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News & Features Discussion  » City of Heroes: Paragon Studios and City of Heroes Closing

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151 posts found
  zaylin

Novice Member

Joined: 4/11/06
Posts: 792

9/02/12 12:21:49 PM#121
Originally posted by Reas43
Originally posted by Aeolron
Sorry to see it go but when you have games like gw2 these sub based games are in trouble, my guess is that future mmorpgs will follow in gw2 footsteps

Sorry to harsh your moment of GW2 fanboy gloat but, CoH was F2P.
 

You're a shining example for your peers.

one person does not represent a community, your last comment could easaly be directed at you just for making that sort of statement.

Its to bad  CoX  is getting shut down, had some real fun times playing. Sucks that the F2P model did not work for them :( .

I wish all the peeps at pragon studios the best, thank you for all your hard work in keeping CoX fun.

  NameWasTaken

Novice Member

Joined: 4/18/06
Posts: 139

9/02/12 12:23:54 PM#122

After been banned from their forum all those years ago, now I can finally bask in my revenge!

Ahhh yes... Satisfaction!

  NameWasTaken

Novice Member

Joined: 4/18/06
Posts: 139

9/02/12 12:25:36 PM#123
Originally posted by Teala
If this proves anything, it proves that even decent free to play games can meet with the chopping block, and no game is immune.
 

 

Well World of PandaCraft comes close.

  therain93

Advanced Member

Joined: 11/01/06
Posts: 2048

"Racing to endgame is like racing to the end of your vacation."

9/02/12 3:40:20 PM#124
It's been a good run.  We'll fight the good fight through November 30th.
  Servant-XII

Apprentice Member

Joined: 9/22/11
Posts: 34

Eyes that look are common. Eyes that see are rare.

9/03/12 9:56:07 AM#125

I got this message today after not being on for a few days and I am stunned. This was my first MMO and the only one I have been playing with no break. I'm an 8 year vet and for all intents and purposes, it looked as if the game was going to be around for a while. Matt Miller himself thought so apparently. I was excited also so this announcement has really got me baffled, bummed, and just despondent. I absolutely love this game. I wasn't even interested in any other MMORPG though I tried a few. DCUO and CO...no thank you. LotRO? Eh. DDO? Awww...HECKY naw. Runescape..blech. I wasn't even interested in any other game seriously until GW2. Secret World had an interesting concept but I knew it wasn't going to be done well after much research. Same with SWtOR. Man...seriously sad about this.

This has me reevaluating MMORPGs altogether and seriously returning to the progenitor of them which is table top RPGs. One thing that will not happen with a tabletop RPG is something like this. Yes, a publisher may stop printing material for it but a game can keep going from a good fanbase for years after the game is gone and you can always go back and play the game. I wish that was the same for CoH but it won't be. The only thing I see that could save it is someone picking up the game and letting it continue. That would be fantatstic. Barring that, I must say I thoroughly enjoyed myself beyond measure and I want to thank Paragon Studios for all the fine work they did in making a good game great. God bless.

CoH Supergroup: The Millennium Paladins

  Elikal

Spotlight Poster

Joined: 2/09/06
Posts: 8067

“No path is darker then when your eyes are shut.” -Flemeth

9/03/12 5:47:33 PM#126

I have not play CoX for years, but it was great in it's time. It is sad news, but I guess it makes sense after so many years. It was indeed the best Super Hero MMO, and set a new standard for character creation and really made a different sort of game.

*Salut to the Freedom Phalax, the Satesman and all my former hero fellows* ^^

A forum is a place where people can discuss about different opinions. So what I don't get is, how people react offended when they come to a forum and then find... well different opinions. If a different opinion offends you, what are you even doing here?

  uohaloran

Novice Member

Joined: 11/16/05
Posts: 832

9/03/12 5:51:32 PM#127
One less bastion to retreat to before we're overwhelmed by utter shit.  Might as well let it collapse and see if the genre is inventive enough to dig itself out of a hole.
  swedago

Advanced Member

Joined: 2/28/07
Posts: 67

9/03/12 6:22:12 PM#128
Originally posted by Dracogeek
Looks like Champions Online and DC Universe are about to get REALLY popular.

