Trending Games | Elder Scrolls Online | Guild Wars 2 | ArcheAge | World of Warcraft

  Network:  FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:2,645,708 Users Online:0
Games:686  Posts:6,083,127
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
A-C
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Albion Online Alganon All Points Bulletin (APB) Allods Online Altis Gates Amazing World Anarchy Online Ancients of Fasaria Andromeda 5 Angels Online Anime Trumps Anmynor Anno Online Applo Arcane Hearts Arcane Legends ArchLord ArcheAge Archeblade Archlord X Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Astro Lords: Oort CLoud Asura Force Atlantica Online Atriarch Aura Kingdom Aurora Blade Auto Assault Avatar Star Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blacklight Retribution Blade & Soul Blade Hunter Blade Wars Blazing Throne Bless Blitz 1941 Blood and Jade Bloodlines Champions Bounty Bay Online Brain Storm Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Camelot Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe CasinoRPG Castle Empire Castlot Celtic Heroes Champions Online Champions of Regnum Chaos Online Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Civilization Online Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Cultures Online Cyber Monster 2 Céiron Wars
D-F
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 DV8: Exile Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Relic: Prelude Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkest Dungeon Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Das Tal Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Deco Online Deepworld Defiance Deicide Online Dekaron Demons at the Horizon Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Dofus Dominus Online Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Pals Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dragons and Titans Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eclipse War Ecol Tactics Online Eden Eternal Edge of Space Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Elite: Dangerous Embers of Caerus Emil Chronicle Online Empire Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Eternal Saga Ether Fields Ether Saga Online Eudemons Online EuroGangster EverEmber Online EverQuest Next EverQuest Online Adventures Evernight Everquest Everquest II Everquest Next: Landmark Evony Exarch Exorace F.E.A.R. Online Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Ferentus Ferion Fiesta Online Final Fantasy XI Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken World Fortnite Fortuna Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gauntlet Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis Glory of Gods GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall H1Z1 Habbo Hotel Hailan Rising HaloSphere2 Haven & Hearth Hawken Hearthstone: Heroes of Warcraft Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Heroes of the Storm Hex Holic Online Hostile Space Hunter Blade Huxley Illutia Illyriad Immortals USA Imperator Imperian Inferno Legend Infestation: Survivor Stories Infinite Crisis Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings and Legends Kings of the Realm KingsRoad Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online L.A.W. LEGO Universe La Tale Land of Chaos Online Lands of Hope: Phoenix Edition LastChaos League of Angels League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Lego Minifigures Online Life is Feudal Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia World
M-Q
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic Barrage Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online Marvel: Avengers Alliance MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Midkemia Online Might & Magic Heroes: Kingdoms MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey King Online Monkey Quest Monster & Me Monster Madness Online MonsterMMORPG Moonlight Online: Tales of Eternal Blood Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Need for Speed World Nemexia Neo's Land NeoSteam Neocron Nether Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Novus Aeterno Oberin Odin Quest Odyssey RPG Ogre Island Omerta 3 Online Boxing Manager Onverse Order & Chaos Online Order of Magic Original Blood Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Oz Online Oz World Pandora Saga Pantheon: Rise of the Fallen Panzar Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Planets³ Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates Pockie Saints PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Project Blackout Project Powder Project Titan Forums Project Wiki Puzzle Pirates Quickhit Football
R-S
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rakion Rappelz RappelzSEA Ravenmarch Realm Fighter Realm of the Mad God Realm of the Titans Realms Online Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rust Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sagramore Salem SaySayGirls Scarlet Blade Scions of Fate Seal Online: Evolution Second Life Secret of the Solstice Seed Serenia Fantasy Seven Seas Saga Seven Souls Online Sevencore Shadow of Legend Shadowbane Shadowrun Online Shaiya Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Siege on Stars Sigonyth: Desert Eternity Silkroad Online Skyblade Skyforge SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian Space Heroes Universe Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Stargate Worlds Starlight Story Starpires State of Decay SteelWar Online Stone Age 2 Stormfall: Age of War Storybricks Stronghold Kingdoms Sudden Attack Supremacy 1914 Supreme Destiny Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens Swordsman
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Tales of Solaris Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Thang Online The 4th Coming The Agency The Aurora World The Black Watchmen The Chronicle The Chronicles of Spellborn The Crew The Division The Hammers End The Legend of Ares The Lost Titans The Matrix Online The Mighty Quest for Epic Loot The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The West Theralon There Therian Saga Thrones of Chaos Tibia Tibia Micro Edition Tiger Knight Titan Siege Titans of Time Toontown Online Top Speed Topia Online Torchlight Total Domination Transformers Universe Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Trove Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Naruto Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos VoidExpanse Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40,000: Eternal Crusade Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Speed World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warships World of the Living Dead WorldAlpha Wurm Online Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online Zombies Ate My Pizza eRepublik

