Trending Games | Star Citizen | Warhammer 40K: Eternal Crusade | Landmark | Guild Wars 2

  Network:  FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:2,920,371 Users Online:0
Games:760  Posts:6,311,434
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
A-C
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Albion Online Alganon All Points Bulletin (APB) Allods Online Altis Gates Amazing World Anarchy Online Ancients of Fasaria Andromeda 5 Angels Online Angry Birds Epic Anime Ninja Anime Pirates Anime Trumps Anmynor Anno Online Applo Arcane Hearts Arcane Legends ArchLord ArcheAge Archeblade Archlord X Ascend: Hand of Kul Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Astro Lords: Oort CLoud Asura Force Atlantica Online Atriarch Aura Kingdom Aurora Blade Auto Assault Avatar Star Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blacklight Retribution Blade & Soul Blade Hunter Blade Wars Blazing Throne Bless Blitz 1941 Blood and Jade Bloodlines Champions Boot Hill Heroes Borderlands 2 Borderlands: The Pre-Sequel Bound by Flame Bounty Bay Online Brain Storm Bravada Bravely Default Bravely Second Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Camelot Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe CasinoRPG Cast & Conquer Castle Empire Castlot Celtic Heroes Champions Online Champions of Regnum Chaos Online Child of Light Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Civilization Online Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Crusaders of Solaris Cultures Online Cyber Monster 2 Cyberpunk 2077 Céiron Wars
D-F
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 DV8: Exile Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Relic: Prelude Dark Solstice Dark Souls 2 Dark and Light DarkEden Online DarkSpace Darkblood Online Darkest Dungeon Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Das Tal Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Dead Island Dead Island 2 Dead Island: Riptide Deco Online Deep Down Deepworld Defiance Deicide Online Dekaron Demons at the Horizon Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Divinity: Original Sin Dofus Dominus Online Dragon Age: Inquisition Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Fin Soup Dragon Nest Dragon Oath Dragon Pals Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dragons and Titans Drakengard 3 Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dungeon of the Endless Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eclipse War Ecol Tactics Online Eden Eternal Edge of Space Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Elite: Dangerous Embers of Caerus Emil Chronicle Online Empire Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Eternal Saga Ether Fields Ether Saga Online Eudemons Online EuroGangster EverEmber Online EverQuest Next EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace F.E.A.R. Online Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout 4 Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Fearless Fantasy Ferentus Ferion Fiesta Online Final Fantasy Type-0 HD Final Fantasy XI Final Fantasy XIV Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken Uprising Forsaken World Fortnite Fortuna Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gauntlet Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis Glory of Gods GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall H1Z1 Habbo Hotel Hailan Rising HaloSphere2 Haven & Hearth Hawken Heart Forth Alicia Hearthstone: Heroes of Warcraft Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes & Legends: Conquerors of Kolhar Heroes in the Sky Heroes of Atlan Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Heroes of the Storm Hex Holic Online Hostile Space Hunter Blade Huxley Icewind Dale: Enhanced Edition Illutia Illyriad Immortals USA Imperator Imperian Inferno Legend Infestation: Survivor Stories Infinite Crisis Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings Era Kings and Legends Kings of the Realm KingsRoad Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online Kyn L.A.W. LEGO Universe La Tale Land of Chaos Online Landmark Lands of Hope: Redemption LastChaos League of Angels League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Grimrock 2 Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Lego Minifigures Online Lichdom: Battlemage Life is Feudal Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lords of the Fallen Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia World
M-Q
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic Barrage Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online Marvel: Avengers Alliance Mass Effect 4 MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Middle-earth: Shadow of Mordor Midkemia Online Might & Magic Heroes: Kingdoms Might & Magic X: Legacy MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey King Online Monkey Quest Monster & Me Monster Madness Online MonsterMMORPG Moonlight Online: Tales of Eternal Blood Moonrise Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mythborne Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Need for Speed World Nemexia Neo's Land NeoSteam Neocron Nether Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Novus Aeterno Oberin Odin Quest Odyssey RPG Ogre Island Omerta 3 Online Boxing Manager Onverse Oort Online Order & Chaos Online Order of Magic Original Blood Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Overwatch Oz Online Oz World Pandora Saga Pantheon: Rise of the Fallen Panzar Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Persona V Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pillars of Eternity Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Planets³ Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates Pockie Saints Pokémon X and Y PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Prodigy Project Blackout Project Gorgon Project Powder Project Titan Forums Project Wiki Project Zomboid Puzzle Pirates Quest for Infamy Quickhit Football
R-S
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rail Nation Rakion Rappelz RappelzSEA Ravenmarch Realm Fighter Realm of Sierra Realm of the Mad God Realm of the Titans Realms Online Rebel Galaxy Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Risen 3: Titan Lords Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rust Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sacred 3 Sagramore Salem SaySayGirls Scarlet Blade Scions of Fate Seal Online: Evolution Second Chance Heroes Second Life Secret of the Solstice Seed Serenia Fantasy Seven Seas Saga Seven Souls Online Sevencore Shadow Realms Shadow of Legend Shadowbane Shadowgate Shadowrun Online Shaiya Shards Online Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Siege on Stars Sigonyth: Desert Eternity Silkroad Online Skyblade Skyforge SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian South Park: The Stick of Truth Space Heroes Universe Sparta: War of Empires Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Conflict Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Starbound Stargate Worlds Starlight Story Starpires State of Decay SteelWar Online Stone Age 2 Stormfall: Age of War Stormthrone Storybricks Stronghold Kingdoms Styx: Master of Shadows Sudden Attack Supremacy 1914 Supreme Destiny Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens Swordsman
T-Z
TERA TS Online TUG Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Tales of Solaris Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Terraria Thang Online The 4th Coming The Agency The Aurora World The Banner Saga The Black Watchmen The Chronicle The Chronicles of Spellborn The Crew The Division The Epic Might The Hammers End The Incredible Adventures of Van Helsing The Incredible Adventures of Van Helsing 2 The Legend of Ares The Lost Titans The Matrix Online The Mighty Quest for Epic Loot The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The West The Witcher 3: Wild Hunt Theralon There Therian Saga Thrones of Chaos Tibia Tibia Micro Edition Tiger Knight Titan Siege Titans of Time Toontown Online Top Speed Topia Online Torchlight Torment: Tides of Numenera Total Domination Transformers Universe Transistor Transverse Traveller AR Travia Online Travian Triad Wars Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Trove Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Naruto Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos VoidExpanse Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Warflare Wargame1942 Warhammer 40,000: Eternal Crusade Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune Wasteland 2 WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Speed World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warriors World of Warships World of the Living Dead WorldAlpha Wurm Online Xenoblade Chronicles: X Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online Zombies Ate My Pizza eRepublik

