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Mortal Online

Mortal Online 

General Discussion  » Starvault Interim report,...Subs down and $300K loss

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71 posts found
  Hancakes

Apprentice Member

Joined: 2/06/11
Posts: 1107

 
OP  9/28/12 9:04:55 PM#41
Originally posted by ltank
Originally posted by Talonsin

Ouch, I just did some math...

 

The average price of SV stock was 2.25 SEK for the two months before launch and before that it had peaked at over 2.75 at times of Henricks pre-launch PR releases.  The stock is now sitting at .13 SEK, this means if you invested 10,000 SEK right before launch, you could have purchased 4444.4 shares of SV stock.  Those 4444 shares are now worth 577.72 SEK.  That is almost a 95% loss in value.

 

Just OUCH... 

Uhh you need to look at those stock prices again and check your figures.

Agreed... SV stocks been worthless well before Awakening

  Talonsin

Spotlight Poster

Joined: 7/19/06
Posts: 1452

9/28/12 11:09:09 PM#42
Originally posted by ltank

Uhh you need to look at those stock prices again and check your figures.

 

Which figures do you feel are wrong?  Game was launched in June 2010 and the two month average before that was 2.25 SEK for the stock price.  The stock today is .13 I'm not guessing those figures mate, they come straight from the market.

 

If you can provide a link to show different figures I would be happy to amend my post.  Here is the link that plainly shows the stock price hit an all-time high around Feb 2010 at 2.75 SEK and then bounced around 2.75 and 2.00 for several months before release.  On June 30th 2010 the stock price was 2.25 SEK, today it is .13

 

http://www.aktietorget.se/QuotesInstrument.aspx?Language=2&InstrumentID=SE0002149369

  Weretigar

Novice Member

Joined: 10/15/10
Posts: 626

If you watch a game, it’s fun. If you play it, it’s recreation. If you work at it, it’s FF-XIV.

9/28/12 11:44:36 PM#43

As it stands this is a little something for all the gammers. 

 

1 Swedish krona = 0.1524 US dollars

 

Full Name Star Vault B Short Name STVA B
No of shares 33,704,690 Ratio Value 0.04 SEK
Total value of company in USD = $205,598.61
It takes 51% majority for a hostile takeover. That means as it stanks somone could take over Mortal Online and Starvault at this very minute for around $104,855.29. When A company is doing this bad, no one can really take this game seriously as a long term investment.
  Hancakes

Apprentice Member

Joined: 2/06/11
Posts: 1107

 
OP  9/29/12 12:38:19 AM#44
Originally posted by Weretigar

As it stands this is a little something for all the gammers. 

 

1 Swedish krona = 0.1524 US dollars

 

Full Name Star Vault B Short Name STVA B
No of shares 33,704,690 Ratio Value 0.04 SEK
Total value of company in USD = $205,598.61
It takes 51% majority for a hostile takeover. That means as it stanks somone could take over Mortal Online and Starvault at this very minute for around $104,855.29. When A company is doing this bad, no one can really take this game seriously as a long term investment.

Anyone looking at the trend and spilt would run.  Anyway, regarding the "hostile takeover" youre overlooking the A side of things.

 

Note : SV is likely paying more in licensing to Epic than the value of STVA B

  User Deleted
9/29/12 12:46:33 AM#45
So...can someone fill me in on this game's history and why exactly this is such a big deal? I'm checking up wiki and other sources just in case, but I'd like a summary too.
  Hancakes

Apprentice Member

Joined: 2/06/11
Posts: 1107

 
OP  9/29/12 12:56:24 AM#46
Originally posted by Enigmatus
So...can someone fill me in on this game's history and why exactly this is such a big deal? I'm checking up wiki and other sources just in case, but I'd like a summary too.

Big deal?

Nothing to see here or better yet try the trial. lol

  Wendetta

Novice Member

Joined: 9/20/12
Posts: 33

I have been in a Banned.

9/29/12 9:13:04 AM#47
Originally posted by Enigmatus
So...can someone fill me in on this game's history and why exactly this is such a big deal? I'm checking up wiki and other sources just in case, but I'd like a summary too.

