Trending Games | WildStar | World of Warcraft | Elder Scrolls Online | Guild Wars 2

  Network:  FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:2,638,583 Users Online:0
Games:678  Posts:6,073,465
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
A-C
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Albion Online Alganon All Points Bulletin (APB) Allods Online Altis Gates Amazing World Anarchy Online Ancients of Fasaria Andromeda 5 Angels Online Anime Trumps Anmynor Anno Online Applo Arcane Hearts Arcane Legends ArchLord ArcheAge Archeblade Archlord X Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Astro Lords: Oort CLoud Asura Force Atlantica Online Atriarch Aura Kingdom Aurora Blade Auto Assault Avatar Star Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blacklight Retribution Blade & Soul Blade Hunter Blade Wars Blazing Throne Bless Blitz 1941 Blood and Jade Bloodlines Champions Bounty Bay Online Brain Storm Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Camelot Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe CasinoRPG Castle Empire Castlot Celtic Heroes Champions Online Champions of Regnum Chaos Online Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Civilization Online Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Cultures Online Cyber Monster 2 Céiron Wars
D-F
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 DV8: Exile Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Relic: Prelude Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Das Tal Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Deco Online Deepworld Defiance Deicide Online Dekaron Demons at the Horizon Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Dofus Dominus Online Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Pals Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dragons and Titans Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eclipse War Ecol Tactics Online Eden Eternal Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Elite: Dangerous Embers of Caerus Emil Chronicle Online Empire Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Eternal Saga Ether Fields Ether Saga Online Eudemons Online EuroGangster EverEmber Online EverQuest Next EverQuest Online Adventures Evernight Everquest Everquest II Everquest Next: Landmark Evony Exarch Exorace F.E.A.R. Online Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Ferentus Ferion Fiesta Online Final Fantasy XI Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken World Fortnite Fortuna Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gauntlet Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis Glory of Gods GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall Habbo Hotel Hailan Rising HaloSphere2 Haven & Hearth Hawken Hearthstone: Heroes of Warcraft Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Heroes of the Storm Hex Holic Online Hostile Space Hunter Blade Huxley Illutia Illyriad Immortals USA Imperator Imperian Inferno Legend Infestation: Survivor Stories Infinite Crisis Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings and Legends KingsRoad Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online L.A.W. LEGO Universe La Tale Land of Chaos Online Lands of Hope: Phoenix Edition LastChaos League of Angels League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Lego Minifigures Online Life is Feudal Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia World
M-Q
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic Barrage Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online Marvel: Avengers Alliance MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Midkemia Online Might & Magic Heroes: Kingdoms MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey King Online Monkey Quest Monster & Me Monster Madness Online MonsterMMORPG Moonlight Online: Tales of Eternal Blood Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Need for Speed World Nemexia Neo's Land NeoSteam Neocron Nether Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Novus Aeterno Oberin Odin Quest Odyssey RPG Ogre Island Omerta 3 Online Boxing Manager Onverse Order & Chaos Online Order of Magic Original Blood Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Oz Online Oz World Pandora Saga Pantheon: Rise of the Fallen Panzar Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Planets³ Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates Pockie Saints PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Project Blackout Project Powder Project Titan Forums Project Wiki Puzzle Pirates Quickhit Football
R-S
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rakion Rappelz RappelzSEA Realm Fighter Realm of the Mad God Realm of the Titans Realms Online Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rust Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sagramore Salem SaySayGirls Scarlet Blade Scions of Fate Seal Online: Evolution Second Life Secret of the Solstice Seed Serenia Fantasy Seven Seas Saga Seven Souls Online Sevencore Shadow of Legend Shadowbane Shadowrun Online Shaiya Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Siege on Stars Sigonyth: Desert Eternity Silkroad Online Skyblade Skyforge SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian Space Heroes Universe Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Stargate Worlds Starlight Story Starpires State of Decay SteelWar Online Stone Age 2 Storybricks Stronghold Kingdoms Sudden Attack Supremacy 1914 Supreme Destiny Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens Swordsman
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Tales of Solaris Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Thang Online The 4th Coming The Agency The Aurora World The Black Watchmen The Chronicle The Chronicles of Spellborn The Crew The Division The Hammers End The Legend of Ares The Lost Titans The Matrix Online The Mighty Quest for Epic Loot The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The West Theralon There Therian Saga Thrones of Chaos Tibia Tibia Micro Edition Tiger Knight Titan Siege Titans of Time Toontown Online Top Speed Topia Online Torchlight Total Domination Transformers Universe Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Trove Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Naruto Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos VoidExpanse Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40,000: Eternal Crusade Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Speed World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warships World of the Living Dead WorldAlpha Wurm Online Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online Zombies Ate My Pizza eRepublik

MMORPG.com Discussion Forums

Guild Wars 2

Guild Wars 2 

General Discussion  » The game does not care that i am there.

