Trending Games | Guild Wars 2 | Elder Scrolls Online | Final Fantasy XIV: A Realm Reborn | Neverwinter

  Network:  Gamertube FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
A-C
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Alganon All Points Bulletin (APB) Allods Online Altis Gates Anarchy Online Ancients of Fasaria Angels Online Anime Trumps Anmynor Anno Online Applo Arcane Legends ArchLord ArcheAge Archlord X Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Asura Force Atlantica Online Atriarch Auto Assault Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blacklight Retribution Blade & Soul Blade Wars Blazing Throne Bless Blitz 1941 Bloodlines Champions Bounty Bay Online Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe Castle Empire Castlot Champions Online Champions of Regnum Chaos Online Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Cultures Online Céiron Wars
D-F
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Deco Online Deepworld Defiance Deicide Online Dekaron Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Dofus Dominus Online Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Ecol Tactics Online Eden Eternal Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Embers of Caerus Emil Chronicle Online Empire Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Ether Fields Ether Saga Online Eudemons Online EuroGangster EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Ferentus Ferion Fiesta Online Final Fantasy XI Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken World Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall Habbo Hotel Hailan Rising HaloSphere2 Haven & Hearth Hawken Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Holic Online Hostile Space Hunter Blade Huxley Illutia Illyriad Immortals USA Imperator Imperian Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings and Legends Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online L.A.W. LEGO Universe La Tale Land of Chaos Online Lands of Hope: Phoenix Edition LastChaos League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia Online
M-Q
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Midkemia Online Might & Magic Heroes: Kingdoms MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey Quest Monster & Me MonsterMMORPG Moonlight Online: Tales of Eternal Blood Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Need for Speed World Nemexia NeoSteam Neocron Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Novus Aeterno Oberin Odin Quest Ogre Island Omerta 3 Onverse Order & Chaos Online Order of Magic Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Oz Online Oz World Pandora Saga Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Project Blackout Project Powder Project Wiki Puzzle Pirates Quickhit Football
R-S
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rakion Rappelz RappelzSEA Realm Fighter Realm of the Mad God Realm of the Titans Realms Online Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sagramore Salem Scarlet Blade Scions of Fate Seal Online: Evolution Second Life Secret of the Solstice Seed Serenia Fantasy Seven Souls Online Sevencore Shadow of Legend Shadowbane Shaiya Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Sigonyth: Desert Eternity Silkroad Online Skyblade SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian Space Heroes Universe Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Stargate Worlds Starlight Story Starpires SteelWar Online Stone Age 2 Storybricks Stronghold Kingdoms Sudden Attack Supremacy 1914 Supreme Destiny Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Thang Online The 4th Coming The Agency The Aurora World The Chronicle The Chronicles of Spellborn The Legend of Ares The Lost Titans The Matrix Online The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The War Z The West Theralon There Thrones of Chaos Tibia Tibia Micro Edition Titan Siege Toontown Online Top Speed Topia Online Torchlight Transformers Universe Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warships World of the Living Dead WorldAlpha Wurm Online Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online eRepublik

MMORPG.com Discussion Forums

Mortal Online

Mortal Online 

General Discussion  » Awakening Is Here (patch notes)

4 Pages « 1 2 3 4 » Search
66 posts found
  CroniteLore

Novice Member

Joined: 10/27/11
Posts: 110

8/23/12 7:25:31 AM#41

Yeah seen that lots of times - be strong!

 

SV warned over and over and over and over that there WOULD BE LOTS OF BUGS!

Doesn't seem to matter how many times they said that ppl are still bitching.

 

They also said we'd get lots of hotfixing and patches.

 

Bitch about that if it doesn't happen ... =P  Until then... WAIT!

 

 

"In MO, even the haters are hardcore!" - ltank

  Rohn

Hard Core Member

Joined: 7/02/08
Posts: 3495

8/23/12 8:21:07 AM#42

First hotifx patch notes are up:

http://www.mortalonline.com/forums/threads/awakening-patch-notes-23-08-2012.77446/#post-1352125

 

Version 1.70.00.03

 

1.Added a lot of new characters to the valid-chat text - Some issues still there but improved.

2.Fixed socket issues for several NPCs that were not holding weapons correctly.

3.Fixed armored axe wielding minotaur animations.

4.You can no longer spam the stable and get a messed up UI.

5.Fixed speak for town criers.

6.The Potion Ticket Vendor has been fixed.

7.Chapliains in keeps should now correctly work. Might have to be replaced in some cases, ask for gm assistance if issues arise.

