Trending Games | The Crew | Neverwinter | Lichdom: Battlemage | ArcheAge

  Network:  FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:2,839,145 Users Online:0
Games:732  Posts:6,221,034
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
A-C
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Albion Online Alganon All Points Bulletin (APB) Allods Online Altis Gates Amazing World Anarchy Online Ancients of Fasaria Andromeda 5 Angels Online Anime Trumps Anmynor Anno Online Applo Arcane Hearts Arcane Legends ArchLord ArcheAge Archeblade Archlord X Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Astro Lords: Oort CLoud Asura Force Atlantica Online Atriarch Aura Kingdom Aurora Blade Auto Assault Avatar Star Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blacklight Retribution Blade & Soul Blade Hunter Blade Wars Blazing Throne Bless Blitz 1941 Blood and Jade Bloodlines Champions Bounty Bay Online Brain Storm Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Camelot Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe CasinoRPG Castle Empire Castlot Celtic Heroes Champions Online Champions of Regnum Chaos Online Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Civilization Online Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Crusaders of Solaris Cultures Online Cyber Monster 2 Céiron Wars
D-F
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 DV8: Exile Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Relic: Prelude Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkest Dungeon Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Das Tal Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Deco Online Deepworld Defiance Deicide Online Dekaron Demons at the Horizon Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Dofus Dominus Online Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Pals Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dragons and Titans Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eclipse War Ecol Tactics Online Eden Eternal Edge of Space Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Elite: Dangerous Embers of Caerus Emil Chronicle Online Empire Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Eternal Saga Ether Fields Ether Saga Online Eudemons Online EuroGangster EverEmber Online EverQuest Next EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace F.E.A.R. Online Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Ferentus Ferion Fiesta Online Final Fantasy XI Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken World Fortnite Fortuna Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gauntlet Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis Glory of Gods GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall H1Z1 Habbo Hotel Hailan Rising HaloSphere2 Haven & Hearth Hawken Hearthstone: Heroes of Warcraft Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Heroes of the Storm Hex Holic Online Hostile Space Hunter Blade Huxley Illutia Illyriad Immortals USA Imperator Imperian Inferno Legend Infestation: Survivor Stories Infinite Crisis Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings and Legends Kings of the Realm KingsRoad Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online L.A.W. LEGO Universe La Tale Land of Chaos Online Landmark Lands of Hope: Phoenix Edition LastChaos League of Angels League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Lego Minifigures Online Life is Feudal Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia World
M-Q
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic Barrage Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online Marvel: Avengers Alliance MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Midkemia Online Might & Magic Heroes: Kingdoms MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey King Online Monkey Quest Monster & Me Monster Madness Online MonsterMMORPG Moonlight Online: Tales of Eternal Blood Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Need for Speed World Nemexia Neo's Land NeoSteam Neocron Nether Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Novus Aeterno Oberin Odin Quest Odyssey RPG Ogre Island Omerta 3 Online Boxing Manager Onverse Order & Chaos Online Order of Magic Original Blood Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Oz Online Oz World Pandora Saga Pantheon: Rise of the Fallen Panzar Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Planets³ Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates Pockie Saints PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Project Blackout Project Powder Project Titan Forums Project Wiki Puzzle Pirates Quickhit Football
R-S
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rakion Rappelz RappelzSEA Ravenmarch Realm Fighter Realm of the Mad God Realm of the Titans Realms Online Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rust Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sagramore Salem SaySayGirls Scarlet Blade Scions of Fate Seal Online: Evolution Second Life Secret of the Solstice Seed Serenia Fantasy Seven Seas Saga Seven Souls Online Sevencore Shadow of Legend Shadowbane Shadowrun Online Shaiya Shards Online Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Siege on Stars Sigonyth: Desert Eternity Silkroad Online Skyblade Skyforge SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian Space Heroes Universe Sparta: War of Empires Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Stargate Worlds Starlight Story Starpires State of Decay SteelWar Online Stone Age 2 Stormfall: Age of War Storybricks Stronghold Kingdoms Sudden Attack Supremacy 1914 Supreme Destiny Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens Swordsman
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Tales of Solaris Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Thang Online The 4th Coming The Agency The Aurora World The Black Watchmen The Chronicle The Chronicles of Spellborn The Crew The Division The Hammers End The Legend of Ares The Lost Titans The Matrix Online The Mighty Quest for Epic Loot The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The West Theralon There Therian Saga Thrones of Chaos Tibia Tibia Micro Edition Tiger Knight Titan Siege Titans of Time Toontown Online Top Speed Topia Online Torchlight Total Domination Transformers Universe Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Trove Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Naruto Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos VoidExpanse Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40,000: Eternal Crusade Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Speed World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warships World of the Living Dead WorldAlpha Wurm Online Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online Zombies Ate My Pizza eRepublik

MMORPG.com Discussion Forums

Developers Corner

Developers Corner 

MMORPG Game Concepts  » Concepts from Anime: Sword Art Online

10 posts found
  Lucioon

Novice Member

Joined: 1/12/06
Posts: 840

 
OP  7/17/12 3:56:44 PM#1

Quick Summarization for Sword Art Online, its an Virtual World, 10,000 players log in, no one can log out, you die in game, you die in real life.

