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Guild Wars 2

Guild Wars 2 

Beta Weekend Event Reviews & Impressions (Archived)  » My impression of GW2 after one hour of play

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161 posts found
  k-damage

Novice Member

Joined: 12/27/11
Posts: 751

8/10/12 3:21:14 AM#101

My impression of the OP after one line read : not worth continuing.

 

Hope you see what I did here.

***** Before hitting that reply button, please READ the WHOLE thread you're about to post in *****

  Kniknax

Apprentice Member

Joined: 12/01/05
Posts: 559

8/10/12 3:32:51 AM#102

OP, try playing an Asura next time.

The main guy in the starter quest area is voiced by Felicia Day (off of The Guild, Dr Horribles Blog etc) and is amazing voice acting. Very funny.

Plus, the little fellows wobble from side to side on purpose, so you wont notice any mouse / keyboard wobble issues :)

"When people don't know much about something, they tend to fill in the blanks the way they want them to be filled in. They are almost always disappointed." - Will Wright

  Gaia_Hunter

Elite Member

Joined: 5/04/12
Posts: 2445

8/10/12 3:39:18 AM#103
Originally posted by Nitth

 


Originally posted by Gaia_Hunter

Originally posted by Nitth  

Originally posted by Pilut

Originally posted by Razeekster You Sir, are crazy. I thought the acting was great in GW2. Plus they had Felicia Day... Enough said :)
Well it's his impression of the thing, that doesnt make it fact. At least he's consistent. Look at his posting history,     From 7 days ago: http://www.mmorpg.com/discussion2.cfm/post/5180393#5180393 "I expect the amateur writing and abysmal voice acting will turn off a lot of reviewers (and it should), but there will be a lot of good fun and pvp action to be had for people who can look past the terribad story."   And that is BEFORE the 1 hour actual experience   Why he would pre-purchase when he compared the pre-purchase ofGuild Wars 2 to buying a ticket to plane that later crashed in flight is beyond me though. http://www.mmorpg.com/discussion2.cfm/post/4939198#4939198
  ah i see we are at the 'attack the ops credibility phase...' It's not like humans cant have multiple options that can change on a whim or rational thought separated from personal emotion. in short his posting history is irrelevant.
Humans don't make up sutff all the time either, do they?

 

Humans don't try to fit their own pre-conceptions with reality, do they?


 

What are you insinuating? that the ops experiences did not happen?

I may despise macdonalds 7 days ago, but today i might be chewing down a burger because i felt like it.

Likewise, today i don't own gw2, tomorrow i may.

again, What's the point of referencing the op's past history?

And is that a problem?

If I told you I loved game x and game y and hated game z and your opinions of those games are the same as mine, won't that fact make you listen to whatever I say about "new game" more relevant?

After all it seems I share the same taste for games as you.

I played GW2.

I think the gameplay is top notch - you keep moving, enemies are challenging and can kill you at any time. Killing a veteran one on one  is very rewarding. Killing a champion solo is pretty much impossible.

The story isn't great but it isn't bad, just normal, like the voice acting. The non story voice acting feels right.

Jumping puzzles are very fun, like the spiral one.

Performance has been improving and the game is quite playable at 30 fps, even though my FPS ranges from 30 to over 60 depending on areas (FX6100@4.4GHz, Radeon 6850 900/1150, 8 GB RAM).

Renown hearts aren't exciting and can become repetitive.

Dynamic Events on the other hand are awesome, because it is happening as opposed to quests that have no correlation with what you see and hear...I was wandering around and a guy ran to me sshouting that bandits were trying to poison the water storage. i looked the direction the guy ran, and indeed I saw bandits flocking, killing a few guards. Unfortunately I was unable to stop the bandits, so the water was poisoned, the crops sprinklers started to sprinke poisoned water and the crops withered and died. Then some guys asked for help guarding from bandits while they tried to clean the poison from the water storage...

It has never been so easy and felt so good playing with complete strangers.

The world feels alive because of that and the fact the NPCs provide a very convicinng illusion that they have purpose and lifes of their own.

The cities are majestic, not only big in size but filled with movement, background conversations and activities.

