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Guild Wars 2

Guild Wars 2 

Reviews & Impressions  » Guild Wars 2 soon gets tedious and boring

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258 posts found
  MindTrigger

Advanced Member

Joined: 12/19/07
Posts: 2628

9/02/12 12:25:40 PM#121

I won't disagree that pretty much all themeparks consist of similar mechanics.  The question is, what type of quests would you prefer?  How about designing some new quest systems and publishing them?

I think gw2 does a great job of being a new, modern themepark.  People need to understand that until we see a AAA sandbox or a great hybrid, what you are getting in games like TSW and GW2 is the state of the art.  As others have said, mmos might not be for you right now.

You can say you don't like GW2 features, but to argue the quests are repetitive is to state the obvious.  This is themepark questing.  It's like saying an FPS game is repetitive because you run around and shoot stuff.  Well, duh?

A sure sign that you are in an old, dying paradigm/mindset, is when you are scared of new ideas and new technology. Don't feel bad. The world is moving on without you, and you are welcome to yell "Get Off My Lawn!" all you want while it happens. You cannot, however, stop an idea whose time has come.

  immodium

Hard Core Member

Joined: 11/03/07
Posts: 1280

9/02/12 12:30:30 PM#122
Originally posted by Comaf
Originally posted by Entropy14

WEll MMOS are not for you then, pretty much every MMO is about doing stuff to accomplish things, not really sure how you expect to progresss in future mmos ?

He's upset because this is an mmo VG (Massively Multi Player Online Video Game).  This isn't a graphically updated version of the old school mmoRPG (Massively Multi Player Online Role Playing Game) where community makes or breaks an experience and aything you can add to the game that contains your personal touch (i.e., building and decorating a house, as 1 example), makes the game something you want to keep coming back to.

 

I don't mind GW2 - it's like Gauntlet on crack - that was a fun old school video game by the way - but of course it was never an mmoRPG.

 

Developers are putting the wrong label on these games and folks are beginning to blur the difference between in depth, immersive, fantasy escapism and just a quarter slot game that is a lot of twitch fun.

 

 

Nice post.

If I ever purchased GW2 I would play it like how I used to play Quake/Quake 2, or any new multi-player FPS out at the moment, for a quick PvP action fix. Looks fun for that.

Also, to people saying to OP mmo's are not for him. Yes, themepark MMO's like GW2 are the cash cow at the moment but there are others.

  Weretigar

Novice Member

Joined: 10/15/10
Posts: 626

If you watch a game, it’s fun. If you play it, it’s recreation. If you work at it, it’s FF-XIV.

9/02/12 12:32:14 PM#123
Really Rogue another post complaining about this game, you do know there are other races then humans and none of the escort events are maditory right? Just walk away from them....
  Calhoun619

Hard Core Member

Joined: 1/31/11
Posts: 128

9/02/12 12:34:50 PM#124
Originally posted by RogueTroopa

I've tried to like this game. Personally the only reason it will succeed is because there's no sub. If there was it would soon end up like SWTOR, Tera and Rift.

The combat system isn't good. Too dam fiddly having to constantly use the right mouse button to turn yourself around. It breaks combat. Just plain annoying.

 

 

 

 Stopped reading right there. I use mouse turning in every mmo I play. I guess you want that good ol' stand still doing nothing but click on target then push buttons combat.

WoW is that way.

  Jackdog

Elite Member

Joined: 3/19/04
Posts: 6372

9/02/12 12:37:08 PM#125
for the OP for me the quest hub MMO is stale and boring after 10 years, but each to thier own

I miss DAoC

  Beacker

Novice Member

Joined: 7/28/06
Posts: 426

9/02/12 12:41:19 PM#126
Originally posted by RogueTroopa

I've tried to like this game. Personally the only reason it will succeed is because there's no sub. If there was it would soon end up like SWTOR, Tera and Rift.

