Trending Games | ArcheAge | World of Warcraft | Destiny | Star Trek Online

  Network:  FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:2,856,589 Users Online:0
Games:740  Posts:6,240,898
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
A-C
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Albion Online Alganon All Points Bulletin (APB) Allods Online Altis Gates Amazing World Anarchy Online Ancients of Fasaria Andromeda 5 Angels Online Angry Birds Epic Anime Trumps Anmynor Anno Online Applo Arcane Hearts Arcane Legends ArchLord ArcheAge Archeblade Archlord X Ascend: Hand of Kul Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Astro Lords: Oort CLoud Asura Force Atlantica Online Atriarch Aura Kingdom Aurora Blade Auto Assault Avatar Star Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blacklight Retribution Blade & Soul Blade Hunter Blade Wars Blazing Throne Bless Blitz 1941 Blood and Jade Bloodlines Champions Boot Hill Heroes Borderlands 2 Borderlands: The Pre-Sequel Bound by Flame Bounty Bay Online Brain Storm Bravada Bravely Default Bravely Second Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Camelot Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe CasinoRPG Cast & Conquer Castle Empire Castlot Celtic Heroes Champions Online Champions of Regnum Chaos Online Child of Light Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Civilization Online Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Crusaders of Solaris Cultures Online Cyber Monster 2 Céiron Wars
D-F
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 DV8: Exile Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Relic: Prelude Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkest Dungeon Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Das Tal Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Dead Island Dead Island 2 Dead Island: Riptide Deco Online Deepworld Defiance Deicide Online Dekaron Demons at the Horizon Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Divinity: Original Sin Dofus Dominus Online Dragon Age: Inquisition Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Pals Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dragons and Titans Drakengard 3 Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dungeon of the Endless Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eclipse War Ecol Tactics Online Eden Eternal Edge of Space Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Elite: Dangerous Embers of Caerus Emil Chronicle Online Empire Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Eternal Saga Ether Fields Ether Saga Online Eudemons Online EuroGangster EverEmber Online EverQuest Next EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace F.E.A.R. Online Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Fearless Fantasy Ferentus Ferion Fiesta Online Final Fantasy Type-0 HD Final Fantasy XI Final Fantasy XIV Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken World Fortnite Fortuna Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gauntlet Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis Glory of Gods GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall H1Z1 Habbo Hotel Hailan Rising HaloSphere2 Haven & Hearth Hawken Heart Forth Alicia Hearthstone: Heroes of Warcraft Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes & Legends: Conquerors of Kolhar Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Heroes of the Storm Hex Holic Online Hostile Space Hunter Blade Huxley Icewind Dale: Enhanced Edition Illutia Illyriad Immortals USA Imperator Imperian Inferno Legend Infestation: Survivor Stories Infinite Crisis Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings and Legends Kings of the Realm KingsRoad Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online L.A.W. LEGO Universe La Tale Land of Chaos Online Landmark Lands of Hope: Phoenix Edition LastChaos League of Angels League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Lego Minifigures Online Lichdom: Battlemage Life is Feudal Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lords of the Fallen Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia World
M-Q
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic Barrage Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online Marvel: Avengers Alliance MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Middle-earth: Shadow of Mordor Midkemia Online Might & Magic Heroes: Kingdoms MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey King Online Monkey Quest Monster & Me Monster Madness Online MonsterMMORPG Moonlight Online: Tales of Eternal Blood Moonrise Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Need for Speed World Nemexia Neo's Land NeoSteam Neocron Nether Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Novus Aeterno Oberin Odin Quest Odyssey RPG Ogre Island Omerta 3 Online Boxing Manager Onverse Order & Chaos Online Order of Magic Original Blood Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Oz Online Oz World Pandora Saga Pantheon: Rise of the Fallen Panzar Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Persona V Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Planets³ Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates Pockie Saints PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Project Blackout Project Powder Project Titan Forums Project Wiki Project Zomboid Puzzle Pirates Quest for Infamy Quickhit Football
R-S
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rakion Rappelz RappelzSEA Ravenmarch Realm Fighter Realm of the Mad God Realm of the Titans Realms Online Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Risen 3: Titan Lords Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rust Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sacred 3 Sagramore Salem SaySayGirls Scarlet Blade Scions of Fate Seal Online: Evolution Second Chance Heroes Second Life Secret of the Solstice Seed Serenia Fantasy Seven Seas Saga Seven Souls Online Sevencore Shadow Realms Shadow of Legend Shadowbane Shadowrun Online Shaiya Shards Online Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Siege on Stars Sigonyth: Desert Eternity Silkroad Online Skyblade Skyforge SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian Space Heroes Universe Sparta: War of Empires Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Stargate Worlds Starlight Story Starpires State of Decay SteelWar Online Stone Age 2 Stormfall: Age of War Storybricks Stronghold Kingdoms Styx: Master of Shadows Sudden Attack Supremacy 1914 Supreme Destiny Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens Swordsman
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Tales of Solaris Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Thang Online The 4th Coming The Agency The Aurora World The Banner Saga The Black Watchmen The Chronicle The Chronicles of Spellborn The Crew The Division The Hammers End The Incredible Adventures of Van Helsing The Incredible Adventures of Van Helsing 2 The Legend of Ares The Lost Titans The Matrix Online The Mighty Quest for Epic Loot The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The West The Witcher 3: Wild Hunt Theralon There Therian Saga Thrones of Chaos Tibia Tibia Micro Edition Tiger Knight Titan Siege Titans of Time Toontown Online Top Speed Topia Online Torchlight Total Domination Transformers Universe Transistor Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Trove Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Naruto Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos VoidExpanse Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40,000: Eternal Crusade Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune Wasteland 2 WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Speed World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warships World of the Living Dead WorldAlpha Wurm Online Xenoblade Chronicles: X Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online Zombies Ate My Pizza eRepublik

