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News & Features Discussion  » [Preview] Wizardry Online: Bringing Back the Classic

4 Pages « 1 2 3 4 » Search
63 posts found
  Silok

Advanced Member

Joined: 6/22/06
Posts: 736

8/23/12 2:38:44 PM#21
I will follow tgis game  for sure. Nothing better than fear to lose in a game:)
  GeezerGaz82

Advanced Member

Joined: 11/14/11
Posts: 49

8/23/12 3:58:42 PM#22
I've been looking forward to an english release of this game for ages, can't wait to test it out.  perma death ain't for everyone but for me it makes it more exciting
  gaeanprayer

Advanced Member

Joined: 8/06/08
Posts: 2342

8/23/12 4:13:54 PM#23
Originally posted by SharpKris
Originally posted by Vyeth
Originally posted by illmaculate
[mod edit]

 

 

I lol'd.. to each their own I suppose.. I'm looking forward to it..

 

Edit: Kinda reminds me of another game I am looking forward to called Dark Souls.. Supposed to be a very challenging game as well and coming to the PC soon..

its suposed to be really good and even better if you play online as players can come into your game and help you (or have fun helping your enemies)

They're good games, and brutal, but there's no Perma-death. That's why I liked it. You had to go back and retrieve your souls and suffered major death sickness after dying (which will happen a lot until you get to the higher levels) but you rarely if ever lose anything permanently. Wizardry works a bit diff, and I'm curious about whether it can succeed in the west or not. Should be an interesting little experiment.

"Forums aren't for intelligent discussion; they're for blow-hards with unwavering opinions."

  knightprodig

Novice Member

Joined: 5/13/06
Posts: 14

8/23/12 5:05:14 PM#24
Cant stand anything SOE.
  Vannor

Elite Member

Joined: 8/11/03
Posts: 2384

I am the lucid dream.

BOW DOWN BEFORE THE GOD OF DEATH!

8/23/12 6:19:45 PM#25

Perma death seriously puts me off, but I'll give it a go. Absolutely everything else in the game needs to be 'perfect'... and I mean PERFECT... otherwise it won't be enough to hold me or hardly anyone else with permadeath lurking around every corner.

If it isn't perfect, expect the game itself to permadeath..

I hope you have a non perma death version ready for launch just in case SOE. Chances are you are going to need it.

  Vannor

Elite Member

Joined: 8/11/03
Posts: 2384

I am the lucid dream.

BOW DOWN BEFORE THE GOD OF DEATH!

8/23/12 6:26:19 PM#26

This video for it shows that cash shop items can be used to increase the chances of resurrecting your character (1:40):

http://www.youtube.com/watch?feature=player_embedded&v=Rgn8Xa-uT7o

...terrible move.

Pretty sure that's the new definition of PTW. Pay.. or permadeath.

  Kyleran

Bitter Vet™

Joined: 9/13/06
Posts: 16843

Fools find no pleasure in understanding, but delight in airing their own opinions. Pvbs 18:2, NIV

8/23/12 6:26:33 PM#27
Originally posted by TarotMage

That's how it was in the original, folks. If your character died you only had so many chances to rez him. Good times playing this on my Apple II+ (and now I've just dated myself). Still remember seeing that dreaded "oops!" if the first attempt at a rez failed. If you lucked out on the second try, you'd get "Excelsior" on your screen. Blow the 2nd attempt and...dun Dun DUN!

 

"Ashes"   O_O

Er and then you would restore from your save game file........ 

Not quite the same thing here.

"What gamers want ... is new game play patterns different from what they've experienced before" - Axehilt
Kyleran - Bitter Vet ™ since 2006
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Responsible Drinking - An Oxymoron

  Telondariel

Hard Core Member

Joined: 4/11/10
Posts: 237

8/23/12 7:16:07 PM#28
I'm done with SOE.  Their business ethics of late, through Smedly and Dave Georgeson, as well as their general gaming direction of "F2P" has completely turned me off any of their games.  Tack on their complete communication failures, now and in the past, as well as tossing the European community to the wolves.  Complete boycott.
 
  Radar11x

Advanced Member

Joined: 5/09/07
Posts: 109

Pull the green cord...

8/23/12 7:16:35 PM#29
Originally posted by Adiaris
Originally posted by Margrave

Pass.

Lost me at perma-death. I don't play anything with that.

Heh, lost me at SoE ;)

lol im cool with perma-death, SOE not so much. xD

  mCalvert

Advanced Member

Joined: 9/02/09
Posts: 966

8/23/12 7:53:32 PM#30
You had me at permadeath.
  shantideva

Hard Core Member

Joined: 6/15/09
Posts: 168

8/23/12 8:32:04 PM#31
Epic griefing in this game=) imagine the haxxor pking all those lvl 60's and 70's...the wailing will be legendary.