 

 

This is a balanced review from someone hat enjoyed the game.

The OP on the other hand, saw 3 cinematics and spent a good share of time in the character creation.

Exactly how much time did he spent playing the game proper if he played for 1 hour?

He did a renown heart or 2 and maybe a low level dynamic event?

Imagine my 1 hour review from WoW:

"I took a quest, killed some blackrock wolfs, got a reward, killed some black rock invaders, got a reward, killed some blackrock spies, got a reward. 

By the way, the dude said to me  (actually he didn't said there was a pop up with text that I read) we were in a problematic situation surrounded by enemies and so needed help, everyone was standing there as if nothing was happening. Including the enemies - they were just standing nearby doing nothing.

The controls were good, but to thell you the truth I prety much clicked on the enemy and watched myself and the enemy bash each other. I hit crusader strike on recharge.

The camera moved fine, but I had no need to zoom in and out and move the camera around during combat.

The music was good, there was no voice over or a cinematic about my character.

All the quests were pretty much the same - get the quest, do something in a world that just didn't depict the quest text at al, get reward. Once the quest completed, nothing changed, not even for a few moments. I tried to play with others but aside something about full XP, I was pretty much ignored."

There a 1 hour review of WoW.

And the funny thing it is true - just make a human paladin.

I mean in 100 hours I'll still be killing monsters, so I've seen it all, right?

Both you and I know this is a simplistic, dispite true, view of WoW based in 1 hour of game.

 

But you want to convince me, that 1 hour of GW2 is enough to review GW2?

Currently playing: GW2
Cooperative (semi cooperative)board games you should check: Pandemic, Sentinels of the Multiverse, Eldritch Horror, Descent 2.0,Level 7 Omega Protocol, Last Night on Earth

  Jagarid

Novice Member

Joined: 8/01/09
Posts: 412

“Every man takes the limits of his own field of vision for the limits of the world.”

8/10/12 3:43:36 AM#104

I disagree with the people jumping on this guy for forming opinions after only one hour of play. I have thrown many, many games on the junk heap in far less time than that. Yes, it does take longer than an hour to truly be aware of some aspects of a game, but if I decide the game sucks before then I wont take the time to find out I am wrong.

Mind you, I don't share his views. I love GW2 and have had more fun in the betas than in any game I have played in years, but I think he is entitled to his opinion and am not threatened by the fact it is different than mine.

  Nitth

Elite Member

Joined: 7/29/10
Posts: 3069

Magic Propels my Rolly Chair.

8/10/12 3:51:43 AM#105


Originally posted by Gaia_Hunter
And is that a problem?

If I told you I loved game x and game y and hated game z and your opinions of those games are the same as mine, won't that fact make you listen to whatever I say about "new game" more relevant?

After all it seems I share the same taste for games as you.

I played GW2.

I think the gameplay is top notch - you keep moving, enemies are challenging and can kill you at any time. Killing a veteran one on one  is very rewarding. Killing a champion solo is pretty much impossible.

The story isn't great but it isn't bad, just normal, like the voice acting. The non story voice acting feels right.

Jumping puzzles are very fun, like the spiral one.

Performance has been improving and the game is quite playable at 30 fps, even though my FPS ranges from 30 to over 60 depending on areas (FX6100@4.4GHz, Radeon 6850 900/1150, 8 GB RAM).

Renown hearts aren't exciting and can become repetitive.

Dynamic Events on the other hand are awesome, because it is happening as opposed to quests that have no correlation with what you see and hear..

It has never been so easy and felt so good playing with complete strangers.

The world feels alive because of that and the fact the NPCs provide a very convicinng illusion that they have purpose and lifes of their own.

The cities are majestic, not only big in size but filled with movement, background conversations and activities.


That's not balanced that's overly positive. Imo if your going to do a review you should do an equal number of pros and cons. However, this is not a review and a first impressions view so you can do your overly positive impressions same as the op can express his concerns.

 

 


But you want to convince me, that 1 hour of GW2 is enough to review GW2?
No, i want you to be respectful of the op's first impressions, Disagree if you must - say why. But don't discredit them.