MMORPG.com Discussion Forums

Star Wars: The Old Republic

Star Wars: The Old Republic 

General Discussion  » Is Bioware EA worried about GW2 at all?

5 Pages « 1 2 3 4 5 Search
94 posts found
  JoeyMMO

Advanced Member

Joined: 10/09/11
Posts: 1330

To busy playing GW2 to post much around here... *shrug*

8/31/12 3:16:40 AM#81
They're not concerned. They've written it off already. They're not trying to get old players back. They're trying to get new players in and get what they can from them. They're just taking their time for a F2P launch. Better to do this right than to fail at that too.

  Pelaaja

Novice Member

Joined: 10/14/08
Posts: 714

9/01/12 7:00:48 PM#82

I don't think they're worried.

The players they have left are SW fans, not gaming or MMO fans.

SW fans don't see the world like rest of us do, they just want the SW theme no matter how bad it's made. I base this on a phrase some random guy said me ingame: " It has it's flaws but it's the best there is".

And they don't care if the playerbase is 20k or 200k as long as they have the game to support their imagination of SW-world.

GW2 on the other hand is by quick estimation (bought it yesterday) the best PvP MMO there is atm. And this is from a former WAR fan (me).

  mmojunkie5000

Novice Member

Joined: 8/30/12
Posts: 96

9/02/12 7:59:44 AM#83

Bioware itself is delusional.

EA on the other hand knows quite well what's up, at lasts now, after it tanked.

that's why there were 2 waves of firings.

 

f2p is a last desperate attempt. once it fails, and it will, they'll do a CoX and shut the money sink down.

or they avoid the PR desaster and just stop any funding, support and fire the rest of the staff, with the game quasi shut down, but just drawing power from the plug on the wall, nothing more

 

  tiefighter25

Novice Member

Joined: 7/30/12
Posts: 949

9/03/12 3:21:19 PM#84
Originally posted by Karteli

 

BTW TF25, thanks for the astroturfer info on Andryah, I still am enjoying reading her daily posts. :-)

 

disclaimer:

(Andryah is either a shill for EA or a really good troll)

Well, after mysteriously disappearing from August 2nd to September 3rd, prolific Swtor forum poster Jett-Rinn is back.

You may enjoy his work as well.

  Rednecksith

Apprentice Member

Joined: 6/12/09
Posts: 1272

Bite my fiery metal ass!

9/03/12 3:48:00 PM#85
Originally posted by IG-88
Originally posted by Rockhide

   But God help me I like the setting.  I've played several Star Wars games, read numerous Star Wars books, and have a small action figure collection. 

Since TOR, I have lost interest.  These last six months are the longest I've gone in probably my entire life not immersing myself in anything Star Wars (except for this forum), and I don't feel any great urge to change that.

 

There might not be many like me, but I'm guessing I'm not alone.

