that Map Completion does not equal "done with a Zone" but it is how the game actually works.

You know exactly what I mean when I say 100%.  That's where the exp and chest is from.  After that, you are drasticallyy slowing down your leveling just to find unmarked areas or waiting for DE's to appear in your area of the map.

I played a perfectly legit and common playstyle and apparently it doesn't really work well for my first alt seeing unique zones to the cap.

Maybe if I explain it this way it will be clearer.

In GW2 the most efficient way to complete a Zone (get 100% Completion) is NOT the optimal way to play.

Perhaps this article will help: http://www.guildwars2hub.com/features/interviews/dynamic-events-dev-journal-colin-johanson

As another analogy. You can go on a European vacation and limit yourself to one day per country because that is efficient. You can return from your trip and proclaim "I visited 10 countries in 10 days there is nothing more to see!" Another person could've have spent all 10 days in Paris... and still not have seen all the sights.

There's no magical transformative change in how you play the game once you hit 80 in GW2. No raiding or heroics. No "max level" PvP bracket. You certainly can move through the zones efficiently if you want to. I can think of maybe a few objective benefits to it. But I can also see some heavy costs.

  thekid1

Advanced Member

Joined: 7/10/05
Posts: 759

9/06/12 1:14:59 PM#69

I managed to get to from level 15 to 24 on only one 15-25 area. Kessex hills. And I didn't even do all the hearts yet and certainly not all events. I did craft to level 50 though. No story quests, no pvp.

I think it is certainly possible to only do 1 level appopriate zone per character but just make sure you do other things to get xp.

Stop exploring for a while and catch up your level before continuing.

  Preacher26

Advanced Member

Joined: 3/22/09
Posts: 376

"This isn't good or bad. It's just the way of things. Nothing stays the same."

9/06/12 2:28:01 PM#70
Originally posted by Distopia
Originally posted by Preacher26

No thats true but the people leveling straight through to 80 are missing a great deal of the games content.

I've seen the word conditioned used quite a bit in GW2 discussion, often to describe the mindset people shouldn't approach GW2 with. I think that applies heavily to this subject. They've said over and over level is meaningless, which is what surprises me about many fan replies toward this topic. There is no "missing the content" it doesn't matter if you're level 80 in a level 40 zone. You are scaled to fit the content. This is a fact is it not?

 

Incoming steriotype...

The mindset most people have that felt a need to level as quickly as possible to 80 are not the type of people who will enjoy going back to the lower level zones to do hearts, DEs or for map completion. These are the people used to a different type of endgame and character progression.

Have you seen the post of people who have hit level 80 and are now bored? Do you think they have completed all the achievements and have 100% map completiton?

For me the games about pvp. But I can not see why anyone would play this game with the sole purpose of pve content.

 

The people in question have obviously not spent much time in the mist (sPvP, tournies) or in WvW.  They grinded out DEs and hearts to hit 80, do you think they were just doing that for fun? not most... they were doing it to get to what they thought was endgame. Little did they know the pve endgame is really the same as it is at 40 ( or 20 or 10 etc).

If you were playing... lets just say it... wow... and you quested and quested to hit level cap.. and then discovered all you had left to do was visit the zones you missed and do the same thing youve been doing all along? sounds like fun?

 

They missed the point of GW2.

  klerken

Novice Member

Joined: 7/12/11
Posts: 47

9/06/12 2:44:02 PM#71
Originally posted by Preacher26
Originally posted by Distopia
Originally posted by Preacher26

No thats true but the people leveling straight through to 80 are missing a great deal of the games content.

I've seen the word conditioned used quite a bit in GW2 discussion, often to describe the mindset people shouldn't approach GW2 with. I think that applies heavily to this subject. They've said over and over level is meaningless, which is what surprises me about many fan replies toward this topic. There is no "missing the content" it doesn't matter if you're level 80 in a level 40 zone. You are scaled to fit the content. This is a fact is it not?

 

Incoming steriotype...

The mindset most people have that felt a need to level as quickly as possible to 80 are not the type of people who will enjoy going back to the lower level zones to do hearts, DEs or for map completion. These are the people used to a different type of endgame and character progression.

Have you seen the post of people who have hit level 80 and are now bored? Do you think they have completed all the achievements and have 100% map completiton?

For me the games about pvp. But I can not see why anyone would play this game with the sole purpose of pve content.