TSW - AoC - Aion - WOW - EVE - Fallen Earth - Co - Rift - || XNA C# Java Development

  Gaia_Hunter

Elite Member

Joined: 5/04/12
Posts: 2445

8/10/12 3:54:25 AM#106
Originally posted by Jagarid

I disagree with the people jumping on this guy for forming opinions after only one hour of play. I have thrown many, many games on the junk heap in far less time than that. Yes, it does take longer than an hour to truly be aware of some aspects of a game, but if I decide the game sucks before then I wont take the time to find out I am wrong.

Mind you, I don't share his views. I love GW2 and have had more fun in the betas than in any game I have played in years, but I think he is entitled to his opinion and am not threatened by the fact it is different than mine.

It is true.

I did the same myself.

But, I've never had time to get an extensive list of defects.

Generally just doesn't feel right and that is it. I won't be able to give you a list of problems the size the OP generated.

I would take someone that said "I didn't like the feel of the combat" much more seriously than someone "I didn't like the combat because the camera moves slightly slower when turning right than when turning left, the animation of the attack feels off because the character doesn't slow when he hits the opponent".

The first person didn't like it. Fair.

The second person spent time trying to find a number of justifications and problems. He just wants to bash the game.

Currently playing: GW2
Cooperative (semi cooperative)board games you should check: Pandemic, Sentinels of the Multiverse, Eldritch Horror, Descent 2.0,Level 7 Omega Protocol, Last Night on Earth

  Jagarid

Novice Member

Joined: 8/01/09
Posts: 412

“Every man takes the limits of his own field of vision for the limits of the world.”

8/10/12 4:00:13 AM#107


Originally posted by Gaia_Hunter It is true. I did the same myself. But, I've never had time to get an extensive list of defects. Generally just doesn't feel right and that is it. I won't be able to give you a list of problems the size the OP generated. I would take someone that said "I didn't like the feel of the combat" much more seriously than someone "I didn't like the combat because the camera moves slightly slower when turning right than when turning left, the animation of the attack feels off because the character doesn't slow when he hits the opponent". The first person didn't like it. Fair. The second person spent time trying to find a number of justifications and problems. He just wants to bash the game.
 

Valid points taken.

Almost every MMO that I haven't liked were for the simple reason of not liking " the feel of combat."

  Coleguilla

Novice Member

Joined: 4/30/12
Posts: 23

8/10/12 4:13:12 AM#108
Originally posted by Denambren

So I pre-ordered the game a bit ago, after the 3rd beta weekend, so I never got to play in those weekends.

I hoped GW2 would be a decent game from the articles I read and the videos I watched.

For all of you people who asked GW2 players on their opinion on the game and what the story is, here's my mini-assessment after an hour. 

 

1) Fantastic character creation system - may be the best looking I've ever seen in an MMO

 

2) Great soundtrack for title page and character creation

 

3) Voice acting is absolutely horrendous in every single conversation or story intro I watched (watched about 3 intros, skipped the rest, tried many classes and races). I never skip story in MMOs, even bad MMOs, but the acting is torture to listen to. I end up skipping it so I don't lessen my opinion of the game with every amateur line groaned out into the microphone.

 

4) The dialogue writing is terrible, stories are cheeseball silly, and goes hand in hand with the amateur acting. You will not walk away from quests with the same kind of smile you might get at a cleverly written WoW quest (even if the quest gameplay sucks, the writing is generally good in WoW).

 

5) The game looks decent, but the framerate is not optimized well. Most settings lowered or raised do not change the framerate much at all.

 

6) Your 1st weapon ability can be mapped to "autoattack" mode, which it is by default. If mapped to this mode, your character basically spams the 1st weapon ability non-stop when a tab-target is in range and you initiate combat. The feeling I get is that autoattacks are the lifeblood of GW2, despite the popular opinion that there are no autoattacks in GW2. I found myself clicking absolutely nothing in some fights because the 1st weapon ability spam is pretty effective (yes this is early level, but fact of the matter is I just need to tab target --> autoattack and I'm doing good damage and killing mobs effectively with no interaction on my part.

