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News & Features Discussion  » TERA: Layoffs Reported at En Masse Entertainment

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113 posts found
  gessekai332

Hard Core Member

Joined: 3/31/07
Posts: 849

8/08/12 5:34:08 PM#61
knowing that this game was just a quick cash-grab, i subbed for a month when it came out to give it the benefit of the doubt. I gave it a good week before i came to the conclusion that it was a shallow horrible mess of a game. its like the devs focused all their efforts on combat and graphics and ran out of money to do the rest.

Most memorable games: AoC(Tryanny PvP), RIFT, GW, GW2, Ragnarok Online, Aion, FFXI, FFXIV, Secret World, League of Legends (Silver II rank)

  Dakirn

Advanced Member

Joined: 2/16/04
Posts: 359

8/08/12 5:41:15 PM#62
Originally posted by Ocenica

Holy crap.  They have to let go of a few developers (which is probably somewhat normal in the gaming industry from time to time), and you guys think the end of the game is tomorrow and it's outright failed.  "It's failed", subs are barely there, horrible game etc. etc.  Holy hell what a crappy crowd of grumpy groans. 

I don't play it, but I bet you it will still be around a couple of years from now. 

Also, since when did F2P mean fail?  I thought if you found a better way to make more money then you were doing good.  Some people might even call that smart.  Many of you guys just cast F2P into the bad bin and move on.

Jeez

To be honest (and I'm neutral on TERA) when the community manager and a network engineer are two people who are known affected.. it's not a "normal" staff cut.  You don't let the face of your company to the community go at the same time you let off the "normal" offload of after release cut backs.

 

I'm sad for the people who lost their jobs and I hope the game recovers.  Despite what those who don't like the game say.. the genre needs innovation and flavor if it's going to stay alive.  TERA is one of those few that try to do something different (whether you agree that they succeeded or not is a different discussion).

 

I wish they find jobs soon.  Sane people don't work in the gaming industry.. it takes a passion for long hours and believing in what you're doing.  Always sad to see someone's job lost who you know had so much dedication.

 
  kantseeme

Apprentice Member

Joined: 2/07/09
Posts: 739

8/08/12 5:45:40 PM#63
Originally posted by Draxos
Honestly I just found the XP gain to be too slow past level 30 I couldn't stay interested. I loved the game but without enough progression for time invested I couldn't stand it.  It was taking me an entire day of power playing to get one level in the mid 30's, but I have other things I need to be doing in my life. I can't play all day all the time.

Wonder why games today are failing...

  eyelolled

Advanced Member

Joined: 5/13/10
Posts: 3085

I am more than some of my parts

8/08/12 5:58:32 PM#64
Originally posted by Eir_S
I don't like Tera, but wow  sucks.

Fixed it for you.   :)

All of my posts are either intelligent, thought provoking, funny, satirical, sarcastic or intentionally disrespectful. Take your pick.

  lustbust

Apprentice Member

Joined: 8/06/12
Posts: 42

8/08/12 6:20:00 PM#65
Originally posted by kantseeme
Originally posted by Draxos
Honestly I just found the XP gain to be too slow past level 30 I couldn't stay interested. I loved the game but without enough progression for time invested I couldn't stand it.  It was taking me an entire day of power playing to get one level in the mid 30's, but I have other things I need to be doing in my life. I can't play all day all the time.

Wonder why games today are failing...

 

LOL try play lineage 2 where it can take you over a month to go up a level.going up a level in a day a grind fest...dont make laugh at you and your EZ mode. If you have other things to be doing in life...just put down the games instead of ruining them for the rest of us.

  kantseeme

Apprentice Member

Joined: 2/07/09
Posts: 739

8/08/12 6:40:21 PM#66
Originally posted by lustbust
Originally posted by kantseeme
Originally posted by Draxos
Honestly I just found the XP gain to be too slow past level 30 I couldn't stay interested. I loved the game but without enough progression for time invested I couldn't stand it.  It was taking me an entire day of power playing to get one level in the mid 30's, but I have other things I need to be doing in my life. I can't play all day all the time.

Wonder why games today are failing...

 

LOL try play lineage 2 where it can take you over a month to go up a level.going up a level in a day a grind fest...dont make laugh at you and your EZ mode. If you have other things to be doing in life...just put down the games instead of ruining them for the rest of us.

