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News & Features Discussion  » Black Prophecy: Ceasing Operations in September

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49 posts found
  SBFord

MMORPG.COM Staff

Joined: 6/28/10
Posts: 12066

 
OP  8/29/12 4:45:25 PM#1

The Black Prophecy team has posted a new blog article indicating that the game will be ceasing operations on September 26, 2012. The letter indicates that financial woes are to blame for the game's demise.

This past year-and-a-half has been filled with very bright spots as well as many hardships. It has been an honor to team up with the profound talent at Reakktor Media, and to have had the opportunity to bring a small bit of light to the space action genre. Along the way we’ve made many friends, as well as suffered the loss of a few very close ones. The Black Prophecy team put everything on the line for this title to succeed, working any and all angles to keep hope alive even after Reakktor had to shut its doors. Financial realities don’t always pause for effort though, which brings us to this point in time.

Read the full post on the Black Prophecy site.

Associate Editor: MMORPG.com
Follow me on Twitter: @MMORPGMom

  Tibernicus

Apprentice Member

Joined: 8/15/12
Posts: 437

8/29/12 4:49:13 PM#2

Shame. It was a great idea. I wish it had been more like Eve though.

But these days, unless you've got big publishers, no one mentions you on the websites, and so the games don't get a chance to thrive... This game was better than most of the driven that gets released by AAA companies.

  User Deleted
8/29/12 4:49:20 PM#3
GW2 must have killed them.
  Superman0X

Advanced Member

Joined: 3/28/06
Posts: 864

8/29/12 4:55:32 PM#4

Hmm.. You all might want to check this link:

 

http://nexusconflict.gamigo.com/en/

 

 

  itsneo

Novice Member

Joined: 11/28/05
Posts: 20

8/29/12 5:21:00 PM#5

GW2 had nothing to do with it.. if you ever really played the game you will have realized in short order just how lame a game it was.   what potential it had was tossed out the window with its extrealy long, and MASSIVE learning curve, and poor tutorials.  Lack of any real content to speakl of and a seriously disappointing attempt to compete with EVE.   

 

I am soo not surprised to hear this in the slightest.

 

  Deolus

Apprentice Member

Joined: 5/30/05
Posts: 391

8/29/12 6:02:38 PM#6
I had high hopes for BP but in the end the gameplay was a little shallow and the lag (for me) made the game unplayable in certain areas. Definitley disappointed it wasn't another Eve-type game.
  remyburke

Hard Core Member

Joined: 7/03/04
Posts: 2962

I liked MMOs better when gamers didn't play them, and just geeks did.

8/29/12 6:17:06 PM#7
Don't need to be psychic to know there will be plenty more of this in the coming months. Good riddance to shat.

Playing: ESO, Hearthstone and DayZ

Played: AC1, AC2, AO, AoC, CO, CoX, DAoC, DCUO, DN, EVE, EQ1, EQ2,
FE, FFXI, FFXIV, FF, GW1, GW2, Istaria, L2, LoTRO, MO, MxO, NW, Rift, RoE,
Ryzom, SB, SWG, SWTOR, TERA, TSW, WAR, WoW, WURM...

  genclaymore

Novice Member

Joined: 8/25/04
Posts: 42

8/29/12 6:33:44 PM#8

I knew the game wasn't gonna last long. I didn't play after the betas. But was there any story missions after you completed the main story missions at the start?

 

If not and was all faction PVP after wards. Then I could see why it also didn't last long if they're was no more story missions. Because that would had got old fast always pvping without a point.

Edit: I also get the feeling they really closed it down to work on Nexus Conflict instead.
  Vyeth

Hard Core Member

Joined: 12/17/07
Posts: 1457

Celebrated pariah of MMORPG.com

8/29/12 8:49:59 PM#9

Pretty sad news.. I actually enjoyed the game as it had action elements that reminded me of Wing Commander..

But with the crowded market, someone HAS to lose... This just one of those unfortunate situations of right place wrong time..

best of luck to all those involved..

  Grunty

Hard Core Member

Joined: 4/06/04
Posts: 6651

8/29/12 8:51:31 PM#10

It isn't surprising. There was absolutely no story and no reason to play other than pvp after you finished the tutorial.

 

  Krelian

Advanced Member

Joined: 1/27/04
Posts: 339

My new motto; Nothing worth saying takes less than a giant wall of (kinda)structured text! :D

8/29/12 10:09:16 PM#11

Lol I followed this game for months after its release, waiting for news of more storyline missions or anything tengible like that. Whereas I DO beleive they had added one or two (at most) story-missions, it was clearly a case of too-little-too-late.

I think that a truly sandbox space mmo like EVE could exist very well without any real storyline-missions and etcatera, BUT Black Prophecy was no EVE and IMO it really needed a good storyline to get the game moving after the awesome initial tutorial (with its heavy emphasis on storytelling).

But in the end, the developers never delivered.... Personally I wish that they had spent more time adding additional campaign missions than just more skirmishes and random fights. Eh,, as others prolly also think; ''Wasted Potential''.

