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Guild Wars 2

Guild Wars 2 

Reviews & Impressions  » Guild Wars 2 soon gets tedious and boring

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258 posts found

Novice Member

Joined: 9/18/11
Posts: 809

9/02/12 5:27:17 AM#21
Yea, when you remove the context of the DE, the events leading up to the DE, the story of the area, the different mobs and mob mechanics, the active combat, the beautiful setting of the world, awesome score by Jeremy Soule, experience from W v W, experience from crafting, etc. it DOES get a bit repetitive.

"As you read these words, a release is seven days or less away or has just happened within the last seven days— those are now the only two states you’ll find the world of Tyria."...Guild Wars 2


Hard Core Member

Joined: 5/20/07
Posts: 5085

I got so much trouble on my mind Refuse to lose.

9/02/12 5:29:27 AM#22
Originally posted by RogueTroopa Too dam fiddly having to constantly use the right mouse button to turn yourself around.



Based on this post I can see this is your very first MMO.

Enjoy :)


Advanced Member

Joined: 10/24/06
Posts: 32

9/02/12 5:34:07 AM#23

I agree a lot with the OP.

He mentions music score and I think it is very important. Music often makes the world and is key to successful feeling of the whole game. Great themes I remember from WoW, I can recreate in my head instantly but I barely remember any good music in GW2. Jeremy Soule was responsible for that and I think he didnd do a good job.

Another thing is visual style. Zones in the game supposed to be different for different races and they seem somehow alike. Maybe blurry or hazy setting and pastel colors make it look so. Going from Sylvari forests to Asura tech grounds doesn't seem like I moved in the terms of how I feel when I look at the screen. It is hard to explain but I hope you get it.

Mobs that you encoutnter throught the zones also repeat. There you have river drakes, rock drakes and yet another drakes in the following zone. Same with birds and bats.

I played to level 27 and it is enough for me.  The game just becomes insipid after a while.


Novice Member

Joined: 9/18/11
Posts: 61

9/02/12 5:36:57 AM#24
Originally posted by RogueTroopa Too dam fiddly having to constantly use the right mouse button to turn yourself around.




Keyboard turner detected :)

  User Deleted
9/02/12 5:39:42 AM#25
Originally posted by Szqqq

I agree a lot with the OP.

 Great themes I remember from WoW, I can recreate in my head instantly but I barely 

Well ofc you can, its been out for 8 years.


Novice Member

Joined: 7/05/07
Posts: 235

9/02/12 5:47:02 AM#26

Originally posted by TCTC
"Guild Wars 2 soon gets tedious and my opinion" 

Thats what your title should have said because thats all it is.

maybe you should post this in all topics, because thats what most post here ia about, their own opinion. Not much fact being thrown around in here.


Spotlight Poster

Joined: 11/10/06
Posts: 3612

9/02/12 5:54:25 AM#27
Originally posted by coxyroxy
Originally posted by Szqqq

I agree a lot with the OP.

 Great themes I remember from WoW, I can recreate in my head instantly but I barely 

Well ofc you can, its been out for 8 years.

WoW's music is epic. The Night Elf zone music was the first thing I heard when I began playing and it was super ultra epic. I can't remember the themes for a lot of the old MMOs which have also been out for like 6-10 years.

IMO there is no point of saying IMO because clearly everything you say on discussion boards is your own opinion. Don't really need to start/end each sentence with IMO!

Mission in life: Vanquish all trolls - especially TESO, WOW and GW2 trolls.


Novice Member

Joined: 10/09/11
Posts: 1334

To busy playing GW2 to post much around here... *shrug*

9/02/12 5:58:17 AM#28
Originally posted by RogueTroopa


Replayability value- the thought of getting to even level 30, then re-rolling and going through the dynamic event system again makes me feel nauseous. zerg fests of button mashing in every zone is not my idea of fun.

 Since I have a 28 human elementalist (light armour, plan to go Priory), a 25 Charr warrior (Vigil, heavy armor) and am now leveling my level 15 asura engineer (whispers, medium armor) I'm pretty sure I'll manage to get them all to 30 since so far I haven't shared ANY content between the 3. So the reroll value is no doubt far higher than most MMO's out there.

  User Deleted
9/02/12 6:01:57 AM#29
Originally posted by fivoroth
Originally posted by coxyroxy
Originally posted by Szqqq

I agree a lot with the OP.

 Great themes I remember from WoW, I can recreate in my head instantly but I barely 

Well ofc you can, its been out for 8 years.

WoW's music is epic. The Night Elf zone music was the first thing I heard when I began playing and it was super ultra epic. I can't remember the themes for a lot of the old MMOs which have also been out for like 6-10 years.