8.Splitting stacks now works as intended.

9.Fixed an issue with AI line of sight.

10.Fixed issues with AI not correctly using their follow offset.

11.Minotaur now regenerate more HP.

12.Sound volume for Megnaton now reduced.

13.Fixed an issue with pets trying to stand on top of you resulting in a hilarious headspin type of behavior. Improved.

14.Fixed issues with equipping while mounted.

15.Removed equipment restrictions when mounted.

16.Fixed a weapon switching crashes.

17.Removed the gate from Fabernum (didn't work as intended)

18.Fixed several issues where you wouldn't see players in the correct mounted/unmounted state.

19.Fixed "undefined" in petinfo.

20.Fixed issues that made it so that some loot items never ended up in their lootbag.

21.Enlarged serverside collision of some animals to avoid having them run into you when fighting.Improved.

22.Fixed several issues with humanoid animations (bandit floating when attacking etc.)

23.Fixed tutor interaction strings.

24.Gathering tutors should now work again.

25.Fixed a couple of broken chat channels.

26.Fixed whispers to work as intended.

27.Possible fix for the mount crashing.

Hell hath no fury like an MMORPG player scorned.

  Biskop

Hard Core Member

Joined: 10/06/11
Posts: 669

8/23/12 9:51:17 AM#43

I decided to do a trial.

Been patching for 3 hours now and it's still updating files with no end in sight. Reminds me of the good old days (when I first played at launch the patcher took about 2 days)...

  Rohn

Hard Core Member

Joined: 7/02/08
Posts: 3495

8/23/12 10:23:23 AM#44
Originally posted by Biskop

I decided to do a trial.

Been patching for 3 hours now and it's still updating files with no end in sight. Reminds me of the good old days (when I first played at launch the patcher took about 2 days)...

 

Computer systems and internet tech is such an odd thing.

I did a fresh install of the game earlier this week to prep for Awakening.  It took me less than 30 minutes to download and install (I love my SSD).

Similar thing for the Awakening patch.  It probably took between 20 to 25 minutes to download and install all three patch files.  The patch from today took less than a minute.

Some seem to be faster, and others slower.  I'm not the smartest computer guy around, so I have not idea why that is.

Hell hath no fury like an MMORPG player scorned.

  argirop

Hard Core Member

Joined: 6/05/09
Posts: 286

8/23/12 10:24:25 AM#45
Originally posted by Biskop

I decided to do a trial.

Been patching for 3 hours now and it's still updating files with no end in sight. Reminds me of the good old days (when I first played at launch the patcher took about 2 days)...

Its not recommended mate. Its exactly the same crappy MO we all know with no ingame support but with more mobs and roaming guards glitching their way around. I m not impressed at all from the new UI and Tindrem is impressive but still gives the cheap and empty impression thats pretty much common in every other town or village in MO: random structures with no use at all and random NPC's scattered around the world. Now about the existing dungeons being filled with life and new dungeons placed around the world its just the usual crap that comes regularly out of Henriks mouth in his usual attempts to hype things up. Old dungeons are still empty and useless and my bet is that there are a couple of new ones around the world with a couple of random mobs in them. I didnt had the patience to explore anything else rather than Tindrem since the game is still pure crap and a mix of old and new bugs.

I m just wating for servers to go up cause they re still down after the latest patch (i cant hide that i m impressed from them patching and supposely solving problems in such a short time after the release of the major patch) and have a final look on AI to see if its actualy the same old laughable one or if miracles can actually happen and they did made a step forward - but i highly doubt so. Awakening was the last chance i gaved to Henrik and the kindergarden crew. My opinion is that still the game is not even close to the shape of a Beta one and that theres no salvation for it since the allready crippled team lacks not only the talent to bring the game where it deserves to be but also the knowledge, the education, the vision, the professionalism and many more virtues.

 

I cant believe that took 8 months to implement Awakening with more than half features missing or turned off and cant think anything else than they are lazy bastards who pretending to run a business and having their fun by deceiving people and promissing things that they cant/ dont have the will to deliver.

 

EDIT: server is up and the AI is awful as always. Appart from the fact that mobs dont get inside you as they used to untill now they re crappy as they where and double tap backwards still resets them. BB Starvault.

  Rohn

Hard Core Member

Joined: 7/02/08
Posts: 3495

8/23/12 10:39:26 AM#46
Originally posted by argirop
I cant believe that took 8 months to implement Awakening with more than half features missing or turned off and cant think anything else than they are lazy bastards who pretending to run a business and having their fun by deceiving people and promissing things that they cant/ dont have the will to deliver.

