Trending Games | Guild Wars 2 | Final Fantasy XIV: A Realm Reborn | Elder Scrolls Online | Neverwinter

  Network:  Gamertube FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
A-C
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Alganon All Points Bulletin (APB) Allods Online Altis Gates Anarchy Online Ancients of Fasaria Angels Online Anime Trumps Anmynor Anno Online Applo Arcane Legends ArchLord ArcheAge Archlord X Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Asura Force Atlantica Online Atriarch Auto Assault Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blacklight Retribution Blade & Soul Blade Wars Blazing Throne Bless Blitz 1941 Bloodlines Champions Bounty Bay Online Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe Castle Empire Castlot Champions Online Champions of Regnum Chaos Online Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Cultures Online Céiron Wars
D-F
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Deco Online Deepworld Defiance Deicide Online Dekaron Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Dofus Dominus Online Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Ecol Tactics Online Eden Eternal Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Embers of Caerus Emil Chronicle Online Empire Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Ether Fields Ether Saga Online Eudemons Online EuroGangster EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Ferentus Ferion Fiesta Online Final Fantasy XI Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken World Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall Habbo Hotel Hailan Rising HaloSphere2 Haven & Hearth Hawken Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Holic Online Hostile Space Hunter Blade Huxley Illutia Illyriad Immortals USA Imperator Imperian Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings and Legends Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online L.A.W. LEGO Universe La Tale Land of Chaos Online Lands of Hope: Phoenix Edition LastChaos League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia Online
M-Q
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Midkemia Online Might & Magic Heroes: Kingdoms MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey Quest Monster & Me MonsterMMORPG Moonlight Online: Tales of Eternal Blood Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Need for Speed World Nemexia NeoSteam Neocron Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Novus Aeterno Oberin Odin Quest Ogre Island Omerta 3 Onverse Order & Chaos Online Order of Magic Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Oz Online Oz World Pandora Saga Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Project Blackout Project Powder Project Wiki Puzzle Pirates Quickhit Football
R-S
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rakion Rappelz RappelzSEA Realm Fighter Realm of the Mad God Realm of the Titans Realms Online Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sagramore Salem Scarlet Blade Scions of Fate Seal Online: Evolution Second Life Secret of the Solstice Seed Serenia Fantasy Seven Souls Online Sevencore Shadow of Legend Shadowbane Shaiya Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Sigonyth: Desert Eternity Silkroad Online Skyblade SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian Space Heroes Universe Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Stargate Worlds Starlight Story Starpires SteelWar Online Stone Age 2 Storybricks Stronghold Kingdoms Sudden Attack Supremacy 1914 Supreme Destiny Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Thang Online The 4th Coming The Agency The Aurora World The Chronicle The Chronicles of Spellborn The Legend of Ares The Lost Titans The Matrix Online The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The War Z The West Theralon There Thrones of Chaos Tibia Tibia Micro Edition Titan Siege Toontown Online Top Speed Topia Online Torchlight Transformers Universe Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warships World of the Living Dead WorldAlpha Wurm Online Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online eRepublik

MMORPG.com Discussion Forums

Guild Wars 2

Guild Wars 2 

General Discussion  » Will GW2 avoid the same fate as SWTOR?

9 Pages First « 3 4 5 6 7 8 9 » Search
177 posts found
  chryses

Novice Member

Joined: 5/29/07
Posts: 1437

9/05/12 7:25:19 PM#141

I can't even compare GW2 against SWTOR.

I left SWTOR after 4 weeks even though I had a 3 month sub. 

GW2 has a great business model.  e.g. I know I will play for a long time but in those moments when I feel like having a break I don't unsub or panic about the cost. I know I will pop back in at some point. 

I know a lot of people will do the same so the population will be maintained and that means more cash shop sales and when an expansion comes out, more sales again.

SWTOR just feels way too linear and small to me.  Its like a poor single player game trying to be an MMO.

GW2 has that big world feel which I love.

 

  Tibernicus

Apprentice Member

Joined: 8/15/12
Posts: 437

9/05/12 7:33:39 PM#142
Originally posted by Gaborik
Originally posted by RajCaj
Originally posted by meari
Originally posted by RajCaj

While I don't see GW2 sinking as fast as SW:TOR (no sub with GW2), it will struggle in the same areas that so many of the previous modern MMORPGs have.

