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8/06/12 3:29:07 PM#601
I'll be playing in the sandbox while I look up at the themepark. You might level up fairly quickly, but once you hit the cap, you won't be stuck with nothing to do. Guild Wars was great, but I didn't like everything being instanced. I have played the GW2 beta a few times, and it looks like this will be a keeper for a while. I'm just hoping the population doesn't die down to the point where dynamic events are comparable to Rift.
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heartless
Novice Member
Joined: 1/05/04
Imagination will often carry us to worlds that never were. But without it we go nowhere. -Carl Sagan |
8/06/12 3:30:46 PM#602
Originally posted by bcbully Why is it in question and by who?
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8/06/12 3:31:31 PM#603
Originally posted by BadSpock So people don't understand and only GW2 players do... DamonVile- Games built for disposable players are now apparently built by disposable employees. |
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8/06/12 3:32:06 PM#604
I raided in WoW for 7 years, not because I wanted better stats for more DPS or better tanking gear but beacuse for me the best part of raiding and the whole game in general was the cool looking gear. I love that I don't have to set aside time 3-4 nights a week to get the cool looking gear anymore.
GW2 game design could not be more perfect for me, my guild as well as many others, I can still play 4-5 hours a night but I don't have to grind boring raids to look cool. |
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heartless
Novice Member
Joined: 1/05/04
Imagination will often carry us to worlds that never were. But without it we go nowhere. -Carl Sagan |
8/06/12 3:32:26 PM#605
Originally posted by BadSpock I blame EA for that. They've cancelled so many UO2's, it's not even a joke. UO is a great game but it's hard to pick up by new players simply due to it's age.
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8/06/12 3:32:39 PM#606
Originally posted by heartless It's on trial right now. Did you miss the other 59 pages?
edit - 60 pages DamonVile- Games built for disposable players are now apparently built by disposable employees. |
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8/06/12 3:32:39 PM#607
Originally posted by BadSpock I don't see how it relates to SWG's end-game? I've also never spent even a hot minute in themepark style end-game (raids, ger-grinds, etc) For every minute you are angry , you lose 60 seconds of happiness."-Emerson If you can't argue the point don't say anything at all. |
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Xzen
Hard Core Member
Joined: 5/01/06
A sword is never a killer, it is a tool in the killer's hands. |
8/06/12 3:32:43 PM#608
Originally posted by BadSpock I was thinking this. Glad to see some one else understands. |
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heartless
Novice Member
Joined: 1/05/04
Imagination will often carry us to worlds that never were. But without it we go nowhere. -Carl Sagan |
8/06/12 3:33:01 PM#609
Originally posted by bcbully Have you played GW1?
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heartless
Novice Member
Joined: 1/05/04
Imagination will often carry us to worlds that never were. But without it we go nowhere. -Carl Sagan |
8/06/12 3:34:14 PM#610
Originally posted by bcbully It may be on trial for you, since you're not familiar with the concept but it's not on trial for those of us who have experience with similar concepts. Why aren't you playing TSW?
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8/06/12 3:35:05 PM#611
Originally posted by bcbully people have given a lot of examples on what you can strive for over the course of this thread.. If it's nothing that interests you that's fine but there is a LOT to do throughout this game and when you happen to reach level 80. On a side note why can't people see others may just enjoy the DE's and will do them for fun as part of their "endgame" You can go to any area you like and enjoy them. Most are varied and offer numerous options and outcomes unlike say Rift where its basically the same thing over and over. Orr looks like a lot of fun and I'm sure people will be spending a lot of time in there. Then you have PVP which is incredibly fun and is an entire other game within itself in many ways anyway. If you enjoy the races, the classes, the pvp, the DE's, the exploration, the hidden things to find, you will be enjoying this game for a long time. I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg |
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8/06/12 3:35:30 PM#612
Originally posted by heartless No, so that means I don't know what grinding for cosmetics is?
