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8/13/12 6:28:30 PM#101
Originally posted by Kakkzooka Betamax in hindsight is recognized as the superior product. Wa min God! Se æx on min heafod is! |
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8/13/12 7:32:42 PM#102
Originally posted by Aethaeryn And 8-Tracks had 16 times the audio fidelty of a cassette tape. Vinyl records have better sound quality then CDs which have better sound quality then MP3s. COme to think of it, a Star Wars dilm made in 1977 is better then a Star Wars movie made in 2005. And of course, a Star Wars MMO made in 2003..... |
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8/14/12 6:55:36 AM#103
Originally posted by Kakkzooka
Yeah. It's not even worth arguing about. Just a bit of humor. |
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8/14/12 6:57:19 AM#104
Originally posted by Aethaeryn
And Star Wars IP was the superior development product. Only, like Sony with BetaMax, arrogance with EA/BioWare killed it. |
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8/14/12 7:01:11 AM#105
So many problems with this game . The most obsurd thing , YOU CANNOT SIT IN CHAIRS.
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8/14/12 7:10:48 AM#106
Originally posted by Aethaeryn My father was a strong believer in the "Video 2000" instead, it was better than VHS and cheaper than beta max. But the comparision is not valid here in either case. With videos the cheapest alternative for the customers won. With MMOs Wow still rules and starting to play Wow is rather expensive today, in fact more expensive than to start play TOR. I think the Matrix movies are a better comparisions then. Movies with huge budget and initially was entertaining due to the special effects. Once you seen the first movie however the lack of depth was getting too obvious in the sequels. TOR is really fun in the start but it doesn´t last for most players. My theory is that the game is too much like a singleplayer game and they usually are fun for a limited time but it might as well be something else. |
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8/14/12 7:15:00 AM#107
SWTOR is twitching... kick it again. 1 more time.. thank you. |
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8/14/12 7:26:02 AM#108
The problem for me was....i was hyped for years dreaming of pvping in the star wars universe..i leveled up 15 days ready for pvp. i get into pvp and i cant even play because of rubberbanding. i format my system and try another computer and yeah.dont release a broken game. quit after 15 days
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8/14/12 7:29:51 AM#109
Originally posted by Presbytier I'm sorry, but that's a load of revisionist tosh. During the first month is when the shout-downs started here. All the critics, no matter how calm and collected their posts detailing game issues, were being shouted down and being unmercifully trolled by fanboys. We were quite clearly attacked, trolled, dismissed, mocked, marginalized and crapped on by the fanboys. And, of course, the ultimate in fan-trolling wit ---" go back to your pandas"... hurh hurh hurh... As if people who didn't like this game were nothing more than a bunch of frightened WoW players. (Hint: Not everyone likes or plays WoW.)
That's when I was unmercifully trolled about pointing out the Hero Engine has structural problems and I was told my computer that, according to the Steam Hardware Survey of July 2012 http://store.steampowered.com/hwsurvey/ is in the top one-half-of-one-percent CPU (i7-930 OC to 3.8Ghz) and top 2% in GPU hardware was 'a piece of crap' by the fanboys and I was further trolled by James Ohlen who blamed the obvious engine problems on people with the made up statistic of the '5% who had crappy hardware' were the only ones with problems.
And it wasn't just the first month of release. Anyone who went through beta and pointed out all these problems, and more, was trolled (in beta) on the SWTOR forums by the fanboys who absolutely fracking did not approach anything with the slightest bit of honesty. Had they, the fanboys, been honest, perhaps this game would have been delayed again and they re-wrote a crap-load of engine and network code. That would have saved them SOME subscriptions. I wouldn't fix the other problems (the over-reliance on the VA gimmick) because the main story process was implemented so badly that it was inevitable it would churn people out of the game due to early habituation. But at least the 'end game' people would have been happier and stayed longer.
And there is a lot more. But the list is long and the point that, in fact, what happened was people were shouted down from the very earliest days (beta) and the defenders of this game made sure make the forums as inhospitable as they possibly could for anyone who dared to criticize the OBVIOUS FLAWS of this game. And the record here, on these forums, proves it. There is no getting around it.
That the fanboys who'd defended the game left or changed their tunes later... That doesn't change what happened -- anyone, since beta, who dared to criticize the problems of this game, until relatively recently, has been unmercifully trolled by fanboys.
