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Guild Wars 2

Guild Wars 2 

General Discussion  » How will the 28 September release of Pandaren influence GW2?

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268 posts found
  Corrine

Novice Member

Joined: 11/26/09
Posts: 77

7/25/12 1:31:23 PM#121

Yea, but you can't play the Kodan so they shouldn't lol

  Lord.Bachus

Elite Member

Joined: 5/14/07
Posts: 8540

I believe in life before death... So dont forget to enjoy it while you still can.

 
OP  7/25/12 1:32:44 PM#122
Originally posted by xalvi

Funny. Most of the GW2 playerbase don't even know what panderen is, i just now found out through this thread that WoW has a new expansion....so ya, no influence will be made to  GW2 from this expansion. 

 

GW2 > All

Mate, dont imagine that you are the GW2 playerbase, if you dont know things, others might.  

 

Any vivid MMO fan should know what it is, and if not they belong to a very small and ign orant minorrity

Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations)
Currently playing : The Elder Scrolls Online and Wildstar

  Entris38

Advanced Member

Joined: 6/14/12
Posts: 183

7/25/12 1:38:46 PM#123

I think it's a great idea to launch a month afterwords. Would be a good strategy knowing these days gamers plow through content in a month. Hence launch a month after GW2, let folks plow through the content, they already have their B2P game and will be ready for the WoW expansion. Now there is no dilemma on which to buy. There is time for both. Just my opinion, but then again, who knows the strategy, just seems valid.

  OldManFunk

Advanced Member

Joined: 4/29/06
Posts: 900

7/25/12 2:04:53 PM#124
Originally posted by Entris38

I think it's a great idea to launch a month afterwords. Would be a good strategy knowing these days gamers plow through content in a month. Hence launch a month after GW2, let folks plow through the content, they already have their B2P game and will be ready for the WoW expansion. Now there is no dilemma on which to buy. There is time for both. Just my opinion, but then again, who knows the strategy, just seems valid.

I assume that by "plow through content" you mean reach max level which begs the question; What are WoW players going to do when they plow through their expansion in a couple weeks?

 

The only possible thing WoW can offer players over GW2 is raid content since GW2 doesn't have raids. I haven't played WoW in a long time now but back when I played an increasing minority were raiders. Are all of the current WoW players raiders who are looking for more of the same?

  ariboersma

Novice Member

Joined: 9/26/11
Posts: 1817

7/25/12 2:17:47 PM#125

I think most people that are done with WoW and want something, new want something new BECAUSE of MoP =P I seriously doubt MoP will affect GW2 all that much and if it does it will be those not ready for an MMO like GW2 or those who just want their WoW fix for a month and will return.

  Entris38

Advanced Member

Joined: 6/14/12
Posts: 183

7/25/12 2:23:49 PM#126
Originally posted by OldManFunk
Originally posted by Entris38

I think it's a great idea to launch a month afterwords. Would be a good strategy knowing these days gamers plow through content in a month. Hence launch a month after GW2, let folks plow through the content, they already have their B2P game and will be ready for the WoW expansion. Now there is no dilemma on which to buy. There is time for both. Just my opinion, but then again, who knows the strategy, just seems valid.

I assume that by "plow through content" you mean reach max level which begs the question; What are WoW players going to do when they plow through their expansion in a couple weeks?

 

The only possible thing WoW can offer players over GW2 is raid content since GW2 doesn't have raids. I haven't played WoW in a long time now but back when I played an increasing minority were raiders. Are all of the current WoW players raiders who are looking for more of the same?

It's what I mean exactly. I don't think it's just WoW players though, I think most players are more of a "rush to the end" types, maybe not most, but half. Every game that comes out, same whining, "I'm top level and did all the content in the month, this game sucks"............has that not happened with every single MMO over the last many years? Every game will have their decicated player base, all others just pass through looking for the end and move on. No, I am not one of those type, just stating the obvious.

  User Deleted
7/25/12 2:29:19 PM#127

Won't make any difference at all. 1 month for a B2P game is a bargain for most people.

I buy new Xbox games all the time that barely last a wekk until completion.

  aesperus

Elite Member

Joined: 1/04/05
Posts: 4600

7/25/12 2:34:46 PM#128
Originally posted by lifeordinary
Originally posted by aesperus

Except, they've been sitting on the date for Pandaria for a WHILE now. The expansion has been ready to launch for months.