MMORPG.com Discussion Forums

Star Wars: The Old Republic

Star Wars: The Old Republic 

General Discussion  » EA officially determines sub based games are dead.

13 Pages First « 7 8 9 10 11 12 13 Search
257 posts found
  william0532

Novice Member

Joined: 7/16/11
Posts: 234

8/24/12 1:10:36 AM#241

NHL games get funding based on their sales. Not because EA is evil, because it's not a top grosser.

 

I love how people can say EA is cheap/evil yadda yadda yadda, when they threw handfuls of cash at Bioware to make an MMO, how did that turn out?

 

 

 

 

  Tibernicus

Apprentice Member

Joined: 8/15/12
Posts: 437

8/24/12 1:15:42 AM#242

The sub based model works great for MMOs. Look at Darkfall and Eve and all the MMOs of the past.

 

The sub based model SUCKS for solo instanced quest grinding games that pretend to be MMOs.

  oubers

Advanced Member

Joined: 11/14/11
Posts: 867

8/24/12 1:27:40 AM#243
Originally posted by Creslin321

Denial.

SWTOR couldn't have possibly failed because it wasn't a very good game...it HAD to be the business model, that's the ticket!

If the sub model were dead, WoW would not still have like 8 million active players.

^^THIS^^ if the sub-type games are dead then how come the biggest sub-type game in the world is still using it huh??

If i am not wrong on this one.....so is the good old EQ2 and Rift still sub based IF you want the FULL game that is and not the watered down version of the game......hell, even the good old UO still has a sub and that game goes WAY back.

EA is dead, not the sub-model....imho :)

 

  daltanious

Hard Core Member

Joined: 4/19/08
Posts: 1567

8/24/12 4:19:29 AM#244
Originally posted by tiefighter25

http://massively.joystiq.com/2012/08/22/ea-coo-maintains-confidence-in-bioware/

According to EA the sub based model is dead. Perhaps this occured on Feb. .

Meaning we can forget quality gaming ... F2P succeeded to kill it. Quality ... RIP.

  gordiflu

Advanced Member

Joined: 1/22/07
Posts: 753

8/24/12 4:51:11 AM#245
Originally posted by Tibernicus

The sub based model works great for MMOs. Look at Darkfall and Eve and all the MMOs of the past.

 

The sub based model SUCKS for solo instanced quest grinding games that pretend to be MMOs.

THIS.

 

  daltanious

Hard Core Member

Joined: 4/19/08
Posts: 1567

8/24/12 6:19:26 AM#246
Originally posted by Tibernicus

The sub based model works great for MMOs. Look at Darkfall and Eve and all the MMOs of the past.

 

The sub based model SUCKS for solo instanced quest grinding games that pretend to be MMOs.

I do not care at all for which kind of game I'm willing to pay money. If Skyrim would be fun to play, I would gladly pay monthly fee if the keep bugs away, add fresh content, .... etc.

And I do not play any mmo because dieing of wish of socializing with complete strangers. I play because I like style of mmo games.

For socialising I leave keyboard and go out with people I care for. It really SUCKS if somebody have real need to "socialize" via keyboard.

  Olgark

Advanced Member

Joined: 5/20/10
Posts: 270

8/24/12 11:27:46 AM#247
Originally posted by Lissyl

I just resubscribed to WoW again a few days ago.  I've played since Burning Crusade was a year old and, although I take some time off every year to try other games, nothing can compete with what WoW offers for the price.  It's not even close.   I don't mind paying a sub for WoW; many other games are worth a sub, but only until they get boring.  Unfortunately that tends to happen pretty quickly even for someone who levels and plays as many alts as I do. 

