| 268 posts found | |
|---|---|
|
7/29/12 2:43:52 PM#241
The Rohan expansion for LOTRO comes in September too. That doesn't validate that theory much ;) |
|
|
7/29/12 2:43:52 PM#242
Originally posted by Aishirami I think that's a very real possibility. Gaming companies do have varied relationships with each other... "I don't mess with you, you don't mess with me". |
|
|
7/29/12 2:47:58 PM#243
This is how it will influence me, NONE and probably im not alone. |
|
|
7/29/12 2:48:10 PM#244
Originally posted by joocheese I don't see a lot of evidence to support this theory. Again, MoP releases a month after GW2 BUT the pre-release patch (5.0 or 5.0.4 whichever goes live) launches 1 month earlier. This is the patch with the new talent system and the scenario that leads up to MoP (Theramore). With no new content since November of 2011, people will be dying for this. And it should go live the same time that GW2 launches. "Loading screens" are not "instances". |
|
|
7/29/12 2:50:51 PM#245
Originally posted by Derpybird True enough... coincedence?? I think not! am I wrong to assume this is a sign of concerned WOW devs? maybe the question should be: "how will the August 28th release of GW2 affect WOW and MoP?" |
|
|
7/29/12 2:56:48 PM#246
Originally posted by Derpybird You are right, there isn't much to see. And I supose that I should have said it was more of a hypothesis, or essentially just a guess with no real weight to it. It was just an idea to throw out there. |
|
|
7/30/12 1:51:27 AM#247
Originally posted by Derpybird
No new content since November 2011. That right there is the reason I have had enough of WoW. No matter how good the game is, releasing NO content for 8 months is an absolute disgrace.
There is no excuse for taking so long to release content when people are subscribed to your product at $15 per month. People who enjoy playing the game will have paid $120 in subscription fees for zero content. Nothing at all for $120. That is the number one reason I hesitate in ever resubbing to WoW again. I am hoping that game developers and producers take a long hard look at GW2 subscription model and it becomes the standard in future for MMO games. Not F2P with neccessary cash shops, Buy to play with 'cosmetic only' cash shops and expansions that are paid for is exactly how it should be.
MoP will not influence GW2 whatsoever, its the other way around Guild Wars 2 will influence WoW and other MMOs, hopefully for the better for MMO gamers. |
|
|
7/30/12 1:58:24 AM#248
Originally posted by Salt_AU Yellow: exactly why I refuse to pay a monthly sub anymore! If Anet can pull of GW2 without monthly subs, I find it hard to believe that Blizzard can't do the same. Blue: My thoughts exactly |
|
|
7/30/12 2:03:19 AM#249
|
|
|
7/30/12 2:03:28 AM#250
Umm just this, no more words needed:-) http://www.youtube.com/watch?v=Ufq8wp2Ek3w
|
|
|
Purutzil
Elite Member
Joined: 10/02/11
If you see no good or you see no bad in a game, chances are you are bias. |
7/30/12 2:06:23 AM#251
As it does everything, draw people away. Apply that to any MMO release you know and you got the answer every time. In terms of numbers? Probably far less then what WoW had in the past with expansions.
Every company tries to do this anger, timing just a bit after the release of a new game to let people try it out and giving them a chance to wear out the 'new car' smell before moving to theirs. I predict Rift Expansion will be October 28. |
|
7/30/12 2:07:44 AM#252
Originally posted by Rozbuska brilliant! simply brilliant! |
|
|
7/30/12 2:51:36 AM#253
Originally posted by Rozbuska this |
|
|
7/30/12 2:58:38 AM#254
people are going to play MOP even if majority of this site will not. WOW has a totally different crowd then GW2 has . WOW is going to continue to keep its loyals as its mostly made up of kids now and parents playing with kids as you can see from the general chat on all servers and also the forums. Honestly though if you were smart you would not even want any of the current wow playerbase coming to play GW2 or you can kiss the community goodbye for respect and playing nice. Just log into wow on about any server and you will see what i mean , its like a bunch of puberty hitting boys are all fighting for that one girls attention they all like . I logged on PTS two nights ago after the new resil fix and ive never in my life had to put so many people on ignore in a video game just from general chat. |
|
|
latinkuro
Apprentice Member
Joined: 8/04/11
I do not know, is the beginning of knowledge, wisdom and understanding. |
7/30/12 7:20:18 AM#255
Originally posted by Lord.Bachus If I was Blizzard and all other subscription based and F2P mmo's out there, I'd be more worried about what GW2 would do to my subscriber base, let's be honest here for a second, very few people go back to archaic mmo's once they try GW2 and those that do very quickly start saying things like man I miss my dodge, I miss my weapon swap, they start finding it very annoying that they have to go back to a NPC to turn in a quest and get their reward, kill / loot stealing becomes so annoying they start asking themselves why they would want to keep a subscription to X game anymore, when GW2 does it so much better and it doesn't have a subscription. (take note I didn't say GW2 is perfect by any means here) to use a colloquial expression: GW2 is like when they say, once you go black you'll never go back. Sorry it's the only expression that comes to mind at the moment. |
|
7/30/12 12:07:42 PM#256
Originally posted by Salt_AU Why do you blame Blizzard for staying subcribed if not happy with current content and not you inaility to take a break (or quit) till new expansion/big content patch? All I see is blame shifting.
OP Many will go back to WoW (or whatever their "main" MMO is) after about one month (bored, not liking the game, whatever the reason), especially with a new expansion, and stop playing GW2 or greatly reduce their play time (and come back for expansion if liking the game somewhat at least). Sure GW2 lacks a subscription fee but it will face player attrition like all MMOs (less active players is less money for their cash shop), only question is how big the retention rate will be. |
|
|
7/30/12 1:11:24 PM#257
For me personally I think it's a bad idea. I think there are a lot of people (like myself) who are on the fence about wow. I really want to try gw2 and this gives me 1 month to figure out whether I will enjoy it or not, and if I do enjoy it and it has long-term potential I won't be buying wow. People who were going to buy wow anyway are still going to get it no matter when gw2 is released.
But if wow was to release their game a week before or after gw2 I would probably still buy it because I wouldn't want to be left behind at the start of the expansion. |
|
|
7/30/12 1:23:29 PM#258
Originally posted by FearTHeFro And that's exactly what Blizzard is betting on, and some people indeed fall for it ;-) And by releasing the Theramore pre-expansion patch a month before (right at GW2 release), they ensure people will keep their WoW account just to get the unique achievements/pets/whatever they will put in that pre-patch. |
|
|
7/30/12 1:29:33 PM#259
It's not going to influence me a bit since I quit playing WoW at the end of WOTLK and never looked back. My brother on the other hand has Panda fever and getting him to play GW2 will pose a challenge. Especially since he has a mac. |
|
|
7/30/12 1:37:24 PM#260
People accuse Blizzard of being stupid all the time, but I haven't seen any evidence of it. They haven't had any competition in a long time, but that doesn't mean they haven't been thinking about it. ** edit ** It won't affect me at all. I also stopped playing WoW after WotLK. I tried Cataclysm, but I could not get through the level 80-85 content. Join the League For Gamers. |
|