 

With respect to the OP's point, despite all the spin being put on what's happened, I don't think Bioware had any detailed plans in place for this particular scenario.  Eight months in they should have been rolling out new content, but between the sharp drop in subs and activity through the srping, their difficulty in addressing essential gameplay issues in a timely manner (admitted by the guy now running the show), and EA's shreadding of the development team, I think they've been winging it for the last several months, which is not conducive to coming up with answers for major "shocks" to the market like GW2 or MoP.

I rarely agree totally on the poster here, but you  summoned up mine and probably others peoples feelings very well.

After TOR, i just feel...done with Star Wars...and its downright sad.

Feel the same way here. You can only abuse a franchise so much before the fans turn away in disgust. Although I haven't completely written it off (unlike Mass Effect, which is DEAD to me) SW no longer excites me as it once did.

The most damnable misery of the whole thing is if Bioware had developed the game as a KOTOR sequel with online co-op as opposed to an MMO, it would've been fantastic.


 

  ImperialSun

Advanced Member

Joined: 9/05/12
Posts: 231

9/06/12 2:36:59 AM#86
Originally posted by tiefighter25

Well, as pointed out before, the only real response SWTOR side were some GW2 bashing threads on their forums. (They basically were calling the pre-launch a failure because the log-in servers were overwhelmed for a few hours Satursay morning.)

Oh behave...and wipe the rabid fanboy froth from your chin long enough to at lesst tell the truth. The reason people were calling the GW2 launch a failure on the SWTOR boards were as follows:

Security breaches almost immediately once the service went live

Lack of server capacity causing huges queues

Grouping broken so nobody could actually play with their friends

Overflow servers not allowing players to group at all

Trade post forcibly taken down for days due to game breaking bugs

Email down for days meaning nobody can trade properly

3,000 perma bans in the first week due to game breaking exploits

Lack of overall content with players hittig cap after 2 days

Broken species design with thousands of players choosing certain species as its size made it almost impossible to hit in PvP.

Guild functionality completely broken with players reports as offline when they are online, guild leaders unable to even see their roster or even use basic functions like invite or kick

As above, several of the most core and basic features completely broken...it was not a good launch :)

Add to that within days thread are springing up on the GW2 board like "Is this launch turning in to a disaster?" "Would you actually pay money for this game if it was a sub?" "Worst PvP ever" "I'm done already" "Anyone else bored" "Criminal to release in this state with such a lack of content" etc etc

One thread I personally read stated if you take Warhammer Online and imagine the ONLY way to level your character is PvP or Public Quests.....thats GW2??? Face it, GW2 is a good game...thats it. It will remain niche just like GW, it had a mediocre launch and people are getting bored with it already. It is not the game the fanboys or Anet hyped it as :)

 

Driz

  tiefighter25

Novice Member

Joined: 7/30/12
Posts: 949

9/06/12 2:45:58 AM#87
Originally posted by ImperialSun
Originally posted by tiefighter25

Well, as pointed out before, the only real response SWTOR side were some GW2 bashing threads on their forums. (They basically were calling the pre-launch a failure because the log-in servers were overwhelmed for a few hours Satursay morning.)

Oh behave...and wipe the rabid fanboy froth from your chin long enough to at lesst tell the truth. The reason people were calling the GW2 launch a failure on the SWTOR boards were as follows:

Security breaches almost immediately once the service went live

Lack of server capacity causing huges queues

Grouping broken so nobody could actually play with their friends

Overflow servers not allowing players to group at all

Trade post focibly taken down for days due to game breaking bugs

Email down for days meaning nobody can trade properly

3,000 perma bans in the first week due to game breaking exploits

Lack of overall content with players hittig cap after 2 days

Broken species design with thousands of players choosing certain species as its size made it almost impossible to hit in PvP.

Guild functionality completely broken with players reports as offline when they are online, guild leaders unable to even see their roster or even use basic functions like invite or kick

As above, several of the most core and basic features completely broken...it was not a good launch :)

Add to that within days thread are springing up on the GW2 board like "Is this launch turning in to a disaster?" "Would you actually pay money for this game if it was a sub?" "Worst PvP ever" "I'm done already" "Anyone else bored" "Criminal to release in this state with such a lack of content" etc etc

One thread I personally read stated if you take Warhammer Online and imagine the ONLY way to level your character is PvP or Public Quests.....thats GW2??? Face it, GW2 is a good game...thats it. It will remain niche just like GW, it had a mediocre launch and people are getting bored with it already. It is not the game the fanboys or Anet hyped it as :)

 

Driz

Good luck finding me fanboying for GW2.