The combat system isn't good. Too dam fiddly having to constantly use the right mouse button to turn yourself around. It breaks combat. Just plain annoying. Even the combat for each class gets tedious after awhile. For example firing a rifle being blown backwards is a good novelty but after a dozen or so times its irritating.

Dynamic Events get more and more repetitive.  Am sick to death of escorting quests. Really do we have to escort people at least ten times in every zone? Its designed as a clever timesink to make you feel you progress at a slow pace. Even if its nott escort, its kill a thousand centaurs, bandits, worms. YAWN AND MORE YAWN.

Personal Story- Even more tiresome quests which involved escorting or saving someone. More bandits and centaurs. Great. 

Gear- Can buy stuff with karma or pick up off the odd random mob. Most of the karma vendors don't have much and the majority of loot you pick is crafting stuff. Yawn another timesink.

The World- Didn't get a feeling of OMG this is epic.  Where's the decent music scores in this game? Cities are instanced nuff said.

Replayability value- the thought of getting to even level 30, then re-rolling and going through the dynamic event system again makes me feel nauseous. zerg fests of button mashing in every zone is not my idea of fun.

 

 

 

All I have to say OP is you are in the minority of this.Tons of people still loving this game. This is all your opinion. Every game has repetition somewhere that is just how it goes. Either enjoy the game for what it is worth or go cry about it elsewhere. I bet you are going to go back and play WoW. That is where you belong. Can I offer you some cheese with your whine? You won't be missed.

  Ambros123

Novice Member

Joined: 12/04/11
Posts: 891

9/02/12 12:41:37 PM#127
Originally posted by NBlitz
Originally posted by fivoroth
Originally posted by coxyroxy
Originally posted by Szqqq

I agree a lot with the OP.

 Great themes I remember from WoW, I can recreate in my head instantly but I barely 

Well ofc you can, its been out for 8 years.

WoW's music is epic. The Night Elf zone music was the first thing I heard when I began playing and it was super ultra epic. I can't remember the themes for a lot of the old MMOs which have also been out for like 6-10 years.

IMO there is no point of saying IMO because clearly everything you say on discussion boards is your own opinion. Don't really need to start/end each sentence with IMO!

Preach. Teldrassil and Ashenvale's music instantly takes me back to so many of my memories.

And the same can be said with GW.  Some of the old themes takes me back to some missions and story where some of the music in GW2 carried over.  Same goes for AoC where I forget the song title but had that Iceland chick singer was it?  Which took me back to the zone where that crypt raid was located at.

  Aori

Hard Core Member

Joined: 1/28/06
Posts: 1786

9/02/12 12:44:44 PM#128
Originally posted by Calhoun619
Originally posted by RogueTroopa

I've tried to like this game. Personally the only reason it will succeed is because there's no sub. If there was it would soon end up like SWTOR, Tera and Rift.

The combat system isn't good. Too dam fiddly having to constantly use the right mouse button to turn yourself around. It breaks combat. Just plain annoying.

 

 

 

 Stopped reading right there. I use mouse turning in every mmo I play. I guess you want that good ol' stand still doing nothing but click on target then push buttons combat.

WoW is that way.

Just because you prefer to play that way doesn't mean everyone else does. You'd be amazed at how many MMO players still keyboard turn. Also there are still a group that prefer click to move. It is a preference.. also I don't understand your WoW reference in relation to the mouse thing.

People just can't help but be rude can they?

  User Deleted
9/02/12 12:45:44 PM#129
Originally posted by Ambros123
Originally posted by NBlitz
Originally posted by fivoroth
Originally posted by coxyroxy
Originally posted by Szqqq

I agree a lot with the OP.

 Great themes I remember from WoW, I can recreate in my head instantly but I barely 

Well ofc you can, its been out for 8 years.

WoW's music is epic. The Night Elf zone music was the first thing I heard when I began playing and it was super ultra epic. I can't remember the themes for a lot of the old MMOs which have also been out for like 6-10 years.

