Trending Games | The Crew | Elder Scrolls Online | Lichdom: Battlemage | Neverwinter

  Network:  FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:2,843,115 Users Online:0
Games:732  Posts:6,221,425
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
A-C
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Albion Online Alganon All Points Bulletin (APB) Allods Online Altis Gates Amazing World Anarchy Online Ancients of Fasaria Andromeda 5 Angels Online Anime Trumps Anmynor Anno Online Applo Arcane Hearts Arcane Legends ArchLord ArcheAge Archeblade Archlord X Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Astro Lords: Oort CLoud Asura Force Atlantica Online Atriarch Aura Kingdom Aurora Blade Auto Assault Avatar Star Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blacklight Retribution Blade & Soul Blade Hunter Blade Wars Blazing Throne Bless Blitz 1941 Blood and Jade Bloodlines Champions Bounty Bay Online Brain Storm Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Camelot Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe CasinoRPG Castle Empire Castlot Celtic Heroes Champions Online Champions of Regnum Chaos Online Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Civilization Online Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Crusaders of Solaris Cultures Online Cyber Monster 2 Céiron Wars
D-F
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 DV8: Exile Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Relic: Prelude Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkest Dungeon Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Das Tal Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Deco Online Deepworld Defiance Deicide Online Dekaron Demons at the Horizon Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Dofus Dominus Online Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Pals Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dragons and Titans Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eclipse War Ecol Tactics Online Eden Eternal Edge of Space Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Elite: Dangerous Embers of Caerus Emil Chronicle Online Empire Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Eternal Saga Ether Fields Ether Saga Online Eudemons Online EuroGangster EverEmber Online EverQuest Next EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace F.E.A.R. Online Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Ferentus Ferion Fiesta Online Final Fantasy XI Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken World Fortnite Fortuna Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gauntlet Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis Glory of Gods GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall H1Z1 Habbo Hotel Hailan Rising HaloSphere2 Haven & Hearth Hawken Hearthstone: Heroes of Warcraft Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Heroes of the Storm Hex Holic Online Hostile Space Hunter Blade Huxley Illutia Illyriad Immortals USA Imperator Imperian Inferno Legend Infestation: Survivor Stories Infinite Crisis Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings and Legends Kings of the Realm KingsRoad Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online L.A.W. LEGO Universe La Tale Land of Chaos Online Landmark Lands of Hope: Phoenix Edition LastChaos League of Angels League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Lego Minifigures Online Life is Feudal Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia World
M-Q
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic Barrage Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online Marvel: Avengers Alliance MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Midkemia Online Might & Magic Heroes: Kingdoms MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey King Online Monkey Quest Monster & Me Monster Madness Online MonsterMMORPG Moonlight Online: Tales of Eternal Blood Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Need for Speed World Nemexia Neo's Land NeoSteam Neocron Nether Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Novus Aeterno Oberin Odin Quest Odyssey RPG Ogre Island Omerta 3 Online Boxing Manager Onverse Order & Chaos Online Order of Magic Original Blood Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Oz Online Oz World Pandora Saga Pantheon: Rise of the Fallen Panzar Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Planets³ Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates Pockie Saints PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Project Blackout Project Powder Project Titan Forums Project Wiki Puzzle Pirates Quickhit Football
R-S
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rakion Rappelz RappelzSEA Ravenmarch Realm Fighter Realm of the Mad God Realm of the Titans Realms Online Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rust Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sagramore Salem SaySayGirls Scarlet Blade Scions of Fate Seal Online: Evolution Second Life Secret of the Solstice Seed Serenia Fantasy Seven Seas Saga Seven Souls Online Sevencore Shadow of Legend Shadowbane Shadowrun Online Shaiya Shards Online Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Siege on Stars Sigonyth: Desert Eternity Silkroad Online Skyblade Skyforge SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian Space Heroes Universe Sparta: War of Empires Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Stargate Worlds Starlight Story Starpires State of Decay SteelWar Online Stone Age 2 Stormfall: Age of War Storybricks Stronghold Kingdoms Sudden Attack Supremacy 1914 Supreme Destiny Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens Swordsman
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Tales of Solaris Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Thang Online The 4th Coming The Agency The Aurora World The Black Watchmen The Chronicle The Chronicles of Spellborn The Crew The Division The Hammers End The Legend of Ares The Lost Titans The Matrix Online The Mighty Quest for Epic Loot The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The West Theralon There Therian Saga Thrones of Chaos Tibia Tibia Micro Edition Tiger Knight Titan Siege Titans of Time Toontown Online Top Speed Topia Online Torchlight Total Domination Transformers Universe Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Trove Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Naruto Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos VoidExpanse Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40,000: Eternal Crusade Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Speed World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warships World of the Living Dead WorldAlpha Wurm Online Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online Zombies Ate My Pizza eRepublik

MMORPG.com Discussion Forums

Guild Wars 2

Guild Wars 2 

Reviews & Impressions  » First Impressions.

