Trending Games | WildStar | Neverwinter | Elder Scrolls Online | Guild Wars 2

  Network:  FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:2,640,530 Users Online:0
Games:681  Posts:6,075,033
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
A-C
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Albion Online Alganon All Points Bulletin (APB) Allods Online Altis Gates Amazing World Anarchy Online Ancients of Fasaria Andromeda 5 Angels Online Anime Trumps Anmynor Anno Online Applo Arcane Hearts Arcane Legends ArchLord ArcheAge Archeblade Archlord X Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Astro Lords: Oort CLoud Asura Force Atlantica Online Atriarch Aura Kingdom Aurora Blade Auto Assault Avatar Star Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blacklight Retribution Blade & Soul Blade Hunter Blade Wars Blazing Throne Bless Blitz 1941 Blood and Jade Bloodlines Champions Bounty Bay Online Brain Storm Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Camelot Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe CasinoRPG Castle Empire Castlot Celtic Heroes Champions Online Champions of Regnum Chaos Online Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Civilization Online Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Cultures Online Cyber Monster 2 Céiron Wars
D-F
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 DV8: Exile Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Relic: Prelude Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Das Tal Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Deco Online Deepworld Defiance Deicide Online Dekaron Demons at the Horizon Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Dofus Dominus Online Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Pals Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dragons and Titans Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eclipse War Ecol Tactics Online Eden Eternal Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Elite: Dangerous Embers of Caerus Emil Chronicle Online Empire Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Eternal Saga Ether Fields Ether Saga Online Eudemons Online EuroGangster EverEmber Online EverQuest Next EverQuest Online Adventures Evernight Everquest Everquest II Everquest Next: Landmark Evony Exarch Exorace F.E.A.R. Online Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Ferentus Ferion Fiesta Online Final Fantasy XI Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken World Fortnite Fortuna Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gauntlet Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis Glory of Gods GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall Habbo Hotel Hailan Rising HaloSphere2 Haven & Hearth Hawken Hearthstone: Heroes of Warcraft Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Heroes of the Storm Hex Holic Online Hostile Space Hunter Blade Huxley Illutia Illyriad Immortals USA Imperator Imperian Inferno Legend Infestation: Survivor Stories Infinite Crisis Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings and Legends KingsRoad Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online L.A.W. LEGO Universe La Tale Land of Chaos Online Lands of Hope: Phoenix Edition LastChaos League of Angels League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Lego Minifigures Online Life is Feudal Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia World
M-Q
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic Barrage Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online Marvel: Avengers Alliance MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Midkemia Online Might & Magic Heroes: Kingdoms MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey King Online Monkey Quest Monster & Me Monster Madness Online MonsterMMORPG Moonlight Online: Tales of Eternal Blood Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Need for Speed World Nemexia Neo's Land NeoSteam Neocron Nether Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Novus Aeterno Oberin Odin Quest Odyssey RPG Ogre Island Omerta 3 Online Boxing Manager Onverse Order & Chaos Online Order of Magic Original Blood Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Oz Online Oz World Pandora Saga Pantheon: Rise of the Fallen Panzar Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Planets³ Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates Pockie Saints PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Project Blackout Project Powder Project Titan Forums Project Wiki Puzzle Pirates Quickhit Football
R-S
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rakion Rappelz RappelzSEA Realm Fighter Realm of the Mad God Realm of the Titans Realms Online Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rust Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sagramore Salem SaySayGirls Scarlet Blade Scions of Fate Seal Online: Evolution Second Life Secret of the Solstice Seed Serenia Fantasy Seven Seas Saga Seven Souls Online Sevencore Shadow of Legend Shadowbane Shadowrun Online Shaiya Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Siege on Stars Sigonyth: Desert Eternity Silkroad Online Skyblade Skyforge SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian Space Heroes Universe Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Stargate Worlds Starlight Story Starpires State of Decay SteelWar Online Stone Age 2 Storybricks Stronghold Kingdoms Sudden Attack Supremacy 1914 Supreme Destiny Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens Swordsman
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Tales of Solaris Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Thang Online The 4th Coming The Agency The Aurora World The Black Watchmen The Chronicle The Chronicles of Spellborn The Crew The Division The Hammers End The Legend of Ares The Lost Titans The Matrix Online The Mighty Quest for Epic Loot The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The West Theralon There Therian Saga Thrones of Chaos Tibia Tibia Micro Edition Tiger Knight Titan Siege Titans of Time Toontown Online Top Speed Topia Online Torchlight Total Domination Transformers Universe Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Trove Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Naruto Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos VoidExpanse Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40,000: Eternal Crusade Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Speed World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warships World of the Living Dead WorldAlpha Wurm Online Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online Zombies Ate My Pizza eRepublik

MMORPG.com Discussion Forums

Star Wars: The Old Republic

Star Wars: The Old Republic 

General Discussion  » Why SW:TOR is not down for the count!

