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Originally posted by everland I agree that a part of these gamers feedback is responsible for the current state of MMOs (instant gratification, etc). But for the life of me, never did I meet a single time where the global feedback/wishlist trend was "Please make a WoW clone". There might have been a few people like that, but just parse this very forum, or video game blogs, or communities : it's crystal clear for years that nobody wants a WoW clone anymore, with the same mechanics that we've been fed with a funnel since 2007. And what do we got since 2007 ... ? ***** Before hitting that reply button, please READ the WHOLE thread you're about to post in ***** |
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Loktofeit
Elite Member
Joined: 1/13/10
EVE in 2013 - DUST 514, CSM8, Fanfest, 10th Anniversary, Uprising, Odyssey. Gonna be a good year :) |
8/01/12 7:36:36 AM#82
Originally posted by k-damage Beyond Protocol's Galactic Senate EVEOnline's Council of Stellar Management
filmoret: One thing I have never figured out is why the game devs hardly ever fix simple problems that arise. It is like they don't care about the pvp community. Nitth: What makes you so sure its a simple fix? filmoret: Because most of them are. Sometimes its just changing a number in a code string other times its creating a few variables. However none of them should take over a few hours of coding. |
Originally posted by Loktofeit 1 out of 4 is quite not a majority :)
Originally posted by Loktofeit Sorry yeah I did put it quite bluntly. I wrote "we" as a shortcut for "subscription trends and forum feedback", overall.
***** Before hitting that reply button, please READ the WHOLE thread you're about to post in ***** |
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8/01/12 7:46:48 AM#84
Local data here: Only 30% play more than one. Originally posted by Loktofeit Even though Rift was the most obvious about it, I don't think you are right here. First comes the obvious rush of changes EQ2 got in his first 6 months to be more "like WoW". SoE started to patch in "WoW like" content like mad to try to catch up with WoW. Second comes the LOTRO case. There once was a game named MEO (Middle-Earth Online), with a lot of unique and innovative features. WoW gets released - the project gets dumped in March 2005, keeping the already done artwork though, and renamed to LotRO:SoA (Lord of the Rings Online: Shadows of Angmar), with a lot of features simply copied from WoW. The I can also list Warhammer, Age of Conan, SW:TOR, which all are carbon copies of the WoW model with minor variations. Even if it's not openly admitted by them, the intentions of some developers are quite obvious ;-) |
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8/01/12 7:49:04 AM#85
Originally posted by Einherjar_LC lol, thx 4 the laugh. gamers making games. actually it's DEVS who make games, and GAMERS who play em. iu dont wanna play a game made by a gamer..... they are way too whiney. just see the initial post in this thread.
"I'll never grow up, never grow up, never grow up! Not me!" |
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The only way to let playerbase split into several MMOs would be to play a strong world identity card. Have original, distinct ambiences (Cyberpunk, Medieval, Nowadays, etc). But they all stick to Heroic Fantasy ... (or don't deliver at other critical game features)
Originally posted by Thane I can't help but to tell you that I'm also a game dev. This is not a whine, this is a debate, a discussion, from the gamer part of me, on a semi-closed community. It's not a Forbes article, it's just an attempt at sharing different opinions on a given subject that we might all feel concerned with. Don't take it too seriously either, relax. ***** Before hitting that reply button, please READ the WHOLE thread you're about to post in ***** |
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8/01/12 7:55:07 AM#87
Originally posted by k-damage When it comes to new games I 100% agree with you. When it comes to WoW not so much. WoW can lose 50% of its sub base and still be the most popular themepark MMO of all time. While people come up with good ideas and a select few want progression the fact is the MAJORITY wants thier hands held and fed epics for free. |
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8/01/12 7:55:51 AM#88
Originally posted by k-damage The best thing we can do is talk with our wallets. If companies start seeing major MMOs fail, then hopefully they will realize something is wrong. I cannot understand how some MMOs get shipped when half the features would be chopped if someone asked themselves, "Is this fun?". Personally, I think it's good to see SWTOR fail. Why? Because it wasn't meant to be an MMO. If anything, it should have been like Mass Effect 3, single player RPG with Co-op. Hopefully after this, developers will stop trying to cram every IP into the MMO space and less dollars will get wasted. Take for instance, the would be WH40k MMO. They realized they shouldn't do it. Hopefully upcoming MMOs will have the common sense to read the community's input and release with no monthly fee so they can attract subscribers. |
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8/01/12 8:02:14 AM#89
People do already and that is why SWTOR was made, 2nd largest MMO on western market. You might not like the current state of things but that's won't make any difference, the wallets has already spoken. |
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Originally posted by Gdemami That's the problem yes. And that's the indirect problem of mmo crowd starving for some groundbreaking new product. I'm not saying this is everyone's case, but considering the unique features of MMOs ... honestly I may be ranting all I can, but if there's no good MMO for years, I still need to play that genre, because it's the only one that I like (building a char, socializing, challenges, etc). So fatally, I'll be unable to vote with my wallet :/ Yes I'm weak. ***** Before hitting that reply button, please READ the WHOLE thread you're about to post in ***** |
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mgilbrtsn
Spotlight Poster
Joined: 2/14/09
He who fights and runs away... misses out on the loot |
8/01/12 8:10:07 AM#91
Have you read the 'interweb?' Go on every forum you want. It doesn't matter to me, and say to like any game and why. Then post the result here (Here just becausee this is as good a place a any). If you get a simple concencus, I wil take back everything I'm thinking about this. Given any idea. PvP, Story, PvE, Crafting, Instancing, Classes, Powers, Graphic requirements, Art style, single/multiple server, death penalty, et al, you will get no concencus.