2 Pages 1 2 » Search
34 posts found
  BarCrow

Elite Member

Joined: 2/25/07
Posts: 2185

 
OP  8/29/12 1:26:21 PM#1

I broke down and bought the game. Great so far...but man..the instancing. They should call this game Pocket Worlds. I hear so much complaining about instancing and lack of an open world in other MMos and then this comes out...and so many seem to like it so much. People who complained that SWTOR was instanced to hell yet dont find this worse in that way...are talking out of their arse.

Only thing that has really bothered me so far is instancing...usually it doesnt but this game seems extreme with the "swirling portals".

Combats cool. Wish it wasnt tab targetting and more like TERA or RaiderZ but still very fun imo. I like the gradual upgrade and unlocks of skills without seeing a trainer. I know you'll need tol ater for some things but not at the beginning.. The items you can pick up off the ground and use (RaiderZ does this too). All add a little something different and keeps it a bit fresh. The community areas/quests are great. Mobs dont seem to fuck around here...and the last ditch efforts (downtime recovery) is great.

I like the customization....right now I'd say its "baby bear". Just right. Though more is always good with customizing an avatar. I especially like that you can change the basic colors (the ones you have a choice of in character creation) of your gear without paying in the market.

Quests and stories are engaging enough and the world looks fantastic. I have 3.4 ghz cpu i7 2600..8 gig ram..win7 (64)..gtx580 and it runs great. Usually 45-60 with vert sync on with all settings maxed. Pretty bad server lag at times but it just launched so that will clear up I'm sure.

I haven't made it too far yet....10th level Char Warrior....5th level Human thief....but I think I can safely recommend the game to those who are not all about end game.. Hell if its no hurry for you wait a few months..I'm sure the box price will drop....as it does with most games ("fail" or not). then its smooth sailing. The shop doesnt seem to have much of importance ..well...it really has nothing you need..so this can truly be B2P.

Well just a quick 2 cents at the start...

 

  Scalpless

Apprentice Member

Joined: 3/22/07
Posts: 1287

8/29/12 1:28:22 PM#2
The word you're looking for is "zoning", not "instancing". It's done to lower system requirements, stuttering and server costs.
  Torgrim

Spotlight Poster

Joined: 12/15/05
Posts: 2136

8/29/12 1:33:00 PM#3
Originally posted by BarCrow

Only thing that has really bothered me so far is instancing...usually it doesnt but this game seems extreme with the "swirling portals".


 

 

I don't see as so much instancing like you seems to see.

There is of cource Zone instance to another zone but the zones are really big no cave instances they are all open.

Then ofc its the personal story yes those is complete instance there is a reason for it wich you can look up yourself.

Then we have the other swirling portals as you say, those are only to travel long distances to other races capitol cities and the last one is PVP.

So no I dont see how this can be almost the same as SWTOR.

If it's not broken, you are not innovating.

  Kuppa

Novice Member

Joined: 9/24/10
Posts: 3443

The problem with censorship is ********

8/29/12 1:36:05 PM#4
Wow, all this time I thought that these zones were huge. I mean Im still in Queensdale and thats one big ass zone. I guess if you take your time it might be less noticable. And there isn't a huge loading wait, its almost instantly that you switch zones.


  BarCrow

Elite Member

Joined: 2/25/07
Posts: 2185

 
OP  8/29/12 1:42:35 PM#5
Originally posted by Scalpless
The word you're looking for is "zoning", not "instancing". It's done to lower system requirements, stuttering and server costs.

I always looked at zoning as the layers on top of  each other..mirror maps..of a sorts to handle load. Instancing I always viewed as having to enter a  doorway/portal to get to another area of the world or "inside" of something..like a dungeon..or building..ship..whatever. The former as I view it is fine...i  having no problem with zoning.the latter... Instancing as I view it... is annoying to me as it breaks the illusion of a wide open world. Especially with noticable load times.

If I made a map..and cut it into even pieces. Allowing you to examine a piece of the world separately from another person. That's how I see instancing.

Now take each piece and copy it 50 times to create a stack. Allowing more than one person at a time  to see that section of the map. That is how I view zoning.

Simply put. maybe too simply.lol.