 

To guard against deceiving people, of the features promised for Awakening, can you list the "more than half" that you know for a fact are missing or turned off?  Not just experiencing some temporary buginess, but actually missing or turned off?

As a basic reference, here's the link to the Awakening announcement page, which lists the features it was supposed to have:

http://www.mortalonline.com/news/the-awakening

Hell hath no fury like an MMORPG player scorned.

  Biskop

Hard Core Member

Joined: 10/06/11
Posts: 669

8/23/12 11:03:03 AM#47
Originally posted by argirop
Originally posted by Biskop

I decided to do a trial.

Been patching for 3 hours now and it's still updating files with no end in sight. Reminds me of the good old days (when I first played at launch the patcher took about 2 days)...

Its not recommended mate. Its exactly the same crappy MO we all know with no ingame support but with more mobs and roaming guards glitching their way around. I m not impressed at all from the new UI and Tindrem is impressive but still gives the cheap and empty impression thats pretty much common in every other town or village in MO: random structures with no use at all and random NPC's scattered around the world. Now about the existing dungeons being filled with life and new dungeons placed around the world its just the usual crap that comes regularly out of Henriks mouth in his usual attempts to hype things up. Old dungeons are still empty and useless and my bet is that there are a couple of new ones around the world with a couple of random mobs in them. I didnt had the patience to explore anything else rather than Tindrem since the game is still pure crap and a mix of old and new bugs.

I m just wating for servers to go up cause they re still down after the latest patch (i cant hide that i m impressed from them patching and supposely solving problems in such a short time after the release of the major patch) and have a final look on AI to see if its actualy the same old laughable one or if miracles can actually happen and they did made a step forward - but i highly doubt so. Awakening was the last chance i gaved to Henrik and the kindergarden crew. My opinion is that still the game is not even close to the shape of a Beta one and that theres no salvation for it since the allready crippled team lacks not only the talent to bring the game where it deserves to be but also the knowledge, the education, the vision, the professionalism and many more virtues.

 

I cant believe that took 8 months to implement Awakening with more than half features missing or turned off and cant think anything else than they are lazy bastards who pretending to run a business and having their fun by deceiving people and promissing things that they cant/ dont have the will to deliver.

 

EDIT: server is up and the AI is awful as always. Appart from the fact that mobs dont get inside you as they used to untill now they re crappy as they where and double tap backwards still resets them. BB Starvault.

Ouch! :P

Well I know that like me you've been following MO a long time, so I trust your opinion. A lot of people seem to be experiencing the usual disastrous launch issues,extreme amounts of bugs, vital things missing, etc. I'm not surprised at all. As a matter of fact I would be really surprised if SV managed to launch something as big as this in a smooth manner, since every major patch they put together in the past have turned out like shit.

Still I want to check it out for myself. I can't believe they managed to fuck up concerning something as crucial as the new AI - it should be among the top priorities since it's one of core pillars of a working game (and, in MO's case, also supposed to revolutionize gaming, remember?). I guess they spent time working on a crapping animation for horses instead, or some useless skillset like glassblowing...

Anyway, I can't wait to try it out. Sadly it's still patching like there's no tomorrow. I'm sure my internet connection is to blame... not.

  deathshroud

Novice Member

Joined: 11/06/10
Posts: 1326

 
8/23/12 12:15:40 PM#48

http://www.youtube.com/watch?v=wIC5Ie7TOyA&feature=player_detailpage

 

new revolutionary ai

 

http://www.youtube.com/watch?v=OXw7SywvU_0&feature=player_embedded

tindrem

 

http://www.youtube.com/watch?v=HhmywBYThPk

 

first look at awakening shows some new creatures

there are 2 types of mmo, imitators and innovaters.

  Aethaeryn

Advanced Member

Joined: 2/14/10
Posts: 1757

8/23/12 12:25:26 PM#49
Originally posted by deathshroud

http://www.youtube.com/watch?v=wIC5Ie7TOyA&feature=player_detailpage

 

new revolutionary ai

 

http://www.youtube.com/watch?v=OXw7SywvU_0&feature=player_embedded

tindrem

I guess he is left handed.

 

That is a little disapointing to say the least.  I know the bugs can be worked out but I was hoping to try the game out again soon and depending on the rate of fixes it might be awhile again.  Thanks for posting actual footage.

Wa min God! Se æx on min heafod is!