 

The people in question have obviously not spent much time in the mist (sPvP, tournies) or in WvW.  They grinded out DEs and hearts to hit 80, do you think they were just doing that for fun? not most... they were doing it to get to what they thought was endgame. Little did they know the pve endgame is really the same as it is at 40.

If you were playing... lets just say it... wow... and you quested and quested to hit level cap.. and then discovered all you had left to do was visit the zones you missed and do the same thing youve been doing all along? sounds like fun?

 

They missed the point of GW2.

while i strongly disagree with your "steriotyping" and missing the point ofGW2, i have to agree with  that the replayability in GW2 comes from the pvp part of the game,

i doubt 'll lvl another toon in PvE after my first since i have to discover every marker on the map (i can't stand the unfilled vista/PoI) which eventually leads to 100% complete and alot of repeat content on alts, and yes i could go hunting for the odd DE but if you get 100% completion and talk to people along the way, the "unseen" ones are few and far between, so for me the pve is an one time thing

  FrodoFragins

Hard Core Member

Joined: 4/29/10
Posts: 2714

 
OP  9/07/12 1:54:53 PM#72
Originally posted by Preacher26
Originally posted by Distopia
Originally posted by Preacher26

No thats true but the people leveling straight through to 80 are missing a great deal of the games content.

I've seen the word conditioned used quite a bit in GW2 discussion, often to describe the mindset people shouldn't approach GW2 with. I think that applies heavily to this subject. They've said over and over level is meaningless, which is what surprises me about many fan replies toward this topic. There is no "missing the content" it doesn't matter if you're level 80 in a level 40 zone. You are scaled to fit the content. This is a fact is it not?

 

Incoming steriotype...

The mindset most people have that felt a need to level as quickly as possible to 80 are not the type of people who will enjoy going back to the lower level zones to do hearts, DEs or for map completion. These are the people used to a different type of endgame and character progression.

Have you seen the post of people who have hit level 80 and are now bored? Do you think they have completed all the achievements and have 100% map completiton?

For me the games about pvp. But I can not see why anyone would play this game with the sole purpose of pve content.

 

The people in question have obviously not spent much time in the mist (sPvP, tournies) or in WvW.  They grinded out DEs and hearts to hit 80, do you think they were just doing that for fun? not most... they were doing it to get to what they thought was endgame. Little did they know the pve endgame is really the same as it is at 40 ( or 20 or 10 etc).

If you were playing... lets just say it... wow... and you quested and quested to hit level cap.. and then discovered all you had left to do was visit the zones you missed and do the same thing youve been doing all along? sounds like fun?

 

They missed the point of GW2.

Or ANet didn't account for a very expected playstyle.  I did what I found most fun, which was leveling.  It has nothing to do with conditioning.  I like progressing my character more than epeen PVP or discovering every little nook and cranny.

 

There's no need for YOU to judge what is fun for ME.

 

  Nevulus

Advanced Member

Joined: 8/23/06
Posts: 1184

9/12/12 10:08:16 AM#73
Originally posted by Nevulus
Originally posted by FrodoFragins

Vanilla WOW wasn't the most fun leveling experience, but I think they got it right in the fact that your first character could easily level off of the zones in one continent and see the other continent on an alt.  That should be the standard.  

 

GW2 has the zones, just not enough content or EXP in them without grinding DEs.  The goal should be to provide choice and options on where to go when leveling.

I think Anet missed the boat on that one.

 

I agree, it would be nice to have unexplored content still waiting for you when you create your alt. I'm an altaholic, so I enjoy different leveling paths (guess that's y I did not like Rift). I think developers are just too busy, lazy, or uninterested in multiple paths.

I retract my statement, I was wrong. :)

 

I just hit 80 on my first character and can say I have only completed 32% of the map, with lots of zones still left completely unexplored/uncovered. If I absolutely had to nitpick on SOMETHING, it would be that I am still slightly disappointed on how fast leveling occurred only because the game is so much fun in my opinion. I played casually and already hit 80.

 

  Thorbrand

Novice Member

Joined: 3/06/04
Posts: 1217

9/12/12 10:12:12 AM#74
I made 80 days ago and still haven't decided to make an alt. LvL 80 isn't the end of hte game like 99% of games today. I just have to much to do before I make an alt. Might do an alt once a week now however.
  Purutzil

Elite Member

Joined: 10/02/11
Posts: 2663

The Critical Hit Pretzel!

9/12/12 10:16:28 AM#75
Originally posted by Thorbrand
I made 80 days ago and still haven't decided to make an alt. LvL 80 isn't the end of hte game like 99% of games today. I just have to much to do before I make an alt. Might do an alt once a week now however.