8 Pages 1 2 3 4 5 6 7 » Last Search
147 posts found
  Presbytier

Spotlight Poster

Joined: 7/12/10
Posts: 426

 
OP  8/12/12 10:49:03 AM#1

This has been a whirl wind of a year for SW:TOR; there is no doubt about that. It started out as the second coming of Theme Park MMORPGs and now it is declared as an example as to why Theme Park MMORPGs are done for. Now I don"t have anything against Sandbox MMOs, but I do prefer the structure and nature of Theme Park games(which really is a misleading name since overal there are not many differences between a Theme Park and Sandbox game; just ask any one what constitutes as a pure Sandbox MMO and you will get an exceptionally wide variety of veiwpoints).

 

So, the question is; is SW:TOR over or is this just the beggining of its second coming. Now I will admit that most of this is just the hopes and wishes of a fan, but that does not devalue what i am about to say. Firstly I firmly believe SW:ToR would have been better served if it had taken a B2P model from the get go(notice i did not say F2P since i I think this game did sell well and would have continued to sell well without a sub). Now the game itself had an exceptionally solid launch one that I think many companies should emulate(from the looks of things GW2 is taking the same model with lots of Beta weekends and stress tests before launch). For the most part it also did not have an incredible amount of game breaking bugs( I am not sying it had no bugs, because it did, but instead pointing out that in comparison to most MMO launches it was considerably better).

 

Now the real issue was it just launched one year to soon. Many quality of life features the game needed as well as PvP and endgame content was just not there at launch, and i believe that it seriously hindered the game out of the gate. Many of those things have been addresed since launch(well except PvP which is still a mess), and the games overall performance has increased considrably since then as well. So, just less than one year later SW:TOR is going F2P, and it is a good thing. More people will be able to access the game with less restrictions; the only question is to whether they can keep their six week promise of new content and as to whether they can monetize it inj a way that does not piss off their fans but still makes them money.

"Never pay more than 20 bucks for a computer game."-Guybrush Threepwood
"I hate to advocate drugs, alcohol, violence, or insanity to anyone, but they've always worked for me."-Hunter S. Thompson

  Kakkzooka

Spotlight Poster

Joined: 11/06/11
Posts: 602

8/12/12 10:51:04 AM#2
This should be as entertaining as the "Why Betamax is not down for the count!" thread.

Re: SWTOR

"Remember, remember - Kakk says 'December.'"

  Presbytier

Spotlight Poster

Joined: 7/12/10
Posts: 426

 
OP  8/12/12 10:55:09 AM#3
Originally posted by Kakkzooka
This should be as entertaining as the "Why Betamax is not down for the count!" thread.

Funny, but none the less wrong example. Game mechanics and technological inovation don;t coralate(in other words "apples to oranges"). Just because some people don't like one type of game does not mean others won't. Game mechanics never get stale.

"Never pay more than 20 bucks for a computer game."-Guybrush Threepwood
"I hate to advocate drugs, alcohol, violence, or insanity to anyone, but they've always worked for me."-Hunter S. Thompson

  Probert

Novice Member

Joined: 5/30/10
Posts: 18

8/12/12 10:55:32 AM#4
How can you say there is no difference between Sandbox and Theme Parks? There are HUGE differences, gaming companies want full control over what is going on in their game and how people play their game...why you won't see many if any at all sandbox games.
  User Deleted
8/12/12 10:56:10 AM#5
Originally posted by Kakkzooka
This should be as entertaining as the "Why Betamax is not down for the count!" thread.

Beta Max was superior. get over it VHS people!

  Presbytier

Spotlight Poster

Joined: 7/12/10
Posts: 426

 
OP  8/12/12 10:59:37 AM#6
Originally posted by Probert
How can you say there is no difference between Sandbox and Theme Parks? There are HUGE differences, gaming companies want full control over what is going on in their game and how people play their game...why you won't see many if any at all sandbox games.

My point is entirely subjective, but I found that when people actually try o list the differences it collapses under the fact that no one agrees to what a Sandbox MMO should be to begin with.