What interested me isn't the VR or the whole being trapped plot, its the game mechanics.

1) Classless, the more you use the weapon, the more skillful you are with that weapon, and the skills gets upgraded with Str or Dex options.

2) there is only two stats, Str and Dex  , you get skill points when you level

     Str : Strength - power of attacks

    Dex: speed to dodge, and run and DPS

3) No limit on Levels but you don't get any exp from lower level enemies

4) Tower based, 100 Levels, each Level has a boss that must be found

5) Each boss when killed, disappears forever, providing access for others to go straight to next Level

6) Each boss can't be killed by a small group, and their tactics changes when in critical condition.

7) Each player that gets killed, must start from scratch ( character gets deleted forever )

8) No magic, no healer, only HOT potions and its expensive or Healing Crystals thats extremely rare

9) Free for all PVP , only safe zone is Starting Town

10) the one getting the final kill shot gets the LOOT from the Level Gate bosses, everyone thats participated and survived gets exp and money

11) You don't have heals but you got Block abilities and Dodge abilities.

So what really interested me is the fact that if you die you are gone, you need to start over unlike the anime you don't really die just have to start from level 1 with new character.

So not only do you have to rush to the boss mobs, you also have to do it without dying, because if you do die, everything that you got thats rare and legendary, goes back to the global loot tables. So you can't rush the boss when you see it, you have to decide if you want to attack it first, or let others attack first and you study the attack patterns but risk the other guilds getting the kills first and lose your chance forever. Of course, each level gets tougher.

I find this mechanic interesting, it makes the players more dilligent as well as more tactical instead of blindly attacking and getting killed without thinking ahead.

And with the GuildWars 2, they introduced the level cap mechanic so you can never out level anything by too much, getting an advantage yes, but you will never over power it by too much.

 

Anyone thought the same??

Life is a Maze, so make sure you bring your GPS incase you get lost in it.

  Saevel

Apprentice Member

Joined: 9/15/04
Posts: 102

7/18/12 3:43:05 AM#2
Originally posted by Lucioon

Quick Summarization for Sword Art Online, its an Virtual World, 10,000 players log in, no one can log out, you die in game, you die in real life.

 

Haha, this, I like!

  MMOarQQ

Novice Member

Joined: 2/20/12
Posts: 659

"Against stupidity the very gods themselves contend in vain."

7/18/12 3:47:33 AM#3

I'm guessing there are far fewer jack-holes in the anime world than the real one.  That in itself would keep me away from the game's rule set.

Tower of Druaga and .Hack also provide some pretty compelling inspiration for an open world experience.

  Sora2810

Advanced Member

Joined: 7/23/08
Posts: 567

7/18/12 3:53:42 AM#4

I saw the first two episodes and actually really enjoyed it. Whole new perspective on anime now. I see why so many like it.

Played - M59, EQOA, EQ, EQ2, PS, SWG[Favorite], DAoC, UO, RS, MXO, CoH/CoV, TR, FFXI, FoM, WoW, Eve, Rift, SWTOR, TSW.
Playing - PS2, AoW, GW2

  Lucioon

Novice Member

Joined: 1/12/06
Posts: 840

 
OP  7/18/12 7:31:39 AM#5
Originally posted by MMOarQQ

I'm guessing there are far fewer jack-holes in the anime world than the real one.  That in itself would keep me away from the game's rule set.

Tower of Druaga and .Hack also provide some pretty compelling inspiration for an open world experience.

Actually it explored the sociopathic side of humanity really well, deeper into the light novel that its from, you will be introduced to PK, player killers that they know are killing the player in reality but they still does it. And how people gather together to defend and attack these Player killers/ Murderers

But I just found that having bosses that requires multiple groups to kill and with the fear of dying, only those that is really good will be able to clear the dungeon floors.

And having them a One kill Boss, not only does it make the boss fights challenging, it also prompts players to interact with one another and try to rush the kill on the bosses.