  Biskop

Hard Core Member

Joined: 10/06/11
Posts: 669

8/23/12 1:18:59 PM#50

I was finally able to log in, after about 5+ hours of patching. A short review:

I made a new char using the same old fugly models and customzation options. Those should really be scrapped by now; they were horrible to begin with and haven't aged well, to say the least.

Then I tried to enter the game and had to spend about 15 minutes tweaking the settings to keep it from crashing - so much for better optimization... Even though my rig isn't exactly top notch I'm usually able to run modern games on medium settings. Now I had to set everything at the lowest and run the damn thing in a window, and it STILL kept crashing.

When I finally got in, I was dead. Yeah, my fresh, never-before-played char had apparently been killed even before spawning, because I was in the etherworld and had to find a priest first thing. Not good.

After ressurecting I was pretty impressed by the smooth movement and controls though; that part has certainly improved. Also, even though I spawned in Vadda and there were like 10-15 people around me, there was no visible glitching or graphic anomalies. Good job SV!

The UI is a lot better now, but I was severely disappointed by the lack of an UO-style inventory. In a game featuring thievery, one would think that the inventory would be designed in such a way that thievery involves skill, both for the thief and the victim. Alas, MO still has the slot model in spite of SV promising to implement the old school UO inventory where you can move items around freely and stack them on top of each other. Come on, how hard can it be? Darkfall has it and that game doesn't even feature thievery.

Anyway, chatting, menus, paperdoll, etc are MUCH better now, the game looks like an actual MMO and not like some 90's hobby coding project. Should have been there two years ago, but still.

So I left Vadda and started trotting along at my ridiculously slow pace - SV still seem to believe that it's good game design to make 25 year old characters walk like disabled 90 year olds. Newsflash: it's fucking horrible game design. No one enjoys walking at ant speed the first hours in game, and it's not even remotely "realistic" anyway (as if that mattered, fuck realism, long live fun!). This "feature" should have been removed ages ago.

I walked out of town, got roflstomped by a zombie after a short fight that actually felt pretty good and responsive. No glitching or rubberbanding, no invisible mob attacks. I could hardly belive my eyes. I ressurected at a nearby priest and found an AFK dude who I killed just to test the combat controls some more. Still pretty good. Well done SV!

Kept walking, saw several mobs raining down from the sky. Good ol' classic MO feature, why remove that, right? :P Found a tower which I climbed, the guard was shadow boxing and didn't mind me too much. I tried hitting him but then the game crashed and I could not log in again despite trying even lower settings. I gave up after about 10 minutes of tweaking.

Short version: looks pretty good but the gamebreaking stuff are still there, at least for me.

I really wish SV would do the smart PR move of offering old accounts some free playtime soon though, since I'd like to test some of the new stuff with one of my maxed chars. It still really sucks to play a new char in MO.

  Hodo

Advanced Member

Joined: 6/05/08
Posts: 548

8/23/12 1:25:55 PM#51

So watched the newest videos, and seen the bugs STILL in game after how many years? 

-Flying pigs.

-NPCs falling out of the sky on render.

-node line lag loading.

-random frame rate freezes

 

Still not worth the subscription.

So much crap, so little quality.

  raff01

Apprentice Member

Joined: 7/06/10
Posts: 518

8/23/12 3:16:23 PM#52

So even more completely broken AI, and still tons of pigs flying and other creatures falling from the sky...

 

*Sigh*...I guess MO hardcore fans just never learn...As long as SV will be developping this game, it will have flying pigs, broken AI and endless bugs...

  Slapshot1188

Elite Member

Joined: 5/06/07
Posts: 3743

8/23/12 5:29:01 PM#53

Actually, I think the most interesting thing about the launch is Henrick's statement that he now believes the game is in a condition that he can get it on "the major gaming platforms".  By which, I assume he means Steam. That is really their only shot at this point IMHO. 

 

"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator

Starvault's reponse to criticism related to having a handful of players as the official "test" team for a supposed MMO: "We've just have another 10ish folk kind enough to voulenteer added tot the test team" (SIC) This explains much about the state of the game :-)

  psykobilly

Novice Member

Joined: 11/19/10
Posts: 317

8/23/12 6:16:23 PM#54
Originally posted by Hodo

So watched the newest videos, and seen the bugs STILL in game after how many years? 

-Flying pigs.

-NPCs falling out of the sky on render.

-node line lag loading.

-random frame rate freezes

 

Still not worth the subscription.