Its not good manners talking ill about the dead, no matter how fucked up the dead person was...But MO is a very broken game with a very fun forum meta gaming. If you are only getting interested in MO now, then you have missed out on some fun times on the forums (and sometimes even on official forums, but those meta games are shut down ASAP).

 

Best part was, you neednt have paid the outrageous box + sub price to partake and enjoy on the forum meta gaming aspect of MO. The CEO of this company (Starvault) was also an active player, who would sometimes send his agents to engage Forum based Players in verbal PvP. He would also mine/forage for subs by sending out Shilling agents to various forum nodes. And if you showed aggression against the MO/SV guild, Forum based RPKers would drop down on you and go medieval on your ass.

 

Yes, it was a fun Forum game, even if the actual game stunk more than fetid ratpiss. But some people do enjoy the actual game, so give it a try since it got a Free Trial and tells us your thoughts on how the actual game felt like.

 

P.S. I think in the history of gaming, some companies have blamed the Chinese for causing problems to their game, like how Henrik blamed Epic China for screwing his game over. But I dont think ANYONE (outside a mental institution) has blamed a Volcano for causing problems to his pet project of a MMO game. Yes Henrik has not only blamed the Chinese but the resident Volcano as well. You really missed out on some enjoyable MO meta gaming.

Proud Member of the A.F-D-A. [Anti Fanboy-Defense-Army]Association for a Better Tomorrow or [A.F-D-A.]AfaBT, in short.

  Jakdstripper

Advanced Member

Joined: 2/14/10
Posts: 2168

9/29/12 9:22:54 AM#48
Originally posted by Enigmatus
So...can someone fill me in on this game's history and why exactly this is such a big deal? I'm checking up wiki and other sources just in case, but I'd like a summary too.

MO had a lot of pontential when it was launched. SV (or i should say CEO/owner, rich boy Henrik) was incredibly vocal about promesing a ton of sandbox features that on paper sounded amazing. It's been the first sandbox mmo to really take the first person melee combat and put it into a large seamelss, sandbox world.

The devs were known hard core UO players and the whole idea of the game was to take the UO features, freedom and complexity and put it in a 3d, "The Elder Scrolls" type, first person  world. Combine the TES gameplay with UO features if you  will. the idea was fantastic, and a lot of people were excited.

the whole project was incredibly ambitious, from the engine they were gonna use, to the graphics, to all the features (like the fps combat, a real taming system for mounts, the mounted combat, hunger system, very open crafting system with a ton of possible combinations, the building system, the gathering system, the territory control system, etc, etc) it was all very, very ambitious.

 

 sadly SV was never able to find big investors and the game was built from the ground up by an amature team in their basement with Henrik's dad's money. Most of their coders were modders if anything and from the very beginning many wrong decision were taken (client side detection anyone?). They simply did not know how to code an mmo (and still dont). they had to get a fan to build the game launcher because the one they created would not work half the time, that's how inexperienced the devs were.

 

the game launched with a TON of bugs. the list was endless really, but we are talking about flying pigs, exploding horses, invisible players, game crashes galore, falling through the world, etc, etc. However the graphics of the game were very cutting edge, and the gameplay very new and exciting. the game was as sandbox as it can get. there was not 1 line of helpfull inforamtion about how to do anything and you had to figure out absolutely everything. Very challenging and definately very immersive (all bugs aside).

 

A small but very loyal comunity quickly formed and everyone believed that this would be the next generation of mmos once the bugs would be fixed. the game was very fun when it worked...it just didn't work very often. it never happened. Bugs were never fixed. people learned how to exploit and cheat and Mortal was the diamond that never gout out of the rough. 2 years after launch the most basic of things are still not working. exploiting is as rampant as ever and it is clear as day that the game will never be fixed.