Dont know if you taking a shot at me or not but im all for longer lvling curve. I was refering to the "It takes me a whole day to just get one lvl and im in the mid 30s" comment. I want it to take longer to lvl. these current MMOs people shot to max lvl in a week or so and then they have nothing to do so there off to the next "mmo". Hence why I said "Wonder why games are failing"

  SirBalin

Warmonger

Joined: 11/22/06
Posts: 1044

8/08/12 7:07:20 PM#67

It's safezones on pvp servers!!!!  lol...nah, sucks man...still game is great, but tbh the safezones killed it for me.  All pvp took place 1 foot outside a safezone...then the only pvp coming is instanced...so owpvp is nill. 

 

Sorry to hear people losing jobs though...the game was solid so i'm sure devs will make it somewhere else.

Incognito
www.incognito-gaming.us
"You're either with us or against us"

  Loktofeit

Elite Member

Joined: 1/13/10
Posts: 12108

Currently playing EVE, SMITE, Wildstar, and Combat Arms

8/08/12 7:27:28 PM#68
Originally posted by Pyuk
Originally posted by Loktofeit
Originally posted by kevjards
is'nt that what normally happens once a game is released..dont remember any game keeping the same amount of staffon..could be wrong though..well apart from WOW maybe,being that it has been so successful.

Ultima Online, Wizard 101, WOW, EVE, Puzzle Pirates, and ATITD still retained the same staff or larger after release.

No they didn't. Ultima Online is an EA game. Show me a time when EA hasn't had layoffs - that team even had layoffs within the past couple of years while at EA/Mythic. Blizzard had layoffs within the last year. CCP had layoffs ~2 years ago. No company is immune.

"once a game is released"   -  No one said they never have layoffs.

UO - http://www.uoherald.com/node/3 <-- there's UO for you.

CCP had a layoff eight years after the release. Until then, the staff grew each year.

The same with Blizzard - 'within the last year' is not what we are talking about unless 'within the last year' is 2004, at which point this is a helluva necro post.

 

 

"And wikipedia is as accurate as Britannica. Wikipedia is very reliable. You would be hard pressed to find a more reliable source for these kinds of things." -fovoroth

  rdrakken

Apprentice Member

Joined: 6/15/12
Posts: 435

8/08/12 7:37:49 PM#69
Originally posted by Ocenica

Holy crap.  They have to let go of a few developers (which is probably somewhat normal in the gaming industry from time to time), and you guys think the end of the game is tomorrow and it's outright failed.  "It's failed", subs are barely there, horrible game etc. etc.  Holy hell what a crappy crowd of grumpy groans. 

I don't play it, but I bet you it will still be around a couple of years from now. 

Also, since when did F2P mean fail?  I thought if you found a better way to make more money then you were doing good.  Some people might even call that smart.  Many of you guys just cast F2P into the bad bin and move on.

Jeez

 Holy crap. Wasnt this reply given 10000000000000x on SWTOR, AoC, LoTRo, DCU and EQ2 forums?

Face it, when your MMORPG is advertised only with "action combat!" you know something is wrong...not to mention reviews from all over Asia about how this Asian game has a stupid story that makes no sense...I mean, not even to them does "we must kill the teribibledibles before they become to numerous and damage the serenity of our souls" make any freaking sense.

level 1 to endgame has no point...A RPG with no story worth following...great idea!

  erictlewis

Apprentice Member

Joined: 11/08/08
Posts: 3058

The definition of insanity is doing the same thing over and over while expecting different results.

8/08/12 7:53:38 PM#70
I am not surprised another game that is a clone and reskin.  You would think dev houses would get the idea that is not what players want.
  Wraithone

Hard Core Member

Joined: 7/09/04
Posts: 3564

If you can't kill it, don't make it mad.

8/08/12 8:34:56 PM#71

Tera's action combat is its main draw for me. I have a level 60 lancer(tank) a level 60 slayer (melee dps) and a level 55 warrior (hybrid melee). The game over all is entertaining, but its suffering from a declining player base.

 Some of the design decisions are not well thought out. One example is the coming change to lancer blocking.  Its really a "solution" to a non existant "problem".  This change is bound to seriously annoy many of us with lancers, and the timing is really bad, considering that Guild Wars 2 launches on the 25th.  I'm giving some serious thought to just saying to hell with it, and moving to GW2. 

This is likely to make the current tank shortage even worse, lead to many people dropping their subs, and thus the down ward spiral will continue.  Its too bad, as over all the game is rather entertaining. 