 

1.  Falling from sky on render.

2.  Ultra speed creatures that warp ahead, or bounce up and down.

3.  Mobs that walk across the bottom of water and hit surface swimmers.

4.  Mobs attack through player housing .

5.  Dungeon mobs ignore elevation differences.

6.  Mobs warp through walls and other mobs.

7.  Horses that spin in circles and warp through a player when dismounted.

8.  Movement lag in mob vs. mob combat, warping. (i.e. bandit vs. guard)

9.  Double tap mob reset is still in, but the mobs will re-aggro if you stand around for a few seconds.

10.  Players that launch into the air or sink beneath the terrain (riding or on foot).

 

So what I'm seeing is all the old problems with new mob AI.  

After the patch today we still have massive crashing issues, mounted archery is still broken, player storage vendors are still missing, mobs still aren't dropping carcass properly.  

 

 

 

  GrayGhost79

Elite Member

Joined: 8/30/08
Posts: 4773

8/23/12 6:45:19 PM#55
Originally posted by Hodo

So watched the newest videos, and seen the bugs STILL in game after how many years? 

-Flying pigs.

-NPCs falling out of the sky on render.

-node line lag loading.

-random frame rate freezes

 

Still not worth the subscription.

Cut him slack on the flying pigs, players told Henrick they'd pay a monthly fee for this pile of dung when pigs fly. He just misunderstood what they meant. 

  eyelolled

Elite Member

Joined: 5/13/10
Posts: 2937

I am more than some of my parts

8/23/12 6:54:07 PM#56
Originally posted by GrayGhost79

...

Cut him slack on the flying pigs, players told Henrick they'd pay a monthly fee for this pile of dung when pigs fly. He just misunderstood what they meant. 

lol

All of my posts are either intelligent, thought provoking, funny, satirical, sarcastic or intentionally disrespectful. Take your pick.

  deathshroud

Novice Member

Joined: 11/06/10
Posts: 1326

 
8/24/12 12:28:59 AM#57
it quickly became obvious that this new ai was just the old ai with abit of patching applied to fix some of the issues and improve pathing. But in turn they re introduced all the issues they previously had 2 years ago with mobs falling from the sky and mobs flying. Old problems that have never been fixed include mobs warping through terrain and or firing through terrain. Mobs getting stuck in an idle animation loop. The only improvements i have really noticed are... mobs path much better now especially pets, mobs seem to keep a better distance when attacking the palyer and mobs use a variety of different attacks. I wouldnt call it a total failure unless they fail to fix all the reintroduced bugs within the week. as it is now the game is unplayable and i honsetly cant bleeive they didnt fix the doubel tap its the main issue with the ai imo.

there are 2 types of mmo, imitators and innovaters.

  Biskop

Hard Core Member

Joined: 10/06/11
Posts: 669

8/24/12 1:05:12 AM#58
Originally posted by Slapshot1188

Actually, I think the most interesting thing about the launch is Henrick's statement that he now believes the game is in a condition that he can get it on "the major gaming platforms".  By which, I assume he means Steam. That is really their only shot at this point IMHO. 

 

If they magically manage to remove all the technical issues, the game could theoretically be considered to be in launch state - this is how it should have looked and felt two years ago. If the game was polished and playable, it would be pretty awesome by now, given all the implemented features.

But as always with MO, the good things are buried beneath mountains of bugs, horrible coding, weird design choices, and unprofessional behaviour. I doubt SV will manage to get it in a playable state before the last players leave. If they do, they HAVE to get it on steam or something similar so that more people find it. Also, they have to do a marketing push to draw the vets back in.

  deathshroud

Novice Member

Joined: 11/06/10
Posts: 1326

 
8/24/12 1:16:51 AM#59
http://www.youtube.com/watch?v=vcbC4OgxIBs&feature=player_embedded latest build pve video, has improved but it still needs more patching.

there are 2 types of mmo, imitators and innovaters.

  User Deleted
8/24/12 1:32:00 AM#60
Originally posted by Slapshot1188

Actually, I think the most interesting thing about the launch is Henrick's statement that he now believes the game is in a condition that he can get it on "the major gaming platforms".  By which, I assume he means Steam. That is really their only shot at this point IMHO. 

 

Steam will probably allow them on.  They've got some pretty bad titles in their listings. Much worse than Mortal Online. Hell they probably could of last year honestly. Steam has got some horrific titles that they've allowed to be sold through their system which should of never been allowed.

 

4 Pages « 1 2 3 4 » Search