 

GW2 is a really well put together game.  It lifted all the things that worked in WOW, Warhammer, Rift, etc., and put a spit shine polish on the product.  Well done ArenaNET

 

With that said....you're STILL running kill quests.  You're STILL running escort quests.  You're STILL running collect quests.  You're STILL getting chained along with quests, that serve as the primary vehicle improve your situation in the game.

 

For those that haven't played this kind of game for the last 7 years.....it's an amazing game, and should hold your interest for quite a while.  However, if you've been on the Linear progression MMO ride since the beginning of WOW.......the shiney wears off  rather quick.  The repetitiveness & same tired progression model smacks you in the face after only playing for a few days.

I'd just like to point out that Frodo and company went out on a quest, there were some collecting involved, a few escorts, some rescues and not to mention a whole heap of killing.

 

Seriously every story breaks down into some form of basic tasks. 

And how did LOTR MMO work out? heh

Seriously though, a quest is a goal to work towards.....and should mean something to you.  Frodo & company embarked on an epic quest that took a long time to complete, and had consequences of epic porportions. 

Modern MMO quests are miniscule and offer a few pieces of copper or a piece of trivial gear.....and you can do dozens of them in one sitting. 

The idea of questing is not the problem....the burn out is!  When I played Ultima Online, there really weren't any quests.  You made your own personal goal / quest.  Mine was to own a house.  It took me months of getting my characters abilities up to a point that I could actually start turning a profit from hunting....and then after I saved long enough, I could afford my first casa.  Then my quest changed....I wanted to decorate it with all kinds of rare items. 

When your quest is personal, and takes a long time to complete.....all the things you do in between seem less like your being lead around with a carrot, and more like a meaningful set of tasks to achieve some ends that you put a lot of value into.

 

Just my opinion anyways...

How did LOTRO work out?  Pretty dam# good if you must ask.

Haha are you joking?

The biggest IP in any media in THE WORLD, and despite that, they never broke 500k subs. They didn't crash and burn, they never left the runway. They've just coasted along for years. So much so that they had to go FTP just to get some extra cash flow going.

  Souldrainer

Spotlight Poster

Joined: 5/21/06
Posts: 1878

9/05/12 7:37:38 PM#143
"Same fate as SWTOR" meaning? #2 sub-based MMO? Switching pay models? Surpassing TSW, Aion, and Tera in numbers? Or did you mean intensely hated and downplayed by many mmorpg.com users? Just wondering.

Error: 37. Signature not found. Please connect to my server for signature access.

  Wickedjelly

Advanced Member

Joined: 4/19/09
Posts: 5062

The Dude abides

9/05/12 7:37:57 PM#144
Originally posted by Tibernicus

Haha are you joking?

The biggest IP in any media in THE WORLD, and despite that, they never broke 500k subs. They didn't crash and burn, they never left the runway. They've just coasted along for years. So much so that they had to go FTP just to get some extra cash flow going.

I don't consider it the largest ip out there nor did I see their turn to f2p as a failure. They did better than expected with DDO so of course they reconsidered their venture in LotR. Was it a resounding success? No

Certainly isn't anything remotely like you claim either.

1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.

2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.

3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.

  Gaborik

Advanced Member

Joined: 2/10/08
Posts: 313

9/05/12 7:42:44 PM#145
Originally posted by Tibernicus
Originally posted by Gaborik
Originally posted by RajCaj
Originally posted by meari
Originally posted by RajCaj

While I don't see GW2 sinking as fast as SW:TOR (no sub with GW2), it will struggle in the same areas that so many of the previous modern MMORPGs have.

 

GW2 is a really well put together game.  It lifted all the things that worked in WOW, Warhammer, Rift, etc., and put a spit shine polish on the product.  Well done ArenaNET

 

With that said....you're STILL running kill quests.  You're STILL running escort quests.  You're STILL running collect quests.  You're STILL getting chained along with quests, that serve as the primary vehicle improve your situation in the game.

 

For those that haven't played this kind of game for the last 7 years.....it's an amazing game, and should hold your interest for quite a while.  However, if you've been on the Linear progression MMO ride since the beginning of WOW.......the shiney wears off  rather quick.  The repetitiveness & same tired progression model smacks you in the face after only playing for a few days.

I'd just like to point out that Frodo and company went out on a quest, there were some collecting involved, a few escorts, some rescues and not to mention a whole heap of killing.

 

Seriously every story breaks down into some form of basic tasks. 