And if you do kill the boss, you will be extremely well known as the ones that actually challenged the boss and survived.

Of course, the game also showned that Crafters can craft the most Bad A** weapon and armor, but the materials required is populated by extremely hard elite mobs and needs lots of them. So they don't ruin the economy.

I just don't seem to find extremely hard games like these anymore.

Its an Sandbox game because the bosses are there, but you don't have to do them, you can let others clear the floors for you, you can stay at the beginner town and just craft to your hearts desire or like one of their characters, went out and tamed a dragon.

Life is a Maze, so make sure you bring your GPS incase you get lost in it.

  Disdena

Novice Member

Joined: 3/05/10
Posts: 1098

7/20/12 10:59:25 PM#6

With any video game based on a source from other media (books, anime, movies), the gigantic pothole that you have to avoid is setting things up so that the awesome thing that happened in the original source material could also happen in the game. Imagine for one sec that someone created a sandbox MMO based on Middle Earth, and then they put the One Ring in the game with all its powers and drawbacks. How unrealistic would it be for them to hope for everything to play out exactly as it does in the books, with the Fellowship and the trek through Moria and the Ents and the siege at Minas Tirith and so on. It could never happen... not one chance in billions upon billions. And whatever did end up happening might make for a cool story, but it would never be as epic as the deliberately crafted story.

So all you can really do when borrowing from an outside source is just take the setting and general concept, and build a game from there. I wouldn't try taking the exact mechanics from the show. Just because something interesting happens due to the combinations of odd mechanics (permadeath + no heals, for example) doesn't mean that the average game session will benefit from those mechanics.

  Lucioon

Novice Member

Joined: 1/12/06
Posts: 840

 
OP  7/21/12 8:39:26 AM#7
Originally posted by Disdena

With any video game based on a source from other media (books, anime, movies), the gigantic pothole that you have to avoid is setting things up so that the awesome thing that happened in the original source material could also happen in the game. Imagine for one sec that someone created a sandbox MMO based on Middle Earth, and then they put the One Ring in the game with all its powers and drawbacks. How unrealistic would it be for them to hope for everything to play out exactly as it does in the books, with the Fellowship and the trek through Moria and the Ents and the siege at Minas Tirith and so on. It could never happen... not one chance in billions upon billions. And whatever did end up happening might make for a cool story, but it would never be as epic as the deliberately crafted story.

So all you can really do when borrowing from an outside source is just take the setting and general concept, and build a game from there. I wouldn't try taking the exact mechanics from the show. Just because something interesting happens due to the combinations of odd mechanics (permadeath + no heals, for example) doesn't mean that the average game session will benefit from those mechanics.

I do understand your point, but you are taking the LOTR where it wasn't an MMORPG and turning it into an MMORPG. Sword Art Online is an Anime of an VRMMORPG that already has its set rules build for an VRMMORPG.

What I was pointing out wasn't the glitch that made them all stuck and have to beat the game to survive, but the basic premise of that particular game that was already laid out to be played by the players.

And the premises that was laid out was the 2 stat skill ups, 100 level boss mobs, and one life boss mobs. I wasn't sure if perma death was part of the game before they were trapped but I thought it would add some extra challenge in an stale Genre that players are getting tired of.

Life is a Maze, so make sure you bring your GPS incase you get lost in it.

  xleguimx

Novice Member

Joined: 9/03/12
Posts: 2

9/03/12 6:45:41 PM#8

1) Classless, the more you use the weapon, the more skillful you are with that weapon, and the skills gets upgraded with Str or Dex options.

2) there is only two stats, Str and Dex  , you get skill points when you level

     Str : Strength - power of attacks

    Dex: speed to dodge, and run and DPS

3) No limit on Levels but you don't get any exp from lower level enemies

4) Tower based, 100 Levels, each Level has a boss that must be found

5) Each boss when killed, disappears forever, providing access for others to go straight to next Level

6) Each boss can't be killed by a small group, and their tactics changes when in critical condition.

7) Each player that gets killed, must start from scratch ( character gets deleted forever )

8) No magic, no healer, only HOT potions and its expensive or Healing Crystals thats extremely rare

9) Free for all PVP , only safe zone is Starting Town

10) the one getting the final kill shot gets the LOOT from the Level Gate bosses, everyone thats participated and survived gets exp and money

11) You don't have heals but you got Block abilities and Dodge abilities.