4 Pages « 1 2 3 4 » Search
73 posts found
  MosesZD

Novice Member

Joined: 2/10/12
Posts: 1407

9/01/12 7:38:26 PM#21
Originally posted by observer
The reason that Dynamic Events repeat, is because there is so many people doing them.  They never fail and that's why there isn't anything changing.  >.>

 

They fail.   Even during peak.   If the local population of players is low and it's a tough DE, it's going to fail.   I was in three DEs that failed today on the Diessa Plains.   There just weren't enough of us to prevail.

 

I gold participation.   I like the Karma.   But we lost.  

  bcbully

Elite Member

Joined: 3/03/12
Posts: 6476

9/01/12 7:40:29 PM#22
No OP it doesn't atleast not the pve side. Show up watch the movie, particioate if you like. You will be rewarded regurdless.
  Ineveraskforthis

Advanced Member

Joined: 1/24/06
Posts: 369

9/01/12 7:47:55 PM#23
Originally posted by thekid1

I remember a few months bak there was indeed talk how Dynamic events changed the game world depending on the outcome.

I remember also there was a example given ( I think even by Arenanet themselves) about if you fail to defend a bridge it gets blown up. And just as important it would reapear once the event was completely finished and reset which could take a month (not 5 minutes!)

It doesn't changes, the effects/consequences/impact of the DE is an illusion.

Town got taken over? fine wait a while and raid it back.

The packbull is dead? fine go back and trigger the DE again.

Defeated the giganic monster in the epic battle? fine wai a while it will comes back again.

Only handful and i had yet to encounter DE that requires month to reset, and even it takes month does it really matters? it is still a scripted event.

  lifeordinary

Apprentice Member

Joined: 7/05/12
Posts: 628

9/01/12 7:48:17 PM#24
Originally posted by thekid1

I remember a few months bak there was indeed talk how Dynamic events changed the game world depending on the outcome.

I remember also there was a example given ( I think even by Arenanet themselves) about if you fail to defend a bridge it gets blown up. And just as important it would reapear once the event was completely finished and reset which could take a month (not 5 minutes!)

Not just few months back but till the release the most hardcore fans of GW2 kept telling everyone the same thing. I can start posting quotes if you like. They are gonna deny it anyways.

  RizelStar

Advanced Member

Joined: 8/12/11
Posts: 2818

We all breathe and we all die.

9/01/12 7:49:07 PM#25
Originally posted by Leonona
It was Ree Soesbee who said that in the Manifesto video. She works on the personal story and that was what she was talking about. The game cares you are there in the personal story, not so much in the open world.

/End

I might get banned for this. - Rizel Star.

I'm not afraid to tell trolls what they [need] to hear, even if that means for me to have an forced absence afterwards.

P2P LOGIC = If it's P2P it means longevity, overall better game, and THE BEST SUPPORT EVER!!!!!(Which has been rinsed and repeated about a thousand times)

Common Sense Logic = P2P logic is no better than F2P Logic.

  RizelStar

Advanced Member

Joined: 8/12/11
Posts: 2818

We all breathe and we all die.

9/01/12 7:50:33 PM#26
Originally posted by lifeordinary
Originally posted by thekid1

I remember a few months bak there was indeed talk how Dynamic events changed the game world depending on the outcome.

I remember also there was a example given ( I think even by Arenanet themselves) about if you fail to defend a bridge it gets blown up. And just as important it would reapear once the event was completely finished and reset which could take a month (not 5 minutes!)

Not just few months back but till the release the most hardcore fans of GW2 kept telling everyone the same thing. I can start posting quotes if you like. They are gonna deny it anyways.

Visit Sparkfly zone

/end

 

Also enjoy life guys and peace.

I might get banned for this. - Rizel Star.

I'm not afraid to tell trolls what they [need] to hear, even if that means for me to have an forced absence afterwards.

P2P LOGIC = If it's P2P it means longevity, overall better game, and THE BEST SUPPORT EVER!!!!!(Which has been rinsed and repeated about a thousand times)

Common Sense Logic = P2P logic is no better than F2P Logic.

  lifeordinary

Apprentice Member

Joined: 7/05/12
Posts: 628

9/01/12 7:52:37 PM#27
Originally posted by RizelStar
Originally posted by Leonona
It was Ree Soesbee who said that in the Manifesto video. She works on the personal story and that was what she was talking about. The game cares you are there in the personal story, not so much in the open world.

/End

And the change of goal post has already begun. Gotto love it.

 

Originally posted by RizelStar
 
Visit Sparkfly zone

/end

 

Also enjoy life guys and peace.