 

a ton of potential and vision that was never materialized because there was no money to pay for competent and experienced coders to build a solid coding foundation that would support such a huge project.

this was the skyscraper that was built on logs by a painter that thought his brush was a magic wand.....such a shame really.

  realnaste

Apprentice Member

Joined: 2/25/12
Posts: 107

9/29/12 11:17:02 AM#49
Originally posted by Hancakes
Originally posted by realnaste

 


Originally posted by Hancakes

Originally posted by realnaste

Originally posted by deathshroud no idea why this thread had to be necroed.  but....   MO is a decent game thats poorly put together, i like darkfall and i like MO and i would not in any way say darkfall offers everything MO offers. they are very different games.   I am however tired of going in circles with MO's developers SV. it seems like they promise something and they dont deliver it to even a basic standard and then make similar promises about the next patch which also doesnt deliver.   (...)   From what im hearing about MO it is almost the end soon it will be time to morn the game for those that enjoyed it since theres a significant lul in active players and coming straight from an expansion that isnt good, people seem to be quiting left and right.
I lately hate it when you seem to be right :( And the worst part is there is absolutely nothing out there for me. You at least have your DF :(
Darkfall 2's right around the corner or have you already written that off?

Darkfall in my eyes failed even more than Mortal. Even before they started, AV broke all the promises, and started to cut down on the features. They didn't even have the balls to try. It has it's positives of course (like the game actually working in areas they focused on), but that is definitely not good enough for me.
To put it short:
Just like I'd choose Daggerfall with all it's bugs and unplayable main quest line over Diablo, I'd still, even now, chose MO over DF.

Holy hyocrite!  You support MO yet they have done all that and more plus have proven unable to make a funtional game.  While dismissing a yet to be released game by a proven team?

 

What exactly does MO offer now that AV didnt have the " balls to try" ?

Why do I even bother?

 

Are you a DF fanboy in disguise?

Anyway- If you really want answers to your questions, I probably posted about this on these forums somewhere,and don't feel like repeating my self, so you'd have to do some searching. :P

It all boils down to AV changing their product from what was promised during the long years of development-period hype creation (sandbox), to the pvp-arena they build now.

 

By the way: I'd never call AV a proven team.

By the way #2: Calling em a hypocrite is uncalled for (I actually do take it as a personal insult), and kind of silly, when you are the one screaming at SV being so bad, at the same time petting AV on their heads. A company  that actuall has as much shit on their hands as cretors of MO. :)

  Hancakes

Apprentice Member

Joined: 2/06/11
Posts: 1107

 
OP  9/29/12 11:56:04 AM#50
Originally posted by realnaste
Originally posted by Hancakes
Originally posted by realnaste

 


Originally posted by Hancakes

Originally posted by realnaste

Originally posted by deathshroud no idea why this thread had to be necroed.  but....   MO is a decent game thats poorly put together, i like darkfall and i like MO and i would not in any way say darkfall offers everything MO offers. they are very different games.   I am however tired of going in circles with MO's developers SV. it seems like they promise something and they dont deliver it to even a basic standard and then make similar promises about the next patch which also doesnt deliver.   (...)   From what im hearing about MO it is almost the end soon it will be time to morn the game for those that enjoyed it since theres a significant lul in active players and coming straight from an expansion that isnt good, people seem to be quiting left and right.
I lately hate it when you seem to be right :( And the worst part is there is absolutely nothing out there for me. You at least have your DF :(
Darkfall 2's right around the corner or have you already written that off?

Darkfall in my eyes failed even more than Mortal. Even before they started, AV broke all the promises, and started to cut down on the features. They didn't even have the balls to try. It has it's positives of course (like the game actually working in areas they focused on), but that is definitely not good enough for me.
To put it short:
Just like I'd choose Daggerfall with all it's bugs and unplayable main quest line over Diablo, I'd still, even now, chose MO over DF.

Holy hyocrite!  You support MO yet they have done all that and more plus have proven unable to make a funtional game.  While dismissing a yet to be released game by a proven team?

 

What exactly does MO offer now that AV didnt have the " balls to try" ?

 

 


It all boils down to AV changing their product from what was promised during the long years of development-period hype creation (sandbox), to the pvp-arena they build now.

 

By the way: I'd never call AV a proven team.

By the way #2: Calling em a hypocrite is uncalled for (I actually do take it as a personal insult), and kind of silly, when you are the one screaming at SV being so bad, at the same time petting AV on their heads. A company  that actuall has as much shit on their hands as cretors of MO. :)

 

So youre telling me Mortal Online has all the features Henrik promised? 

