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Comaf
Elite Member
Joined: 7/13/10
I want an mmorpg where pvp matters, my enemies are not my race or class, and community matters. |
8/18/12 4:38:41 PM#81
Originally posted by Zylaxx I wish that were true mate. I loved DAoC because for one, my class never fought my class, my race never fought my race. It gave me a real sense of what authors like Tolkien established in their epic novels: a sense of feeling unique in an epic conflict between nations.
GW2 has the same races and classes vs each other. Your savage charr, the implacable foes of mankind, as it is described, will gladly group with other humans and join their guilds. That's just not unique to me - especially when Tammy's Char Asura Human guild fight's Tobey's Asura Char Human guild. It's just mirrored classes and specs doing the same capture the flag or hold the point hoppity hop hop mechanics.
Daoc was very unique, and in all irony, while companies love to cut and paste non stop with everything to save money, Daoc will forever be remembered for their unique perspective on pvp and the politics that made you feel different than your enemy.
In TEN years, no one will be talking about their glory days in SW:ToR, Rift, GW2, or what have you. And for good reasons which any older gamer from the older titles can understand.
Why is it SO hard to find a developer who is willing to let you fight someone other than a mirror of yourself. If Tolkien had been one of today's developers, the Hobbits and Elves would have just pvp'd each other in the Shire. No epic novel - at all.
My two cents.
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8/18/12 5:22:53 PM#82
Originally posted by Tardcore +1 For every minute you are angry , you lose 60 seconds of happiness."-Emerson If you can't argue the point don't say anything at all. |
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8/18/12 5:33:53 PM#83
Brace yourself guys. GW2 is in for a lot of these reviews/opinions.
DamonVile- Games built for disposable players are now apparently built by disposable employees. |
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8/18/12 5:42:27 PM#84
Originally posted by bcbully You mean from WoW fans who refuse to let go and compare every MMO to one game from 2004? I agree. no GW2 won't kill WoW, but it's time to move on and quit worrying about those people still playing it. - eyelolled |
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8/18/12 6:05:30 PM#85
Originally posted by Ginaz Every community can be, so I'm not going to just point fingers toward those on this sub-forum. This could really be said about any games more rabid segment of fans. I think what TC wrote really needs to be stickied in every sub-forum around here:). For every minute you are angry , you lose 60 seconds of happiness."-Emerson If you can't argue the point don't say anything at all. |
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8/18/12 6:12:16 PM#86
Originally posted by Distopia Pretty sure if you straight up bash any game on any forum you'll see the same kind of people. Generalizing that GW/GW2 is the only community could be the fact that either A. you have yet to be on these forums into any other game or B. Agree with the people who are toxic and vile from other communities so you're blind to the fact that they are coming off that way. You can't really say that a lot of posters who straight up bash a community or a game without backing up facts aren't asking for people to make rude and unnecessary comments in between the people who are stating the facts. It's enivitable. |
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8/18/12 6:19:19 PM#87
Originally posted by bcbully His previous review shows TSW has only 50k players ....and a retaining rate of 8% since the last Beta ...I think he dislikes TSW a lot more then GW2 |
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8/18/12 6:27:04 PM#88
Originally posted by Baddogbill Ouch, is that true? Links please. no GW2 won't kill WoW, but it's time to move on and quit worrying about those people still playing it. - eyelolled |
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8/18/12 6:30:48 PM#89
Originally posted by Eir_S he shows vgchartz showing it selling .05m boxes but hardly proves anything since vgchartz tries to track box sales not digital sales I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg |
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8/18/12 6:47:34 PM#90
Originally posted by Baddogbill http://inanage.com/2012/08/14/the-actual-secret-world-review-score/ I mean if we're going to give this guy some credibility for his analysis of GW2, I guess we have to assume that all his posts are credible, right? "Loading screens" are not "instances". |
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8/18/12 6:53:05 PM#91
Originally posted by Derpybird Now now, we all have our moments. Everyone gets their period (even men) and says things they don't mean... it just so happens to happen to bcbully everytime he comes on the GW2 forums... strange... should probly get that checked out. |
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Tardcore
Apprentice Member
Joined: 9/13/09
"A strange game. The only winning move is not to post." |
8/19/12 4:46:43 AM#92
Originally posted by Aerowyn AND yet many posters here used VGcharts as the gospel on SWTOR sales when a decent percentage of THAT games sales were digital purchases through a propritary and untrackable online store. It seems people will champion or villify any bumbling stupidity depending on how it supports their argument. I'd be willing to bet that if this guy had made a blog post in favor of GW2 you would all be singing praises to his name and using his review on TSW to help fuel the pointless and retarded rivalry that has somehow cropped up between TSW and GW2 fans, and not demonizing him as a complete moron. It all very much depends on whose ox is being gored. After all this time people should understand that opinions are just like assholes, and with todays technology any retard with an axe to grind can stake out a big shinny bilboard in blogland. DrIving yourself into a foaming at the mouth frenzy such as the one the OP and several others who have replied here have done, accomplishes nothing EXCEPT making YOU look like irrational and hateful zealots, making the game you champion look bad, and I think in this instance most importantly, GIVING CREEDENCE, FAME AND LEGITIMACY TO A TOTALLY POINTLESS BLOG THAT NONE OF US HAVE EVER HEARD OF. And probably never would have.