But thanks for your timely unbiased recap of the GW2 launch from 12 days ago.

Sometimes a pot shouldn't call a kettle black.

 

  ImperialSun

Advanced Member

Joined: 9/05/12
Posts: 231

9/06/12 2:53:20 AM#88
Originally posted by tiefighter25
Originally posted by ImperialSun
Originally posted by tiefighter25

Well, as pointed out before, the only real response SWTOR side were some GW2 bashing threads on their forums. (They basically were calling the pre-launch a failure because the log-in servers were overwhelmed for a few hours Satursay morning.)

Oh behave...and wipe the rabid fanboy froth from your chin long enough to at lesst tell the truth. The reason people were calling the GW2 launch a failure on the SWTOR boards were as follows:

Security breaches almost immediately once the service went live

Lack of server capacity causing huges queues

Grouping broken so nobody could actually play with their friends

Overflow servers not allowing players to group at all

Trade post focibly taken down for days due to game breaking bugs

Email down for days meaning nobody can trade properly

3,000 perma bans in the first week due to game breaking exploits

Lack of overall content with players hittig cap after 2 days

Broken species design with thousands of players choosing certain species as its size made it almost impossible to hit in PvP.

Guild functionality completely broken with players reports as offline when they are online, guild leaders unable to even see their roster or even use basic functions like invite or kick

As above, several of the most core and basic features completely broken...it was not a good launch :)

Add to that within days thread are springing up on the GW2 board like "Is this launch turning in to a disaster?" "Would you actually pay money for this game if it was a sub?" "Worst PvP ever" "I'm done already" "Anyone else bored" "Criminal to release in this state with such a lack of content" etc etc

One thread I personally read stated if you take Warhammer Online and imagine the ONLY way to level your character is PvP or Public Quests.....thats GW2??? Face it, GW2 is a good game...thats it. It will remain niche just like GW, it had a mediocre launch and people are getting bored with it already. It is not the game the fanboys or Anet hyped it as :)

 

Driz

Good luck finding me fanboying for GW2.

But thanks for your timely unbiased recap of the GW2 launch from 12 days ago.

Sometimes a pot shouldn't call a kettle black.

Not even sure what you mean...SWTOR had a superlative launch by comparison with the only issue I am aware of being some server queues caused by a knee jer reaction from BW when they pandered to the whine fest and opened up far too many servers.

Even with the problems it currently has, the LAUNCH of SWTOR made GW2's look decidedly amateurish imo.

Oh and I am not biased, I am on the verge of cancelling my SWTOR sub...but I am objective and I am at least honest about the problems in BOTH games...whereas you tried to bash posters on the SWTOR boards for claiming a "fail launch" due to one issue that everyone expects on launch week. Nice try.

Your own bias compelled you to "forget" all of the issues I listed in order to try and paint SWTOR posters as bitter haters when in reality the poor launch of GW2 gave them all the ammunition they needed if they wanted to bash the game.

Driz

 

 

  tiefighter25

Novice Member

Joined: 7/30/12
Posts: 949

9/06/12 2:58:54 AM#89
Originally posted by ImperialSun
Originally posted by tiefighter25
Originally posted by ImperialSun
Originally posted by tiefighter25

Well, as pointed out before, the only real response SWTOR side were some GW2 bashing threads on their forums. (They basically were calling the pre-launch a failure because the log-in servers were overwhelmed for a few hours Satursay morning.)

Oh behave...and wipe the rabid fanboy froth from your chin long enough to at lesst tell the truth. The reason people were calling the GW2 launch a failure on the SWTOR boards were as follows:

Security breaches almost immediately once the service went live

Lack of server capacity causing huges queues

Grouping broken so nobody could actually play with their friends

Overflow servers not allowing players to group at all

Trade post focibly taken down for days due to game breaking bugs

Email down for days meaning nobody can trade properly

3,000 perma bans in the first week due to game breaking exploits

Lack of overall content with players hittig cap after 2 days

Broken species design with thousands of players choosing certain species as its size made it almost impossible to hit in PvP.