 

7) For classes that have only one animation for their 1st weapon ability, it is really hard to keep watching the same animation over and over and over and over and over and over and over as the autoattack keeps spamming your attack. I saw this as an issue from GW2 videos I watched before pre-ordering, but had hoped other classes with "combo hits" with 3 attack types for autoattack would make it bearable. Fortunately, the classes that do have varying autoattacks do not look as bad. However, the classes with the triple-combo autoattacks do look a bit silly in that they are swinging each attack in under a second, again and again and again. It seems the triple combo autoattacks don't follow any 1 second global cooldown rule, and so you keep firing off melee hits like a machinegun. And it does look a bit hyper, especially when you are just pressing your movement keys to move around in a circle on your enemy while the game does tons of attacks and damage for you automatically through the autoattack.

 

8) Can't zoom the camera in or out while holding the right mouse button to mouse look/turn, making dynamic zooming while in combat impossible. You need to stop what you're doing and stand still, zoom in and out, then you can move around again with your locked camera distance. No dynamic zoom for you.

 

9) If you hold the right mouse button to mouse look/turn, and you wiggle the A and D key back and forth while moving forward (holding W), your character "wobbles" left and  right in a spastic way, sort of moonwalking on the ground texture but not taking any proper steps to do so. Looks extremely unpolished. On the other hand, not using the mouse to control your character and relying only on keyboard looks extremely smooth and well animated when turning using the keys. It is my belief that the animation for characters was tested only with keyboard turning movement controls (console design conspiracy?).

 

10) Camera follows your character very lazily and isn't braced properly when filming. I.e. you move the mouse left while holding right mouse button, and the camera floats gracefully for a moment before and after the turn. Everything is very graceful and beautiful and elegant when turning the camera casually, but when you are flipping the camera around like mad and spinning it like you will in pvp and know what you're doing, you don't get the same crisp response as you do from other MMOs with better camera control.

 

11) World events are as boring and meaningless as in Rift - NPCs shout pointless information (made worse by the insufferable voice acting), and occasionally players will be around, killing stuff in the middle of the chaos. If you like, you can join the chaos and whack the closest tab-target, or just walk past this epic rerun script and move on to some other area.

 

General conclusion:

 

If you liked WoW controls like I do, and just hated WoW for its monotonous gear grind and are looking at GW2 as a potential substitute  - beware. --IN MY OPINION-- the controls in GW2 are not bad, but the camera control and character movement control needs work. Autoattacks are a HUGE part of GW2 and are nothing like, say, Age of Conan where there are actually no autoattacks.

 

On the bright side, I might be able to justify the box price by sitting in the character creation screen for a few hours. That title intro UI is just amazing. It's like an interactive paint canvas or something with inspiring music.

If you have pre-ordered and not pre-purchased, you can also cancel your copy and don't play.

You watched vids and saw articles, but never put them in pratice while playing. I can say this because you just played 1 hour.

For all the people who ask about the game and come here creating a topic of logic and reasoning with just one hour of gameplay, here's my mini-assessment.

1) The character editor is cool, but not the best ever created. Anyway it is enough to create a lot of variety, which is one of the most important things in any editor.

2) You can like/dislike the classic music, so the game allows you to create your own playlist and use them in your documents/guild wars 2/music file. Each playlist can be ready for combat, cities, diving.... There are 8 types.

3) The cast voice of the game is pretty cool, I don't know if the French or German voices are cool or not, but I think there's no doubt the English version is fine.

4) There are thousands of lines in the game script and dialogue, but like any overhyped game, many people will come claiming they can judge hundreds of hours of storyline and dialogues by playing just one hour. I read both books, and both are cool in my opinion, by the other side the game.... Well, ii's pretty soon to talk about it I think, but until now i liked what i've seen.

5) Like before, some people will come here and talk about the game performance.... In a stress test which is not even a beta and usually the servers work horible. Probably some people will leave the game after one hour and come to any popular website claiming they can judge the game performance.