IMO there is no point of saying IMO because clearly everything you say on discussion boards is your own opinion. Don't really need to start/end each sentence with IMO!

Preach. Teldrassil and Ashenvale's music instantly takes me back to so many of my memories.

And the same can be said with GW.  Some of the old themes takes me back to some missions and story where some of the music in GW2 carried over.  Same goes for AoC where I forget the song title but had that Iceland chick singer was it?  Which took me back to the zone where that crypt raid was located at.

I think I remember the one you mean. Great song indeed.

 

Helene Bøksle - The Dreaming "Ere the World crumbles"

  Aori

Hard Core Member

Joined: 1/28/06
Posts: 1786

9/02/12 12:47:31 PM#130
Originally posted by Beacker
Originally posted by RogueTroopa

I've tried to like this game. Personally the only reason it will succeed is because there's no sub. If there was it would soon end up like SWTOR, Tera and Rift.

The combat system isn't good. Too dam fiddly having to constantly use the right mouse button to turn yourself around. It breaks combat. Just plain annoying. Even the combat for each class gets tedious after awhile. For example firing a rifle being blown backwards is a good novelty but after a dozen or so times its irritating.

Dynamic Events get more and more repetitive.  Am sick to death of escorting quests. Really do we have to escort people at least ten times in every zone? Its designed as a clever timesink to make you feel you progress at a slow pace. Even if its nott escort, its kill a thousand centaurs, bandits, worms. YAWN AND MORE YAWN.

Personal Story- Even more tiresome quests which involved escorting or saving someone. More bandits and centaurs. Great. 

Gear- Can buy stuff with karma or pick up off the odd random mob. Most of the karma vendors don't have much and the majority of loot you pick is crafting stuff. Yawn another timesink.

The World- Didn't get a feeling of OMG this is epic.  Where's the decent music scores in this game? Cities are instanced nuff said.

Replayability value- the thought of getting to even level 30, then re-rolling and going through the dynamic event system again makes me feel nauseous. zerg fests of button mashing in every zone is not my idea of fun.

 

 

 

All I have to say OP is you are in the minority of this.Tons of people still loving this game. This is all your opinion. Every game has repetition somewhere that is just how it goes. Either enjoy the game for what it is worth or go cry about it elsewhere. I bet you are going to go back and play WoW. That is where you belong. Can I offer you some cheese with your whine? You won't be missed.

He was sharing his opinions, what is wrong with that? Either way more and more people are finding out GW2 is a hallow game without staying power.

Again the fans of GW2 are a bit to rude to those who have opposing opinions and for some reason always feel the need to bring up WoW.

  Emeraq

Apprentice Member

Joined: 10/07/06
Posts: 925

9/02/12 12:47:32 PM#131

I really just want to say to everyone posting all these negative threads  "Thank you for giving Anet your money for the initial investment, at least it will support the game for awhile down the road for those of us that enjoy it.. Now go play something else!" :)

 

 

 

 

  Rohn

Apprentice Member

Joined: 7/02/08
Posts: 3739

9/02/12 12:49:01 PM#132
Originally posted by Jackdog
for the OP for me the quest hub MMO is stale and boring after 10 years, but each to thier own

 

And the reason GW2 content gets so stale and boring so quickly is because it's really not that different from what we've seen in the last 10 years.

The quest mechanics in GW2 are just as repetitive and limited, and therefore become just as tedious, as the quest mechanics in other games.  Add to that how simplistic the game is, and how much it holds the player's hand, and it becomes tedious even more quickly.

Hell hath no fury like an MMORPG player scorned.

  Aerowyn

Novice Member

Joined: 2/20/12
Posts: 7969

9/02/12 12:50:40 PM#133
Originally posted by Rohn
Originally posted by Jackdog
for the OP for me the quest hub MMO is stale and boring after 10 years, but each to thier own

 

And the reason GW2 content gets so stale and boring so quickly is because it's really not that different from what we've seen in the last 10 years.