"Never pay more than 20 bucks for a computer game."-Guybrush Threepwood
"I hate to advocate drugs, alcohol, violence, or insanity to anyone, but they've always worked for me."-Hunter S. Thompson

  alexanys1982

Novice Member

Joined: 8/12/08
Posts: 267

WTB a sandbox mmo with WoW's polish.

8/12/12 11:06:36 AM#7
smartphones will never catch on

  Presbytier

Spotlight Poster

Joined: 7/12/10
Posts: 426

 
OP  8/12/12 11:08:37 AM#8
Originally posted by alexanys1982
smartphones will never catch on

Funny thing is I do remember people in my company actually saying that.

"Never pay more than 20 bucks for a computer game."-Guybrush Threepwood
"I hate to advocate drugs, alcohol, violence, or insanity to anyone, but they've always worked for me."-Hunter S. Thompson

  IG-88

Novice Member

Joined: 8/03/12
Posts: 128

8/12/12 11:13:57 AM#9
Originally posted by Presbytier
 

My point is entirely subjective, but I found that when people actually try o list the differences it collapses under the fact that no one agrees to what a Sandbox MMO should be to begin with.

Which is due to the fact that a sandbox can be so many different things, its the whole nature of the sandbox, its open and just about anything can change. The MMO itself is just a platform for the contents the devs or player put in it.

A sandbox may very well contain themeparks.

A themepark on the other hand, is more easily defined since it is more linear.

 

  ZigZags

Apprentice Member

Joined: 9/23/10
Posts: 334

8/12/12 11:14:48 AM#10

I think an MMO needs both Sandbox AND Theme park features to succeed otherwise they become too niche to really capture a massive audience. I think WoW does this pretty well...some will say World PVP in WoW is dead, its not and they are making it even more populated after MoP by cross server leveling zones.

 

SWTOR was too much of a theme park in a galaxy that demands freedom of exploration and sandbox like features. Also it helps if your developement team is not full of arrogant people who thnk they know best and dont care what their fans think. SWTOR deserves every bit of crap that is being thrown in its direction. Just look at space combat.....to me they should have left it out of the game entirely because putting it in the game just proves how much they dont care about the game or you as a subscriber.

 

SWTOR IS down for the count. Your definintion of "down for the count" varies from mine but to me, when your game was designed to compete with the best, can't hang on to even 10% of the players the best has, then goes f2p in the first year.....it couldn't really get ANY worse than that.

Now: Skyrim
Later: ?
Played: M59, UO, EQ, Runescape, DAOC, SB, EQ2, WoW, EVE, Darkfall, AoC, FFXI, FFXIV, WAR, SWTOR
BOYCOTTING: EA/BioWare/Origin/SOE

  tiefighter25

Novice Member

Joined: 7/30/12
Posts: 949

8/12/12 11:18:34 AM#11
Using your premise, SWTOR was released too early and had numerous flaws, that would make it a bad themepark game. While it may add points to the argument of sandbox vs. themepark; it's probably not valid or fair to use what you have described as a bad themepark game to determine the superiority or viability of a themepark design vs a sandbox design. While  SWTOR can add weight to your argument, till proven otherwise, WoW still remains the Themepark champion and there still hasn't been a serious sandbox contender. (in terms of sheer ammount of players.) This is of course only my opinion.
  -Inferno-

Staff Writer

Joined: 7/21/04
Posts: 370

Fire is never a gentle master

8/12/12 11:18:46 AM#12

Having played SWTOR from beta until June, my main reason for quitting the game was the lack of player-driven changes in the world. Everything is just static and not very creative. The world is lacking detail and looks way too clean and like made from plastic in many places. Add to that the lack of things to do once you hit level 50 and the game becomes a boring shell of what it is from 1 to 50. I saw no reason to pay a monthly subscription while standing on the fleet for hours, wondering what I could do to justify that subscription fee. The raids were ok, but that content also becomes repetitive rather quickly, when you are in a good guild that masters all of it in a reasonable time frame. I'll make a list of reasons that also contributed to my decision to quit the game:

- lack of immersion (little music, little background noise besides a speeder, no atmospheric stuff like day-night cycle or birds or flies or whatever)

- planets being leveling hubs but after you outlevel them, there's no reason to go back

- space being rather unimaginative and not very challenging, again no matter what you do, it has no effect on the world

- no player housing

- no casual, non-fighting, socializing mechanics (i.e. skills like entertaining/music making/image design, fishing, cooking, etc.), in SWTOR even the crafting is as imaginative and intellectually demanding as watching paint dry. I guess an Excel sheet has more charisma than SWTOR's crafting system...