And how did LOTR MMO work out? heh

Seriously though, a quest is a goal to work towards.....and should mean something to you.  Frodo & company embarked on an epic quest that took a long time to complete, and had consequences of epic porportions. 

Modern MMO quests are miniscule and offer a few pieces of copper or a piece of trivial gear.....and you can do dozens of them in one sitting. 

The idea of questing is not the problem....the burn out is!  When I played Ultima Online, there really weren't any quests.  You made your own personal goal / quest.  Mine was to own a house.  It took me months of getting my characters abilities up to a point that I could actually start turning a profit from hunting....and then after I saved long enough, I could afford my first casa.  Then my quest changed....I wanted to decorate it with all kinds of rare items. 

When your quest is personal, and takes a long time to complete.....all the things you do in between seem less like your being lead around with a carrot, and more like a meaningful set of tasks to achieve some ends that you put a lot of value into.

 

Just my opinion anyways...

How did LOTRO work out?  Pretty dam# good if you must ask.

Haha are you joking?

The biggest IP in any media in THE WORLD, and despite that, they never broke 500k subs. They didn't crash and burn, they never left the runway. They've just coasted along for years. So much so that they had to go FTP just to get some extra cash flow going.

 

I understand you are trying to make a point a very silly one at that but if your going to quote me or anyone cutting out the part that explaines the part you left clearly shows that person was correct and you were trying to hide something. Nice try buddy EPIC fail by you.
  Tibernicus

Apprentice Member

Joined: 8/15/12
Posts: 437

9/05/12 7:44:52 PM#146
Originally posted by Wickedjelly
Originally posted by Tibernicus

Haha are you joking?

The biggest IP in any media in THE WORLD, and despite that, they never broke 500k subs. They didn't crash and burn, they never left the runway. They've just coasted along for years. So much so that they had to go FTP just to get some extra cash flow going.

I don't consider it the largest ip out there you should, it is the best selling book in the world aside from the Bible, and pre release there were millions hammering the beta sign up page. That number barely even cracked a couple hundred thousand on release day, because by then everyone had seen how much of a WoW clone it was and lost interest.  nor did I see their turn to f2p as a failure. You should. DDO went FTP because it was a total failure and had nothing to lose. LotRO went the same route because it hadn't been growing for years. They did better than expected with DDO DDO was the laughing stock of the genre for close to 4 years so of course they reconsidered their venture in LotR. Was it a resounding success? No

Certainly isn't anything remotely like you claim either.

I was involved with LotRO from when it was called Middle Earth Online, until launch. I have never before seen a game that was better in alpha than when released, but Middle Earth Online was a far FAR superior game to LotRO. But, it wasn't mainstream enough, so they changed it to be just like WoW, and lost the vast majority of their fan base in the process. I lived 10 minutes away from Turbine's offices, I saw the radical shift in quality (for the worse) they company went through over the years. It was sad to witness and I'm still upset over what could have been.

 

You don't take an IP like LotR, hot off the release of 3 record breaking movies... and then not even beat the sub numbers of old dial up games...and then call it a great success.

  Tibernicus

Apprentice Member

Joined: 8/15/12
Posts: 437

9/05/12 7:45:35 PM#147
Originally posted by Souldrainer
"Same fate as SWTOR" meaning? #2 sub-based MMO?

You mean... merging servers and firing half your staff within 3 months, and not turning a profit?

  Wickedjelly

Advanced Member

Joined: 4/19/09
Posts: 5062

The Dude abides

9/05/12 7:47:44 PM#148
Originally posted by Tibernicus

I was involved with LotRO from when it was called Middle Earth Online, until launch. I have never before seen a game that was better in alpha than when released, but Middle Earth Online was a far FAR superior game to LotRO. But, it wasn't mainstream enough, so they changed it to be just like WoW, and lost the vast majority of their fan base in the process. I lived 10 minutes away from Turbine's offices, I saw the radical shift in quality (for the worse) they company went through over the years. It was sad to witness and I'm still upset over what could have been.

 

You don't take an IP like LotR, hot off the release of 3 record breaking movies... and then not even beat the sub numbers of old dial up games...and then call it a great success.

I never said it was a great success. What I said was your assertion was ludicrous. Pretty safe to say if things went as bad as you claim it would not still be live let alone coming out with another expansion.

1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.

2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.

3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.