 

You are faulting AV for not adding all promised features, yet not holding that same standard to Starvault. Thus, My hypocrite statement

Hypocrite = a person who acts in contradiction to his or her stated beliefs or feelings

 

Regarding AV being proven, you even stated in this thread that what features AV did add actually worked.

"It has it's positives of course (like the game actually working in areas they focused on)"

 

 

Yes, Im looking forward to Darkfall 2. (i do love pvp sandboxs)

  realnaste

Apprentice Member

Joined: 2/25/12
Posts: 107

9/29/12 1:14:53 PM#51


Originally posted by Hancakes

Originally posted by realnaste

Originally posted by Hancakes

Originally posted by realnaste  

Originally posted by Hancakes

Originally posted by realnaste

Originally posted by deathshroud no idea why this thread had to be necroed.  but....   MO is a decent game thats poorly put together, i like darkfall and i like MO and i would not in any way say darkfall offers everything MO offers. they are very different games.   I am however tired of going in circles with MO's developers SV. it seems like they promise something and they dont deliver it to even a basic standard and then make similar promises about the next patch which also doesnt deliver.   (...)   From what im hearing about MO it is almost the end soon it will be time to morn the game for those that enjoyed it since theres a significant lul in active players and coming straight from an expansion that isnt good, people seem to be quiting left and right.
I lately hate it when you seem to be right :( And the worst part is there is absolutely nothing out there for me. You at least have your DF :(
Darkfall 2's right around the corner or have you already written that off?
Darkfall in my eyes failed even more than Mortal. Even before they started, AV broke all the promises, and started to cut down on the features. They didn't even have the balls to try. It has it's positives of course (like the game actually working in areas they focused on), but that is definitely not good enough for me. To put it short: Just like I'd choose Daggerfall with all it's bugs and unplayable main quest line over Diablo, I'd still, even now, chose MO over DF.
Holy hyocrite!  You support MO yet they have done all that and more plus have proven unable to make a funtional game.  While dismissing a yet to be released game by a proven team?   What exactly does MO offer now that AV didnt have the " balls to try" ?
    It all boils down to AV changing their product from what was promised during the long years of development-period hype creation (sandbox), to the pvp-arena they build now.   By the way: I'd never call AV a proven team. By the way #2: Calling em a hypocrite is uncalled for (I actually do take it as a personal insult), and kind of silly, when you are the one screaming at SV being so bad, at the same time petting AV on their heads. A company  that actuall has as much shit on their hands as cretors of MO. :)
  So youre telling me Mortal Online has all the features Henrik promised?    You are faulting AV for not adding all promised features, yet not holding that same standard to Starvault. Thus, My hypocrite statement Hypocrite = a person who acts in contradiction to his or her stated beliefs or feelings   Regarding AV being proven, you even stated in this thread that what features AV did add actually worked. "It has it's positives of course (like the game actually working in areas they focused on)"     Yes, Im looking forward to Darkfall 2. (i do love pvp sandboxs)
 
No. I'm saying they are sticking to the vision they advertised and still trying to achieve it.
I am holding both to the same standard- I said AV totally stopped trying to make the game they promised at first. that is a whole different thing, hence there are no double standards here.

  Hancakes

Apprentice Member

Joined: 2/06/11
Posts: 1107

 
OP  9/29/12 1:24:00 PM#52
Originally posted by realnaste

 


Originally posted by Hancakes

Originally posted by realnaste

Originally posted by Hancakes

Originally posted by realnaste  

Originally posted by Hancakes


 
No. I'm saying they are sticking to the vision they advertised and still trying to achieve it.
I am holding both to the same standard- I said AV totally stopped trying to make the game they promised at first. that is a whole different thing, hence there are no double standards here.

 

Perhaps AV knew their limitations, even the most inept development team can add "features" that dont work. (ie SV)   You cant make a successful game based on good intentions.  Darkfall had many short comings, yet it worked.

In what way did AV deviate? Darkfall clearly has more WORKING sandbox features than MO.