- the game is too linear and dictates where you have to go to have fun (i.e. to do quests that reward you with XP), even if there may be two planets you can chose from, that is not a lot of choice and at level 50 you are given the choice to do repetitive daily quests each day... no thanks, I'm not some hamster in a treadmill...

- bugs in some cases even gamebreaking bugs (I remember how long Soa was a buggy mess that ruined our raid evenings more often than not...)

- slow response time by Bioware... for a developer that big, their programming skills seem to be underdeveloped. I can see faster fixes and more creativity from smaller dev studios, so what's the problem at Bioware?

- lack of communication by the community team, something which periodically changes depending on who is the lead community manager of the month... only to die down after some hot air has been posted on the forums. Actual information about upcoming stuff with pictures, videos, lore, etc.? Happening very rarely if at all.

I really tried to like SWTOR, but the game is just lacking in so many areas, that I decided to spend my free time elsewhere. GW2 is my new MMOG of choice, considering that Anet does a lot of things different and in a much better way than Bioware (i.e. much more stuff to do, a lot more detail in everything, a lot better immersion, great music, great graphics, fast response times by Anet, etc.) I don't think SWTOR can stop the downward spiral of losing subscribers simply by going F2P. The game suffers from bad design decisions and in many cases even worse implementation, rather than its subscription fee.

"Fire is never a gentle master..."

  Presbytier

Spotlight Poster

Joined: 7/12/10
Posts: 426

 
OP  8/12/12 11:20:16 AM#13
Originally posted by ZigZags

I think an MMO needs both Sandbox AND Theme park features to succeed otherwise they become too niche to really capture a massive audience. I think WoW does this pretty well...some will say World PVP in WoW is dead, its not and they are making it even more populated after MoP by cross server leveling zones.

 

SWTOR was too much of a theme park in a galaxy that demands freedom of exploration and sandbox like features. Also it helps if your developement team is not full of arrogant people who thnk they know best and dont care what their fans think. SWTOR deserves every bit of crap that is being thrown in its direction. Just look at space combat.....to me they should have left it out of the game entirely because putting it in the game just proves how much they dont care about the game or you as a subscriber.

 

SWTOR IS down for the count. Your definintion of "down for the count" varies from mine but to me, when your game was designed to compete with the best, can't hang on to even 10% of the players the best has, then goes f2p in the first year.....it couldn't really get ANY worse than that.

Here is the problem; I do not think the Devs don't care. I think they care allot. I do beleive the game can feel closed off, but I do not think that is a real problem. Also they have never given any indication they don"t care what the fans think; space combat is the way it is primarily do to limitation of the engine.

"Never pay more than 20 bucks for a computer game."-Guybrush Threepwood
"I hate to advocate drugs, alcohol, violence, or insanity to anyone, but they've always worked for me."-Hunter S. Thompson

  odinsrath

Novice Member

Joined: 11/29/10
Posts: 839

8/12/12 11:22:22 AM#14

down for the count no...throwing in the towel ..yes

  maji

Spotlight Poster

Joined: 1/15/04
Posts: 1820

8/12/12 11:23:40 AM#15
Your post is kinda strange.

 

I mean come on: I doubt that anyone but the tiny group of super hardcore swtor fans thought, that the game would be "the second coming of theme park mmorps". Why? Because the game simply offers nothing substantially new. It's a 99% generic theme park mmorpg with a star wars skin. And that's the reason why it's losing subscribers: it's the same as always.

 

But I also think that this was the entire concept of the game: build a generic theme park MMORPG with a big budget, give it an IP with a huge number of fans, and make lots of money with preorders. Then some more money with subscriptions, and later with the item shop when the game turns free to play. That was how it was planned, that was how it turned out.

Let's play Fallen Earth (blind, 300 episodes)

Let's play Guild Wars 2 (blind, 45 episodes)

  Presbytier

Spotlight Poster

Joined: 7/12/10
Posts: 426

 
OP  8/12/12 11:25:21 AM#16
Originally posted by maji
Your post is kinda strange.