  Souldrainer

Spotlight Poster

Joined: 5/21/06
Posts: 1878

9/05/12 7:49:23 PM#149
Originally posted by Tibernicus
Originally posted by Souldrainer
"Same fate as SWTOR" meaning? #2 sub-based MMO?

You mean... merging servers and firing half your staff within 3 months, and not turning a profit?

 

They merged servers. They fired staff... otherwise, your numbers are WAY off... and BTW, Bioware insists to this day that the game is turning profits. So yeah... hate much?

Error: 37. Signature not found. Please connect to my server for signature access.

  meari

Novice Member

Joined: 4/14/12
Posts: 104

9/05/12 7:51:03 PM#150
Originally posted by Tibernicus
Originally posted by Wickedjelly
Originally posted by Tibernicus

Haha are you joking?

The biggest IP in any media in THE WORLD, and despite that, they never broke 500k subs. They didn't crash and burn, they never left the runway. They've just coasted along for years. So much so that they had to go FTP just to get some extra cash flow going.

I don't consider it the largest ip out there you should, it is the best selling book in the world aside from the Bible, and pre release there were millions hammering the beta sign up page. That number barely even cracked a couple hundred thousand on release day, because by then everyone had seen how much of a WoW clone it was and lost interest.  nor did I see their turn to f2p as a failure. You should. DDO went FTP because it was a total failure and had nothing to lose. LotRO went the same route because it hadn't been growing for years. They did better than expected with DDO DDO was the laughing stock of the genre for close to 4 years so of course they reconsidered their venture in LotR. Was it a resounding success? No

Certainly isn't anything remotely like you claim either.

I was involved with LotRO from when it was called Middle Earth Online, until launch. I have never before seen a game that was better in alpha than when released, but Middle Earth Online was a far FAR superior game to LotRO. But, it wasn't mainstream enough, so they changed it to be just like WoW, and lost the vast majority of their fan base in the process. I lived 10 minutes away from Turbine's offices, I saw the radical shift in quality (for the worse) they company went through over the years. It was sad to witness and I'm still upset over what could have been.

 

You don't take an IP like LotR, hot off the release of 3 record breaking movies... and then not even beat the sub numbers of old dial up games...and then call it a great success.

I don't really want to turn this into a ME:O vs LoTRO thing, but do you really think if Turbine stuck to the ME:O course it would have done better? Like you said ME:O was not mainstream in anyway, permanent death itself would have been a huge turn off to many players. 

I'd actually put LOTRO's only moderate success down to bad marketing and management, considering how well SWTOR sold initially.

  Gaborik

Advanced Member

Joined: 2/10/08
Posts: 313

9/05/12 7:55:08 PM#151
Originally posted by Tibernicus
Originally posted by Wickedjelly
Originally posted by Tibernicus

Haha are you joking?

The biggest IP in any media in THE WORLD, and despite that, they never broke 500k subs. They didn't crash and burn, they never left the runway. They've just coasted along for years. So much so that they had to go FTP just to get some extra cash flow going.

I don't consider it the largest ip out there you should, it is the best selling book in the world aside from the Bible, and pre release there were millions hammering the beta sign up page. That number barely even cracked a couple hundred thousand on release day, because by then everyone had seen how much of a WoW clone it was and lost interest.  nor did I see their turn to f2p as a failure. You should. DDO went FTP because it was a total failure and had nothing to lose. LotRO went the same route because it hadn't been growing for years. They did better than expected with DDO DDO was the laughing stock of the genre for close to 4 years so of course they reconsidered their venture in LotR. Was it a resounding success? No

Certainly isn't anything remotely like you claim either.

I was involved with LotRO from when it was called Middle Earth Online, until launch. I have never before seen a game that was better in alpha than when released, but Middle Earth Online was a far FAR superior game to LotRO. But, it wasn't mainstream enough, so they changed it to be just like WoW, and lost the vast majority of their fan base in the process. I lived 10 minutes away from Turbine's offices, I saw the radical shift in quality (for the worse) they company went through over the years. It was sad to witness and I'm still upset over what could have been.

 

You don't take an IP like LotR, hot off the release of 3 record breaking movies... and then not even beat the sub numbers of old dial up games...and then call it a great success.

