|23 posts found|
7/29/12 2:07:10 AM#21
I started a second character yesterday to be a healer. I actually grouped with someone early on, near the beach I think it was, and we just stuck together the rest of the day - really made the game fly by, I was at Polaris in half the time it took me to level my tank up to the same place. Anyway, that aside, my new healing build isn't focused on any of the decks, it's my own devious design of Pistols/Blood.
I was looking through Pistols and there's a lot of drones and passives that can easily boost Blood's healing output. A drone that chain heals nearby players while boosting the main target with +30% incoming healing. Add that to something like Angelic Aegis from the Blood line and that tank will be back to full health in no time. I haven't had a chance to see it in action yet, I was up to Polaris but it was late so I gave up for the night, but I think this build is going to be pretty good.
EDIT: Oops, forgot to mention also that another part of Pistols gives a boost to critical rating. So I'll have +30% critical heals going through most of the time. Well, that's the idea at least, will have to see how it works out.
Hard Core Member
7/29/12 2:47:38 AM#22
I've found fists to be pretty good so far.
I use Cauterise as my builder, Surgical Steel and Creature Comfort as my HoT consumars.
After that I have cooldowns.
- Empathy (normally enough to heal a dps to full)
- Vigour (aoe ground-placed heal)
- Cold Blooded (enough to heal group to full in an emergency)
Which leave one free slot, which I use for either another aoe heal or a aggro dropping ability (very useful) depending on the fight.
Passives are a bit more open and you can fill them with passives from all 3 weapons to fit.
I haven't done nightmares yet but that seem more than enough to heal elites with no problems at all (this is at 2.5K HR with one HP talisman).
The Enlightened take things Lightly
Hard Core Member
7/31/12 5:20:14 AM#23
As an addendum to my original post, I just wanted to note that Cold Blooded in from the Blood sector an exception. It's by far the best heal in the game. It heals for as massive amount, double-shields, and hasthe most ridiculous range of any ability in the game (I've healed my party through DW from the graveyard using it before, as it ignores line of sight).