  Biskop

Novice Member

Joined: 10/06/11
Posts: 731

9/30/12 12:50:51 AM#53
MO: hype, lies, broken promises, broken game with enormous ambitions.

DF: hype, lies, broken promises, working game with realistic ambitions.

AV may be bad at customer relations, but at least they know how to code. Personally I prefer a working game to a buggy mess, no matter how "true to the vision" the devs are. Visions alone don't make good products.
  Hancakes

Apprentice Member

Joined: 2/06/11
Posts: 1107

 
OP  9/30/12 1:18:46 AM#54
Originally posted by Biskop
MO: hype, lies, broken promises, broken game with enormous ambitions.

DF: hype, lies, broken promises, working game with realistic ambitions.

AV may be bad at customer relations, but at least they know how to code. Personally I prefer a working game to a buggy mess, no matter how "true to the vision" the devs are. Visions alone don't make good products.

I'll buy that 

  argirop

Novice Member

Joined: 6/05/09
Posts: 331

9/30/12 1:57:03 AM#55
Originally posted by realnaste

 


Originally posted by Hancakes

Originally posted by realnaste

Originally posted by Hancakes

Originally posted by realnaste  

Originally posted by Hancakes

Originally posted by realnaste

Originally posted by deathshroud no idea why this thread had to be necroed.  but....   MO is a decent game thats poorly put together, i like darkfall and i like MO and i would not in any way say darkfall offers everything MO offers. they are very different games.   I am however tired of going in circles with MO's developers SV. it seems like they promise something and they dont deliver it to even a basic standard and then make similar promises about the next patch which also doesnt deliver.   (...)   From what im hearing about MO it is almost the end soon it will be time to morn the game for those that enjoyed it since theres a significant lul in active players and coming straight from an expansion that isnt good, people seem to be quiting left and right.
I lately hate it when you seem to be right :( And the worst part is there is absolutely nothing out there for me. You at least have your DF :(
Darkfall 2's right around the corner or have you already written that off?
Darkfall in my eyes failed even more than Mortal. Even before they started, AV broke all the promises, and started to cut down on the features. They didn't even have the balls to try. It has it's positives of course (like the game actually working in areas they focused on), but that is definitely not good enough for me. To put it short: Just like I'd choose Daggerfall with all it's bugs and unplayable main quest line over Diablo, I'd still, even now, chose MO over DF.
Holy hyocrite!  You support MO yet they have done all that and more plus have proven unable to make a funtional game.  While dismissing a yet to be released game by a proven team?   What exactly does MO offer now that AV didnt have the " balls to try" ?
    It all boils down to AV changing their product from what was promised during the long years of development-period hype creation (sandbox), to the pvp-arena they build now.   By the way: I'd never call AV a proven team. By the way #2: Calling em a hypocrite is uncalled for (I actually do take it as a personal insult), and kind of silly, when you are the one screaming at SV being so bad, at the same time petting AV on their heads. A company  that actuall has as much shit on their hands as cretors of MO. :)
  So youre telling me Mortal Online has all the features Henrik promised?    You are faulting AV for not adding all promised features, yet not holding that same standard to Starvault. Thus, My hypocrite statement Hypocrite = a person who acts in contradiction to his or her stated beliefs or feelings   Regarding AV being proven, you even stated in this thread that what features AV did add actually worked. "It has it's positives of course (like the game actually working in areas they focused on)"     Yes, Im looking forward to Darkfall 2. (i do love pvp sandboxs)
 
No. I'm saying they are sticking to the vision they advertised and still trying to achieve it.
I am holding both to the same standard- I said AV totally stopped trying to make the game they promised at first. that is a whole different thing, hence there are no double standards here.