If they were to release it before GW2, people would play it, and then remember why they were bored w/ WoW. By releasing it after GW2, they let a lot of the glimmer off of GW2 fade a bit, before enticing players away again. Blizzard knows that if you can hook people's friends, people are much less likely to leave. Even if they don't like a game.

It's also hard to ignore how all of their big content updates have been promoted around the time of a big competitor. That's an awful lot of 'coincidences'.

Everytime WOW is about to release a new expansion we see similar posts and yet people don't learn that Blizzard is not threatned by any MMO. They have no reason to.

I doubt Blizzard is worried about GW2 impacting them that they would release it just after a month..because if it was true they would know that the way GW2 has been hyped for years one month gap isn't good enough..and people wouldn't quit GW2 that fast.

So no i doubt it was all planned out.

You'd be fooling yourself if you honestly thought that.

While Blizzard is probably not worried about another game completely pushing them out of the market, they are smart enough to know that other competitors are going to cost them money.

A smart company isn't going to just sit there and watch millions of $$ in revenue slip away to other competitors. Even if they are earning hundreds of millions of $$. Every time a hot new AAA MMO comes out, WoW loses a bunch of subs from players putting their WoW sub on hold, to try out the brand new shiny. While they do get a lot of these subs back later, it's still profit being lost to them every time a new game comes out. It's simple business.

To see Blizzard release a new major update, expansion, or PR campaign every time a new AAA MMO comes out, and then think 'hmm it's just a coincidence', every single time.. is a bit naive don't you think?

  fiontar

Novice Member

Joined: 4/07/04
Posts: 3687

7/25/12 2:41:23 PM#129

It's a one month buffer. A full month. This is good for GW2. With no subscription fee, WoW fans can safely buy GW2, play it until MoP comes out and know they can return when ever they want.

I'm just really glad that Arenanet is releasing the game when they are. If they had been head to head in September, it wouldn't have been so good.

I think the timing from Blizzard may show a little respect for the potential of GW2. Close enough to maybe grab back some of their defectors who head to GW2 at launch, but distant enough to allow the GW2 hype to die down a little and let their players who do buy GW2 have time to get past the initial post release excitement.

Want to know more about GW2 and why there is so much buzz? Start here: Guild Wars 2 Mass Info for the Uninitiated

  Wakygreek

Spotlight Poster

Joined: 4/30/08
Posts: 1244

Reason is a necessity

7/25/12 2:41:32 PM#130

*shrug*, not sure why everyone is against this Panda thing. I mean its in their lore and in earlier games as posted previously. Why is the Panda race so bad, you guys are fine with Gnomes and Goblins? How about Orcs and Elves? I mean those are the same old races that have been around for years. Yet you guys have no problem playing new MMOs with them in there? GW2 will be impacted by this expansion, and WoW will also be impacted by GW2. However the players will return to WoW that are already there because of the two only 1 requires a sub. Most people usually sub to at least 1 or 2 games a month.

GW2 and WoW are simmilar enough that they will impact eachother but not so much so that it leaves one crippled. I think League of Legends / Smite and some new other MMO's like planetside and dust etc will have more of an impact than new mmorpgs at this point. The reason I mentioned everything else but MMORPG's is because sadly the newer MMORPGS really leave a lot to be desired. New genres and some old genres with newer designs are the ones to watch out for.

  User Deleted
7/25/12 2:45:14 PM#131

The problem with this "master move" is that its coming too late, too many people left after clearing their endgame within weeks of it coming out. Dragonsoul was in no way interesting or challenging enough to keep people busy for 9 months.

  andreika111

Apprentice Member

Joined: 5/21/07
Posts: 91

Everybody Wants To Go To Heaven, But Nobody Wants To Die.

7/25/12 2:45:53 PM#132
Originally posted by Lord.Bachus

Pesonally i think its a smart move of Blizzard, giving their playerbase a new expansion so close to the release of GW2, i would have done the same, it will keep a lot of people from trying GW2 and wayting for the soon to be released expansion.