Sure, thank you!!

  grapevine

Advanced Member

Joined: 12/17/04
Posts: 1890

9/01/12 7:53:07 PM#28
Originally posted by IfrianMMO
Originally posted by Leonona
It was Ree Soesbee who said that in the Manifesto video. She works on the personal story and that was what she was talking about. The game cares you are there in the personal story, not so much in the open world.

  Thank you for the information Leonona ^__^
  Still, i do not get the feel they were talking only about the personal story when i watch that vid.
  To me it sounded like the game would actually care in many events and situations, not just in 1 questline.
 

 Thank you eGumball as well.

 That makes lots of sense.

 

That's because they said the same things in the vid about DEs.

 

http://www.youtube.com/watch?v=4oit0gBEWHo

  EricDanie

Tipster

Joined: 2/10/05
Posts: 2244

9/01/12 8:01:04 PM#29
Originally posted by eGumball

It is fully impossible to build a game with no end. What they meant is simple: There´s a different between going to kill the bandits while they attack the village and then run away, than, when you go to a bandit area where there´s no-limited amount of them, and just kill 20 and pretend that they have run away.

Many, if not most, DEs lead to different paths that really tells the story of the map you are playing in .. also, if yu are active and can interact enough with world and DEs you can almost, always, find new paths to take, so you won´t repeat everything by many times.

Otherwise, it is about feeling, the feeling that you are doing something, that can bring you one step further in your way to solve this puzzle or find that lost child. Is the feeling about seing the world, changing the whole time. However, in reality, this is still a game and if you go afk, as u explained it, you will see the same happen again of course. There´s basically no modern techology that can brings you a world that include perm-changes the whole time.

I'm afraid this won't be possible until it can be done procedurally. This seems to be evolving with games such as Minecraft, Terraria, A Valley Without Wind but they're indie games working on very basic graphics and storytelling. To see it done on an open world persistant MMORPG is like aiming to travel to another star when we barely make it to the Moon.

Then you have games that rely on some kind of procedural content, but they merely supplement the main gameplay such as Legasista, Disgaea series.

  User Deleted
9/01/12 8:10:05 PM#30
Originally posted by IfrianMMO

Back when they released the "manifesto", A-net claimed that one of the things they disliked the most of standard mmo´s was the fact that no matter which quest you completed, boss you killed, or village you saved, everything resetted five minutes later and  the game did not care about the player not it´s exploits.

Well, how is GW2 offering me a different experience from that?

I am  a lv 32 warrior so far,  and while i had a blast on most of the game´s features and i am loving exploring and crafting, i still do not see how does GW2´s world care that i am there.

I visited a lot of zones and done dozens of events, and every single one of them restarts if i just stay 5 mins afk around them, the villages are constantly under siege,  those pesky centaurs keep coming for more and generally nothign seems to change or "stay saved" as i progress thru my own storyline and partecipate in the events.

Sure, some (very few and far between) events have slightly alter the npc presence in the zone, such as that lv 15-25 field where upon the completion of all the centaur questline, the lionguard "controls" most of the roads, but that´s not really all that "world changing" and even that goes away within half a hour or so.

So...what about it?

 

 

You are part of the new game rush. Go back to the low level villages in 2 months and you will see them over-run with hostile mobs and vastly different to how you saw them at launch.

It matters if the players are there or not.

  Comaf

Elite Member

Joined: 7/13/10
Posts: 1089

I want an mmorpg where pvp matters, my enemies are not my race or class, and community matters.

9/01/12 8:13:39 PM#31
Originally posted by IfrianMMO

Back when they released the "manifesto", A-net claimed that one of the things they disliked the most of standard mmo´s was the fact that no matter which quest you completed, boss you killed, or village you saved, everything resetted five minutes later and  the game did not care about the player not it´s exploits.

Well, how is GW2 offering me a different experience from that?

I am  a lv 32 warrior so far,  and while i had a blast on most of the game´s features and i am loving exploring and crafting, i still do not see how does GW2´s world care that i am there.

I visited a lot of zones and done dozens of events, and every single one of them restarts if i just stay 5 mins afk around them, the villages are constantly under siege,  those pesky centaurs keep coming for more and generally nothign seems to change or "stay saved" as i progress thru my own storyline and partecipate in the events.

Sure, some (very few and far between) events have slightly alter the npc presence in the zone, such as that lv 15-25 field where upon the completion of all the centaur questline, the lionguard "controls" most of the roads, but that´s not really all that "world changing" and even that goes away within half a hour or so.

So...what about it?

 

 

While I am not a fan of the betrayal to Tolkien that is Lord of the Rings Online, the fact that you can close out these epic story parts is about the best that is offered presently in the industry.  THIS is why it's best to at least have something important to fight over - such as your realm.  Though, even in say, Dark Age of Camelot, a caslte can change hands quite a few times in a given night lol. 

