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Guild Wars 2

Guild Wars 2 

General Discussion  » Dynamic Events Dev Journal by Colin Johanson

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27 posts found
  Master10K

Apprentice Member

Joined: 10/18/10
Posts: 3086

 
OP  7/16/12 8:45:46 AM#1

Here's an interesting blog post by Smiling Colin, about the player reaction to the dynamic events. I particular liked this paragraph, because it really is true and I've seen it a lot on this very forum. Definitely a good read...

 

"That being said, there are absolutely some folks who I think were expecting more from them and were disappointed. It’s tough with any feature like this, because as a company you want to hype it up and get people excited for the new thing you’re doing, which always means some folks will let their imagination run away with them and picture something more than what you’re doing."

 

CLICK TO READ

  User Deleted
7/16/12 8:50:55 AM#2

A good article, something quite a few people who didn't understand what dynamic events are yet should definitely read.

  Magnetia

Advanced Member

Joined: 11/07/11
Posts: 960

Any fool can know. The point is to understand.

7/16/12 8:58:08 AM#3

You really have to force yourself to stop and smell the flowers. For anyone who is coming into this fresh you should look at  this game as a new type of game with some mmo elements. 

  • Follow NPCS after dynamic events.
  • Listen to the dialogue.
  • Check vendors and town structures.
  • Stop and listen to the story.
Even as a long time follower I did not do this during BWE1 and only started doing it a little in BWE2.

Play for fun. Play to win. Play for perfection. Play with friends. Play in another world. Why do you play?

  Creslin321

Spotlight Poster

Joined: 2/27/09
Posts: 5313

7/16/12 9:11:37 AM#4

I really think renown hearts pose the greatest danger to dyanmic events just because they are so much simpler for new players to do.  So many players dismiss the dynamic event system as just another quest system because they do the hearts and mistake them for events.  There is even a large contingent of players complaining that doing all the renown hearts in an area doesn't reward enough exp to move on to the next area,

Hopefully, in the higher level areas hearts lose relevancy and events gain it.

Are you team Azeroth, team Tyria, or team Jacob?

  seridan

Apprentice Member

Joined: 5/26/12
Posts: 1212

7/16/12 9:11:48 AM#5
Originally posted by Magnetia

You really have to force yourself to stop and smell the flowers. For anyone who is coming into this fresh you should look at  this game as a new type of game with some mmo elements. 

  • Follow NPCS after dynamic events.
  • Listen to the dialogue.
  • Check vendors and town structures.
  • Stop and listen to the story.
Even as a long time follower I did not do this during BWE1 and only started doing it a little in BWE2.

I've seen few people following the NPCs after a dynamic event is finished. It's sad because those people will start making silly claims about "random" or "timed" events, while they aren't. They are the same people who jump from event to event following their GUI messages and not realizing that those events are actually one big event chain.... When will people learn?

Block the trolls, don't answer them, so we can remove the garbage from these forums

  seridan

Apprentice Member

Joined: 5/26/12
Posts: 1212

7/16/12 9:13:52 AM#6
Originally posted by Creslin321

Hopefully, in the higher level areas hearts lose relevancy and events gain it.

The thing is, you can't level with hearts alone, and that was one of the complaints about leveling speed on the official forums. Players would want to level up just by doing hearts and when filling hearts isn't enough they complain, it's sad but it's the truth. Even on lower level zones hearts should be a small fraction of the experience.

Block the trolls, don't answer them, so we can remove the garbage from these forums

  dlld

Advanced Member

Joined: 5/31/08
Posts: 510

7/16/12 9:44:40 AM#7

Nice read and i think it touched upon everything DE's do.

If i had to pick the "best" out of the 4 topics it would be the coopareative one, that's the thing that aggrevates me the most when playing quest based MMO's, other players.

  khamul787

Apprentice Member

Joined: 2/20/11
Posts: 184

7/16/12 9:53:29 AM#8
Originally posted by Creslin321

I really think renown hearts pose the greatest danger to dyanmic events just because they are so much simpler for new players to do.  So many players dismiss the dynamic event system as just another quest system because they do the hearts and mistake them for events.  There is even a large contingent of players complaining that doing all the renown hearts in an area doesn't reward enough exp to move on to the next area,

Hopefully, in the higher level areas hearts lose relevancy and events gain it.

I don't know about anywhere else, but Orr has been confirmed to have no Hearts, and only events, which is pretty awesome.

  Stx11

Novice Member

Joined: 11/28/09
Posts: 420

7/16/12 10:10:01 AM#9
Colin Johanson 

One final note I’d add is that in playing over the beta weekends, I’m constantly amazed at how few people stick around after a dynamic event to see what happens. We’ve seen this for a long time, and I know a lot of it comes from being trained in a traditional MMO, or even other games that have some sort of event system, that once the event is over, things are done and you should leave. Most events in the game have something that occurs after the event is over, and many people just run off, never to see what occurs.

So sad but true.

  User Deleted
7/16/12 10:21:46 AM#10

  With one caveat:  This is beta, time is short, and people want to see more than do.   Other than that...slowing down is the ONLY way to play this game properly.


 

  BadSpock

Hard Core Member

Joined: 8/21/04
Posts: 7649

Logic be damned!

7/16/12 10:29:27 AM#11

Amazing blog post.

A must read for anyone "on the fence" about GW2 - in practice everything he says is true... at least thus far it has been my experience in the BWE's and Stress Tests that what Colin claims about the DE systems is also true in practice in the game world.