Guild functionality completely broken with players reports as offline when they are online, guild leaders unable to even see their roster or even use basic functions like invite or kick

As above, several of the most core and basic features completely broken...it was not a good launch :)

Add to that within days thread are springing up on the GW2 board like "Is this launch turning in to a disaster?" "Would you actually pay money for this game if it was a sub?" "Worst PvP ever" "I'm done already" "Anyone else bored" "Criminal to release in this state with such a lack of content" etc etc

One thread I personally read stated if you take Warhammer Online and imagine the ONLY way to level your character is PvP or Public Quests.....thats GW2??? Face it, GW2 is a good game...thats it. It will remain niche just like GW, it had a mediocre launch and people are getting bored with it already. It is not the game the fanboys or Anet hyped it as :)

 

Driz

Good luck finding me fanboying for GW2.

But thanks for your timely unbiased recap of the GW2 launch from 12 days ago.

Sometimes a pot shouldn't call a kettle black.

Not even sure what you mean...SWTOR had a superlative launch by comparison with the only issue I am aware of being some server queues caused by a knee jer reaction from BW when they pandered to the whine fest and opened up far too many servers.

Even with the problems it currently has, the LAUNCH of SWTOR made GW2's look decidedly amateurish imo.

Oh and I am not biased, I am on the verge of cancelling my SWTOR sub...but I am objective and I am at least honest about the problems in BOTH games...whereas you tried to bash posters on the SWTOR boards for claiming a "fail launch" due to one issue that everyone expects on launch week. Nice try.

Your own bias compelled you to "forget" all of the issues I listed in order to try and paint SWTOR posters as bitter haters when in reality the poor launch of GW2 gave them all the ammunition they needed if they wanted to bash the game.

Driz

 

 

I really have no idea what you are talking about. I never compared the SWTOR launch with the GW2 launch. Furthermore I never said the SWTOR launch was a failure.

I merely responded to the question posed in the thread, "IS BW/EA worried about GW2 at all?" and said there wasn't much of a response other then some bashing of GW2's launch on the SWTOR forums.

You have now come in defending the SWTOR launch, derididing the GW@ launch and called me a GW2 fanboy to boot.

Why? I don't know.

*edited a typo*

  ImperialSun

Advanced Member

Joined: 9/05/12
Posts: 231

9/06/12 3:09:12 AM#90
Originally posted by tiefighter25
Originally posted by ImperialSun
Originally posted by tiefighter25
Originally posted by ImperialSun
Originally posted by tiefighter25

Well, as pointed out before, the only real response SWTOR side were some GW2 bashing threads on their forums. (They basically were calling the pre-launch a failure because the log-in servers were overwhelmed for a few hours Satursay morning.)

Oh behave...and wipe the rabid fanboy froth from your chin long enough to at lesst tell the truth. The reason people were calling the GW2 launch a failure on the SWTOR boards were as follows:

Security breaches almost immediately once the service went live

Lack of server capacity causing huges queues

Grouping broken so nobody could actually play with their friends

Overflow servers not allowing players to group at all

Trade post focibly taken down for days due to game breaking bugs

Email down for days meaning nobody can trade properly

3,000 perma bans in the first week due to game breaking exploits

Lack of overall content with players hittig cap after 2 days

Broken species design with thousands of players choosing certain species as its size made it almost impossible to hit in PvP.

Guild functionality completely broken with players reports as offline when they are online, guild leaders unable to even see their roster or even use basic functions like invite or kick

As above, several of the most core and basic features completely broken...it was not a good launch :)

Add to that within days thread are springing up on the GW2 board like "Is this launch turning in to a disaster?" "Would you actually pay money for this game if it was a sub?" "Worst PvP ever" "I'm done already" "Anyone else bored" "Criminal to release in this state with such a lack of content" etc etc

One thread I personally read stated if you take Warhammer Online and imagine the ONLY way to level your character is PvP or Public Quests.....thats GW2??? Face it, GW2 is a good game...thats it. It will remain niche just like GW, it had a mediocre launch and people are getting bored with it already. It is not the game the fanboys or Anet hyped it as :)

 

Driz

Good luck finding me fanboying for GW2.

But thanks for your timely unbiased recap of the GW2 launch from 12 days ago.

Sometimes a pot shouldn't call a kettle black.

Not even sure what you mean...SWTOR had a superlative launch by comparison with the only issue I am aware of being some server queues caused by a knee jer reaction from BW when they pandered to the whine fest and opened up far too many servers.

Even with the problems it currently has, the LAUNCH of SWTOR made GW2's look decidedly amateurish imo.