IMO there is no point of saying IMO because clearly everything you say on discussion boards is your own opinion. Don't really need to start/end each sentence with IMO!

Preach. Teldrassil and Ashenvale's music instantly takes me back to so many of my memories.


Advanced Member

Joined: 5/28/06
Posts: 1687

9/02/12 6:07:23 AM#30

Sorry you don't like it...For a long time I was wary of this game, at times  I was interested and at other times I wasn't. At the end of the day it came down to playing it and I've found that I love it more than I have liked other MMO's. I just want to keep playing, it's the 1st MMO that feels like the world is alive and has all of this stuff to participate in. I understand where the OP comes from with the sense of tedium that can happen but in all fairness if you just keep moving you're really not in any single place long and the events and quests or whatever you would call them are not all the same. Yeah, there are lots of escorts and yeah there are lots of cent aurs. But I have yet to repeat any content on any of my characters, my highest is in the 50's now and looking at the world map, I won't have to repeat content for any of those characters. The game is gorgeous, the score is beautiful, and I personally love how the combat works in the game. It feels really fluid to me!


Novice Member

Joined: 8/07/11
Posts: 4707

GW2 socialist.

9/02/12 6:11:48 AM#31
No, what's getting tedious and boring are threads like these.  Good luck finding an MMO that's worth the price to you.  Personally, I don't think you're going to like the direction the genre is heading, and that goes for a lot of other people who I think honestly are NEVER going to be satisfied and just keep hoping for something that won't happen.  

Advanced Member

Joined: 4/19/06
Posts: 537

9/02/12 6:18:07 AM#32
Originally posted by CujoSWAoA

I don't think its tedious or boring.

And, I don't agree with any thing you wrote.

Good day, sir.


Little forum boys with their polished cyber toys: whine whine, boo-hoo, talk talk.


Novice Member

Joined: 5/10/06
Posts: 172

9/02/12 6:21:10 AM#33

This idea that all mmo’s must follow the same formula to be considered a mmo is not only trite; it’s holding the genre back.

I largely feel the same way as the op, GW 2 is nothing more than another theme park; although granted, not as rigid as some, and enjoyable enough for an hour or two, but that’s as far as it goes.

I am hopeful that at some point, a new mmo will turn up and folks will say "shit", why wasn’t that done like this before. The problem is not so much the type of questing kill x, protect y, or deliver z; it’s this directed, led by the hand, follow our path to the end, where every class has the same build, armour/weapons, that all recent mmo’s have offered.

Because player efforts have no effect on these worlds, there is nothing to invest time and effort in, to feel a real part of. There is something to be said for a group of players carving out their own unique corner of a game world calling it home, and fighting off other players to protect it, creating something through their efforts that has a lasting impact on the local environment.

Personally, I feel MMO's have lost their way, the original vision was about creating new worlds, with their own rules, and populating them with players to make of them what they will.

 The "grind" was a placeholder for content, a means for keeping players occupied and to encourage a sense of reward; however, developers have now kicked the arse out of the idea, applying the "grind" to everything they can pollute with the filth. It’s now at the point the community is split in two, those that want grind on everything, a surrogate for rl employment; and those that only have a couple of hours to spare in the evening and perhaps a few extra at the weekend.

I personally long for a decent, classless sandbox, the genre desperately needs one, recent efforts have been half arsed; trash like Mortal Online would scare the most ardent mmo fan off the genre for life.

I really do believe mmo gamers need a game where they can forge their own path; decide on their own skill set, have rare hard to learn skills, the removal of must have X armour, or weapons from Y raid, where player effort has an impact on creating items in the game world, have crafting ingredients with rng properties, so players have a reason to keep searching for better. By all means, have interesting poi, large difficult dungeons, and resource rich areas that create regions to be fought over, but allow players to feel as if they really are in an alternate world, where they can have an impact on their surroundings.

Wishful thinking? Perhaps, but it’s what the genre desperately needs to keep moving forward.

My Colour Is Vomit green, I puke on the tards with stupid colour sigs. My symbol is ,,!, O ,!,, My enemies are any prat with a colour sig, a meaningless personality test, or a pointless list of games and classes.

Regards Hexcaliber


Elite Member

Joined: 9/19/06
Posts: 5666

9/02/12 6:21:15 AM#34

When it comes to leveling experiences in themepark MMORPGs, I don't think I've ever played anything more compelling than GW2.


So yeah, I disagree.

SWTOR is the greatest mmo ever!


Apprentice Member

Joined: 5/02/12
Posts: 1288

9/02/12 6:25:43 AM#35
I take GW2 as a side game and it fills that slot for me well imho. Would not pay monthly for it but considering it does not have sub it's a great entertainment.