Like?

 

Its honestly got the stereotypical grind for gear... outside that it offers much less to do considering there is no raiding. Grind for gear (no rep either) and... well... I can't name anything else.

 

I'd include WvW and PvP but those you can do since lvl 1. Only benefit 80 gets you is being a bit better for WvW and being able to farm... which other games have just as well.

  Creslin321

Spotlight Poster

Joined: 2/27/09
Posts: 5323

9/12/12 11:31:44 AM#76

MMORPGs have a finite amount of content.  You will eventually run out, that is a simple fact.

I think what it comes down to, is you basically have to accept that if you want to keep playing this game you will be repeating content.  And this is true of ANY MMORPG.  All the devs can do is try to make their content enjoyable to repeat...and I think GW2 does this pretty well with the DEs, different stories, and widely varied classes.

The only reason that WoW has so much content is that it's been out for 8 years...but even then, people burn through it and wind up repeating it.  You will never find an MMORPG with limitless content, so I don't think this is fail on ANet's part or anything, this is just the reality of how these games work.

Are you team Azeroth, team Tyria, or team Jacob?

  Bladestrom

Advanced Member

Joined: 4/04/11
Posts: 2734

9/12/12 11:43:37 AM#77
Wow has the illusion of massive content, but 95% of its content is dead, worse blizzard have made changes to speed up levelling to allow you to kill that 95% content. Even worse than that you can buy scrolls to literally skip all that content. Ironically all blizzard would have to do would be to implement a downscaling to zone/ instance and upscale rewards dynamically and the

rpg/mmorg history: Dun Darach>Bloodwych>Bards Tale 1-3>Eye of the beholder > Might and Magic 2,3,5 > FFVII> Baldur's Gate 1, 2 > Planescape Torment >Morrowind > WOW (9500 hrs on main mage)> oblivion > LOTR (480 Hunter) > Rift (230 hours mage) > Guild Wars (1900hrs elementalist) Vanguard. > GW2(850 elementalist)

Now playing GW2/vanilla wow

  Bladestrom

Advanced Member

Joined: 4/04/11
Posts: 2734

9/12/12 11:44:28 AM#78
Game would be revitalised. Unfortunately blizzard are too greedy with their profits to invest in this.

rpg/mmorg history: Dun Darach>Bloodwych>Bards Tale 1-3>Eye of the beholder > Might and Magic 2,3,5 > FFVII> Baldur's Gate 1, 2 > Planescape Torment >Morrowind > WOW (9500 hrs on main mage)> oblivion > LOTR (480 Hunter) > Rift (230 hours mage) > Guild Wars (1900hrs elementalist) Vanguard. > GW2(850 elementalist)

Now playing GW2/vanilla wow

  GeezerGamer

Elite Member

Joined: 4/03/12
Posts: 4161

Remember the blisters you'd get in the palm of your hand from the corner of that joystick?

9/12/12 11:50:20 AM#79
Originally posted by waynejr2
Originally posted by Aerowyn
wow you guys are crazy.. my highest character isn't even 30 yet and I play a couple hours everyday during the week and most of the day on weekends.. I also have repeated several starting zones which i found fun even the second and in a couple cases a third time through but ymmv.. also WvWvW is a ton of fun with a good team.. yes there is a lot of zerg but also a lot to do without following the zerg and be very usefull to the team.. just gotta learn the maps

Just going to guess that you will take your  time and actually enjoy the game.

 

Regardless of how many different approaches you take, you are still implying the OP is doing it wrong. Threads that focus on telling the OP they are doing it wrong, or threads where the OP tells the community they are doing it wrong are getting locked.

Of course, that could very well be your intention.

Recently started playing SWTOR. I am posting updates to my experience in this thread:
SWTOR Experience

  Drafell

Novice Member

Joined: 8/08/03
Posts: 589

DarkSpace

9/12/12 11:59:53 AM#80

I warned about this during BWE 1, the fact that completing an area leaves you barely levelled enough to progress onwards and merely got hit by replies of "There are other starting zones!"

That's fine, until your second or third playthrough. Suddenly there are no unfamiliar events or 'new' content. You have been there before and got the t-shirt. Occasionally you may find the odd new DE, although it is not enough to promote that unique feeling on every playthrough.

The zones really are packed with content, yet you come away with the feeling that maybe there should have been 50% more to help alleviate replay fatigue.

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