 

  Artymus77

Novice Member

Joined: 8/06/10
Posts: 143

8/08/12 8:38:05 PM#72
wow gotta say its kinda getting sucky with all these "wow killers" starting to lose their employees
  User Deleted
8/08/12 8:49:25 PM#73
     I knew Tera was terrible from the first minute of beta.  The opening cut scene gave it all away.  "Hey look, There is a Magic Island!"  oooh ah.   Sean Connery badger, "yesh let us go a descover it."   Horned girl, "Squew discover, let's plunder it."  Just that intro made me feel like they were catering to 9 year olds.  The breast physics were good though, I'm sure the employees who came up with that will find work.  Oh wait, they probably don't work for enmasse, they're Korean and work for who ever actually developed this game.  What does enmasse do anyway, translate badly?  Press the on button?
  ShadowVlican

Novice Member

Joined: 8/17/11
Posts: 116

8/08/12 8:57:27 PM#74
the awkward combat killed it for me... i didn't mind the grind... graphics were superb... but i just couldn't enjoy the combat
  cronius77

Advanced Member

Joined: 4/26/12
Posts: 1295

8/08/12 8:57:51 PM#75

okay i usually am all for pitty parties when people get let go here and i even hated it when swtor laid off employees but i seriously cannot even begin to feel sorry for this company and honestly why should anyone?

This company bought the rights to a game that was flopping in asia that was posted during beta phases even in asia over a year ago on this site. This was before en masse was even anounced. So basically all im getting in is a ceo or board went in blindly and purchased the rights to tera without doing any research on the game before selling it here and then hired a bunch of people whom also did no research and just took the job thinking they would be perfectly fine even though the game was dying in korea and china? seriously whats wrong with this picture here, they knew better and my only guess is they were unemployed before this and had no choice but to take the job with en masse as anyone whom has choices of places to work tend to do tons of research before making that decision. Like i said im usually not this harsh on this sort of stuff but I just cannot fathom people not doing a google search before signing their life away.

  FreyaVP

Apprentice Member

Joined: 5/18/10
Posts: 7

8/08/12 9:05:16 PM#76
Originally posted by weeoohweee
it's almost satisfying to see some of the hardcore, fire breathing, mud slinging, flame throwing TERA zealots asking for mercy, compassion and such in this thread after all the things they've said back when the game was coming out.
pretty sure the GW2 fanboys here are overwhelmingly more obnoxious.
  StoneRoses

Novice Member

Joined: 9/13/09
Posts: 911

8/08/12 9:06:40 PM#77
Originally posted by FreyaVP

all the unwarranted tera hate makes me wonder about the community here...

this is a comment thread, not a mass insult thread, frankly none of you have any clue -why- they had to lay some people off, nor do you have any clue to the success of the game or not. seeing the random number of subs being thrown around, and the "hurr hurr f2p" being thrown around is rather ignorant.

 

even more laughable is the "questing in tera sucks" insults... considering 95% of MMOs have the same cut and dry kill x monster, collecy y drop, deliver to point z questing, it's really kind of stupid to point this out as one of tera's flaws, when it's a problem in the genre, not the game.

Great post! I'm pretty sure this also applies to many video games. Amazing how oblivious folks can be on these boards!

  Zetsuei

Apprentice Member

Joined: 8/21/03
Posts: 249

The one and only power

8/08/12 9:07:43 PM#78
Originally posted by gravesworn
You know what sucks about this the most? The people getting laid off will be the ones that kept their heads down and worked hard a this games code and what not. The executives and people with control will not move.

Welcome to the real world. Its s sad fact of life but its true. The fact 99% of companies would rather cut people than have the execs take a pay cut is what is most frightening. Those execs are probably making x5 the amount of money than everyone else. But when its time to tighten the belt and lower costs its easier to cut people than have them take a cut.

  ZagatoMKR

Novice Member

Joined: 1/12/06
Posts: 166

8/09/12 12:36:35 AM#79

Well after a large chunk of work on the project is completed, a company doesn't need all the human resources anymore. They can't just make everyone a forum mod or a game admin. So this doesn't nececerily mean that EME is doing extremely bad. If EME had other projects, it'd be a different story (just move ppl over to a new project). Welcome to the corporate world of managers and executives. :P

Cheers.

  Nitth

Elite Member

Joined: 7/29/10
Posts: 3237

Magic Propels my Rolly Chair.

8/09/12 12:45:12 AM#80


Originally posted by dieman4
a lesson to all game developers *clears throat*.

If you dont give a dam what the community wants....then enjoy your game failing in front of your face :]

You may have created this wonderful game but, the game is only as good as its community..

Disrespect the community...dont give a shit about their opinion and there you go..what 4-5 years of effort into making this game? And it only took 1-2 months after release to get shat on.

So future game developers please..learn from this and actually give a DAM about the community. Its what makes your game alive and give you money.

Thank you.


Why even bother then if you cant keep your artistic freedom?.If its about the money Im sure there is a better and safer businesses you could be involved with.


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