I might have it reversed to the way it actually works. Conceptually anyway,

  Eberhardt

Advanced Member

Joined: 8/19/12
Posts: 136

8/29/12 1:43:16 PM#6

This has been explained before but I'll put it here as well. All MMO's are zoned/instanced. Even World of Warcraft...Some games are better at hiding it than others. For instance WoW; it uses a combination of terrain sewing and server bridging to achieve what looks like an open world when it is actually a collection of seperate zones. You don't notice that you are moving form zone to zone because things are preloaded once you reach the threshold of the previous zone. So the player has no clue that somethng was loaded. On lower end systems you may notice a slight stutter for a second or two and then you're right back to the action.

But yes...all MMO's are zoned. Guild Wars 2 does it to keep sys req's low and server costs at a minimum. Very smart on their part. Not to mention the zones are HUGE!

  fldash

Novice Member

Joined: 2/09/05
Posts: 233

8/29/12 1:45:14 PM#7

Combat doesn't have to be tab targetting, play with the targetting option in settings and you can manually aim to your hearts content, but good luck.

When you swing your sword in GW2, it doesn't matter if your target is behind you. If there are MOBs in the swords path, they are taking damage.

Former xFire user... I only wanted a game tracker and messenger, not a screenshot taker, video recording, broadcasting piece of bloatware.

  BarCrow

Elite Member

Joined: 2/25/07
Posts: 2185

 
OP  8/29/12 1:48:57 PM#8
Originally posted by Eberhardt

This has been explained before but I'll put it here as well. All MMO's are zoned/instanced. Even World of Warcraft...Some games are better at hiding it than others. For instance WoW; it uses a combination of terrain sewing and server bridging to achieve what looks like an open world when it is actually a collection of seperate zones. You don't notice that you are moving form zone to zone because things are preloaded once you reach the threshold of the previous zone. So the player has no clue that somethng was loaded. On lower end systems you may notice a slight stutter for a second or two and then you're right back to the action.

But yes...all MMO's are zoned. Guild Wars 2 does it to keep sys req's low and server costs at a minimum. Very smart on their part. Not to mention the zones are HUGE!

I dont need it explained. i understand that all mmos are zoned/instanced. That alone is not my issue. Some are just more obvious than others. i appreciate it when a developer will go out of the way to make it SEEM as seamless as possible. Unlike some others ...i don't see this game as transitioning seemlessy.

I don't hate the game..just think they..and other developers...could have aimed at a smoother transitioning from one zone/instance to another.

i also get some annoying loading times..so maybe its just launch lag for  now..hopefully it goes away.

 

None of its game-breaking though.

  BarCrow

Elite Member

Joined: 2/25/07
Posts: 2185

 
OP  8/29/12 1:50:07 PM#9
Originally posted by fldash

Combat doesn't have to be tab targetting, play with the targetting option in settings and you can manually aim to your hearts content, but good luck.

When you swing your sword in GW2, it doesn't matter if your target is behind you. If there are MOBs in the swords path, they are taking damage.

Thanks for the tip...

  Scalpless

Apprentice Member

Joined: 3/22/07
Posts: 1287

8/29/12 2:02:18 PM#10
Originally posted by BarCrow

I might have it reversed to the way it actually works. Conceptually anyway,

A simple explanation: Travelling between Divinity's Reach and Queensdale shows you zoning. DR is a zone and QD is another zone, so it's zoning. Going into a Personal Story area is instancing, because you go to a different (from those of other players) instance/version of that zone. So yes, I think you've got it backwards.

Zoning doesn't bother me much. Especially because GW2's zones are huge. You can spend over ten hours in a lvl 1-15 zone, only facing loading screens when you go to a city or a personal story instance.

  floreairfoot

Novice Member

Joined: 2/11/11
Posts: 62

8/29/12 9:39:05 PM#11

Obvious zoning makes a huge difference.  

I hope it's updated in the future.

 

  observer

Elite Member

Joined: 2/17/05
Posts: 2178

First came pride, then envy.

8/29/12 10:05:52 PM#12

Zoning isn't as bad as in Swtor though.  Let's break it down in Swtor.

  • Starting from Fleet.
  • Zone down
  • Enter ship
  • Click map
  • Click Destination
  • Exit ship
  • Exit airlock
  • Exit to zone finally
GW2's zoning.
  • Starting from Lion's Arch
  • Exit portals to WvW or Racial Capitals
  • or Use waypoints to PVE areas
  • Personal Stories require zoning too
  • Spvp requires one click.
 
The contrast is telling.  In Swtor, that is just going to one planet for quest hubs.  In GW2, travel is much more convenient.
  HorrorScope

Novice Member

Joined: 1/04/05
Posts: 612

8/29/12 10:48:36 PM#13
In GW2 isn't overflow servers basically the same end result as instancing?
  Vhaln

Novice Member

Joined: 7/07/05
Posts: 3167

8/29/12 11:12:09 PM#14
Originally posted by BarCrow
Originally posted by fldash

Combat doesn't have to be tab targetting, play with the targetting option in settings and you can manually aim to your hearts content, but good luck.