 

EA and many others are quick to announce the subscription model dead, but the real problem is that they are simply looking for obnoxious profit goals that far exceed reality.  Taking everything to a so-called f2p model may give them some immediate boost, but if and when f2p is the only competitor on the block then the halcyon days are likely to end quickly.  F2p makes a segment of the population pay for everyone; not out of some social goal, or any of the little factors that apply in real life, but because they happen to enjoy different things in the game.  That won't last forever, and the people who came to the genre with WoW aren't going to rush somewhere else where they'll get hit for 24.99 for each pet they want when WoW offers them hundreds of pets and outfits and all the little things that WoW gives to the non-dedicated/hardcore player for a constant subscription.  IE, the gravy train won't last even with a f2p model.   Fortunately, I don't think the subscription model actually is as dead as EA would have us believe, and I'm hopeful it remains that way.  I want some f2p games also, mind you...I don't think any single payment model is good for consumers when it's the only payment model.

 

Nice post there. Although I am not a WoW fan Lissyl has a good point. 99% of F2P MMO's charge you exhuberant amounts to have certain dungeons opened or classes to even play the game. Forsaken World charges you to real money to buy identification scrolls to ID each and every item you find. Or you grind boring endless hours for tokens to buy just 1 or 2 ID scrolls. Which by the time you have the one or two scrolls you need 10 times the amount for all the items you have found doing the repeatable quests.

 

F2P is not the be all and end all answer for the genre. They have their place but so do well made and well written subscription based MMO's.

  h0urg1ass

Elite Member

Joined: 11/29/05
Posts: 286

8/24/12 11:58:20 AM#248

Anyone in this thread arguing for a F2P model isn't looking at the future in any way shape or form. 

F2P is going to hurt the serious gamers in the wallet much more than a sub.  If you don't think EA's F2P model will include things such as paying for each dungeon separately and paying for high level gear, then you're crazy.  EA doesn't give a shit about gamers; they bown down to the almighty dollar.  If their research determines that people will pay a lot to win, then that's what will be implemented.  End of story.

F2P is the worst thing that ever happened to the MMO genre.  Games that can't keep subs should instead lower their sub fee.  A lot of games out there have a sweet spot that people will still sub to play, but the corporate suits have it in their dense skulls that if they can't charge 15 bucks a month, then it's a loss.  They can't seem to figure out that if the game they've created is a $9.99 a month game, then people will simply leave.  SWTOR, for all it's years in development, is barely a $4.99 a month game, but guess what.  If the fee was $4.99 a month, I'd still be subbed.  But screw F2P.  If it ever goes there then they have zero chance of bringing me back.  Pay to win cash shops can go suck an egg.

  GrumpyMel2

Advanced Member

Joined: 3/24/09
Posts: 1789

8/24/12 12:34:32 PM#249
Originally posted by Cervani
Sub costs were originally put in place to help offset server costs for early MMOs.  In a time where server costs for a MMO now barely reaches 100k, there is pretty much no excuse to have a sub fee these days.  Or at least a sub fee as high as $13 a month like some MMOs charge.

Hosting costs have come down, but not as much as you might think. Something like a Dell 710 will still cost you 1K-2K a month at a decent Hosting Provider.  It's not so much the cost of the hardware itself as it is the cost of running the Data Center. These services don't get hosted out of someones server closet in an office building somewhere. I don't work in the entertainment vertical but I have first hand knowledge of Operations costs for SaaS type companies (which is what MMO's are essentialy)

To give you some idea of the type of costs involved..... Hardware... You'll need at least 1 physical server for each level of application (front end, business logic, middle-ware, data layer, etc ) you present as a single logical server. Likely you'll have multiple ones in a cluster so you can do fail-over/load-balancing. You'll also need servers/software to provide subsidiary services, sales & marketing, CRM, help desk, billing, etc.  You'll also likely need high quality SANs, IDS, Multiple FW's, Logical Directors, backup devices. If you want to be PCI compliant then you've likely got to mirror (data/backup at least) offsite to another Data Center for Disaster Recover Purposes. You may even have a full environment mirrored in another Data Center on warm standby. If you are serving a geographicly diverse audience you may need to establish multiple points of presence.

