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8/15/12 1:01:57 PM#41
Honestly i find we are only powerless depending on who we are lineing up behind. Lets take TSW for example the everything that the player base has complained about, they have said "ok Lets see if we can make it better"
Because i can. |
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8/15/12 1:07:00 PM#42
I just re-read your OP and it hit me differently. I may be off on this interpretation, though. Are you feeling powerless in the sense that MMO companies do not listen to us or our ideas? That there is no way to change to industry in the way we want it go? In that sense, yes, I feel powerless. But then again, I never expected to have such power. - Al Personally the only modern MMORPG trend that annoys me is the idea that MMOs need to be designed in a way to attract people who don't actually like MMOs. Which to me makes about as much sense as someone trying to figure out a way to get vegetarians to eat at their steakhouse. |
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8/15/12 1:11:50 PM#43
Man........You just wrote some article saying TOR was not hyped...Now you say the developers hype games....I mean which is it....Can we get a little bit of consistancy?
I disagree, I think people were heard loud and clear, especially with TOR, never has so much money been spent, and something gone free to play at that level, due to lack of quality. People argue it is payment method, and even so, that would also mean people are dictating the developers terms of payment...Which I agree with to a certain extent....Not 100% though, as if you put out a quality product (hasn't happend much in ther last 7 years or so), people will pay.
I hate to keep kicking TOR, but it is the latest/biggest example, do you think anyone is going to use TOR as their blueprint for future development? People have spoken with their wallets, and that green is what people listen to...They listen kinda slow, people tried to make the next WoW for 6-7 years, and the development cycle for MMOs is very long 5+ years for some projects, so once something is set into motion, the market/reality can change an aweful lot, from conception, to release.
Saying people have ZERO to do with what is developed/released, and they are POWERLESS, is like saying it doesn't matter how many people attend movies, and those ticket sales do not determine if other big budget movies (as MMOS usually have big budgets) get made.
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8/15/12 1:17:02 PM#44
I would have to say that Consumers are having a much greater effect on the market than they ever have. Just look at the changes by the largest gaming companies, EA for example. They are totally changing their business models, in an effort to chase the Consumer demand (yes, they know that they are behind). They are moving from physical sales, to digitial distribution. They are moving from P2P to F2P. They are moving from one time sales, to service based offerings.
In the past few years Consumers have kicked the legs out from underneath the MMO Industry leaders, and have taken their money elsewhere. The indudstry as a whole is playing catch up, and is falling all over itself to try to give the customer what they want. It is a great time to be a customer. |
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8/15/12 1:18:06 PM#45
Originally posted by Xthos They listen kinda slow, people tried to make the next WoW for 6-7 years, and the development cycle for MMOs is very long 5+ years for some projects, so once something is set into motion, the market/reality can change an aweful lot, from conception, to release. Ok, you mmorpg.com guys are 100% right, we'll go ahead and give you exactly the game you ask for. Some time in 2018, plus or minus a couple of years. And only if you can all get together and decide exactly what you all want, in the next 48 hours. Go! What? Ya'll still can get any two people to agree what that is? All right, take another (how long his this site been open? eight years?) to make up your minds. After that, give us some lead time for construction. Let's call it 2020, 2025 to be on the safe side. |
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8/15/12 1:23:45 PM#46
Your wallet is your voice; anything else is just background noise at best. Unless you are a major reviewer, in which case your voice can dish some hurt. But they usually won't. |
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8/15/12 1:33:09 PM#47
you'd think it would take a rocket scientist to figure out that there are millions of people that play "failed" games because not everyone is looking for a lot of the features we talk about around here. the MMO consumers have plenty of power. The subset of us who want more out of an mmo don't have as much power, because there are less of us. Sim City 4 was an amazing game. EA bought Maxis and now we have a bunch of over simplified facebook games that have a full box price. Why? Because the number of people sitting around modelling buildings, or coding mods for sim city 4 is infinitely less than the number of people that are just simply playing the game. Capitalism ruins the quality of non-essential things. And even some essential things. LFD tools are great for cramming people into content, but quality > quantity. |
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8/15/12 1:41:45 PM#48
What are you talking about? MMO consumers have lots of power. Examples: - LFD becomes very popular in WOW ... they put in LFR which many are asked for. - people complains about loot ninja-ing ... WOW is putting up an independent loot system in LFR where ninja is not possible - people complains about legendary items are not exciting in D3 ... enhancment including procs, and other special abilities attached to new items coming soon. That is example from just ONE company. |
