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8/12/12 12:51:51 AM#41
Ah, flashback!
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8/12/12 12:53:02 AM#42
Originally posted by Kuinn
Look at eg. swtor using cgi trailers for tv ad's, i'm pretty sure many thought that's what the game looks like. Like a draw between dumb masses and false advertising. |
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8/12/12 12:56:22 AM#43
Originally posted by Nadia ANet said somewhere that this trailer was made entirely by themselves, cutting and merging different artwork pieces, zooming the concept art in and out and softening it with the paint transitions. Which is amazing, imo. It seems so professional, it's probably the most impressive GW2 trailer so far. If they have enough art for it, might as well put their cinematic team to work on those kind of movies post-launch. Those guys probably got time on their hands, seeing that they implemented all those vistas. |
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8/12/12 1:12:43 AM#44
Originally posted by The_Korrigan Agreed, that would be so awesome :) |
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8/12/12 1:43:39 AM#45
Originally posted by Cyflym
Well, yeah, there are a lot of dumb people who buy a game based on CGI trailer I guess, but even then it's not the fault of the CGI trailer imo, it's the fault of the buyer who cant tell the difference between gameplay video and a movie basically, and who did not do his research on the product.
Suppose the golden middle road would be to use CGI stuff only in-game and do the advertisement with other kind of lies and double meanings :) |
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8/12/12 1:52:10 AM#46
It's cool either way imo, not like story is by any means my reason for playing gw2, but it's always cool to add some immersion
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8/12/12 2:53:27 AM#47
Originally posted by Aerowyn Completely agree, they could be like Pixar of mature animations. Oh and to be on topic. CGI movies never bothered me that much, they often tell a part of the story/world/lore you about to enter. And if I am interested in the gameplay then no other source than actually able to play it myself will really makes me know if I like the gameplay. But I can also enjoy gametrailers if they are made differently like the ones for GW2. |
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