Oh and I am not biased, I am on the verge of cancelling my SWTOR sub...but I am objective and I am at least honest about the problems in BOTH games...whereas you tried to bash posters on the SWTOR boards for claiming a "fail launch" due to one issue that everyone expects on launch week. Nice try.

Your own bias compelled you to "forget" all of the issues I listed in order to try and paint SWTOR posters as bitter haters when in reality the poor launch of GW2 gave them all the ammunition they needed if they wanted to bash the game.

Driz

 

 

I really have no idea what you are talking about. I never compared the SWTOR launch with the GW2 launch. Furthermore I never said the SWTOR launch was a failure.

I merely responded on the question posed in the thread, "IS BW/EA worried about GW2 at all?" and said there wasn't much of a response other then some bashing of GW2's launch on the SWTOR forums.

You have now come in defending the SWTOR launch, derididing the GW@ launch and called me a GW2 fanboy to boot.

Why? I don't know.

*edited a typo*

No...what you said was

"Well, as pointed out before, the only real response SWTOR side were some GW2 bashing threads on their forums. (They basically were calling the pre-launch a failure because the log-in servers were overwhelmed for a few hours Satursay morning.)"

When in reality, they were bashing the launch for the myriad of game breaking issues and core mechanics that were broken when it went live and NOT because the server were down for a few hours. There is a huge difference between that and the what you implied and I was simply pointing out that you were spreading mis information...

Driz

 

 

 

  tiefighter25

Novice Member

Joined: 7/30/12
Posts: 949

9/06/12 3:20:17 AM#91
Originally posted by ImperialSun
 

No...what you said was

"Well, as pointed out before, the only real response SWTOR side were some GW2 bashing threads on their forums. (They basically were calling the pre-launch a failure because the log-in servers were overwhelmed for a few hours Satursay morning.)"

When in reality, they were bashing the launch for the myriad of game breaking issues and core mechanics that were broken when it went live and NOT because the server were down for a few hours. There is a huge difference between that and the what you implied and I was simply pointing out that you were spreading mis information...

Driz

 

 

 

OK. Sorry.

The GW2 launch was a huge failure as pointed out on the SWTOR forums. That was the only direct response seen by SWTOR to the GW2 launch.

Feel better?

  ImperialSun

Advanced Member

Joined: 9/05/12
Posts: 231

9/06/12 7:03:08 AM#92
Originally posted by tiefighter25
Originally posted by ImperialSun
 

No...what you said was

"Well, as pointed out before, the only real response SWTOR side were some GW2 bashing threads on their forums. (They basically were calling the pre-launch a failure because the log-in servers were overwhelmed for a few hours Satursay morning.)"

When in reality, they were bashing the launch for the myriad of game breaking issues and core mechanics that were broken when it went live and NOT because the server were down for a few hours. There is a huge difference between that and the what you implied and I was simply pointing out that you were spreading mis information...

Driz

 

 

 

OK. Sorry.

The GW2 launch was a huge failure as pointed out on the SWTOR forums. That was the only direct response seen by SWTOR to the GW2 launch.

Feel better?

Seems like massive sensationalism is teh norm on these boards....so yeah ok :)

Being rational and objective I would describe it as a mediocre/luke warm launch, not a "massive failure". I would reserve that sort of hyperbole for a scenario where maybe the entire platform caved in and nobody could log on at all. With GW2 (usual launch week server issues aside) most people could at least log in and play, just lots of core stuff was broken and many people were playing solo as they were unable to group with their friends.

SWTOR has many problems as have been well documented but in terms of its launch I would say it was much more robust and more professional than GW2.

Driz

  gervaise1

Elite Member

Joined: 1/17/07
Posts: 1267

9/06/12 8:28:27 AM#93

SWTOR, at launch, was a subscription based game and - for better of for worse - EA Bioware adopted a phased approach at launch inviting (usually) two waves of people a day for the first week. So on average 130k a day in 65k batches. There were complaints but all things considered it worked.

GW2 is a B2P game. Once the game was open everyone was able to log in, create a character and start. Launch may not have been perfect but it wasn't at all bad.  

  Karteli

Apprentice Member

Joined: 7/09/12
Posts: 2704

9/06/12 10:48:23 AM#94
Originally posted by ImperialSun

Not even sure what you mean...SWTOR had a superlative launch by comparison with the only issue I am aware of being some server queues caused by a knee jer reaction from BW when they pandered to the whine fest and opened up far too many servers.