edit - you still haven't said sorry! DamonVile- Games built for disposable players are now apparently built by disposable employees. |
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8/06/12 3:37:06 PM#613
Originally posted by bcbully I don't have long since I have a night class soon, but basically read into what I am saying: You say that your opinion on GW2 is the only valid opinion based upon your own view of what games should have. Regardless of number of people who say things on internet forums: it is still an opinion. You are now trying to defend TSW because I was attacking it. You don't like that and pretend to make up statistics based on poor data just to back it up. (Number of registered users on a website as a sample size, you can't be serious) GW2 has no statistical data yet to prove either way other then data like what you have posted. So really there is no win here. Its all opinion. The FACT is that GW2 does have an endgame. You just don't like it so you don't count it as end game. By your logic TSW has no end game as well because I do not consider what they have end game. Funny that even on the TSW forums I totally destroyed your arguments --based on opinions as facts-- (the ones you LOVE to bring up, along with those lovely ninja edits/deletes to try to backup your claims like in this thread) and alot of people backed me up there as they do here. I don't have to make a signature about what I am saying since you will regret it and feel guilty about saying it in the first place. 9/5/12 if there is not a 10 man and 20 man raid you were wrong. Mark the day. I don't have to wait long though considering that you claimed Funcom will announce 750k subs in 2 days. Can't wait !;) |
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8/06/12 3:37:28 PM#614
Originally posted by Aerowyn All of those things except Orr are the samethings you do all game though. Thus this debate. DamonVile- Games built for disposable players are now apparently built by disposable employees. |
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heartless
Novice Member
Joined: 1/05/04
Imagination will often carry us to worlds that never were. But without it we go nowhere. -Carl Sagan |
8/06/12 3:38:06 PM#615
Originally posted by bcbully You don't know what grinding for cosmetics done properly is. Which makes all of your points null.
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8/06/12 3:38:33 PM#616
Originally posted by Xzen People who played games like UO and SWG "back in the day" instead of playing games like EQ and then all of its clones really can understand "GW2 endgame" a whole hell of a lot easier. It was fairly easy to "max out" a toon in games like UO and SWG in terms of raw stats - so what did you do? First of all the "end game" was not "maxing out" your toon - there really wasn't an end-game it was a journey and about the journey not the destination. You built stuff, collected stuff, faught people for the sake of fighting them - took control of things for the sake of controlling them... saught ways to make yourself look unique or acquire rare trophies and items to display proudly for your friends and strangers. You built community and relationships with people and ran and/or participated in events the community constructed. These "other" MMO players just don't understand why you would spend X amount of time for a cool looking hat if the hat didn't give you any stat bonuses. Or why you would "waste time" sitting in an inn playing chess. It's sad. Very, very sad. MMO History: |
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heartless
Novice Member
Joined: 1/05/04
Imagination will often carry us to worlds that never were. But without it we go nowhere. -Carl Sagan |
8/06/12 3:39:48 PM#617
Originally posted by bcbully There is no debate. It's just you trying to come up with at least something that will make GW2 look less appealing. Give it up and go back to your game.
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8/06/12 3:40:50 PM#618
Originally posted by Celcius I never said that nor did I create this thread.
I love cosmetics, but cosmetics only as endgame progression? That's thin and stretching it to call it endgame. DamonVile- Games built for disposable players are now apparently built by disposable employees. |
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8/06/12 3:41:44 PM#619
Originally posted by heartless Buddy, I didn't start this fire.
62 pages says there is a debate going on. You dening that does not erase this thread.
edit - 63 pages. DamonVile- Games built for disposable players are now apparently built by disposable employees. |
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8/06/12 3:41:53 PM#620
Originally posted by heartless I think you don't realize that this is the point. And yes, Orr is the same as the rest of the stuff you are doing in other zones just on a larger scale and with more difficulty. There is no debate. heartless is right. There is no "right" or "wrong" - the facts are all over this thread. If YOU personally don't like the way it is, that's fine - move along. MMO History: |
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