 

First turbine never ever released its sub numbers so for you to state it never beat a dial up game just shows you are bias against lotro. Just so you know lotro has been around for over 5 yrs! A failed game would not have survived 5 yrs would not be releasing another expansion NEXT MONTH!! would not have the most preorders since moria would not be releasing the largest expansion since moria. You can hate all you want. Just because it doesnt say it has 10 million players does not mean its a failed game.
  Tibernicus

Apprentice Member

Joined: 8/15/12
Posts: 437

9/05/12 7:55:45 PM#152
Originally posted by Wickedjelly
Originally posted by Tibernicus

I was involved with LotRO from when it was called Middle Earth Online, until launch. I have never before seen a game that was better in alpha than when released, but Middle Earth Online was a far FAR superior game to LotRO. But, it wasn't mainstream enough, so they changed it to be just like WoW, and lost the vast majority of their fan base in the process. I lived 10 minutes away from Turbine's offices, I saw the radical shift in quality (for the worse) they company went through over the years. It was sad to witness and I'm still upset over what could have been.

 

You don't take an IP like LotR, hot off the release of 3 record breaking movies... and then not even beat the sub numbers of old dial up games...and then call it a great success.

I never said it was a great success. What I said was your assertion was ludicrous. Pretty safe to say if things went as bad as you claim it would not still be live let alone coming out with another expansion.

Asheron's Call 1 still has monthly expansions even though barely anyone plays it. Expansions are not a mark of doing "retty damn good". They're a mark of something turning a profit.

  Tibernicus

Apprentice Member

Joined: 8/15/12
Posts: 437

9/05/12 7:58:47 PM#153
Originally posted by Gaborik
Originally posted by Tibernicus
Originally posted by Wickedjelly
Originally posted by Tibernicus

Haha are you joking?

The biggest IP in any media in THE WORLD, and despite that, they never broke 500k subs. They didn't crash and burn, they never left the runway. They've just coasted along for years. So much so that they had to go FTP just to get some extra cash flow going.

I don't consider it the largest ip out there you should, it is the best selling book in the world aside from the Bible, and pre release there were millions hammering the beta sign up page. That number barely even cracked a couple hundred thousand on release day, because by then everyone had seen how much of a WoW clone it was and lost interest.  nor did I see their turn to f2p as a failure. You should. DDO went FTP because it was a total failure and had nothing to lose. LotRO went the same route because it hadn't been growing for years. They did better than expected with DDO DDO was the laughing stock of the genre for close to 4 years so of course they reconsidered their venture in LotR. Was it a resounding success? No

Certainly isn't anything remotely like you claim either.

I was involved with LotRO from when it was called Middle Earth Online, until launch. I have never before seen a game that was better in alpha than when released, but Middle Earth Online was a far FAR superior game to LotRO. But, it wasn't mainstream enough, so they changed it to be just like WoW, and lost the vast majority of their fan base in the process. I lived 10 minutes away from Turbine's offices, I saw the radical shift in quality (for the worse) they company went through over the years. It was sad to witness and I'm still upset over what could have been.

 

You don't take an IP like LotR, hot off the release of 3 record breaking movies... and then not even beat the sub numbers of old dial up games...and then call it a great success.

 

First turbine never ever released its sub numbers so for you to state it never beat a dial up game just shows you are bias against lotro. Just so you know lotro has been around for over 5 yrs! A failed game would not have survived 5 yrs Many failed games have been around a lot longer. Anarchy Online? Vanguard?  would not be releasing another expansion NEXT MONTH!! See above, expansions mean very little. would not have the most preorders since moria would not be releasing the largest expansion since moria. That means almost nothing as a metric. LotRO has been limping along in semi obscurity since its launch. For the biggest IP in the MMO space, its sad. You can hate all you want. Just because it doesnt say it has 10 million players does not mean its a failed game.

All things considered for what it was SUPPOSED to be, its a pretty dismal failure. Now it didn't collapse in the same fashion as WAR or AOC or SWTOR, but it never did well as a game.

  Wickedjelly

Advanced Member

Joined: 4/19/09
Posts: 5062

The Dude abides

9/05/12 8:02:13 PM#154
Originally posted by Tibernicus

Asheron's Call 1 still has monthly expansions even though barely anyone plays it. Expansions are not a mark of doing "retty damn good". They're a mark of something turning a profit.

Your point? I never said it was a "huge success" or "retty damn good" with the mmo market in general. What I said was your assertion it was a failure simply isn't true.

1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.

2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.

