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9/05/12 3:04:25 PM#141
Sad news. This game actually deserved to live. Yet games like STO made by their rejects recieve funding. Sad.
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9/05/12 3:09:42 PM#142
The MMO pool needs some chlorine, this is a good descision.
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9/05/12 4:09:13 PM#143
Sad sad day. I love this game. Just graduated and have time to play some games. I was going to download it and get going again this weekend. I've never played a MMO where I felt I made as much of an impact as in CoX. I've played a LOT of MMOs and this is one of the best.
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9/05/12 4:39:52 PM#144
Originally posted by Saryk Too much chlorine and it kills everything.
And turns your skin green..... If you are waiting for the perfect game, the only game you play will be the waiting one. |
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9/05/12 5:43:38 PM#145
Had a lot of fun with this one. The in-game community was awesome, there was a ton of depth to it and just when I became bored with it....... City of Villians was released and I got sucked back in. I quit playing it a couple years ago though. Had lots of laughs and a ton of fun though. I'll miss wreaking havoc with "Miss Morgue" and her crew.... But that's why I finally quit: They all quit.
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9/05/12 8:10:13 PM#146
While I think the move to F2P may have not been the right one for CoH, or maybe a better way to put it is it perhaps should have been more carefully balanced between VIPs and free players, the game itself had, and still has, massive amounts of potential as a game world. I hope, if there's any possibility of the game being preserved, preferably by NCSoft with an "oops we made a mistake" letter, it happens. There are a lot of really wonderful people who play CoH, and I think the F2P model has given some gamers a chance to see that.
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9/05/12 9:50:16 PM#147
First off, as someone who played from as far back as the early closed beta waves...RIP CoX.
Second...the game had an amazing run. Few MMOs are that old and still running. The game set the bar for superhero MMOs and has consistently RAISED the bar, even years after launch, for its amazingly diverse character creation.
If anythimg, the F2P would have been a good move if they really adopted it wholly. Too much (many chat channels, endgame enhancements, etc) required spending money. The enhancements more or less required a sub. The AA system required a sub. New powersets were expensive. Costume pricing...could have been better. I think lower pricing would have made them more money. I know I'd have spent more.
As for NCSoft dumping properties....look, I loved the idea behind Auto Assault. But it was buggy, everything not in a car was sloppily tacked on, the premise was WAY too different to sell to the early MMO market. I could go on. TR was innovative and interesting in many ways. It also sufferd from Richard Garriot syndrome.
I hate to see CoX go, I really do. But I think its time came and went. |
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9/06/12 12:39:48 AM#148
I won't buy another ncsoft product for this. I was planning to buy guildwars 2 but as far as I'm concerned they won't get another penny out of me. The most popular super hero mmo and it was making 1000's of $ a week from microtransactions alone. The game updates were getting better and the game population was beginning to rise very rapidly. It certainly wasn't doing bad enough to be shut down.
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9/06/12 3:10:10 AM#149
Originally posted by Aeolron Oh, give me a break. What trouble. Gw (and I guess GW2) is game that could exist ONLY without sub. And client is way to expensive for what have offered (and possibly gw2 offer, as more and more one can read about not only from fanboys). Still will buy and try Gw2 as I like to try and will give final verdict only then ... but I do not have any high hopes. |
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9/06/12 3:57:23 PM#150
Played CoX with the wife for years...I will miss you...
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9/07/12 4:11:13 PM#151
CoX was free to play for the past year. It seemed to be doing well with a cash shop and premium subscription if you wanted it, though I think they should've lowered the price from $15.
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