6) When you start playing, you have to unlock weapon skills. The objective is make you see what skills can do little by little. Some people will enter the game and try it one hour. Time enough to unlock ... 5 weapon skills and don't even notice you can turn off the auto-attack and discover you must move and evade. If you think you can judge the whole skills and their use in any MMO just by playing one hour with 5, then I'm wrong with the other five points before this one. By the way, there are cross skill combos too.

7) There are much more animations in GW2 than any other fantasy MMORPG I ever seen, of course I can be wrong here, but about the first skill.... Same answer than 6.

8) I can zoom the camera in combat, maybe you can't, besides you can unlock the camera automatic movement in general options... But is hard to see it just by playing one hour.

9) You can be probably right here, but this shoud happens probably with one race/profesion/gender. Have you reported the bug?

10) The only problem people complain about the camera (I mean people who have really played the game) is you can't zoom 1st person, and this is specially annoying when you take screens.

11) Hearts are not events. Are easy tasks to do and make you travle around the map to give players some direction, and the real world events and meta-events (I'm sorry, yo can't see meta events just by playing one hour) are really easy and simplistic for the first map of the game, because they want you to see little by little how the dinamic events work. After the first map (in my opinion is like a tutorial) you can find even complete maps in conquest quere you must fight all the villages/towns or trading posts, with places you must protect  to allow and NPC construct buildings, caravan escorts, chained events which change depending on how you finish other events and so.

 

General conclusion:

If you like WoW controls like this guy did, and you're going to be a hater about any other game with diferent controls just after playing one hour, I suggest you to go back WoW or play Rift or any other game with the same style (beware, this is IN MY OPINON).

You shoud check for a job in any mmorpg press site. Sites like this one where the guys spend months to do a game review  will be probably happy to have you working with them. You just need one hour to judge a MMO!!!

 

 

 

 

 

  Gaia_Hunter

Elite Member

Joined: 5/04/12
Posts: 2445

8/10/12 4:19:54 AM#109
Originally posted by Nitth

 


Originally posted by Gaia_Hunter
And is that a problem?

 

If I told you I loved game x and game y and hated game z and your opinions of those games are the same as mine, won't that fact make you listen to whatever I say about "new game" more relevant?

After all it seems I share the same taste for games as you.

I played GW2.

I think the gameplay is top notch - you keep moving, enemies are challenging and can kill you at any time. Killing a veteran one on one  is very rewarding. Killing a champion solo is pretty much impossible.

The story isn't great but it isn't bad, just normal, like the voice acting. The non story voice acting feels right.

Jumping puzzles are very fun, like the spiral one.

Performance has been improving and the game is quite playable at 30 fps, even though my FPS ranges from 30 to over 60 depending on areas (FX6100@4.4GHz, Radeon 6850 900/1150, 8 GB RAM).

Renown hearts aren't exciting and can become repetitive.

Dynamic Events on the other hand are awesome, because it is happening as opposed to quests that have no correlation with what you see and hear..

It has never been so easy and felt so good playing with complete strangers.

The world feels alive because of that and the fact the NPCs provide a very convicinng illusion that they have purpose and lifes of their own.

The cities are majestic, not only big in size but filled with movement, background conversations and activities.


That's not balanced that's overly positive. Imo if your going to do a review you should do an equal number of pros and cons. However, this is not a review and a first impressions view so you can do your overly positive impressions same as the op can express his concerns.

 

 

 

 


But you want to convince me, that 1 hour of GW2 is enough to review GW2?
No, i want you to be respectful of the op's first impressions, Disagree if you must - say why. But don't discredit them.

 

I enjoyed the game.

Whatever pros I have are much more numerous and important than the cons.

Otherwise I wouldn't like it and would stop playing it.

So my review is overly positive because it does have more pros than cons, but the OP review is balanced because it has more cons than pros?

And are you joking me? "Voice acting is absolutely horrendous in every single conversation or story intro I watched (watched about 3 intros, skipped the rest, tried many classes and races). I never skip story in MMOs, even bad MMOs, but the acting is torture to listen to. I end up skipping it so I don't lessen my opinion of the game with every amateur line groaned out into the microphone."

Do you really agree that the voice acting is the worst ever? Groaned?