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8/15/12 3:02:55 PM#49
No, the consumers are not powerless, *YOU* are powerless. The majority of MMO consumers want a particular thing and they get it because the developers are trying to make the most money they can by catering to the majority. *YOU*, who want something entirely different than the majority, represent a tiny niche audience. You represent essentially ZERO money for the developers so they can safely ignore you. It's like the Green Party in American politics. They're meaningless. They will never win a major election. You can't say that American voters are powerless though, just because Green candidates don't get voted in. The fact is, the overwhelming majority of American voters just don't like the Greens. The overwhelming majority of MMO players do want casual WoW-style themeparks. You don't. Why do you think your vote matters when your numbers are so insignificant? Played: UO, EQ, WoW, DDO, SWG, AO, CoH, EvE, TR, AoC, GW, GA, Aion, Allods, lots more |
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8/15/12 3:41:38 PM#50
Originally posted by Cephus404 I don't feel powerless. I haven't bought any of the MMOs released in the last 3-4 years. So far, most are closed or converting to F2P format in an attempt to make back some money since they were poorly received games. If anything, I feel powerful since I haven't given into the hype of a re-skinned WoW clone. ArcheAge and World of Darkness are well on their way creating well funded sandbox games. I'm not just powerful, I'm doing freaking great!!! Enter a whole new realm of challenge and adventure. |
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8/15/12 10:15:50 PM#51
I vote with my wallet. Sadly not enough people agree with my taste. In some cases we are on the same page like with SWTOR in others we are far apart like WOW. I would not buy Cata and I will never return to the game. |
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Slampig
Elite Member
Joined: 12/29/03
Whatever you do, do NOT speak ill of Asheron's Call 2... |
8/15/12 10:17:16 PM#52
Originally posted by MMOExposed "MMO Consumers" have ALL the power. It starts with your wallet. No one is forcing ANYONE to play these games. That Guild Wars 2 login screen knocked up my wife. Must be the second coming! |
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8/15/12 11:59:42 PM#53
Originally posted by chefdiablo I vote with my wallet. Luckily enough people agree with my taste. I would buy MOP and i will return to WOW till my annual pass is up. I like the game has turn into a lobby game, and that i can quit the group any time if i don't like the people. |
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8/17/12 8:30:39 AM#54
Originally posted by Icewhite I am right...Was it ever in question? I doubt it! Making something that isn't WoW with a small twist isn't too much to ask imo. WoW took the LDoN expansion and later direction of EQ and put it on steriods, they didn't just put a small twist into it, and they struck gold...I am not a fan, but enough were... Most mmos in the last 6-7 years were WoW with a small twist, not enough for those tired of WoW to say, "Hey, I love this!"
A lot of people seem to think GW2 is the next leap....We will see.
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8/17/12 8:38:02 AM#55
Originally posted by MMOExposed Uhm actually no we're not. Whenever a game that's sub only loses customers we see a sudden concern for the game and it's quality. It happens all the time. It's happened to WoW, SWTOR, LOTRO, AoC etc etc the list goes on. The problem isn't just the companies the problem is the misinformed or confused masses that jump on anything if it looks shiny enough without doing enough research to see if it has longevity or stability. When people keep paying for crap that's all we'll ever get is crap in the future unless someone takes a stand. |
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8/17/12 8:40:17 AM#56
Originally posted by MMOExposed I will be sure to write a letter to EA and let them know they dont need to make SWTOR F2P, we are afterall powerless and have no choice but re-sub to make it profitable again. |
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Originally posted by rdrakken while you at it, tell them to make Warhammer Buy to Play... lets see what they do...
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8/17/12 10:20:01 PM#58
the market only exists because of the consumers....you vote with your money not with your forums posts. remember that every time you buy and subscribe to any game.
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8/17/12 10:25:29 PM#59
Originally posted by Jakdstripper Yup. Somehow, I don't think the makers of TOR believe MMO customers are powerless, since it was unimpressed customers, who became former customers, that sank the most expensive computer game (MMO or otherwise) of all time. And it might be sinking EA as well, if the rumors of EA looking to get sold are true. The power of the market (i.e. consumers) is not to be underestimated.
"There is zero gold spam in most F2P games." - Nariusseldon |
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8/17/12 10:25:37 PM#60
To game developer's your voice tend's to be worth almost nothing, on the other hand your wallet tend's to mean everything.
In a rare case like EaWare with SWTOR, there are exceptions to the norm. |
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