"Gypsies, tramps, and thieves, we were called by the Admin of the site . . . " |
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8/19/12 6:56:27 AM#93
Personal problems other posters: What the Block key was designed for. Weekend: Most likely time for the above to apply. |
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8/19/12 7:02:40 AM#94
NEWS FLASH: Some random dood uses his blog to bitch about stuff!
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8/19/12 7:10:36 AM#95
I feel like the OP should come with a disclaimer: "only click on link if you are looking to kill off pleanty of brain cells" |
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8/19/12 7:10:36 AM#96
This blog was pretty much exactly how I felt about GW2 also. The hype for this game is out of control and many people will be dissapointed a month or two down the road. A lot of people will be happy with it as well. I know it's nearly impossible for a fan of GW2 to see some criticism about "their" game and not reply "he's just a bitter WoW fanboy" etc. Just try to accept the fact that it's not for everyone. |
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8/19/12 7:16:44 AM#97
And why should we care about someone posting non-sense on his blog?
Block the trolls, don't answer them, so we can remove the garbage from these forums |
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8/19/12 7:18:30 AM#98
I've never heard of the website posted in the OP, so I didn't click it. My only response is that: it's the internet - it's normal to find comments from all ends of the spectrum of intellect.
If in 1982 we played with the current mentality, we would have burned down all the pac man games since the red ghost was clearly OP. Instead we just got better at the game. |
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8/19/12 7:22:46 AM#99
Originally posted by DiSpLiFF Thing is, many of us understand the game isn't perfect, and that it won't be for everyone. Hell, a lot of the more visible parts of the community are actively trying to improve the game. However, take a good objective look at the blog. It makes no sense, none at all. It very much comes off as a rant. If you were to take the same logic, and apply it to another game, would it make sense? His whole point is 'GW2 will be successful inspite of: (lists off all the major aspects of the game)'. How can a game be successful if all aspects of the game are terrible? The only examples of this that I've seen are with games like D3, in which it's a popular, pre-established IP. However, I'm not sure GW really falls into that category. It's a new IP, made by a new company, that is still trying to pick up steam. This is the problem with basing your opinions and facts off of 'the hype train'. It's idiotic. You're using something, which by its very nature is innaccurate, as a baseline for your own personal facts & opinions. It's basically willfully using bad information, because it's easy to find, and then getting mad when it turns out to not be accurate. Hell, some of the more visible criticisms I've seen made about GW2, have been from Blizz fans, who openly admit 'Anet never promised this', but still blame them for not living up to some feature that they heard from some random guy on a forum. It seems awful silly. |
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8/19/12 8:49:52 AM#100
I can see most of his points.
Firstly, Dark Age of Camelot proves NOTHING. How many subscribers does DAOC have? How many did it have at it's peak? I guarantee you, if GW2 has that many players 6 months from now, there will be major layoffs. Secondly, WVW is no more persistent than a raid instance that has a 2 day/week lockout times. It resets, it has maps, it has loading screens, it iS NOT persistent. Also, you can't truly 'know' your enemy because they keep changing, so no server rivalry. (I can't imagine people going 'ahh, EU Ring of Fire, I hate them".
Secondly, did EVERY non-storyline quest need to be a dynamic event? Example: I am a hero. I go to a big city, a man runs up to me, he goes "Please, I've heard you've helped other people, maybe you could help me? My daughter went away to train to become a soldier, but now the military camp has been taken over by criminals/monsters. Can you rescue her?" THAT DOESN'T HAPPEN. Instead, you hear someone wailing about how they lost their daughter in Lion's Arch, then you have to go like 3 zones to the west and hunt down the exact event that Mr Blobface in Lions Arch was talking about. Waste of time? Yes. Nothing is wrong with quests. Dragon Age has quests, Mass Effect has quests, Skyrim has quests. All very well recieved games. Who does Arenanet think I am? Some kind of hero who just runs around some fields for hours searching for things to do? No, people come to me, or they tell me where to find them. Events are pointless, and at the end of the day, what advantages do they offer? No kill-stealing? Easy, just allow everyone to loot dead mobs which they helped kill.
TLDR; Fact is, instead of the mobs standing around, they're running across the map. Instead of destroying the guard tower, I have to wait 5 minutes for the event to move onto the next stage. Instead of having a quest log that REMINDS me of the HEROIC acts I'm supposed to do, I walk aimlessly around a map, hoping I find someone who will tell me to throw snowballs at their children to keep them entertained. (fun fun fun!)
Thirdly, ArenaNet goes around telling everyone how immersive, deep and changing their personal stories are. There are hardly any conversation choices (I didn't notice many if there were), the personal stories are just EXISTING AREAS that are instanced, and the voice acting, even for main characters, is so laughably bad that it's hard to take the story seriously. Instead of actual custscenes, they just put some 3D characters onto a floating 2D background. Even GW1 had cutscenes.
Fourthly, endgame is a joke. An open world area with some big bosses is no substitute for raiding. So what if the mob scales to 100 people? JUST GET 200 and rush him. Is there any tactical combat for a small group of 10-20 PVE players to do? The answer is no, because say we try and do a difficult boss, Joe Dimbleweed just shows up with 20 random people and the event scales to 40 players, and we fail because Joe doesn't understand tactics. Similarly, and I don't understand how this isn't a bigger point: GUILD WARS 2 HAS NO GUILD WARS. It actually *lacks* features from the first game, like Guild Halls, and GVG. Ridiculous. |
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