 

Its a master move from Blizzard, because we all know the release dates of the previous expansions where all much later. They all aimed for the christmass target (except the lich king which did not make the that target)

I dont care, I honestly dont give a shit about wow.

  sonoggi

Apprentice Member

Joined: 12/22/09
Posts: 1151

7/25/12 2:54:59 PM#133

i also think it's a purely defensive move. unfortunately for them, they will rush everything and release a buggy product. oh and Ghostcrawler is still around so...enough said. WoW's reign in the West is long over.

  aesperus

Elite Member

Joined: 1/04/05
Posts: 4600

7/25/12 2:57:22 PM#134
Originally posted by itsbigmike

The problem with this "master move" is that its coming too late, too many people left after clearing their endgame within weeks of it coming out. Dragonsoul was in no way interesting or challenging enough to keep people busy for 9 months.

You might be right, but it is going to hinder GW2's profits a bit. How much, is really going to be the question.

I'm personally not too worried, but if Diablo III has shown us anything, it's that people will buy anything Blizzard. While that number is slowly declining, there are still pleanty of Blizz fans left to keep them going. Hell, it's been taking Square-Enix how long to die? And they haven't made a decent game in over a decade.

I will say this, it probably won't have as big of an impact on GW2, the way it's business model is setup, as it would on a subscription based game. I'm sure they will see a drop in cash shop purchases during that time, though.

  Derpybird

Novice Member

Joined: 4/02/12
Posts: 1006

7/25/12 3:02:44 PM#135

Anyone that thinks MoP won't sell a ton of boxes is fooling themselves. Of course people are going to buy it.

And the developers have tried to put as many things into the game as they can in order to try and retain subscribers, from pokemon pet battles to their "scenarios" to challenge dungeons, personally instanced farms, several rep grinds and of course raiding, which is made more accessable through LFR.

The big question for WoW is whether or not it can retain those subscribers more than a month or two post launch.

I think we are seeing an increasing trend in MMOs that people are questioning what they get for their sub fee. This will be highlighted even more with GW2 being out, where players are getting a massive amount of content, with regular content rotation and updates, all for one box price.

If anything, I think this is where GW2 will really influence the whole MMO genre. A year ago people laughed at games with no sub model, now people are asking "Why do I have to pay a sub for that?"

WoW made that mistake, again, of letting people go for too long, paying a sub fee, for NO NEW CONTENT. DS was released in November of 2011 and many folks were done with it after 2 months, apart from the more hard core HM raiders, which make up a small fraction of the player base. This is in spite of earlier promises of "more frequent updates".

I think a lot of people will pick up GW2 and enjoy it, then rush off to MoP when it releases. My prediction is that after 1-2 months, many of those same folks will begin to wonder what they're paying for when they now have a point of comparison in GW2.

I suspect that we will soon see another "annual pass" package which will keep people paying for a game that they aren't really playing, or playing rarely. Whoever thought up that plan deserves a raise, because it will cloud real subscription numbers for some time to come.

"Loading screens" are not "instances".
Your personal efforts to troll any game will not, in fact, impact the success or failure of said game.

  Fion

Novice Member

Joined: 7/25/03
Posts: 2356

forums.3305local.com

We are recruiting.

7/25/12 3:04:04 PM#136
Originally posted by itsbigmike

The problem with this "master move" is that its coming too late, too many people left after clearing their endgame within weeks of it coming out. Dragonsoul was in no way interesting or challenging enough to keep people busy for 9 months.

This is correct. People are going to come back for Pandaria and a month later, after they've blasted through the content of the expansion, they'll be bored and WoW will be bleeding subs again. The only thing that seems to stem the tide is the whole 'yearly agreement' so many people found themselves roped into. When my friends who still play WoW told me they signed up for that. The only thing on my mind was the pure gaul of Blizzard. What a fucking dupe of a system that is. You got a game nobody played for more than a week if you agree'd to a contract? What, what, WHAT? What's even more amazing is that it worked. WoW players are such suckers.. and I count many of them as friends.

  User Deleted
7/25/12 3:11:04 PM#137
Originally posted by Fion
Originally posted by itsbigmike

The problem with this "master move" is that its coming too late, too many people left after clearing their endgame within weeks of it coming out. Dragonsoul was in no way interesting or challenging enough to keep people busy for 9 months.

This is correct. People are going to come back for Pandaria and a month later, after they've blasted through the content of the expansion, they'll be bored and WoW will be bleeding subs again. The only thing that seems to stem the tide is the whole 'yearly agreement' so many people found themselves roped into. When my friends who still play WoW told me they signed up for that. The only thing on my mind was the pure gaul of Blizzard. What a fucking dupe of a system that is. You got a game nobody played for more than a week if you agree'd to a contract? What, what, WHAT? What's even more amazing is that it worked. WoW players are such suckers.. and I count many of them as friends.