Champions was lame, but DC was not too shabby

  Hyperion5182

Novice Member

Joined: 9/16/08
Posts: 67

9/03/12 7:41:02 PM#129
NC soft is offically dead.it was on life support for awhile. First motorstorm then tabula rasa now this. What a crock. Far too many good games obliterated by this company.
  Rayshe

Novice Member

Joined: 11/30/11
Posts: 1295

9/04/12 1:35:06 AM#130
DC Universe is a over glorified action game.  I prefer Champions for the customizeation. However neither of the 2 games are either that good.

Because i can.
I'm Hopeful For Every Game, Until the Fan Boys Attack My Games. Then the Knives Come Out.
Logic every gamers worst enemy.

  Oracle_Fefe

Spotlight Poster

Joined: 9/04/10
Posts: 218

Feethree

9/04/12 1:47:33 AM#131

Out of all that has happened with MMOs lately, I have got to say this has to be one of the worst years in MMO history in my opinion.

 

I havent played CoX for long, but when I did I had to admit it was a fun time yet Ive not the money to invest. I was looking forward to playing it again some other time if I got bored of current MMOs but this hits..along with all of the other bad stuff going on everywhere else.

I feel like I have to blame the players. We want too much, we've been asking for too much. Before an MMO gets released we want both beta access to try it out, yet not too much that it burns us out. When the games are released we want stable servers even though we're all just appearing in one single place and putting strain on the servers. We want things to be brand new instead of rehashed, yet used certain features from other MMOs. Even MMOs that were around for a long time are subject to harsh critisism if not updated constantly with both graphics and gameplay (something which has killed most old-style MMOs for some people, a good example of a game doing this and somewhat survivng would be Runescape.)

 

This has been one tough year, one very tough year. And even now some of us are still just complaining we want more from MMOs when we refuse to help support what we currently got.

  Defcon_Kid

Novice Member

Joined: 9/04/12
Posts: 1

9/04/12 3:44:40 AM#132

It's sad indeed, specially not only for the development team, but also players who have devoted so much time creating and building characters both heroes and villains... even now that's something neither DCUO nor CO allow, create your own villain... some people doesn't seem to remember, but CoH is a few months older than WoW itself, and even so it's been able to survive the WoW legions of subscribers, players and worshipers.

Let me tell you that there are some initiatives in progress, thanks to TonyV from Titan Network, who is coordinating them, as you can see here:

http://www.cohtitan.com/forum/index.php/topic,4880.0.html

To sum up, there's a petition asking NCSoft to keep CoH alive, there are more petitions asking them to let the code open, and also a few Facebook pages. Our Community has been trying to get in touch even with The Guild people and The Big Bang Theory scripwriters, all hands and ideas are more than helpful.

If it works as an example, there are games that were saved after gathering 5.000 signers in 2 months... CoH has achieved more than 10.700 in only 48 hours... nuff said.

  DeeJay612

Apprentice Member

Joined: 6/09/08
Posts: 58

"It is never too late to stop wasting your time"

9/05/12 8:10:16 AM#133

I hate to see this game go. Has been my favorite MMO to date.

Will miss it.

@Screaming Patriot


MMORPG played in order played: Sims Online, WoW, CoX, EQ2, LinksRealm, LOTRO,TOR...and counting

  SquireX

Novice Member

Joined: 10/25/09
Posts: 8

9/05/12 11:03:07 AM#134

Farewell CoH.  I will always remember you fondly.

I have sworn off buying into any new MMOs at launch (AoC was the last I did this for and was the final straw for me), but I would have definitely made an exception if CoX had launch a revised and updated CoX2!