"4) The dialogue writing is terrible, stories are cheeseball silly, and goes hand in hand with the amateur acting. You will not walk away from quests with the same kind of smile you might get at a cleverly written WoW quest (even if the quest gameplay sucks, the writing is generally good in WoW)."

What quests? The Personal story ones?

"11) World events are as boring and meaningless as in Rift - NPCs shout pointless information (made worse by the insufferable voice acting), and occasionally players will be around, killing stuff in the middle of the chaos. If you like, you can join the chaos and whack the closest tab-target, or just walk past this epic rerun script and move on to some other area."

And again...

One would think the voice actors are amateurs.

http://wiki.guildwars2.com/wiki/Voice_Actors

 

Oh no wait, actually they have a giant list of games between all of them.
 
Maybe the OP played the PAX demo or something 1 year ago when the voice acting was really bad?

Currently playing: GW2
Cooperative (semi cooperative)board games you should check: Pandemic, Sentinels of the Multiverse, Eldritch Horror, Descent 2.0,Level 7 Omega Protocol, Last Night on Earth

  Gaia_Hunter

Elite Member

Joined: 5/04/12
Posts: 2445

8/10/12 4:22:29 AM#110

Ah and he pre-ordered.

Pre-orders get no access to stress tests.

There was no beta keys given that are valid for stress tests.

But whatever.

Currently playing: GW2
Cooperative (semi cooperative)board games you should check: Pandemic, Sentinels of the Multiverse, Eldritch Horror, Descent 2.0,Level 7 Omega Protocol, Last Night on Earth

  Saydien

Advanced Member

Joined: 7/03/07
Posts: 264

8/10/12 4:25:49 AM#111

[mod edit] The OP made valid points that even if you out of your almost religious fanatism can't deny because it is HIS opinion. One hour of gameplay might not be much but it is enough to get a decent first impression.

To the OP: I feel the same way about almost everything you wrote. A nicely written summary.

  BadSpock

Hard Core Member

Joined: 8/21/04
Posts: 7649

Logic be damned!

8/10/12 4:26:06 AM#112
Yeah... I just don't see it OP.

I almost believe you. Almost.

Now Playing: D3:RoS
Looking Towards: Destiny

  Amatal

Hard Core Member

Joined: 9/24/06
Posts: 182

8/10/12 4:27:44 AM#113

Personally, i am still on the fence about GW2.

[mod edit]

I did find some fun trying out the thief and mesmer (not so much with the elementalist and ranger), but it is barely enough to call the game great, or even good for that matter.

It just felt very average at the most.

For me the killing points were horrible, horrible voice acting and the incredible lamnes of the quests (even the all so important personal story which in all fairness is a joke ).

I admit it i am a quester, i am not interested in the grind, and having quests like " pick me apples from the orchard so i can bake my pie" being proclaimed as inovative and revolutionary dynamic content just leav e a very sour taste in my mouth.

Who knows, maybe the game becomes a far superior experience once you level up and leave the starting areas, but frankly i just kept hitting a wall of meh everytime i tried to play a class for longer then an hour or two and went back to character creator, which i admit is the thing where GW2 really shines.

And yes, people forming their opinion about the game after one hour still do have a right to have an opinion. If the game cant provide an interesting and engaging starting experience, then it really doesnt deserve to be tolerated for hours upon hours in hopes it will get fun at some point.

I dont know, they already grabbed my money, but i sincerily doubt they will manage to grab my interest as well.

Damn i got fooled by the hype again.

Oh and btw who ever had the briliant idea that Asura, who look like lovable little gremlins should sound like constipated pseudo-intellectuals should seriosly reconsider a career change to something more fitting to their "creative" talents. maybe flipping burgers at McD.

 

 

  BadSpock

Hard Core Member

Joined: 8/21/04
Posts: 7649

Logic be damned!

8/10/12 4:28:45 AM#114
And ummmm I thought stress tests were only open for pre-purchasers? Not pre-orders? They put pre-purchase in BOLD on their FB announcement for Friday stress test so...

Is this OP 100% lie?