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8/14/12 7:47:43 AM#110
Originally posted by Presbytier LOTRO and Fallen Earth both did. LOTRO is obvious, so I won't go into it.
However, Fallen Earth might surprise you. It had other problems, but it was a story-based/sandbox hybrid with a strong PvP thread running through it. It was really cool, but lack of money lead to lack of polish which lead to lack of subscribers which lead to the collapse of Icarus and my leaving the game.
But those 45 levels.. The best of both worlds. The story was long, complex and enjoyable if you bothered to play it. Wasn't voice acted. You could skip it. You didn't have to do it. But it was a darn good story. Better than any of the SWtOR stories IMO.
And, come to think of it, GW1 had story. It had three major stories -- Prophecies, Nightfall, Factions. It had a continuation of Prophecies with EoN.
And GW2 has a great personal story to the extent I've gone up the five races... And they're different depending on the back-ground choices you make during character creation as opposed to 'class based.' Are you a commoner or nobel? Different story than Nobel. Which Krewe do you choose? That choice matters . Who was your Charr daddy? That choice matters. Did you dream of the green man? That choice matters. And even within the stories, the choices matter as the future events and story line progressions, in material ways, are dependent on critical choices you make in earlier chapters.
Choose consular -- consular story and that's the last choice that mattered. Chose IA -- IA story and that's the last choice that mattered.
That's 4. There are more. Those are just the ones I really enjoyed. As opposed to, oh, DCUO which had a story that mattered, I just didn't like it that much... (oops, 5). Or STO (oh no, 6!!!!) which had multiple great stories, but fell apart once you were done with it.
I better stop typing now. I'll start to remember all the MMOs I've played with good story. And this post will get too long. |
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JoeyMMO
Apprentice Member
Joined: 10/09/11
To busy playing GW2 to post much around here... *shrug* |
8/14/12 7:47:46 AM#111
Originally posted by tuppe99 I think the sub is the direct cause for many people leaving. At cap there just isn't all that much interesting going on in the game. "Jee, if that's all there is to it, the story and then you're done, then I'm not paying a subscription fee for that!" Without the sub, more people could still be tempted to occassionally log in. That is undoubtedly true. Going F2P will draw more people towards the game, but it may already be too late. Many 6 month subs probably won't resub since it will go F2P soon. Since the story is free, and that is just about the only thing TOR has going for it, I just don't see this move saving the game. |
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8/14/12 7:52:52 AM#112
Originally posted by Presbytier Star Wars Galaxies actually REALLY gave people their own story. SWToR gives players the story Bioware has created for it's players. |
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8/14/12 8:15:48 AM#113
Originally posted by grimal You were doing good until number 4, and then your post took a colossal nose dive. The game made me hate it, not the other people who shared my sentiments. I don't care if the game is the most popular game in the world, doesn't change how it plays when I sit down and log in. You want to throw away your money developing something stupid, go ahead. |
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8/14/12 8:20:52 AM#114
Originally posted by Reklaw With how SOE made all their games F2P it's really a shame they lost Galaxies, that would actually have been something I would have supported heavily in the Freemium shop. I miss that world, even though I always brought a knife to a gunfight. |
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8/14/12 8:23:21 AM#115
Stop talking about it and start supporting the game and the devs ffs.
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8/14/12 8:29:45 AM#116
Originally posted by Reklaw ^^ Truth. And what's more, BW ave you their story to the Exclusion of any other possibilities. You get to do what they want you to do, and that's it. Everything else is a step behind the facade, and it feels like you are either on the ride, or in the back alley with the garbage cans. You want to throw away your money developing something stupid, go ahead. |
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8/14/12 9:41:35 AM#117
Originally posted by Presbytier I can promise you that...overall...you are in the minority where this point is concerned... |
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8/14/12 9:57:57 AM#118
Originally posted by Reklaw This is a great point! Not to say I minded all the stories...But the point is valid... |
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8/14/12 10:05:25 AM#119
Originally posted by Presbytier Launched one year too soon your joking right . ? They had 6 years + a ton of money the game just sucks 10 more years it would still be a pile of crap . |
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8/14/12 10:17:57 AM#120
Just saw the Gamescom SWTOR I have to say EA pretty much doesn't care much about SWTOR at this point they gave it only like 2mins of stage time and for some trailer and a new comercial for F2P and the guy talking about it just sounded well like he didn't give fuck.
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