 

Someday, perhaps.

  solarine

Advanced Member

Joined: 10/25/06
Posts: 1204

9/01/12 8:21:17 PM#32

I think deep down it cares - it's just not good at showing it! :)

 

  lizardbones

Elite Member

Joined: 6/11/08
Posts: 9936

I've become dependent upon spell check. My apologies for stupid grammatical errors.

9/01/12 8:22:52 PM#33


Originally posted by Leonona
It was Ree Soesbee who said that in the Manifesto video. She works on the personal story and that was what she was talking about. The game cares you are there in the personal story, not so much in the open world.


I was expecting the open world to be a little different myself. I suppose if I had really thought about it, the open world actually being open in a sandbox kind of way wouldn't really make sense if there were a bunch of other people in the world, but that was still the impression I got.

I think it's fine the way it is, and it's an improvement over the usual running around a theme park world, but it's not what I was expecting.

For every large, complex problem, there is a simple, clear solution that also happens to be absolutely wrong.

  KingJiggly

Novice Member

Joined: 8/03/11
Posts: 807

Definition for innovation is below. Your welcome.

9/01/12 8:34:58 PM#34

The reason de s are very easy at the moment is becuase most are designed to only scale for about 10 to 12 players. As the game continues, expect to see the community even out through the world,which will make des much more exciting and dangerous. 

The mechanics of the game care. The lore, story etc. doesnt. That is not the point. You are a soldier, a grunt so to speak, holding up the real heros such as the divintiys edge people. It was the same in gw1. 

http://www.merriam-webster.com/dictionary/innovation

  User Deleted
9/01/12 8:51:04 PM#35
Originally posted by KingJiggly

The reason de s are very easy at the moment is becuase most are designed to only scale for about 10 to 12 players. As the game continues, expect to see the community even out through the world,which will make des much more exciting and dangerous. 

The mechanics of the game care. The lore, story etc. doesnt. That is not the point. You are a soldier, a grunt so to speak, holding up the real heros such as the divintiys edge people. It was the same in gw1. 

What? In GW1 you were the hero, part of the few ascended who survived the shattering of Ascalon. You were not a grunt by any stretch of the imagination.  

  CallsignVega

Apprentice Member

Joined: 11/28/05
Posts: 210

9/01/12 9:31:40 PM#36
You have zero effect on the world in GW2. No PvP in the world besides battlegrounds is a huge failure. 
  HorrorScope

Apprentice Member

Joined: 1/04/05
Posts: 609

9/01/12 9:32:20 PM#37
Originally posted by thekid1

I remember a few months bak there was indeed talk how Dynamic events changed the game world depending on the outcome.

I remember also there was a example given ( I think even by Arenanet themselves) about if you fail to defend a bridge it gets blown up. And just as important it would reapear once the event was completely finished and reset which could take a month (not 5 minutes!)

Chhhh....

We got one who see's.

Chhhh....

Eliminate!

  Nadia

Elite Member

Joined: 7/26/03
Posts: 10793

9/01/12 9:39:08 PM#38
Originally posted by grapevine
Originally posted by IfrianMMO
Originally posted by Leonona
It was Ree Soesbee who said that in the Manifesto video. She works on the personal story and that was what she was talking about. The game cares you are there in the personal story, not so much in the open world.

  Thank you for the information Leonona ^__^
  Still, i do not get the feel they were talking only about the personal story when i watch that vid.
  To me it sounded like the game would actually care in many events and situations, not just in 1 questline.
 

 Thank you eGumball as well.

 That makes lots of sense.

That's because they said the same things in the vid about DEs.

http://www.youtube.com/watch?v=4oit0gBEWHo

no they didnt-  that video says you can make a difference on the outcome of Dynamic Events

if a Dynamic Event success or fails -- you have an influence over the DE consequences

 

the lasting difference from the manifesto video is regarding the personal story

  Nadia

Elite Member

Joined: 7/26/03
Posts: 10793

9/01/12 9:42:38 PM#39
Originally posted by thekid1

I remember a few months bak there was indeed talk how Dynamic events changed the game world depending on the outcome.

I remember also there was a example given ( I think even by Arenanet themselves) about if you fail to defend a bridge it gets blown up. And just as important it would reapear once the event was completely finished and reset which could take a month (not 5 minutes!)

i remember that too but ANET never said DEs made a permanent difference

 

i havent seen enough of the game to know if a chain DE could take a month to play out

  GamerUntouch

Novice Member

Joined: 5/11/12
Posts: 491

9/01/12 9:45:53 PM#40

While I agree they should take longer than 5 minutes, lets be realistic, a month?

 

Maybe 2 or so hours.

4 Pages « 1 2 3 4 » Search