Now Playing: D3:RoS
Looking Towards: Destiny

  Saydien

Advanced Member

Joined: 7/03/07
Posts: 264

8/10/12 4:32:51 AM#115


Originally posted by BadSpock
And ummmm I thought stress tests were only open for pre-purchasers? Not pre-orders? They put pre-purchase in BOLD on their FB announcement for Friday stress test so...Is this OP 100% lie?

I have played 2 BWEs and several stress tests and I do feel the same as the points the OP made. His points are too detailed for him to have no experience at all so you really should stop being silly about rather forming conspiracy theories than admitting that there are people that don't like your game which you fanatically refuse to accept any criticism of.

  levian86

Novice Member

Joined: 8/12/10
Posts: 3

8/10/12 4:35:23 AM#116

Go bk to WOW! :)

Compare GW2 and WOW combat si so silly. In WOW you sty at one place as caster and you only move it DBM...

 

 

  Amatal

Hard Core Member

Joined: 9/24/06
Posts: 182

8/10/12 4:36:02 AM#117

It is a conspiracy! A conspiracy i tell you! And they are out to get us.... they are everywhere!

Lurking in the dark!

Uhm... wait... this isnt the Secret World forum....

  Gaia_Hunter

Elite Member

Joined: 5/04/12
Posts: 2445

8/10/12 4:36:39 AM#118
Originally posted by Amatal

Personally, i am still on the fence about GW2.

[mod edit]

I did find some fun trying out the thief and mesmer (not so much with the elementalist and ranger), but it is barely enough to call the game great, or even good for that matter.

It just felt very average at the most.

For me the killing points were horrible, horrible voice acting and the incredible lamnes of the quests (even the all so important personal story which in all fairness is a joke ).

I admit it i am a quester, i am not interested in the grind, and having quests like " pick me apples from the orchard so i can bake my pie" being proclaimed as inovative and revolutionary dynamic content just leav e a very sour taste in my mouth.

Who knows, maybe the game becomes a far superior experience once you level up and leave the starting areas, but frankly i just kept hitting a wall of meh everytime i tried to play a class for longer then an hour or two and went back to character creator, which i admit is the thing where GW2 really shines.

And yes, people forming their opinion about the game after one hour still do have a right to have an opinion. If the game cant provide an interesting and engaging starting experience, then it really doesnt deserve to be tolerated for hours upon hours in hopes it will get fun at some point.

I dont know, they already grabbed my money, but i sincerily doubt they will manage to grab my interest as well.

Damn i got fooled by the hype again.

Oh and btw who ever had the briliant idea that Asura, who look like lovable little gremlins should sound like constipated pseudo-intellectuals should seriosly reconsider a career change to something more fitting to their "creative" talents. maybe flipping burgers at McD.

 

 

Unfortunately forming an opinion based in hour game play leads to this kind of situation where people are just wrong.

Picking apples to bake a pie isn't a dynamic event and was never been touted as revolutionary.

If you had played a bit more and found a dynamic event maybe your opinion had validity.

Look, a dynamic event.

Notice the orange circle on the minimap.

Currently playing: GW2
Cooperative (semi cooperative)board games you should check: Pandemic, Sentinels of the Multiverse, Eldritch Horror, Descent 2.0,Level 7 Omega Protocol, Last Night on Earth

  Jagarid

Novice Member

Joined: 8/01/09
Posts: 412

“Every man takes the limits of his own field of vision for the limits of the world.”

8/10/12 4:40:56 AM#119
Originally posted by Amatal

<snipped for brevity>

I dont know, they already grabbed my money, but i sincerily doubt they will manage to grab my interest as well.

Damn i got fooled by the hype again.

If you really feel that way, you can contact them and get a full refund of your money.

  Nitth

Elite Member

Joined: 7/29/10
Posts: 3069

Magic Propels my Rolly Chair.

8/10/12 4:41:07 AM#120


Originally posted by Gaia_Hunter
Ah and he pre-ordered.

Pre-orders get no access to stress tests.

There was no beta keys given that are valid for stress tests.

But whatever.


i got a key for beta 3 and been to every stress test, and will be going to tomorrows.



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