Software.....If you haven't built your own engines then you've got licensing costs. Don't forget you've also got to pay for all the auxillary stuff you haven't built in house too...CRM,  Help Desk, Etc.

Now you need to pay for Engineers to setup and maintain all of the above, as well as Help Desk/Tech Support Staff, at least some Developers and QA for bug fixing and more (along with Artists) if you want to do ongoing Development. That's ontop of all the regular corporate staff (HR, Finance, Administration, Marketing, etc) that normal companies have.

Then you've got the Data Center Costs. Either your hosting out of a 3rd party or your running your own. If you run your own you've got to deal with costs like multiple wide pipe ISP connectivity, onsite security, power, the cost of the physical facility itself, fire supression systems, contracts for diesel supply for backup generators, shredding/secure waste disposal, etc.

All this stuff adds up to alot more then most people think.... and that's before a dime goes to paying off IP Holders or Investors.

Now you can reduce costs in some areas....if you can offload some stuff to cloud services for example, you can cut some of your infrastructure costs...but that comes at a hit in both performance (if your app is particulary latency sensitive) and potentialy security.

  lifeordinary

Hard Core Member

Joined: 7/05/12
Posts: 683

8/24/12 12:59:52 PM#250
Originally posted by oubers
Originally posted by Creslin321

Denial.

SWTOR couldn't have possibly failed because it wasn't a very good game...it HAD to be the business model, that's the ticket!

If the sub model were dead, WoW would not still have like 8 million active players.

^^THIS^^ if the sub-type games are dead then how come the biggest sub-type game in the world is still using it huh??

If i am not wrong on this one.....so is the good old EQ2 and Rift still sub based IF you want the FULL game that is and not the watered down version of the game......hell, even the good old UO still has a sub and that game goes WAY back.

EA is dead, not the sub-model....imho :)

 

How many MMOS have reached numbers of WOW anyways? if i go by these comments i guess WOW is the only good game in whole genre because it has 10 million players paying subs for it? regardless of the fact that majority of subs come from China and they don't have monthly payment system. But no one mentions that.

Also, EQ is F2P  and SWTOR is following the same model and not getting rid of monthly sub. You can still play full game in same manner as you are playing it right now and no it won't be watered down either.  I don't know from where you are pulling this BS from that SWTOR will be watered down if you stick to monthly subs. Why spread mis information?

  User Deleted
8/24/12 1:07:43 PM#251

Just something to think about.

*******************   Check your friendlist v1.37 simularot   *********************

check your friendlist in free to play games and compare it to friendlists on your p2p games,which one holds more friends?

i remember when AO was only sub based i had hundreds of friends,when it went cash shop ,i had 2.

in my books no matter dollars , sub based have bigger heart and lives longer,no matter what.

 

 

  GrumpyMel2

Advanced Member

Joined: 3/24/09
Posts: 1789

8/24/12 1:31:54 PM#252

Honestly, I think the fairest model, which no Developer seems to be interested in offering, is a Pay per Hour upto a maximum amount each month at which point the game becomes Unlimited Play (essentialy a sub).

Something like 1$ per hour upto 20 hours each month and anything over that is free for the rest of the month. It divorces the game-play from real world financial considerations....which is what most of us object to about the F2P model. No chance of Pay-2-Win or Pay-2-Achieve, no need to bork your game design by designing your game mechanics around the consumption of consumables in order to drive sales of them in the store. No need to clutter up the game world with ugly in-game adds for the Store or break immersion or game-play buy taking people out of the game to make a RMT purchase. No need to seperate the player base into different communities based on what they've purchased.