 

You maybe right, tho one month is probably a little on the short side. Probably 2+ months.

 

But that said, believe it or not, there are actually people who still enjoy WoW and will continue to play and the new level cap for PvP, dungeons and raids. Plus they will try out the new monk class and want to earn all the new achievements. So, it may be true that some people will only re-sub for a short time, there are still gong to be a ton of people staying. Oh, and they'll probably be playing GW2 too...

  gestalt11

Hard Core Member

Joined: 5/17/06
Posts: 6162

7/25/12 3:13:23 PM#138

I think their attempt to crush competition is going to backfire on them.  They would have been smarter to release it closer to chirstmas.

GW2 will be too fresh and I think it will actually hurt MoP sales not the other way around.  If they have given it two more months people would have had enough time to say to themselves "hey I can do both since GW2 has no sub".

 

I think they are making a big mistake.  I predict they get rolled.  MoP won't mean shit without the hype.  Most Blizzard products are 50% hype but MoP is basically where WoW jumped the shark and will get lost in the crowd this close to a game that offers a solution to what people have been tired of in WoW for a couple years now.

 

MoPs only major chance is to have serious hype behind it.  Without that hype it may fail spectacularly, at least in a relative sense.  Releasing this clsoe to GW2 will squash that hype.  A month out is when all the people who really like GW2 will be in full serial recruitment mode.  People are gonna be left with two choices do the same old same old they are tired of or go with their friends who won't stop raving about this thing.

 

Even if GW2 winds up having no longevity, which I seriously doubt, it has a enough to keep people seriously involved for a few months.  Blizzard should have wait those few months.  Even if the furor doesn't die down christmas is a perfect excuse to get an extra game.

  azmundai

Novice Member

Joined: 3/18/10
Posts: 1422

7/25/12 3:18:55 PM#139


Originally posted by joocheese

Originally posted by Lord.Bachus Pesonally i think its a smart move of Blizzard, giving their playerbase a new expansion so close to the release of GW2, i would have done the same, it will keep a lot of people from trying GW2 and wayting for the soon to be released expansion. Its a master move from Blizzard, because we all know the release dates of the previous expansions where all much later. They all aimed for the christmass target (except the lich king which did not make the that target)
I guess this speaks volumes as to what Blizzard execs fear GW2 might do to WOW. Time will tell though :-)

just like they feared warhammer

just like they feared aoc

just like they feared lotro

swtor

rift

etc etc etc etc

you dont have to fear something to be good at positioning your product in a market.

one thing I feel is a certainty : wow will be at or very near the top of the mmo heirarchy for years to come. and no I am not a fanboy. if anything I am fairly disgusted with what wow has become and what it has done to the genre. I do still have an account though, and I do still play from time to time .. because nothing else even comes close to measuring up. sad statement indeed.

bring on prepop and aa .. hopefully they will actually shake things up a little.

LFD tools are great for cramming people into content, but quality > quantity.
I am, usually on the sandbox .. more "hardcore" side of things, but I also do just want to have fun. So lighten up already :)

  Ivylena

Elite Member

Joined: 9/18/04
Posts: 785

7/25/12 3:23:14 PM#140
Originally posted by Lord.Bachus

Pesonally i think its a smart move of Blizzard, giving their playerbase a new expansion so close to the release of GW2, i would have done the same, it will keep a lot of people from trying GW2 and wayting for the soon to be released expansion.

 

Its a master move from Blizzard, because we all know the release dates of the previous expansions where all much later. They all aimed for the christmass target (except the lich king which did not make the that target)

Let's /flip the coin over....

GW2 releases 1 month prior to MoP. In that sense people will/may get hooked so much on GW2, they will NOT worry about MoP. Blizzard is also charging $40 ( A price that full games should cost) for an expansion?... PLUS a monthly fee STILL.

Bad move on Blizzards part.

Releasing MoP 1 month AFTER GW2 is going to be prying their fingers of a great MMO that has been out a month already and people enjoying it.

Only true WoW-fans will get MoP. To each their own. :)

TGIF...Thank God I'm Female

"Those with the most Opinions tend to have the fewest Facts"

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