The quest mechanics in GW2 are just as repetitive and limited, and therefore become just as tedious, as the quest mechanics in other games.

in your opinion maybe but i haven't found this to be so.. well a little in the first areas but not as much as you progress

I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg

  Calhoun619

Hard Core Member

Joined: 1/31/11
Posts: 128

9/02/12 12:54:44 PM#134
Originally posted by Aori
Originally posted by Calhoun619
Originally posted by RogueTroopa

I've tried to like this game. Personally the only reason it will succeed is because there's no sub. If there was it would soon end up like SWTOR, Tera and Rift.

The combat system isn't good. Too dam fiddly having to constantly use the right mouse button to turn yourself around. It breaks combat. Just plain annoying.

 

 

 

 Stopped reading right there. I use mouse turning in every mmo I play. I guess you want that good ol' stand still doing nothing but click on target then push buttons combat.

WoW is that way.

Just because you prefer to play that way doesn't mean everyone else does. You'd be amazed at how many MMO players still keyboard turn. Also there are still a group that prefer click to move. It is a preference.. also I don't understand your WoW reference in relation to the mouse thing.

People just can't help but be rude can they?

 Whats not to understand. You simply cannot stand stick keyboard turning in GW2 or you will die. You can in WoW. He made mouse turning a key point to why he doesnt like the game. And WoW is king of stand still combat. Adapt to GW2 combat or dont. But dont cry about it.  And I didnt speak for everyone else. I spoke for myself. If you dont like mouse turning combat but you play mmos then chances are great you like keyboard turning combat. So once again WoW is that way.

  Ambros123

Novice Member

Joined: 12/04/11
Posts: 891

9/02/12 12:55:00 PM#135
Originally posted by RogueTroopa

I've tried to like this game. Personally the only reason it will succeed is because there's no sub. If there was it would soon end up like SWTOR, Tera and Rift.

Unlikely as at metacritic the scoring is about onpar with the game unlike TORtanic or Rift/

The combat system isn't good. Too dam fiddly having to constantly use the right mouse button to turn yourself around. It breaks combat. Just plain annoying. Even the combat for each class gets tedious after awhile. For example firing a rifle being blown backwards is a good novelty but after a dozen or so times its irritating.

There is a thing called tactics and this is a valuable skill you described.  I find the combat the most engaging ever.  No more of just standing still and going through rotations.

Dynamic Events get more and more repetitive.  Am sick to death of escorting quests. Really do we have to escort people at least ten times in every zone? Its designed as a clever timesink to make you feel you progress at a slow pace. Even if its nott escort, its kill a thousand centaurs, bandits, worms. YAWN AND MORE YAWN.

And how far did you go?  Made it past the first zone?  Describe your numberous "yawn" DEs.  As the levels progress and new zones are explored the DEs get more and more entertaining.  Different zones are drastically different and there is variety.  At it's core yes it is the same as quests in other MMMOs but by far the DEs are engaging and fun to do.  Even if it's simpely for the sake that one does not have to run around to collect quests, do em, n return to turn em in.

Personal Story- Even more tiresome quests which involved escorting or saving someone. More bandits and centaurs. Great. 

Ummm.... there is very little killing in the PS.  It's a STORY if you missed that part and so far am thuroughly engoying it.  This is the campaign story that GW had and is a trait that GW2 shares.

Gear- Can buy stuff with karma or pick up off the odd random mob. Most of the karma vendors don't have much and the majority of loot you pick is crafting stuff. Yawn another timesink.

When is crafting or any kind of vendor items not a time sink?

The World- Didn't get a feeling of OMG this is epic.  Where's the decent music scores in this game? Cities are instanced nuff said.