 

I mean come on: I doubt that anyone but the tiny group of super hardcore swtor fans thought, that the game would be "the second coming of theme park mmorps". Why? Because the game simply offers nothing substantially new. It's a 99% generic theme park mmorpg with a star wars skin. And that's the reason why it's losing subscribers: it's the same as always.

 

But I also think that this was the entire concept of the game: build a generic theme park MMORPG with a big budget, give it an IP with a huge number of fans, and make lots of money with preorders. Then some more money with subscriptions, and later with the item shop when the game turns free to play. That was how it was planned, that was how it turned out.

Generic, hardley. Name a single other MMO that devoted to giving its players their own story.

"Never pay more than 20 bucks for a computer game."-Guybrush Threepwood
"I hate to advocate drugs, alcohol, violence, or insanity to anyone, but they've always worked for me."-Hunter S. Thompson

  lifeordinary

Apprentice Member

Joined: 7/05/12
Posts: 628

8/12/12 11:25:47 AM#17
Originally posted by odinsrath

down for the count no...throwing in the towel ..yes

Throwing in the towel would be shutting down of servers..so more like preparing for next round after severe beating in first round.

Learn to use analogies properly people.

  Weretigar

Apprentice Member

Joined: 10/15/10
Posts: 626

If you watch a game, it’s fun. If you play it, it’s recreation. If you work at it, it’s FF-XIV.

8/12/12 11:28:23 AM#18
Originally posted by Presbytier

So, the question is; is SW:ToR over or is this just the beggining of its second coming. Now I will admit that most of this is just the hopes and wishes of a fan, but that does not devalue what i am about to say. Firstly I firmly believe SW:ToR would have been better served if it had taken a B2P model from the get go(notice i did not say F2P since i I think this game did sell well and would have continued to sell well without a sub). Now the game itself had an exceptionally solid launch one that I think many companies should emulate(from the looks of things GW2 is taking the same model with lots of Beta weekends and stress tests before launch). For the most part it also did not have an incredible amount of game breaking bugs( I am not sying it had no bugs, because it did, but instead pointing out that in comparison to most MMO launches it was considerably better).

I never like to see any MMO that i have currently bought and paid for doing poorly. However I can honestly say that with 8% USA Retention rate based on 123 server at launch 12 servers now with 2 pvp servers that can still be merged that even if this game does go F2P unless they make some major changes with FPS issues, re-due the flashpoints where you do not have to watch the whole thing everytime to get companion points, make it so legacy can be added to the family tree at the very begining, ect. Even people playing it for free are going to be agrivated.

I Played SWTOR model of beta it was nothing like gw2's. Closed beta and open beta were kinda just like free time for beta testers eveything we said was wrong with the game was still that way at launch. Also SWTOR never did a stress test. The models couldn't be more different. SWTOR Beta model was more like FF14's then anything. Couple closed and then an open before launch ignoring players submitted bugs and concerns.

IF SWTOR wants a second comming they need to fix the huge fps dips in places like the tower defence pvp, and also in places like illum. There was over a 400 page complaint before it dissapeared. The issues were never addressed and it was comen for some all knowing fan to get on the forums and say"spend 2000$ to play a 60$ game". When it goes FTP do you think people comming in with mid range comp's by the hundereds of thousands is going to want to hear this?

I Hope SWTOR has a good second launch, I do plan on finishing my 4 stories on the empire side since I finished all 4 on my jedi side. However none of the real dealbreaking bugs and concerns are still being addressed. I do not think they will have a second comming.

 

  odinsrath

Novice Member

Joined: 11/29/10
Posts: 839

8/12/12 11:29:23 AM#19

with that huge budget...huge IP and huge promises..its a huge fail in my mind going p2p to f2p within a year...sry..imo they are throwing in the towel on this game and saying pfft..time to start on another starwars cash cow for the sheep

  lifeordinary

Apprentice Member

Joined: 7/05/12
Posts: 628

8/12/12 11:32:02 AM#20
Originally posted by odinsrath

with that huge budget...huge IP and huge promises..its a huge fail in my mind going p2p to f2p within a year...sry..imo they are throwing in the towel on this game and saying pfft..time to start on another starwars cash cow for the sheep

By all means continue to twist the meaning of the term for your own personal satisfaction ;)

But throwing in the towel would mean shutting down the servers and i don't think EA is stupid enough to do that as they will turn SWTOR into a cash cow with micro transactions.

8 Pages 1 2 3 4 5 6 7 » Last Search