 

Realnaste lets be honest here. Its not a matter of ethics or a vision or anything else. Clearly SV cannot run MO and cannot bring it to the point that it will be considered by gamers as a working and functional game. Dunno much about DF cause i dont really like that fantasy world of Agon and i preffer 100 times the immersive world of Nave. I cant play MO cause i dont have the patience to live all the frustration that SV is feeding its playerbase since Beta Block B that i first joined and i preffer 100 times to play DF cause is a working and complete game. Use to have the same conversation with Deathshroud months ago when i rage quit MO again cause of bloody bugs Dawn brought in. Back then i had only played the trial of DF and didnt had a clear picture but still the game was giving the impression of a complete game with working features. If we set the bugs to the side for a while (concerning MO that is) lets say that SV's developers will need a little bit more than a lifetime to bring MO in a state close to the one that DF is. And i m talking about a huge world and a tone of features that do actually work. I cant say much about AV cause as long as there are fun things to do in game i dont have a clue what the company does, whats their vision, what was their initial plan and how they did end up developing DF. Tbh i dont know how they handle their game concerning patches and developement (the 1 month i do play the game there wasnt a single patch) but i put all my money that they are more consistent than the developers of SV.

Clearly remember Deathshroud discrediting DF and now he plays to since he is all burned out from MO and SV's crappy ways. I m not in any case advertising DF or AV, i m just comparing 2 companies that do sell similar products. And have to say for sure that first is selling one product that seems ok (i cannot say more about that since i only played it for one month or so) and the other one is selling sea weed instead of silk ribbons that they advertise.

  Toferio

Novice Member

Joined: 11/26/09
Posts: 1462

9/30/12 3:49:20 AM#56
Originally posted by realnaste
 

It all boils down to AV changing their product from what was promised during the long years of development-period hype creation (sandbox), to the pvp-arena they build now.

I'd give them props for being able to analyze whether their vision and design will work out or not, and adapting it to reality, instead of ignoring the issues and releasing a trainwreck of a game. Apparently SV chose the latter, hoping for the best.

  deathshroud

Novice Member

Joined: 11/06/10
Posts: 1399

9/30/12 2:35:35 PM#57
Originally posted by argirop
Originally posted by realnaste

 


Originally posted by Hancakes

Originally posted by realnaste

Originally posted by Hancakes

Originally posted by realnaste  

Originally posted by Hancakes

Originally posted by realnaste

Originally posted by deathshroud no idea why this thread had to be necroed.  but....   MO is a decent game thats poorly put together, i like darkfall and i like MO and i would not in any way say darkfall offers everything MO offers. they are very different games.   I am however tired of going in circles with MO's developers SV. it seems like they promise something and they dont deliver it to even a basic standard and then make similar promises about the next patch which also doesnt deliver.   (...)   From what im hearing about MO it is almost the end soon it will be time to morn the game for those that enjoyed it since theres a significant lul in active players and coming straight from an expansion that isnt good, people seem to be quiting left and right.
I lately hate it when you seem to be right :( And the worst part is there is absolutely nothing out there for me. You at least have your DF :(
Darkfall 2's right around the corner or have you already written that off?
Darkfall in my eyes failed even more than Mortal. Even before they started, AV broke all the promises, and started to cut down on the features. They didn't even have the balls to try. It has it's positives of course (like the game actually working in areas they focused on), but that is definitely not good enough for me. To put it short: Just like I'd choose Daggerfall with all it's bugs and unplayable main quest line over Diablo, I'd still, even now, chose MO over DF.
Holy hyocrite!  You support MO yet they have done all that and more plus have proven unable to make a funtional game.  While dismissing a yet to be released game by a proven team?   What exactly does MO offer now that AV didnt have the " balls to try" ?
    It all boils down to AV changing their product from what was promised during the long years of development-period hype creation (sandbox), to the pvp-arena they build now.   By the way: I'd never call AV a proven team. By the way #2: Calling em a hypocrite is uncalled for (I actually do take it as a personal insult), and kind of silly, when you are the one screaming at SV being so bad, at the same time petting AV on their heads. A company  that actuall has as much shit on their hands as cretors of MO. :)
  So youre telling me Mortal Online has all the features Henrik promised?    You are faulting AV for not adding all promised features, yet not holding that same standard to Starvault. Thus, My hypocrite statement Hypocrite = a person who acts in contradiction to his or her stated beliefs or feelings   Regarding AV being proven, you even stated in this thread that what features AV did add actually worked. "It has it's positives of course (like the game actually working in areas they focused on)"     Yes, Im looking forward to Darkfall 2. (i do love pvp sandboxs)
 
No. I'm saying they are sticking to the vision they advertised and still trying to achieve it.
I am holding both to the same standard- I said AV totally stopped trying to make the game they promised at first. that is a whole different thing, hence there are no double standards here.