Hard Core Member

Joined: 2/11/11
Posts: 673

9/02/12 6:32:39 AM#36
Originally posted by Demandman
Originally posted by RogueTroopa Too dam fiddly having to constantly use the right mouse button to turn yourself around.




Keyboard turner detected :)

Actually if he was keyboard turner, he would only use the mouse to click spells... lol


I use the mouse to strafe/turn view and the keyboard to cast spells.

Keyboard turners use the mouse to click spells and... the keyboard to turn.





Hard Core Member

Joined: 10/02/11
Posts: 2977

The Critical Hit Pretzel!

9/02/12 6:35:45 AM#37
Originally posted by TCTC

"Guild Wars 2 soon gets tedious and my opinion"


Thats what your title should have said because thats all it is.

But at the same time, the same could be said about a thread that is titled...


"Guild Wars 2 is a great game" ... in my opinion


Because in the end, isn't every single review if you like or dislike a game jsut an opinion they had about it? Just because the opinion is against what YOU feel doesn't mean its any less valid then your own.


Advanced Member

Joined: 3/24/07
Posts: 701

9/02/12 6:38:22 AM#38

The camera is a personal oponion because i personally like it and personally i would pay a subscription for this game if there would be a lifetime sub option that would cost me a shitload of money i would pay for it...  I have played the beta and i have seen at what rate they release updates..  i have seen the games pvp and class balance completely change from 1 beta to another because of player feedback.


I am bored of these "i know it all"    " I speak for everyone"   "predicting the future threads" they make no sense + they are boring to read + they add nothing for you or anyone else.




Joined: 5/21/08
Posts: 2735

9/02/12 6:44:37 AM#39
Originally posted by TCTC

"Guild Wars 2 soon gets tedious and my opinion"


Thats what your title should have said because thats all it is.

Actually should have been more like "I suck at playing this game, so I think it sucks".


1) apparently doesnt realize that you can turn with keys instead of RMB, or that both forms of turning are pretty much standard in MMOs

2) thinks that the jumping back with a rifle shot is a novelty, doesnt understand that he is playing with a ranged weapon and its way to instantly get out of melee range like youre SUPPOSED to when playing as ranged

3) cant figure out the shops and is somehow missing out on the bags and bags full of blue & green gear that everyone else is using, selling, and salvaging

4) thinks button mashing = effective way of fighting. likely hasnt touched PvP or left the starter zones for that matter


Edit: Apprently Im right about #4:

Originally posted by RogueTroopa

 After doing my umpteenth escort, rescue quest I am done with this game and that's at level ten. It gets stale and boring. Seen too many of these quests in all the other turkeys I've bought. Yawn yawn yawn


Novice Member

Joined: 2/27/12
Posts: 79

9/02/12 6:47:49 AM#40

A Mrs Mary Olsen the teacher enters her class. Asks her students a question: "Do you like killing X mobs over and over again repetedly because Sir Nathan Perter Cole said so ?

Student 1: Nope

Teacher Mrs MO: Then please leave my Themepark. This class is not for you.

Next Question: Do you want Sir. NPCole to tell you how many X to kill and for no apparent reason but just that he has a fetish for them? Then help Sir NPC2 his brother to get to Point B from A. Cause he likes to walk this route. Then help their 3rd cousin NPC3 in his room with this Elite mob that sits there trying to kill NPC3, but for some reason he doesnt leave. Then you go to NPC 4 who does  what NPC did and NPC 5 who does what NPC 2 did, and so on and on.

Student 2: Yes 

Teacher Mrs. MO: Please go to WoW, it does it the best. It will suit you. If you want to look flashier with shinier graphics join some of the WoW clones.

Student 3: But MMO i dont like knowing how many to Kill, i rather be given a reason why Sir NPC needs what he needs, and then show me how it makes a difference to his life and to the others around him. i Like to play a small Role in the world wtih other random people playing a Role in it.

Teacher Mrs MO: Then join tthe GW2 line. Sir NPC will tell you why he needs & what he needs. He will even show you what he does with it. You can even help him out after he gets what he needs, if you so feel like it. You can even help him get back to his lab where he uses the killed mob loot which you got him with your friends around, so he doesnt die on the way. You can see what he made, if it is something dangerous time to SAVE HIM! He then thanks you and you can leave or try doing it again if he back to his old tricks. Or Maybe find another fool who does something similar but with a new loot, doesnt build something but tries destroying it, does walk somewhere but tries to get his transport ship there. Or sends his friends to get some thing back from his Room, So maybe you need to help his friend now! and on and on.

This is how Themepark MMO's go. Dont like them, you are free to leave.

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