MMORPG.com Discussion Forums

General Discussion

General Discussion 

The Pub at MMORPG.COM  » Whats the single greatest thing you miss from the old school MMO's?

8 Pages « 1 2 3 4 5 6 7 » Last Search
155 posts found
  DarkWays

Novice Member

Joined: 6/10/08
Posts: 31

8/07/12 12:00:35 AM#21

DAoC RvR

Oh how i lived for my time as a Ranger/Scout/Hunter (yes i played on all 3 realms) I loved to stealth up and creap along the back of a keep take or zerg and try to take out the weak healers or soft casters.  That was all before ToA made everyone so OP.

The lack of instancing was nice as that is how you meet (people good and bad) if you did not know how to handle something in the game you could actually stand aside and see it done.  

So wish they would just bring DAoC up to date and turn down the ToA crap :-(

  Kendane

Novice Member

Joined: 5/01/11
Posts: 222

8/07/12 12:03:21 AM#22

Well two things I miss, one that was a artifact of the times, one that could be repeated. The one that could be repeated, like EQ, was to have "factions" which weren't locking. A dark elf adventurer could still group with a high elf adventurer. Sure they generally could never visit the same cities(besides freeport usually), but when it came to killing random monsters, who cares who you were. Personally I am a tad sick of welp you're an Orc, therefor you're enemies with the human, or whatever example you want from something outside of WoW.

 

The other thing, which was a product of the times, was the unknown in EQ. Sure there were some fansites like EQatlas, Alakazam, and one other which name escapes me, but the game still had mystery. Maybe it was because I was 13, but things like rumors of a kraken or something like it in Lake Rathe, the lack of a map and learning land marks and all that stuff was just cool. Don't get me wrong, I still happily use Mr. Map, but still, back then it still gave mystery. Not every location had to be used for some kill x amount of mobs quest, click x amount of items etc. Some stuff just had some mobs, no quests tying lore, just a bandit/dervish/skeleton/etc camp. It sort of left it up to me to come to my own conclusion on why it existed.

Heck despite the convince of instances and getting the item I want sooner, I actually liked public dungeons in a way. Gave a sense of several other players in the world, danger(from trains....which is more of a love/hate thing...or just nostalgeia.) 