PS; Lag was bad too (at least during the release).

  Vesavius

Old School

Joined: 3/08/04
Posts: 7029

Players come for the game, but they stay for the people- Most Devs have forgotten this.

8/29/12 10:55:19 PM#12

Another F2P game takes a nose dive...

 

Seems the model is showing more and more cracks as it matures.

  Ausare

Novice Member

Joined: 3/23/11
Posts: 870

8/29/12 10:58:32 PM#13
Do not think the model is the problem. I can give out free hamburgers with the fact that you have to buy the condiments separate and I might make money. I can do the same with crap in a bag but make no money. It was not giving the main item for free that effected the profits.
  Wizardry

Elite Member

Joined: 8/27/04
Posts: 6352

Perhaps tomorrow will be better.

8/29/12 11:11:18 PM#14
Originally posted by Tibernicus

Shame. It was a great idea. I wish it had been more like Eve though.

But these days, unless you've got big publishers, no one mentions you on the websites, and so the games don't get a chance to thrive... This game was better than most of the driven that gets released by AAA companies.

Even if it was say 50% better than Eve,do you think Eve players would drop Eve and play it?

This is the problem in this industry and why devs should not copy other games.

Timing is also a huge component,either be first with your gimmick or find a nice long boredom spot and catch all those bored gamers that will buy anything at that point.

All thes job losses are painful to see, i still remember all those poor people at Cheyenne Mountain that worked a long time for free until giving up then we had the 38 studio guys working some time for free as well :(.

I think it is easier to be a President,benefits and salary for life,void of any illegal wrong doings,the best lawyers,lots of titles to point fingers at until finally we lose track at why the fingers were pointed.

http://www.youtube.com/user/Napolianboo#p/u/15/rCYLLQCNc1w
Samoan Diamond

  Reizla

Hard Core Member

Joined: 12/09/08
Posts: 2903

MMORPGs are no longer about the mass multi-user anymore *sadly*

8/29/12 11:45:27 PM#15

That's a shame. I played the game in beta, and thought the idea was very good, but the (combat) controls were BAD. Decided not to play it when the cash shop became a real P2W one.

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  Tibernicus

Apprentice Member

Joined: 8/15/12
Posts: 437

8/29/12 11:51:15 PM#16
Originally posted by grunty

It isn't surprising. There was absolutely no story and no reason to play other than pvp after you finished the tutorial.

 

MMOs don't need scripted storylines.
The best ones never had any.

 

Originally posted by Wizardry
Originally posted by Tibernicus

Shame. It was a great idea. I wish it had been more like Eve though.

But these days, unless you've got big publishers, no one mentions you on the websites, and so the games don't get a chance to thrive... This game was better than most of the driven that gets released by AAA companies.

Even if it was say 50% better than Eve,do you think Eve players would drop Eve and play it?

I like the idea of Eve, but I don't like the combat. I like the combat of this game, but I don't like how instanced the world was.

 

A mixture of the two would have been a winner for me.

  mrcalhou

Spotlight Poster

Joined: 7/23/08
Posts: 1459

8/30/12 12:16:23 AM#17
Originally posted by Vesavius

Another F2P game takes a nose dive...

 

Seems the model is showing more and more cracks as it matures.

It has nothing to do with the f2p model. This game just wasn't all that good. This game wouldn't have fared any better if it was using a p2p model.

--------
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Back: /\OH --> Bad Decisions

  Ambros123

Novice Member

Joined: 12/04/11
Posts: 891

8/30/12 1:25:09 AM#18

Intriguing ideal but bad execution.  I was originally stoked on it as I loved the WC series.  But I didn't like the world or the heavy instances at all, felt like the fligt sim in WC.  Really wish CCP would make a space flight sim in the EVE universe, think it would really be awesome as their world is very rich in lore and would love a game the delved into that.

Sad to hear they are closing their doors.

  CujoSWAoA

Apprentice Member

Joined: 10/27/04
Posts: 1848

"Pablo Picasso said art is a lie that tells the truth."

8/30/12 1:29:43 AM#19
Originally posted by Tibernicus

Shame. It was a great idea. I wish it had been more like Eve though.

Why do people say shit like this?

Why can't a game just be its own thing? Why do players have to "wish it would be more like <insert some other game>"

I realize you may like EVE... so just... play EVE. 

  Ambros123

Novice Member

Joined: 12/04/11
Posts: 891

8/30/12 1:35:03 AM#20
Originally posted by CujoSWAoA
Originally posted by Tibernicus

Shame. It was a great idea. I wish it had been more like Eve though.

Why do people say shit like this?

Why can't a game just be its own thing? Why do players have to "wish it would be more like "

I realize you may like EVE... so just... play EVE. 

EVE has an awesomely rich untapped lore that a space flight sim can do incredibly well with.  I would rate EVE as the top Sci Fi world in regards to lore quality, very much higher than even WC.  Really wish that instead of a FPS Halo game CCP did a space flight sim game tied into the EVE game.

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