Okay, if you are really consdering making a game out of the anime, there are more than just a few things you have to consider to make it  a somewhat decent game. I'm just going to add details to your ruleset

1. Classless, love it, but only combat should be the classless thing. Different people should specialize in different crafting categories to provide better weapons potions armor etc. to other players. Maybe adding skillpoints to crafting abilities would be a good way to approach Jobs.

2. Having just these two kind of unsettling, because you may have insane fast tanks running around killing everything.You should really consider Int. (Intelligence) because a game without Magic is a game that will definitely not grow. a seperate skill tree is advised.

3. No level Cap is alright, but how overpowered will people get? Getting an extremely reduced amount of xp from weak mobs seems like a better approach

5. MMO's aren't supposed to have an ending, having the bosses dissapear forever would be a terrible thing to do, because once the best group goes through all the levels theres nothing to do, having them respawn every 2 or 3 hours.

6. Definitle a must have to work together to kill the bosses, Having them insanely hard even at the first level would be interesting.(remember this is an MMO, gamers will find exploits and strategies to end these fights quickly)

7. Starting from scratch is kind of harsh. Maybe having them respawn at the level's spawn city they died in and only with the money they had(no items) Still keeping their stats(or a slight penalty)

8. Not having Magic will cause failiure to this game, including healing magic, Considering the Boss Fights will be near impossible, groups will need healers to heal since the boss fight are going to be brutal

9. Free for all pvp is interesting, it kind of forces players to travel in groups no matter what, although the duel system already in the series might be better.

10. Most Damage Dealt should get the loot, if some guy dealt more than half its health and then a group of noobs showed up and finished it off dealing way less then the one that worked the most should get the loot.

11. Block and dodge abilites are fine, but healers are a must, no matter what. Plus you have to think what type of combat system it'll have.

  jinxxed0

Advanced Member

Joined: 4/22/06
Posts: 846

9/04/12 3:31:13 AM#9

Didn't want to make another topic about this.

 

I like SAO's concept as a whole except for the 100 floors thing.

 

A lot of people getting it completely wrong as to why SAO looks and feels like a really great MMO. It's not just the way the game in the anime works. It's the social interactions to players have with each other. It's like they're truely in another world which is how it used to be back in the pre-WoW days. MMOs were social because you had to work tgether. you had to make friends if you wanted to play through the game. And SAO they have to make friends if they want to live etc.

 

I think this is what people really want. Game devs are still stuck on the idiotic mindset that MMOs should be soloable all the way through never forming any parties or having any lasting friendships. Guilds are just community filled with lots of strangers occasionally asking each other questions.

 

Sword Art Online is a great example of an ideal MMO because it's a very social game. Information brokers, player owned shops, players having useful skills like appraising, black smithing, cooking etc and having a real community. In today's real MMOs, you just have players making alts that specialize in various jobs so that they can make armor for their main characters instead of getting stuff custom made from a player whose main character is a crafter.

 

So really it's going to be up to gamers to make a game thats like sword art online. I can see a Guild doing this. But not an entire game unless a game is made that takes a risk and prevents people from making more than one character (not even being able to buy new characters and even making it against the rules) and then limiting players to certain things (like 2 to 4 jobs outside of combat with the option to completely avoid combat while still progressing). I think it could be done and you can have open world pvp, but just give PKing a real punishment for those who are caught. Give them a long prison sentence where they have to live out/quest in a large prison. Conquer Online has a brillant prison system that needs to be expanded on. You have to mine for certain ores and once you give the guards enough ores for your crime you can leave.

 

Also, I actually agree with the no magic, but that's because I've never cared for magic, lol. If you can dodge and block effectively (like Tera or Blade n Soul, not like Guild Wars 2 cause that dodge system is a joke) then you wouldn't need heals. You could have heal specialist that use items to support other players and debuff mobs

 

What sucks is that theres probably hundreds of game devs who want to do something like this and things that are even better and more thought out, but when you're a part of the dev team that can get things done, the ideas will be cut and butchered and watered down because of money limits or time limits and such. I imagine that's how Fallen Earth ended up like it did. It's a great concept but it didnt pan out so great in the end.

  Loke666

Elite Member

Joined: 10/29/07
Posts: 16605

9/04/12 3:36:35 AM#10

I did read the manga, but it wouldnt really work that well in a MMO.

If you remember all the players entered the game at the same time and it had perma death. So in MMO terms every time you die they would have to open a new server if you want to play again.

Anyone whos been longer on the server would have an unfair advantage, and so would anyone who could put more time in the game. You would basically have to find only players with no life whatsoever and dying once would kick them out of the server.

You just cant make that commercially.