But since you said one thing....guess I would go with the first thing I gave since its something they could actually implement and isn't greatly linked to nostalgeia. 

  Hrimnir

Elite Member

Joined: 5/24/10
Posts: 1206

8/07/12 12:09:25 AM#23
Originally posted by Kendane

Well two things I miss, one that was a artifact of the times, one that could be repeated. The one that could be repeated, like EQ, was to have "factions" which weren't locking. A dark elf adventurer could still group with a high elf adventurer. Sure they generally could never visit the same cities(besides freeport usually), but when it came to killing random monsters, who cares who you were. Personally I am a tad sick of welp you're an Orc, therefor you're enemies with the human, or whatever example you want from something outside of WoW.Heck despite the convince of instances and getting the item I want sooner, I actually liked public dungeons in a way. Gave a sense of several other players in the world, danger(from trains....which is more of a love/hate thing...or just nostalgeia.) 

But since you said one thing....guess I would go with the first thing I gave since its something they could actually implement and isn't greatly linked to nostalgeia. 

This, even though i wouldnt say its my personal ONE thing (that would be more just the feeling of a "world" that EQ gave, i'll explain later.

But what Kendane said is so true, one of the best things about EQ was the faction system, none of this 2 faction crap where you cant group with each other.  Even history has shown the worlds biggest enemies could in fact work together against a common enemy, etc.

The other INSANELY awesome thing i miss from EQ's faction system was that YOU COULD CHANGE IT.  If you wanted to spend 100 hours slaughtering the dark elves most hated enemy as a human, you could build your faction up enough to where they wouldnt kill you on the spot, an instead just be eyeballing you.  If you kept at it you could even make them like you.

The faction system used to allow for great things.  Even though as a human paladin i could group with a dark elf necromancer, I as a paladin used to go and kill newbie guards in neriak (dark elf newbie area) for experience and generally just to annoy the new players who now have no guards to save them.  But it was in line with the lore of the game which is what made it great.

 

Now my person thing would be the feeling of a world EQ gave.  Unfortunately people have become so lazy they would never tolerate things like EQ did.  For example Kithicor Forest, if you werent high enough level and you got there when it was night time, you had to sit and wait until day to run through it, or you could try and do it at night but you would probably die since all the nasty mobs came out at night.

But in todays games with portals every 200meters, and mounts that make you run 250% faster, can fly, and have butterflies shoot out of their ass, you simply have no feeling of a world. None whatsoever.

I actually miss having to run for 5 minutes to get to the dungeon entrance.  That wasnt a grind to me.  All this porting and insta this and insta that makes me friggin sick.

"The surest way to corrupt a youth is to instruct him to hold in higher esteem those who think alike than those who think differently."

- Friedrich Nietzsche

  Zooce

Novice Member

Joined: 1/24/11
Posts: 589

8/07/12 12:54:49 AM#24
Originally posted by Zylaxx

Whats the single greatest thing you miss from the old school MMO's?

It's a tie between GM controlled Bael' Zharon wreaking havoc around the world, and fizzling away comps trying to figure out the correct taper combinations on a new spell.  "Damnit, not my last scarab."

  otinanai123

Novice Member

Joined: 7/18/10
Posts: 272

8/07/12 1:18:47 AM#25
Originally posted by jusomdude
Originally posted by otinanai123

Things I miss from DAoC (pre-ToA, 2001-2003):

 

No instances. Everything was open world.

No in-game maps. I actually had to memorize the lands to not get lost. 

Death costed a good chunk of exp. You were forced to group up to exp at a good rate.

Long duration CC. It made PvP unpredictable and skill and timing mattered(even in PvE).

You couldn't button mash.

No global cooldown timer.

Open world PvP was the main focus of the game.

From what I remember, some of the dungeons were instanced, just other players outside your group could enter and see you in there.

I think Darkness Falls was the coolest thing about DAoC. I have been wanting something like that in every game I play.

I stopped playing the game around the release of Shrouded Isles, so not sure what whent on after that.

 

I hate the CC in the game though. Maybe fun for the dudes with the CC, but damn annoying for everyone else.

PvP wasn't really open world either. More restricted to certain areas. I don't recall ever seeing an enemy player in my homeland.

 

The game was fun for it's time(better than EQ imo) but I try not to look at anything with rose tinted glasses.