3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.

  meari

Novice Member

Joined: 4/14/12
Posts: 104

9/05/12 8:03:33 PM#155
Originally posted by Tibernicus
Originally posted by Gaborik
Originally posted by Tibernicus
Originally posted by Wickedjelly
Originally posted by Tibernicus

Haha are you joking?

The biggest IP in any media in THE WORLD, and despite that, they never broke 500k subs. They didn't crash and burn, they never left the runway. They've just coasted along for years. So much so that they had to go FTP just to get some extra cash flow going.

I don't consider it the largest ip out there you should, it is the best selling book in the world aside from the Bible, and pre release there were millions hammering the beta sign up page. That number barely even cracked a couple hundred thousand on release day, because by then everyone had seen how much of a WoW clone it was and lost interest.  nor did I see their turn to f2p as a failure. You should. DDO went FTP because it was a total failure and had nothing to lose. LotRO went the same route because it hadn't been growing for years. They did better than expected with DDO DDO was the laughing stock of the genre for close to 4 years so of course they reconsidered their venture in LotR. Was it a resounding success? No

Certainly isn't anything remotely like you claim either.

I was involved with LotRO from when it was called Middle Earth Online, until launch. I have never before seen a game that was better in alpha than when released, but Middle Earth Online was a far FAR superior game to LotRO. But, it wasn't mainstream enough, so they changed it to be just like WoW, and lost the vast majority of their fan base in the process. I lived 10 minutes away from Turbine's offices, I saw the radical shift in quality (for the worse) they company went through over the years. It was sad to witness and I'm still upset over what could have been.

 

You don't take an IP like LotR, hot off the release of 3 record breaking movies... and then not even beat the sub numbers of old dial up games...and then call it a great success.

 

First turbine never ever released its sub numbers so for you to state it never beat a dial up game just shows you are bias against lotro. Just so you know lotro has been around for over 5 yrs! A failed game would not have survived 5 yrs Many failed games have been around a lot longer. Anarchy Online? Vanguard?  would not be releasing another expansion NEXT MONTH!! See above, expansions mean very little. would not have the most preorders since moria would not be releasing the largest expansion since moria. That means almost nothing as a metric. LotRO has been limping along in semi obscurity since its launch. For the biggest IP in the MMO space, its sad. You can hate all you want. Just because it doesnt say it has 10 million players does not mean its a failed game.

All things considered for what it was SUPPOSED to be, its a pretty dismal failure. Now it didn't collapse in the same fashion as WAR or AOC or SWTOR, but it never did well as a game.

Since no game has done well in the west since WoW, I think it's a pretty hard call to make. Even GW2 (though I have every confidence GW2 will do extremely well) has yet to prove its mettle. From the list of MMOs, LoTRO is not a failure in any sense.

  Tibernicus

Apprentice Member

Joined: 8/15/12
Posts: 437

9/05/12 8:05:17 PM#156
Originally posted by meari
Originally posted by Tibernicus
Originally posted by Gaborik
Originally posted by Tibernicus
Originally posted by Wickedjelly
Originally posted by Tibernicus

Haha are you joking?

The biggest IP in any media in THE WORLD, and despite that, they never broke 500k subs. They didn't crash and burn, they never left the runway. They've just coasted along for years. So much so that they had to go FTP just to get some extra cash flow going.

I don't consider it the largest ip out there you should, it is the best selling book in the world aside from the Bible, and pre release there were millions hammering the beta sign up page. That number barely even cracked a couple hundred thousand on release day, because by then everyone had seen how much of a WoW clone it was and lost interest.  nor did I see their turn to f2p as a failure. You should. DDO went FTP because it was a total failure and had nothing to lose. LotRO went the same route because it hadn't been growing for years. They did better than expected with DDO DDO was the laughing stock of the genre for close to 4 years so of course they reconsidered their venture in LotR. Was it a resounding success? No

Certainly isn't anything remotely like you claim either.

I was involved with LotRO from when it was called Middle Earth Online, until launch. I have never before seen a game that was better in alpha than when released, but Middle Earth Online was a far FAR superior game to LotRO. But, it wasn't mainstream enough, so they changed it to be just like WoW, and lost the vast majority of their fan base in the process. I lived 10 minutes away from Turbine's offices, I saw the radical shift in quality (for the worse) they company went through over the years. It was sad to witness and I'm still upset over what could have been.