There are 2 tactics that I can see that companies can use. Look at past MMO success and copy (The smart money) or try and look for some loyal opposition who are vocal and try to cater to them (More risky, but has the possibility of being a sleeper hit). Obviously there are a lot more strategies, but these are the two I believe the most likely to succeed. Not guarantees. They are coming for you! |
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Loktofeit
Elite Member
Joined: 1/13/10
EVE in 2013 - DUST 514, CSM8, Fanfest, 10th Anniversary, Uprising, Odyssey. Gonna be a good year :) |
8/01/12 8:22:46 AM#92
Originally posted by The_Korrigan Emulating the areas where WOW was successful, I completely agree, is what many MMO developers have attempted to do. It's good business sense. But to be a 'WOW killer' is highly unrealistic and I'd be very surprised if there was a department or executive board that ever set that as a goal or directive for their MMO. filmoret: One thing I have never figured out is why the game devs hardly ever fix simple problems that arise. It is like they don't care about the pvp community. Nitth: What makes you so sure its a simple fix? filmoret: Because most of them are. Sometimes its just changing a number in a code string other times its creating a few variables. However none of them should take over a few hours of coding. |
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Loktofeit
Elite Member
Joined: 1/13/10
EVE in 2013 - DUST 514, CSM8, Fanfest, 10th Anniversary, Uprising, Odyssey. Gonna be a good year :) |
8/01/12 8:24:51 AM#93
Originally posted by k-damage I know. Your statement, however was "MMO gamers don't want to play several mmos at one time." sans qualifier or condition. Yours was an absolute statement, which is what i was refuting. filmoret: One thing I have never figured out is why the game devs hardly ever fix simple problems that arise. It is like they don't care about the pvp community. Nitth: What makes you so sure its a simple fix? filmoret: Because most of them are. Sometimes its just changing a number in a code string other times its creating a few variables. However none of them should take over a few hours of coding. |
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8/01/12 8:31:50 AM#94
No, it is not a problem. It is perfectly fine.
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Originally posted by Loktofeit Directly from the mouth of one of ANet co-founders : "How many designers have been asked to make a "GTA killer", or a "Guitar Hero killer", or a "WoW killer"? I personally have heard numerous designers and producers working on unreleased MMO projects describe their game in these terms: "It's like WoW, but..."" ( http://www.guildwars.com/events/tradeshows/gc2007/gcspeech.php ) ***** Before hitting that reply button, please READ the WHOLE thread you're about to post in ***** |
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Originally posted by Gdemami The problem for you. And you're not better by putting such an absolute judgement either. Also, I redirected to 4 links in the OP, 2 of them being 90% of opinions similar to mine over thousands of reactions, 1 of them being an insider look from one of the biggest game studios, and finally, last of them being the word from the man behind the most hyped game of the moment. But sure, highlighting the complaint of thousands of people is "speaking in behalf of others", yup. Now just tell me the global MMO gamer trend is "happy with current state of the market". Come on, just say it, right in the forums where there is so much scepticism, so much negativity when a new MMO comes out (GW2 being last example), so we have a good laugh.
edit : Can you possibly manage to create such a thread right in the middle of these ones ? That would be a great effect I'm sure. "Im worried about the mmorpg genre." "Consumers have no right to expect to get a quality product for their money?"
"This genre is dead"
" So is it just, LFG need control/support now instead of tank/heals?"
" What makes the hype different this time around?"
etc, etc. ***** Before hitting that reply button, please READ the WHOLE thread you're about to post in ***** |
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Loktofeit
Elite Member
Joined: 1/13/10
EVE in 2013 - DUST 514, CSM8, Fanfest, 10th Anniversary, Uprising, Odyssey. Gonna be a good year :) |
8/01/12 8:37:51 AM#97
Originally posted by k-damage Emulating the areas where WOW was successful, I completely agree, is what many MMO developers have attempted to do. It's good business sense. The quote you are reading is from someone selling the crowd on the awesomeness of their approach with GW2. There is a big difference between trying to be the WOW killer and emulating what WOW did right to make a successful game. He took two unrelated things and put them together so that the easily confused says "Yeah, he's right! Those devs are dumb!"
filmoret: One thing I have never figured out is why the game devs hardly ever fix simple problems that arise. It is like they don't care about the pvp community. Nitth: What makes you so sure its a simple fix? filmoret: Because most of them are. Sometimes its just changing a number in a code string other times its creating a few variables. However none of them should take over a few hours of coding. |
Originally posted by Loktofeit Yes, of course we have to take it with a grain of salt ;) But we get the idea, I guess he wouldn't have used such broad terms in such a wide conference if there wasn't a part of truth. p.s offtopic : lol awesome sig ***** Before hitting that reply button, please READ the WHOLE thread you're about to post in ***** |
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Loktofeit
Elite Member
Joined: 1/13/10
EVE in 2013 - DUST 514, CSM8, Fanfest, 10th Anniversary, Uprising, Odyssey. Gonna be a good year :) |
8/01/12 8:40:29 AM#99
Originally posted by k-damage You gave me an idea for a post, k-damage. filmoret: One thing I have never figured out is why the game devs hardly ever fix simple problems that arise. It is like they don't care about the pvp community. Nitth: What makes you so sure its a simple fix? filmoret: Because most of them are. Sometimes its just changing a number in a code string other times its creating a few variables. However none of them should take over a few hours of coding. |
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8/01/12 8:49:47 AM#100
No, it is a problem for you, you state absolute or generalized truths based on subjective perception. Such acting is pushing you away from what what is otherwise perceived as reality, severely hindering your ability to communicate with others because not every is sharing your perception.
Edit: What absolute truth of mine you have on mind? I am not aware of any I have made...and I try my best to avoid it. |
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