You don't know what an instance is. google it :)

Also there were PvP servers where you could PvP everywhere except the 3 cities.

Only people who were bad at PvP hated the CC.

  User Deleted
 
OP  8/07/12 1:27:48 AM#26
Originally posted by Einherjar_LC
Originally posted by Zylaxx

For me it has got to be near endless horizontal progression.  Playing Asherons Call for years and never reaching the level cap.  Having something to always strive for in character progression that didnt include gear or having to group with 80 other individuals is what I miss the most.

 

Ohh how I would love to have a classless based MMO which used a combination of Asherons Call experience based skill system with TSW's skill deck building system.

Couldn't agree more!

 

I played AC in beta(on the Red server) and I actually still play it because no game gives the challenge or sense of accomplishment I feel when playing AC.  I also like having control of every aspect of my character development via the skill system in place in AC.  Yes, I even like making my own missile ammo, and health pots/food.

 

The biggest thing though, the sense of being in a world and not an arcade leveling treadmill.

 

If I could have a new version of AC or UO(to be honest I'd still keep playing the old versions too, lol), I'd be there in a minute and I think many old school gamers would be too.

 

I went back to AC 2 months after my Rift experience ended in my disdain for all things WoW clone, Rift was the first game that opened my eyes to the way developers copy and emulate something till its a pitiful excuse for its original implementation.  I continued to play AC again, religiously till last November when my Patron decided to call it a career and I had no one left to duo with.  I would still be there if AC actually had a thriving popualtion but the lack of a playerbase made the game impossible to continue.  Ohh the good ole times!

  User Deleted
 
OP  8/07/12 1:29:11 AM#27
Originally posted by zigmund

A sense of danger.

EQ1, AC1, Shadowbane

All made it difficult to die. It was actually something you didn't want to do.

Today's mmo's - dieing means nothing.

Actually dieing means alot in typical linear threadmill themepark games, it means fast travel!  HAHA but thats not what you mean so I agree.

  grndzro

Advanced Member

Joined: 2/21/06
Posts: 1142

8/07/12 1:29:53 AM#28

Suspense/Risk.

I played FFXI for quite a while and the risk of dying horribly and loosing XP made people play up to a much higher level. There was also much less Asses in the game since a players reputation actually meant something because playing with quality people sometimes was necessary to defeat the monsters. 

  rdrpappy

Novice Member

Joined: 3/18/04
Posts: 337

8/07/12 1:34:54 AM#29

The Players:

Those of you who played at the dawn of mmorpg's know that before the great influx of players, games were inhabited by passionate and dedicated people, free from gold farming, advertisements and spam.

  jusomdude

Spotlight Poster

Joined: 11/21/06
Posts: 2364

8/07/12 1:35:02 AM#30
Originally posted by otinanai123
Originally posted by jusomdude
Originally posted by otinanai123

Things I miss from DAoC (pre-ToA, 2001-2003):

 

No instances. Everything was open world.

No in-game maps. I actually had to memorize the lands to not get lost. 

Death costed a good chunk of exp. You were forced to group up to exp at a good rate.

Long duration CC. It made PvP unpredictable and skill and timing mattered(even in PvE).

You couldn't button mash.

No global cooldown timer.

Open world PvP was the main focus of the game.

From what I remember, some of the dungeons were instanced, just other players outside your group could enter and see you in there.

I think Darkness Falls was the coolest thing about DAoC. I have been wanting something like that in every game I play.

I stopped playing the game around the release of Shrouded Isles, so not sure what whent on after that.

 

I hate the CC in the game though. Maybe fun for the dudes with the CC, but damn annoying for everyone else.

PvP wasn't really open world either. More restricted to certain areas. I don't recall ever seeing an enemy player in my homeland.

 

The game was fun for it's time(better than EQ imo) but I try not to look at anything with rose tinted glasses.

You don't know what an instance is. google it :)

Also there were PvP servers where you could PvP everywhere except the 3 cities.

Only people who were bad at PvP hated the CC.

LOL, ok guy, just keep believing that. Whatever, you stated the dungeons were "open world" when they were seperated from the world.

 

Pressing a button to completely incapacitate my target is the epitome of pvp skill... keep on believing that. IMO, guys that need an "I win" CC button are the ones who can't pvp properly.

  otinanai123

Novice Member

Joined: 7/18/10
Posts: 272

8/07/12 2:23:14 AM#31
Originally posted by jusomdude
Originally posted by otinanai123
Originally posted by jusomdude
Originally posted by otinanai123

Things I miss from DAoC (pre-ToA, 2001-2003):

 

No instances. Everything was open world.