 

You don't take an IP like LotR, hot off the release of 3 record breaking movies... and then not even beat the sub numbers of old dial up games...and then call it a great success.

 

First turbine never ever released its sub numbers so for you to state it never beat a dial up game just shows you are bias against lotro. Just so you know lotro has been around for over 5 yrs! A failed game would not have survived 5 yrs Many failed games have been around a lot longer. Anarchy Online? Vanguard?  would not be releasing another expansion NEXT MONTH!! See above, expansions mean very little. would not have the most preorders since moria would not be releasing the largest expansion since moria. That means almost nothing as a metric. LotRO has been limping along in semi obscurity since its launch. For the biggest IP in the MMO space, its sad. You can hate all you want. Just because it doesnt say it has 10 million players does not mean its a failed game.

All things considered for what it was SUPPOSED to be, its a pretty dismal failure. Now it didn't collapse in the same fashion as WAR or AOC or SWTOR, but it never did well as a game.

Since no game has done well in the west since WoW you mean no WoW clone has done well since WoW, to which I say... duh. Darkfall on the other hand, did quite well in the west. , I think it's a pretty hard call to make. Even GW2 (though I have every confidence GW2 will do extremely well) has yet to prove its mettle. From the list of MMOs, LoTRO is not a failure in any sense.

So from the list of failed MMOs LotRO isn't AS BIG a failure... which is what I have been saying. It still isn't a roaring success. Especially not compared to the amount of buzz it had in beta.

  Tibernicus

Apprentice Member

Joined: 8/15/12
Posts: 437

9/05/12 8:06:42 PM#157
Originally posted by Wickedjelly
Originally posted by Tibernicus

Asheron's Call 1 still has monthly expansions even though barely anyone plays it. Expansions are not a mark of doing "retty damn good". They're a mark of something turning a profit.

Your point? I never said it was a "huge success" or "retty damn good" with the mmo market in general. What I said was your assertion it was a failure simply isn't true.

When the biggest IP in the world cannot generate massive subs, coming off 3 blockbuster record shattering movies... that's a failure.

We don't need sub numbers to know that LotRO never broke 500k subs.

  Gaborik

Advanced Member

Joined: 2/10/08
Posts: 313

9/05/12 8:06:51 PM#158
Originally posted by Tibernicus
Originally posted by Gaborik
Originally posted by Tibernicus
Originally posted by Wickedjelly
Originally posted by Tibernicus

Haha are you joking?

The biggest IP in any media in THE WORLD, and despite that, they never broke 500k subs. They didn't crash and burn, they never left the runway. They've just coasted along for years. So much so that they had to go FTP just to get some extra cash flow going.

I don't consider it the largest ip out there you should, it is the best selling book in the world aside from the Bible, and pre release there were millions hammering the beta sign up page. That number barely even cracked a couple hundred thousand on release day, because by then everyone had seen how much of a WoW clone it was and lost interest.  nor did I see their turn to f2p as a failure. You should. DDO went FTP because it was a total failure and had nothing to lose. LotRO went the same route because it hadn't been growing for years. They did better than expected with DDO DDO was the laughing stock of the genre for close to 4 years so of course they reconsidered their venture in LotR. Was it a resounding success? No

Certainly isn't anything remotely like you claim either.

I was involved with LotRO from when it was called Middle Earth Online, until launch. I have never before seen a game that was better in alpha than when released, but Middle Earth Online was a far FAR superior game to LotRO. But, it wasn't mainstream enough, so they changed it to be just like WoW, and lost the vast majority of their fan base in the process. I lived 10 minutes away from Turbine's offices, I saw the radical shift in quality (for the worse) they company went through over the years. It was sad to witness and I'm still upset over what could have been.

 

You don't take an IP like LotR, hot off the release of 3 record breaking movies... and then not even beat the sub numbers of old dial up games...and then call it a great success.

 

First turbine never ever released its sub numbers so for you to state it never beat a dial up game just shows you are bias against lotro. Just so you know lotro has been around for over 5 yrs! A failed game would not have survived 5 yrs Many failed games have been around a lot longer. Anarchy Online? Vanguard?  would not be releasing another expansion NEXT MONTH!! See above, expansions mean very little. would not have the most preorders since moria would not be releasing the largest expansion since moria. That means almost nothing as a metric. LotRO has been limping along in semi obscurity since its launch. For the biggest IP in the MMO space, its sad. You can hate all you want. Just because it doesnt say it has 10 million players does not mean its a failed game.