Evident trolling.  Jeremy Soule has done many great pieces in the past and in GW2.  And the point for instanced cities?  Sure it's instanced but the world is the most MMO kind of world I've ever experianced.

Replayability value- the thought of getting to even level 30, then re-rolling and going through the dynamic event system again makes me feel nauseous. zerg fests of button mashing in every zone is not my idea of fun.

 And this statement makes it clear that you never progressed far.  That like judging all of WoW up to Deadmines.

 

 

 

  Rohn

Apprentice Member

Joined: 7/02/08
Posts: 3739

9/02/12 12:59:30 PM#136
Originally posted by Aerowyn
Originally posted by Rohn
Originally posted by Jackdog
for the OP for me the quest hub MMO is stale and boring after 10 years, but each to thier own

 

And the reason GW2 content gets so stale and boring so quickly is because it's really not that different from what we've seen in the last 10 years.

The quest mechanics in GW2 are just as repetitive and limited, and therefore become just as tedious, as the quest mechanics in other games.

in your opinion maybe but i haven't found this to be so.. well a little in the first areas but not as much as you progress

 

The mechanics are repeated thoughout the game.  The oft repeated line that "it all changes" as you progress is simply not true.

The idea that going back to do old leveling content when a player reaches 80 is just as ludicrous.  For anyone that's gone back to do old DEs or heart quests, it's no challenge whatsoever.  Despite the level-normalizing system, high level characters absolutely stomp lower level content.

Personally, I don't have a problem with that concept - it's the purpose of a leveling system in the first place.  The de-leveling system is contrived to begin with, and it's also not really effective so doing low level content isn't exactly meaningful or satisfying.  Saying it's viable "endgame" is just plain funny.

Hell hath no fury like an MMORPG player scorned.

  Aori

Hard Core Member

Joined: 1/28/06
Posts: 1786

9/02/12 1:05:07 PM#137
Originally posted by Calhoun619
Originally posted by Aori
Originally posted by Calhoun619
Originally posted by RogueTroopa

I've tried to like this game. Personally the only reason it will succeed is because there's no sub. If there was it would soon end up like SWTOR, Tera and Rift.

The combat system isn't good. Too dam fiddly having to constantly use the right mouse button to turn yourself around. It breaks combat. Just plain annoying.

 

 

 

 Stopped reading right there. I use mouse turning in every mmo I play. I guess you want that good ol' stand still doing nothing but click on target then push buttons combat.

WoW is that way.

Just because you prefer to play that way doesn't mean everyone else does. You'd be amazed at how many MMO players still keyboard turn. Also there are still a group that prefer click to move. It is a preference.. also I don't understand your WoW reference in relation to the mouse thing.

People just can't help but be rude can they?

 Whats not to understand. You simply cannot stand stick keyboard turning in GW2 or you will die. You can in WoW. He made mouse turning a key point to why he doesnt like the game. And WoW is king of stand still combat. Adapt to GW2 combat or dont. But dont cry about it.  And I didnt speak for everyone else. I spoke for myself. If you dont like mouse turning combat but you play mmos then chances are great you like keyboard turning combat. So once again WoW is that way.

WoW is king of stand still combat? Oh come on now, go play some WvWvW in GW2 and tell me that again. In terms of overall PvP i move much much more in WoW than GW2.

Now in PvE, you have to dodge and move around alot with GW2 so i'll give you that.

  Jackdog

Elite Member

Joined: 3/19/04
Posts: 6372

9/02/12 1:26:55 PM#138
Originally posted by Rohn
Originally posted by Jackdog
for the OP for me the quest hub MMO is stale and boring after 10 years, but each to thier own

 

And the reason GW2 content gets so stale and boring so quickly is because it's really not that different from what we've seen in the last 10 years.