No in-game maps. I actually had to memorize the lands to not get lost. 

Death costed a good chunk of exp. You were forced to group up to exp at a good rate.

Long duration CC. It made PvP unpredictable and skill and timing mattered(even in PvE).

You couldn't button mash.

No global cooldown timer.

Open world PvP was the main focus of the game.

From what I remember, some of the dungeons were instanced, just other players outside your group could enter and see you in there.

I think Darkness Falls was the coolest thing about DAoC. I have been wanting something like that in every game I play.

I stopped playing the game around the release of Shrouded Isles, so not sure what whent on after that.

 

I hate the CC in the game though. Maybe fun for the dudes with the CC, but damn annoying for everyone else.

PvP wasn't really open world either. More restricted to certain areas. I don't recall ever seeing an enemy player in my homeland.

 

The game was fun for it's time(better than EQ imo) but I try not to look at anything with rose tinted glasses.

You don't know what an instance is. google it :)

Also there were PvP servers where you could PvP everywhere except the 3 cities.

Only people who were bad at PvP hated the CC.

LOL, ok guy, just keep believing that. Whatever, you stated the dungeons were "open world" when they were seperated from the world.

 

Pressing a button to completely incapacitate my target is the epitome of pvp skill... keep on believing that. IMO, guys that need an "I win" CC button are the ones who can't pvp properly.

you confuse loading screens with instances.

What RR did you reach in daoc?

  Icewhite

Made History

Joined: 7/11/11
Posts: 6495

Pink, it's like red but not quite.

8/07/12 2:28:24 AM#32
Attacking the players in and around Wehnimer's Landing with GM-controlled NPC's, as part of an ongoing invasion event.  Smack talk, particularly with the more egotistical corpses. :P

Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.

  Adamantine

Hard Core Member

Joined: 1/07/08
Posts: 3394

War is not the ultima ratio, but the ultima irratio - Willy Brandt

8/07/12 7:39:23 AM#33

CHALLENGE.

I havent really played old school though.

And I hate each and every classless system I've tried so far. Much too little variance for an altoholic like me.

  Ramanadjinn

Novice Member

Joined: 8/08/11
Posts: 1316

8/07/12 7:40:57 AM#34

a character that wasn't defined by its equipment.

  Indrome

Novice Member

Joined: 5/03/12
Posts: 294

This is like trying to drive straight through Schroedinger's minefield!

8/07/12 7:43:32 AM#35

Any kind of player-driven environment, really. (I still mourn for UO)

  Alders

Hard Core Member

Joined: 1/28/10
Posts: 1761

I cannot fiddle but I can make a great state of a small city.

8/07/12 7:50:42 AM#36
Reputation meaning everything and the ability to completely shun jackasses from any and all content.
  ZombieKen

Advanced Member

Joined: 3/30/10
Posts: 4410

Zombie - Dead but still moving.

8/07/12 7:50:42 AM#37

1. Guilds that exist for community gameplay, not for power-up perks.

2. Players who appreciate the reason for stressing #1.

MSOTSG with PPE : Massively Single-player Online Task-driven Storyline Game with Purchasable Performance Enhancements *grin*

  Paradigm68

Apprentice Member

Joined: 1/24/11
Posts: 880

8/07/12 7:55:47 AM#38

Community. Period. The thing that seperates mmo's from all other video game genres: Positive, long term, group player interaction, in a persistent world.

Current MMO's have weeded it out for some reasons. Probably because the bean counters can't quantify it on a spreadsheet.

  Loktofeit

Hard Core Member

Joined: 1/13/10
Posts: 12405

Currently playing EVE, SMITE, ArcheAge, and Combat Arms

8/07/12 8:04:39 AM#39
Community tools and community support. In the bright-eyed and naive effort to create one big happy lovefest on the server, developers have designed mechanics that actually work against community building and make it more difficult for player bonds to form in game.

"And wikipedia is as accurate as Britannica. Wikipedia is very reliable. You would be hard pressed to find a more reliable source for these kinds of things." -fivoroth

  ThemePork

Novice Member

Joined: 11/29/11
Posts: 317

Pork, it's like beef but not quite.

8/07/12 8:11:52 AM#40
Seamless, instance free worlds.
8 Pages « 1 2 3 4 5 6 7 » Last Search