All things considered for what it was SUPPOSED to be, its a pretty dismal failure. Now it didn't collapse in the same fashion as WAR or AOC or SWTOR, but it never did well as a game.

 

  meari

Novice Member

Joined: 4/14/12
Posts: 104

9/05/12 8:08:30 PM#159
Originally posted by Tibernicus
Originally posted by meari
Originally posted by Tibernicus
Originally posted by Gaborik
Originally posted by Tibernicus
Originally posted by Wickedjelly
Originally posted by Tibernicus

Haha are you joking?

The biggest IP in any media in THE WORLD, and despite that, they never broke 500k subs. They didn't crash and burn, they never left the runway. They've just coasted along for years. So much so that they had to go FTP just to get some extra cash flow going.

I don't consider it the largest ip out there you should, it is the best selling book in the world aside from the Bible, and pre release there were millions hammering the beta sign up page. That number barely even cracked a couple hundred thousand on release day, because by then everyone had seen how much of a WoW clone it was and lost interest.  nor did I see their turn to f2p as a failure. You should. DDO went FTP because it was a total failure and had nothing to lose. LotRO went the same route because it hadn't been growing for years. They did better than expected with DDO DDO was the laughing stock of the genre for close to 4 years so of course they reconsidered their venture in LotR. Was it a resounding success? No

Certainly isn't anything remotely like you claim either.

I was involved with LotRO from when it was called Middle Earth Online, until launch. I have never before seen a game that was better in alpha than when released, but Middle Earth Online was a far FAR superior game to LotRO. But, it wasn't mainstream enough, so they changed it to be just like WoW, and lost the vast majority of their fan base in the process. I lived 10 minutes away from Turbine's offices, I saw the radical shift in quality (for the worse) they company went through over the years. It was sad to witness and I'm still upset over what could have been.

 

You don't take an IP like LotR, hot off the release of 3 record breaking movies... and then not even beat the sub numbers of old dial up games...and then call it a great success.

 

First turbine never ever released its sub numbers so for you to state it never beat a dial up game just shows you are bias against lotro. Just so you know lotro has been around for over 5 yrs! A failed game would not have survived 5 yrs Many failed games have been around a lot longer. Anarchy Online? Vanguard?  would not be releasing another expansion NEXT MONTH!! See above, expansions mean very little. would not have the most preorders since moria would not be releasing the largest expansion since moria. That means almost nothing as a metric. LotRO has been limping along in semi obscurity since its launch. For the biggest IP in the MMO space, its sad. You can hate all you want. Just because it doesnt say it has 10 million players does not mean its a failed game.

All things considered for what it was SUPPOSED to be, its a pretty dismal failure. Now it didn't collapse in the same fashion as WAR or AOC or SWTOR, but it never did well as a game.

Since no game has done well in the west since WoW you mean no WoW clone has done well since WoW, to which I say... duh. Darkfall on the other hand, did quite well in the west. , I think it's a pretty hard call to make. Even GW2 (though I have every confidence GW2 will do extremely well) has yet to prove its mettle. From the list of MMOs, LoTRO is not a failure in any sense.

So from the list of failed MMOs LotRO isn't AS BIG a failure... which is what I have been saying. It still isn't a roaring success. Especially not compared to the amount of buzz it had in beta.

No, I mean no MMO period. Name a MMO that has done well in the West since WoW. Darkfall did not do well, please describe how you qualified that.

  Wickedjelly

Advanced Member

Joined: 4/19/09
Posts: 5062

The Dude abides

9/05/12 8:10:23 PM#160
Originally posted by Tibernicus

Since no game has done well in the west since WoW you mean no WoW clone has done well since WoW, to which I say... duh. Darkfall on the other hand, did quite well in the west. , I think it's a pretty hard call to make. Even GW2 (though I have every confidence GW2 will do extremely well) has yet to prove its mettle. From the list of MMOs, LoTRO is not a failure in any sense.

So from the list of failed MMOs LotRO isn't AS BIG a failure... which is what I have been saying. It still isn't a roaring success. Especially not compared to the amount of buzz it had in beta.

Right...so LOTRO was a failure in your eyes but Darkfall did quite well. Yes...I mean what the fuck?

Not even worth going further...

1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.

2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.

3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.

9 Pages First « 3 4 5 6 7 8 9 » Search