 

Now Playing: D3:RoS
Looking Towards: Destiny

  lilHeala

Novice Member

Joined: 8/30/11
Posts: 528

7/16/12 10:29:53 AM#12
Originally posted by Stx11
Colin Johanson 

One final note I’d add is that in playing over the beta weekends, I’m constantly amazed at how few people stick around after a dynamic event to see what happens. We’ve seen this for a long time, and I know a lot of it comes from being trained in a traditional MMO, or even other games that have some sort of event system, that once the event is over, things are done and you should leave. Most events in the game have something that occurs after the event is over, and many people just run off, never to see what occurs.

So sad but true.

Indeed very sad and it's part of why folks see it as just quests presented in a different way. I really hope this doesn't discourage Anet in the long run so that they start catering to that "fast food" crowd with future content.

  Gaia_Hunter

Elite Member

Joined: 5/04/12
Posts: 2446

7/16/12 10:32:32 AM#13

Finally waiting for my girl to decide which colour her new boots should be doesn't feel like wasted time. :)

Currently playing: GW2
Cooperative (semi cooperative)board games you should check: Pandemic, Sentinels of the Multiverse, Eldritch Horror, Descent 2.0,Level 7 Omega Protocol, Last Night on Earth

  aesperus

Elite Member

Joined: 1/04/05
Posts: 4508

7/16/12 10:51:09 AM#14
Originally posted by khamul787
Originally posted by Creslin321

I really think renown hearts pose the greatest danger to dyanmic events just because they are so much simpler for new players to do.  So many players dismiss the dynamic event system as just another quest system because they do the hearts and mistake them for events.  There is even a large contingent of players complaining that doing all the renown hearts in an area doesn't reward enough exp to move on to the next area,

Hopefully, in the higher level areas hearts lose relevancy and events gain it.

I don't know about anywhere else, but Orr has been confirmed to have no Hearts, and only events, which is pretty awesome.

This is true. And I'm also glad about it.

I believe the design idea they talked about was to have fewer & fewer renown hearts as you get to higher & higher lvl zones.

The first 20 or so zones seemed to be pretty packed, and I didn't check out enough of hte 30+ zones to really comment on a significant drop, but they definitely mentioned they're trying to gradually phase out renown hearts as you get further into the game.

They were only added to help transition new players, after all =/

  Zeus.CM

Novice Member

Joined: 6/13/10
Posts: 1790

www.croatian-maniacs.com

7/16/12 10:52:05 AM#15

I'm glad I read it. Colin explained exactly why I love GW2 and why I think it will last a long time before someone can say:" I've done and seen everything in this game". In dynamic environment such as this it is very hard (takes a long time and some luck) to see and do everything and that's why GW2 has enourmous longetivity imo.

  silvermember

Novice Member

Joined: 3/02/12
Posts: 489

7/16/12 11:04:27 AM#16

Ya, its all too common, guild wars 2 fan hypes himself and creates this unrealistic (for now) expectation about DE and when it is not met they QQ and rage on the forums. I saw it a lot during the first bwe.

If they were actually listening and watching the videos presented by Arenanet and not take second hand information they wouldn't be disappointed, but I suppose that is part of life.

  Lord.Bachus

Elite Member

Joined: 5/14/07
Posts: 8129

I believe in life before death... So dont forget to enjoy it while you still can.

7/16/12 11:10:37 AM#17
Originally posted by lilHeala
Originally posted by Stx11
Colin Johanson 

One final note I’d add is that in playing over the beta weekends, I’m constantly amazed at how few people stick around after a dynamic event to see what happens. We’ve seen this for a long time, and I know a lot of it comes from being trained in a traditional MMO, or even other games that have some sort of event system, that once the event is over, things are done and you should leave. Most events in the game have something that occurs after the event is over, and many people just run off, never to see what occurs.

So sad but true.

Indeed very sad and it's part of why folks see it as just quests presented in a different way. I really hope this doesn't discourage Anet in the long run so that they start catering to that "fast food" crowd with future content.

Or just follow the Events initiator..

 

I think this might change tough, as people find out whats really happening in the world.

Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations)
Currently playing : The Elder Scrolls Online

  joker007mo

Novice Member

Joined: 8/08/09
Posts: 720

7/16/12 11:13:17 AM#18
Originally posted by Creslin321

I really think renown hearts pose the greatest danger to dyanmic events just because they are so much simpler for new players to do.  So many players dismiss the dynamic event system as just another quest system because they do the hearts and mistake them for events.  There is even a large contingent of players complaining that doing all the renown hearts in an area doesn't reward enough exp to move on to the next area,

Hopefully, in the higher level areas hearts lose relevancy and events gain it.

i used them as a guideline not so much a need to do i like to explore so it was more of my point of knowing how far i have gone i tend to go out and cover everything to do in one area before i move on i hate leaving stuff undone lol

  dageeza

Novice Member

Joined: 8/14/04
Posts: 577

7/16/12 11:18:46 AM#19

Anet already said as you advance deeper the hearts become fewer and fewer and the DEs in these areas double and triple..

I know from personal experience that the game is not overhyped even by most players take on it, however a lot of folks that have not played it yet may be letting their imagination run wild..

I think at one time or another we have all done this only to be let down when we finally got to play said game..

Playing GW2..

  Faulkner

Novice Member

Joined: 9/09/07
Posts: 68

“The wise speak only of what they know.”
J.R.R. Tolkien

7/16/12 11:30:50 AM#20

Like someone said i hope ANET sticks to their guns and continue what they have devoted.  It appears some folks want to mindless Grind and go as quickly as they can to get to the Top.  

From playing myself and experiencing that.  This is not the game for them.  I almost had to stop for a second during BW2 and was like, I can go anywhere and see what happens, and not have to run to Point A go kill 10 deer, run back to point A...etc..  It's great, my friends and I are going to,  for example,  "let's pick a direction and go" and see what happens and take our time exploring and enjoying the Dynamic Events.

Cheers,

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