"Train by day, Joe Rogan podcast by night, all day!"

  zellmer

Advanced Member

Joined: 8/30/09
Posts: 318

8/23/12 9:27:12 PM#32

Perma death with a community aimed at 8-14 year old pvp'ers and lamers, and SOE...

May as well throw in a pay to win cash shop and the best equipment into there also.

Just to complete the "Oh god no, just no..."  reaction from this one..

  Theocritus

Hard Core Member

Joined: 7/15/08
Posts: 2921

8/23/12 9:32:09 PM#33
Originally posted by dzoni87

Oh, look another Classic RPG franchize turned into MMO...

God forbid someone make Wizardry IX or Might and Magic X. Oh well, at least we got Fallout still... for now...

       Especially with Wizardry 8 being such a good game...Their games seemed to get better and better but unfortunately the company went under.

  Senadina

Hard Core Member

Joined: 4/16/06
Posts: 841

8/23/12 9:37:41 PM#34
No, just no to everything. At least I can cross one upcoming MMO off my list to keep an eye on.
 
It all sounds like crap but this especially is a red flag: You have a very small chance to resurrect or else permadeath( read: unless you buy cash shop items to increase that chance).

  barasawa

Elite Member

Joined: 1/13/05
Posts: 137

I have a wandering mind, but that's ok, it brings back presents.

8/23/12 9:50:00 PM#35

I've always loved the Wizardry series, but this just doesn't sound like Wizardry.

And since it sounds like anyone can attack anyone at any time, with lootable player corpses, cash shop, and permadeath, I am beginning to believe this will be a griefers paradise. At least until the other players get fed up with it and go play something else after a week or two.

There don't even seem to be the interesting Wizardry races, just the standard mmorpg ones, human, humans with pointy ears, err, elves, dwarves, and hobbits/gnomes/comedy relief.

It's too bad, I was looking forward to having some more Wizardry fun. (Earlier this year I got Wizardry 8 running on my box and was having a blast with that again.) 

And it's being put out by Sony. Not exactly a company I'd trust to do anything right anymore.

 

I really was excited to hear there was a Wizardry Online coming out, and now my hopes have been dashed.

Lost my mind, now trying to lose yours...

  Rhonen

Apprentice Member

Joined: 5/19/04
Posts: 187

8/23/12 10:13:09 PM#36
Originally posted by Margrave

Pass.

Lost me at perma-death. I don't play anything with that.

I was looking forward to Wizardy On-Line until I saw this.  I picked up and played the entire series when they first came out and loved them but I'll not play any game that has perma-death in it.

  aRtFuLThinG

Elite Member

Joined: 4/30/09
Posts: 842

8/23/12 10:47:10 PM#37

There is nothing wrong with a perma-death game imo but a perma-death game should only be about the power of the gear, not player levels, similar to DayZ.

Losing good gear is okay because likelihood is you might get similar things from the next guy you've killed again. Losing character level is horrible - that's just plain time wasted for a player in an RPG. I don't mind losing something if another player can take advantage of it (the predatorial nature of this type of games) but I mind losing something that is not recoverable by anyone.

 
 
  Cernan

Advanced Member

Joined: 10/13/06
Posts: 328

8/23/12 11:48:35 PM#38
Originally posted by Vannor

This video for it shows that cash shop items can be used to increase the chances of resurrecting your character (1:40):

http://www.youtube.com/watch?feature=player_embedded&v=Rgn8Xa-uT7o

...terrible move.

Pretty sure that's the new definition of PTW. Pay.. or permadeath.

 

This takes Allod's cash shop to a new level.  Remember the exodus of people in Allods because you had to pay to keep your items from destroying.  That game could have actually done well if they hadn't messed up the cash shop.  I knew many P2P gamers that had started playing and quit after the cash shop debacle.  If that is how it is implemented here expect the same results.  Most westerners are not big on losing items, let alone their character.  Some will take the chance, but if a cash shop is what you need to keep it from happening that chances quickly diminishes.

  biffbaxter

Novice Member

Joined: 12/17/10
Posts: 3

8/24/12 12:12:41 AM#39

sigh...Wizardry.

Used to break in to my High School and play it on the weekend on the sole Apple II+ they had. Nerd Criminal...hah

I will play just to see. I still have my original disks, and graph paper of the levels. If I can throw down a Tiltowait - I am in :)

At least for a while until some Pixie griefer makes me throw it out the window. I sure hope it does ok - but sometimes you cant go back to that old friend :)

Until then, my GW2 early access starts this weekend, so the non-sleeping fun can begin.

 

  Tibernicus

Apprentice Member

Joined: 8/15/12
Posts: 437

8/24/12 1:21:02 AM#40
Originally posted by Margrave

Pass.

Lost me at perma-death. I don't play anything with that.

Funny, that's where they gained me. Something new? Yes please. The MMO Dark Ages have been long.

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