I'm not sure why this is rarely the case.  Anyone remember in the "golden age" UO2 being canned and then AC2?

 
  Toothman

Novice Member

Joined: 11/09/05
Posts: 74

All That is needed for evil to triumph is for good men to do nothing.

9/05/12 12:17:35 PM#135

Every single sub-based MMO that has gone off-line has done so because the game failed to maintain enough subscribers to keep it going.

 

Mostly true except for SWG which was closed because LA wanted to try to force people to ToR.  I think we can all see how well that worked.

 

GrimToothman Xfire Miniprofile
  Oneon

Novice Member

Joined: 6/18/05
Posts: 26

Nothing is foolproof to a sufficiently talented fool.

9/05/12 12:31:30 PM#136
I wonder if there are any emulation projects going on for CoX out there?
  Wraithone

Advanced Member

Joined: 7/09/04
Posts: 3567

If you can't kill it, don't make it mad.

9/05/12 12:42:39 PM#137
Add yet another notch to NCsofts headsmans axe. What is this, the 5th or 6th western game they have axed?  If I was running a western dev studio, I'd not even consider NCsoft as a publisher. Their past history demonstrates that they can't be trusted. 
  Akais

Novice Member

Joined: 7/07/07
Posts: 268

9/05/12 1:01:11 PM#138

This is a sad, sad circumstance.

This is a game, like SWG, that maintained a devoted player base and a helpful and positive community.

 

I'm not experienced in the monetization aspects, but I can't see this game being anything but pure profit for the right company employing fresh ideas.

  wilcoxon

Novice Member

Joined: 9/24/06
Posts: 79

9/05/12 1:36:16 PM#139

This is sad news.  CoX was the MMO I subbed to for the longest time (4+ years) and I still fire it up occasionally (it and EQ1 are the only "old" MMOs I have installed and I play CoX more).

My take from what I've heard is:

  • NCSoft is a primarily Korean/Asian-focused company
  • CoX is viewed as a US title (it has some European servers and was supposed to open in Asia but never did)
  • Aeon has been doing very poorly
As such, they need to recoup money from somewhere so they are killing off the still-profitable CoX in order to try saving the unprofitable Aeon.

Active: CoH/CoV, Warhammer (beta,live)
Retired: Anarchy Online, Archlord (beta), Auto Assault (beta), Dark Age of Camelot, D&D Online (alpha,beta,&live), Dungeon Runners, Everquest, EVE, Guild Wars, Lord of the Rings (beta), Vanguard (beta), World of Warcraft
Looking forward to: Fallen Earth

  wilcoxon

Novice Member

Joined: 9/24/06
Posts: 79

9/05/12 1:41:55 PM#140
Originally posted by Toothman

Every single sub-based MMO that has gone off-line has done so because the game failed to maintain enough subscribers to keep it going.

Most MMOs that have been shut down have been killed because they weren't profitable.  Some have been killed for other reasons (sometimes just they weren't "profitable enough").

Most sub-based MMOs that have gone free-to-play have done so in order to try increasing profits (after Turbine turned DDO around by going free-to-play).  It has worked in many cases (including CoX I believe).

EQ1, CoX, DDO, LotR, etc are all making enough money as free-to-play to keep multiple servers up and running.  This is just a case of NCSoft killing off CoX (a western title) in order to try shoving a short-term cash infusion into Aeon (and/or other Asian or "world" titles).

NCSoft was charging for yearly renewals as recently as 2 days before the announcement.  Hopefully, those people will be able to get their money back.

Active: CoH/CoV, Warhammer (beta,live)
Retired: Anarchy Online, Archlord (beta), Auto Assault (beta), Dark Age of Camelot, D&D Online (alpha,beta,&live), Dungeon Runners, Everquest, EVE, Guild Wars, Lord of the Rings (beta), Vanguard (beta), World of Warcraft
Looking forward to: Fallen Earth

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