At the same time, it removes the one legitimate objection to the subscription based model. Namely, if you aren't getting much use out of a game, or only play it sporadicaly, it doesn't make much sense to pay a recurring $15 fee every month regardless of whether you actualy played. Under this model, you'd be charged only based upon the degree you ACTUALY used it during a month. You'd also have a threshold....so if you used it a heckuva alot (20+ hours) you wouldn't get dinged an exhorbinant amount for that usage. That would also remove the temptation for the Dev's to make it overly grindy....as they aren't making any more revenue from a person that plays more then 20 hours. You could also offer discounts for people that paid up front for the month...just like most sub games do for people that are on multi-month plans.

Under the model, Dev's would still have a motivation to release new content.....as that would be something that would get players to come back into the game and spend some hours exploring once they had finnished all the existing content and weren't playing as much.

Somehow I doubt Dev's will offer it though....certainly not the likes of EA. As their real goal with F2P is NOT to offer a product at a fair value.... it's to capitalize on the compulsive spending side of human behavior...and play cheap psychology tricks to get people to keep purchasing XP boosting potions, and super healing potions to "get ahead" and to spend minimal effort on reskinning some object with a flashy new look...so they can sell 100K copies of it in the store to people who "just have to have it."

  gervaise1

Elite Member

Joined: 1/17/07
Posts: 1004

8/24/12 2:00:08 PM#253

...... 2013 .......

 

Following a further loss of SWTOR population and another round of server mergers EA announced today that the F2P model is dead ...

  ignore_me

Apprentice Member

Joined: 7/04/11
Posts: 2034

8/24/12 2:05:41 PM#254
Originally posted by gervaise1

...... 2013 .......

 

Following a further loss of SWTOR population and another round of server mergers EA announced today that the F2P model is dead ...

LMAO. This is hilarious. After that: EA declares Multi-player non-sports games are dead.  

Survivor of the great MMORPG Famine of 2011

  Tibernicus

Apprentice Member

Joined: 8/15/12
Posts: 437

8/25/12 12:16:39 AM#255
Originally posted by daltanious
Originally posted by Tibernicus

The sub based model works great for MMOs. Look at Darkfall and Eve and all the MMOs of the past.

 

The sub based model SUCKS for solo instanced quest grinding games that pretend to be MMOs.

I do not care at all for which kind of game I'm willing to pay money. If Skyrim would be fun to play, I would gladly pay monthly fee if the keep bugs away, add fresh content, .... etc.

And I do not play any mmo because dieing of wish of socializing with complete strangers. I play because I like style of mmo games.

For socialising I leave keyboard and go out with people I care for. It really SUCKS if somebody have real need to "socialize" via keyboard.

I see you've totally missed the point...

MMOs took monthly fees because

a) the cost of hosting a server powerful enough to support hundreds of players in the same zones working together, and to keep it runnign 24/7

b) to keep evolving the world

Modern online games (I refuse to call them MMOs) like SWTOR are almost entirely instanced, with no big constantly online world that takes a big expensive server... what's more since everything is broken up into singleplayer instance content, it's a LOT easier to monetize the content.

In old DAOC you'd never be able to do FTP, because the world isn't segmented, it's all a living breathing ecosystem.

In modern online games, the world is already broken up into tiny convenient easy pieces, and the target audience of these games are the same types that are willing to shell out 20 bucks for sparkling ponies. FTP works for NONMMOs, not real MMOs.

  alexanys1982

Novice Member

Joined: 8/12/08
Posts: 267

WTB a sandbox mmo with WoW's polish.

8/26/12 4:16:00 PM#256
They look at it from a shity game POV, where they know people wont pay a sub for THEIR game, because..you know...EA and all that. Ask the top 1% of Blizzard how they feel about sub fees while they sip crystal, float in olympic sized pools while sleeping with your wife and not putting your toilet seat up.

  Mackeh

Novice Member

Joined: 3/19/09
Posts: 170

8/27/12 5:57:56 AM#257

In all honesty there has not been a good game released for at least 5 years imo

The entire gaming industry has been overcome by greed!  The customers and the game quality are just an afterthought, marketing, hype, cash shops get all the attention.

We need a load of these big greedy companies to go bust and gamers need to start supporting the indie developers to being order to the Galaxy one more.

13 Pages First « 7 8 9 10 11 12 13 Search