When you swing your sword in GW2, it doesn't matter if your target is behind you. If there are MOBs in the swords path, they are taking damage.

Thanks for the tip...

 

It'd basically just take some UI tweaks to make the combat more like Tera's.  You can even dodge your opponents, just by breaking range or LOS.  Took me a while to realize this, because it uses such a familiar tab target setup.  It's really more of a hybrid, though.

 

As for the instancing.. yeah, the reason I don't complain about it, is that it's not the kind of instancing that bothers me.  It's just the personal story which uses the kind of instancing I hate, and that's just a tiny part of the game.

 

When I want a single-player story, I'll play a single-player game. When I play an MMO, I want a massively multiplayer world.

  tabindex

Novice Member

Joined: 4/28/12
Posts: 75

8/29/12 11:20:51 PM#15

It's the overflow "zone" that sucks.  Considering probably 80% of the time playing pve is spent in an "overflow" it means that 80% (or more) of the people you're pve'ing with aren't even from your home server.  Makes community pointless, and to quote many of my former posts, makes reputation not only not matter, but makes it not even exist.

  observer

Elite Member

Joined: 2/17/05
Posts: 2178

First came pride, then envy.

8/29/12 11:21:56 PM#16
Originally posted by HorrorScope
In GW2 isn't overflow servers basically the same end result as instancing?

In that definition, almost all MMOs are instanced, since they use multiple servers to segregate the population.  I beilieve EvE uses one server though.  Some one correct me if i'm wrong though.

  observer

Elite Member

Joined: 2/17/05
Posts: 2178

First came pride, then envy.

8/29/12 11:26:44 PM#17
Originally posted by tabindex

It's the overflow "zone" that sucks.  Considering probably 80% of the time playing pve is spent in an "overflow" it means that 80% (or more) of the people you're pve'ing with aren't even from your home server.  Makes community pointless, and to quote many of my former posts, makes reputation not only not matter, but makes it not even exist.

Overflow will go away over time.  The game hasn't even been out for a week yet, so that means most servers are at capacity, and that's why people are moved to overflow.  They are already opening 2 more German servers, and one more French server in Europe.  This means they are opening servers based on concurrent users and opening new servers when it's needed, instead of opening 20 more, then having to merge them or shut them down in 6 months from now.  I'd also rather be playing in an overflow server, than waiting in line just to play.  Queue times is a terrible service.

  Vhaln

Novice Member

Joined: 7/07/05
Posts: 3167

8/29/12 11:29:19 PM#18
They should do a better job of explaining overflow servers, maybe very prominently, on the launcher.  They're just an alternative to queues.  Preferable, IMHO.

When I want a single-player story, I'll play a single-player game. When I play an MMO, I want a massively multiplayer world.

  tabindex

Novice Member

Joined: 4/28/12
Posts: 75

8/29/12 11:31:42 PM#19
They should just do zone channels like Tera did.  It's the cross-server'edness of the overflow that I think sucks.
  Wizardry

Elite Member

Joined: 8/27/04
Posts: 6672

Perhaps tomorrow will be better.

8/29/12 11:53:53 PM#20
Originally posted by Scalpless
The word you're looking for is "zoning", not "instancing". It's done to lower system requirements, stuttering and server costs.

Well i will be lol at for getting technical :P

I think it is good people understand exactly what a game does.

A ZONE is also a map,the reason it is called a zone is because EVERY map NEEDS ZONAL properties.You can have several zone properties throughout that same map/zone.MOST people relate to a zone by the visual crossing from one map to another,however zones can be right in front of you but invisible to the eye.

Example friction/gravity is a zone property.The more properties and setting everything in the game has the more depth it allows.More examples can be lighting/fog there can be zone sounds/music tons of options.

An INSTANCE is what someone menmtioned a mirror copy of a map that only certain people can enter.it would lock out the rest of the gamers not in your group/alliance.It basically separates your group from the game world population.Instances USUALLY have a maximum while world zones/maps might not.

Personally zones never bothered me,instances sort of do bother me because they contradict MMO gaming.

What i really don't like is server instances.This is because i like to see all the people on my server,i want to run into them and say hi everyday.if they are on a different instance everyday,then it ruins total immersion for that world.

 

http://www.youtube.com/user/Napolianboo#p/u/15/rCYLLQCNc1w
Samoan Diamond

2 Pages 1 2 » Search