The quest mechanics in GW2 are just as repetitive and limited, and therefore become just as tedious, as the quest mechanics in other games.  Add to that how simplistic the game is, and how much it holds the player's hand, and it becomes tedious even more quickly.

pffft obviously you have not palyed the game at all then. If you enjoy quest hub games where the combat means you stand  in one spot and push buttons so you can get to the next quest hub ubtil you get to max level to run the raid of the week repeatedly hoping for a good roll on some gear that becomes outdated when the next big patch releases so you can run the new raid of the month then more poweer to you. I got tired of that rat race somewhere between EQ1 and EQ2. Each to their own though. My self I am loving the no structured game play of GW2.

 

Got a a feeling their are a lot of pissed off wannabe pandas in this thread

I miss DAoC

  hikaru77

Hard Core Member

Joined: 3/28/07
Posts: 964

9/02/12 3:01:39 PM#139
Originally posted by Jackdog
Originally posted by Rohn
Originally posted by Jackdog
for the OP for me the quest hub MMO is stale and boring after 10 years, but each to thier own

 

And the reason GW2 content gets so stale and boring so quickly is because it's really not that different from what we've seen in the last 10 years.

The quest mechanics in GW2 are just as repetitive and limited, and therefore become just as tedious, as the quest mechanics in other games.  Add to that how simplistic the game is, and how much it holds the player's hand, and it becomes tedious even more quickly.

pffft obviously you have not palyed the game at all then. If you enjoy quest hub games where the combat means you stand  in one spot and push buttons so you can get to the next quest hub ubtil you get to max level to run the raid of the week repeatedly hoping for a good roll on some gear that becomes outdated when the next big patch releases so you can run the new raid of the month then more poweer to you. I got tired of that rat race somewhere between EQ1 and EQ2. Each to their own though. My self I am loving the no structured game play of GW2.

 

Got a a feeling their are a lot of pissed off wannabe pandas in this thread

what are you talking about?, u are doing the same thing in GW2 than any other MMO before, ¨the quest hub¨ is there, people is running around the map doing ¨hearts hubs¨ and then move to the next one, Also, in GW2 you stand in one spot and press ¨one¨ button, and at endgame u need to grind ¨karma¨ to buy gear, Thats a grind like any other MMO before, and i remember people talking about ¨GW2 doesnt have stats, u dont need to grind¨, well, that was a lie because all is see is gear with, guess what STATS. So endgame in GW2 is farm karma and do dungeons to buy gear, the same thing that we did the last 10 years of MMMO history. GW2 is exactly like any other MMO before.

  kaiser3282

Tipster

Joined: 5/21/08
Posts: 2638

9/02/12 5:59:21 PM#140
Originally posted by Aori
Originally posted by Calhoun619
Originally posted by RogueTroopa

I've tried to like this game. Personally the only reason it will succeed is because there's no sub. If there was it would soon end up like SWTOR, Tera and Rift.

The combat system isn't good. Too dam fiddly having to constantly use the right mouse button to turn yourself around. It breaks combat. Just plain annoying.

 

 

 

 Stopped reading right there. I use mouse turning in every mmo I play. I guess you want that good ol' stand still doing nothing but click on target then push buttons combat.

WoW is that way.

Just because you prefer to play that way doesn't mean everyone else does. You'd be amazed at how many MMO players still keyboard turn. Also there are still a group that prefer click to move. It is a preference.. also I don't understand your WoW reference in relation to the mouse thing.

People just can't help but be rude can they?

The ridiculous trolling that some of you listen to is so entertaining. I dont think most of you trying to defend this guy's points as valid understand that he is too stupid to open up his options menu. Not only is the statement that you need to turn with RMB simply a lie, but you can go in and change the keys to whatever you want.

I cant remember the last time I played an MMO that didnt offer both keyboard and mouse turning. Its a pretty standard thing nowadays to offer both.

Sad things is Ive seen someone else crying about the same thing in another thread about why they dont like the game after Rogue started his trolling. Perfect examples of people being too stupid to figure things out, or not even playing the game and simply relying on the lies of trolls for factual information.

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