Even with the problems it currently has, the LAUNCH of SWTOR made GW2's look decidedly amateurish imo.

Oh and I am not biased, I am on the verge of cancelling my SWTOR sub...but I am objective and I am at least honest about the problems in BOTH games...whereas you tried to bash posters on the SWTOR boards for claiming a "fail launch" due to one issue that everyone expects on launch week. Nice try.

Your own bias compelled you to "forget" all of the issues I listed in order to try and paint SWTOR posters as bitter haters when in reality the poor launch of GW2 gave them all the ammunition they needed if they wanted to bash the game.

Driz

You don't come off as very objective as you claim, if you are going around calling the SWTOR launch "superlative".  Really the only feather in SWTOR's cap is that the server's were stable.  That's it.  Long queues kept them stable, keeping each servers individual population low (no overflow).

 

Heres some crap that went down during SWTOR's launch:

-A major launcher bug between the beta and launch version caused many SWTOR players to be unable to play on the first day of SWTOR's launch, even though Bioware had stated numerous times there would be no need to redownload for those who played in the stress tests.  Then on launch, after being jerked around by customer service reps in the help forum, changing and tweaking various setup and ini files, it was found out that the way to fix the problems was to redownload the complete game again.  On launch day. The X-fer datarate was horrible for the download.

-Characters got stuck everywhere (actually they still do, but not quite as bad).  Some /unstuck areas trapped players in normally off-limit areas, like between objects/trees/mountains, where the character could move again, but could not leave the 3 by 3 foot deadzone.

-Dying in unusual spots in newbie zones would resurrect players onto the fleet, killing their story, since they were still very low level and were not introduced to the fleet yet.

-Other untested / unfixed circumstances would cause class quests to get broken, stopping a characters progression completely, until EA Bioware would fix the issue at their leisure, some time later.  They could not be reset or correctly by the player alone.

-Dying on the fleet would resurrect players out in space, not connected to any of the ships.

-Quests could not be dropped, so evertually players would have so many low quests that there wasn't enough room to pick up all the quests in a single hub.

-Cinematics were screwed up.  Angles were wrong.  I would often times find myself watching a scene with the camera too high, seeing just the top of peoples heads (I have no idea what they look like, but nice hair!).  Sometimes NPC's in cinematics were not there (just showed an empty room), but they still talked.  Companions in conversation were flakey too, and sometimes the wrong companion would show up, sometimes only wearing their underwear (the horror).

-Ilum was broken.  Instead of going the route of ArenaNet by shutting down the potential for exploits, EA left Ilum in so everyone could get in on the exploit and jack their PVP rank up way faster than intended.

-Flashpoint dungeon bosses would bug out and just stand there while they got tanked down.  Sometimes they would also get stuck in boxes and walls.  Mobs would fall through the world and reappear in the ceiling, where they would be invincible and just keep attacking until the whole party was dead.

-I hear the raid fights are still fubar .. helluva way to showcase the game, eh?

-Numerous bugs EVERYWHERE, which would take EA Bioware anywhere from 2 weeks to never to fix.

 

Many other graphical glitches just killed the immersion.  Maybe some funny ones you remember too, like making the jump to light speed and still seeing the planet you were just at still stationary and visible in your ships windows, while stars zoomed by you (lightspeed travel).  For a SW single player game, this is not good.

It was clear the game was not ready for launch, so calling the launch superlative is sheer comedy - it launched with game breaking features.  It just shows that you were not as objective as you claimed you were.  Like I said, they had stable servers, but that is the extent to any form of amazing launch for SWTOR.  I'll fill in some objectiveness for you though, neither game had a good launch... even WoW at the other end of the room had numerous issues at first.


ps: any form of comparison would be subjective anyways.  I joined GW2 after the early access period, so I missed out on all the joy.  It was intentional actually, as I expected problems ... every game has them.  I suspect SWTOR will be the last time I participate in a prelaunch / early access period.  It's overrated :-)

Want a nice understanding of life? Try Spirit Science: "The Human History"
http://www.youtube.com/watch?v=U8NNHmV3QPw&feature=plcp
Recognize the voice? Yep sounds like Penny Arcade's Extra Credits.

5 Pages « 1 2 3 4 5 Search