 

Realnaste lets be honest here. Its not a matter of ethics or a vision or anything else. Clearly SV cannot run MO and cannot bring it to the point that it will be considered by gamers as a working and functional game. Dunno much about DF cause i dont really like that fantasy world of Agon and i preffer 100 times the immersive world of Nave. I cant play MO cause i dont have the patience to live all the frustration that SV is feeding its playerbase since Beta Block B that i first joined and i preffer 100 times to play DF cause is a working and complete game. Use to have the same conversation with Deathshroud months ago when i rage quit MO again cause of bloody bugs Dawn brought in. Back then i had only played the trial of DF and didnt had a clear picture but still the game was giving the impression of a complete game with working features. If we set the bugs to the side for a while (concerning MO that is) lets say that SV's developers will need a little bit more than a lifetime to bring MO in a state close to the one that DF is. And i m talking about a huge world and a tone of features that do actually work. I cant say much about AV cause as long as there are fun things to do in game i dont have a clue what the company does, whats their vision, what was their initial plan and how they did end up developing DF. Tbh i dont know how they handle their game concerning patches and developement (the 1 month i do play the game there wasnt a single patch) but i put all my money that they are more consistent than the developers of SV.

Clearly remember Deathshroud discrediting DF and now he plays to since he is all burned out from MO and SV's crappy ways. I m not in any case advertising DF or AV, i m just comparing 2 companies that do sell similar products. And have to say for sure that first is selling one product that seems ok (i cannot say more about that since i only played it for one month or so) and the other one is selling sea weed instead of silk ribbons that they advertise.

the reason why i discredited darkfall was the grind mostly. It just didnt make any sense to me to have a team based combat game where players have to spend months and months just to be on a level playing field.

 

if people had to grind for months in counter strike just to wield anything more than a knife nobody would play it and i think thats why darkfall suffered. So when they lowered the grind significantly to bearable levels i finally got a chance to play the game. Whilst there are certainly many issues with darkfall, none of them are due to broken or bugged mechanics.

 

darkfall is simply a fun game, it isnt really a sandbox but yet it manages to capture the excitment of TES better than MO does without even trying to mimic any of its features. The reason for this is that exploration is rewarded, the progression system is very clear the game works well and its a huge world with the best AI in any mmorpg i have played.

 

Dont get me wrong i honestly believe that many of the features attempted at by SV would indeed = a good game if they were well implemented and bug free, but i now believe its better to add those features to darkfall as opposed to adding whats good about darkfall to MO.

 

cant wait for the new darkfall game because from what i seen of darkfall it looks alot of fun and it seems they have addressed many of the things i didnt like about it in this new rerelease.

there are 2 types of mmo, imitators and innovaters.

  Hancakes

Apprentice Member

Joined: 2/06/11
Posts: 1107

 
OP  11/22/12 9:24:13 AM#58

(MOds; Not a necro, better to keep the reports in one thread imho. )

The trend continues according to the latest report http://www.aktietorget.se/NewsItem.aspx?ID_News=63778&Language=2

Subs downs again, another loss of 300K and Starvaults broke.

 


* The number of monthly payments during the third quarter of 2012 decreased compared to the second quarter 2012.

* Sales of licenses in the third quarter of 2012 decreased compared to the second quarter 2012.

* Profit after financial items amounted to SEK -2,027,235 SEK (-2,611,196).

 

 

"After some minor problems at the launch of Awakening"... NOw thats funny!!!

  Shyatic

Novice Member

Joined: 3/05/12
Posts: 43

11/22/12 10:24:32 AM#59
Honestly I think it does deserve its own thread.
  Hancakes

Apprentice Member

Joined: 2/06/11
Posts: 1107

 
OP  11/22/12 3:59:20 PM#60
Originally posted by Shyatic
Honestly I think it does deserve its own thread.

Go for it, but its always the same story.  

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