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Guild Wars 2

Guild Wars 2 

General Discussion  » What's the point?

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172 posts found

Elite Member

Joined: 1/04/05
Posts: 5281

7/14/12 9:21:06 PM#141
Originally posted by Rusque
Originally posted by GosuRusha510

How is that fun? with no rewards?....what ever happen to risk and reward?

The only risks you encounter while playing video games are carpal tunnel, eye strain, and a sedentary lifestyle.

The game does have risk vs. reward, it's just not based off of a gear grind.


- Harder dungeons, played in harder modes (explorable mode) offer the most exclusive items (gear / weapon skins)

- Gambling, mystic forge in LA yields you random loot depending on what you put in, but can yield some really cool results

- sPvP (there could be an entire new thread on this example, but lets just say it's a complex system of risk & reward)

- WvW (same as with sPvP, the harder keeps to take offer the best rewards both in terms of score, but also map control, etc.)

- Meta Events / Large Dynaic Events (really nice rewards for completing this, but if you fail, you've just lost a large chunk of the map)

Risk vs. Reward can exist (and should) within games, but that doesn't mean it needs to be a skinner box model.


Spotlight Poster

Joined: 6/17/10
Posts: 6388

7/14/12 9:44:09 PM#142
Originally posted by xenogias
Originally posted by GosuRusha510

What's the point of doing instances at low level and at 80 over and over, if gear doesn't matter?

To have fun. Its as simple as that. They realise not everyone has fun unless there is a shiney reward at the end and they dont care. If the game is well done and well developed alot of people will have fun. Not everyone will though and thats fine. The carrot on a stick gear grinds are all over the place. Not every game has to have it.

well the problem is, not everybody relate to the same thing as being FUN. Fun is subjective. the Rewards are not ubjective, which is why all people can relate to it regardless of how Fun it is for them.




Novice Member

Joined: 9/30/05
Posts: 341

7/15/12 12:32:12 AM#143

Originally posted by GosuRusha510
What's the point of doing instances at low level and at 80 over and over, if gear doesn't matter?

The point is you DON'T do them over and over for gear, you do them when you want for fun.


Novice Member

Joined: 7/27/11
Posts: 1574

I swear by my pretty floral bonnet, I will end you.

7/15/12 12:41:06 AM#144

Because when you put in work you want to be rewarded for it. 


Hint Hint......GW2 is not a job.  Its not work.  Playing and having fun is the reward in and of itself. 


Advanced Member

Joined: 8/16/09
Posts: 2627

7/15/12 12:50:30 AM#145

Every good game has to have a hook that keeps people playing, otherwise it's like playing baseball without keeping score.   

The question is whether or not appearance gear is a decent enough hook to keep people playing GW2 when they hit the level cap.



Novice Member

Joined: 10/20/10
Posts: 871

7/15/12 12:55:14 AM#146

This kind of thinking comes from us being trained in MMOs for years to think that we are having fun by doing something that is not fun...and then being rewarded for it. 


Which is something I'd like to leave at the workplace if possible.


I was able to have fun in mario bros and played levels many times without needing to grind goombas for 25,000 stomps in order to get a better hat.

Nor did I feel that we needed to do weekly guild raids on koopa castle for a 10% chance that bowser would drop a better Yoshi with longer tongue range.



Apprentice Member

Joined: 8/19/04
Posts: 116

7/15/12 1:41:04 AM#147


Lets imagine someone that has never played WOW and decide to play it  today. Despite all the content that they added trough out the years he will probably never try most of the dungeon and raid from vanilla wow , burning crusade etc. The only really relevant content is cataclysm. Now let's say that they make so that at  level 85 you can go back to those dungeon and it downscale you to the level of the dungeon and your gear is switched to gear of that level so that its still challenging. Then the reward from doing those dungeon are similar to doing Heroic from cataclysm(giving you token or something). It would probably be a good occasion for that player to go back and try those dungeon instead of farming the same few dungeon again and again. It would Immerse that player into the lore , it would be less repetitive and the game would seams a lot bigger and interesting for that player. 


That is what GW2 is trying to do. Keep EVERY part of the game pertinent and let the player chose what is fun to do for them.


Advanced Member

Joined: 3/23/09
Posts: 116

7/15/12 8:40:49 AM#148
Originally posted by SuperXero89

Every good game has to have a hook that keeps people playing, otherwise it's like playing baseball without keeping score.   

The question is whether or not appearance gear is a decent enough hook to keep people playing GW2 when they hit the level cap.


^ sorry but that is not true.

my girlfriend and I play tennis almost daily and we do not keep scores at all. why do we play? we play simply for the fun of it, and if we have goals it is simply to improve our skill.

this relates very well to video games. if one plays content as a means to an end then are we trully enjoying that content? obvious answer is no. something we do as a means to an end is considered a job. sadly most of us have had that feeling with video games "this is starting to feel like a job" and that is exactly what a 'hobby' should not be. hell if we were professional gamers i could understand the need to be ahead of the curve, but we are not pros.

why can we not play a game where we advance in personal skill rather than artificial skill (bloated stats on gear)? simply, we can! many single player games provide this, and it is time for an MMO to do so as well.

a good game does not need a "hook" the game itself should be the hook, that is what we can consider good. taking advantage of our ego (artificial rewards, such as those achievements we get for /dancing) does not make a game good, it makes it a gimmick.

i'm not a GW2 fan (could not get into GW1), but this game is opening a different type of MMO, an mmo for those of us who do not have time/desire to be treated as labrats finding the cheese at the end of a maze, just to see it is nothing but smell.

recap: when something is fun people do not needa 'hook' because the action in itself is the hook.


Novice Member

Joined: 5/01/09
Posts: 1410

7/15/12 8:50:38 AM#149
Originally posted by GosuRusha510

What's the point of doing instances at low level and at 80 over and over, if gear doesn't matter?

for the challange it gives you? Atleast that's why I'll be playing the most dungeons for, and ofc there's always PVP which I'll abuse :D

"Happiness is not a destination. It is a method of life."


Novice Member

Joined: 8/09/09
Posts: 923

7/15/12 9:31:37 AM#150

For me the point is, despite gear differences as you find in other mmo's, by playing WvWvW or crafting, your character continues to advance in level. You don't just have to PVE to advance your character, going out to kill "X" number of things to advance to the next level.


Novice Member

Joined: 10/01/09
Posts: 2045

7/15/12 9:35:18 AM#151
Originally posted by GosuRusha510

What's the point of doing instances at low level and at 80 over and over, if gear doesn't matter?

Just ask Riot games how much players love to look cool.  


Hard Core Member

Joined: 12/20/11
Posts: 916

7/15/12 9:35:35 AM#152
Originally posted by GosuRusha510

What's the point of doing instances at low level and at 80 over and over, if gear doesn't matter?

because you will able to finish one of them in explorable mode at lvl 40+ until you learn the mechanics of the game ... so the challenge for the 7 more dungeons will keep after 80lvl for sure ..!


Made History

Joined: 7/11/11
Posts: 6496

Pink, it's like red but not quite.

7/15/12 9:38:36 AM#153
Originally posted by Homitu
Just ask Riot games how much players love to look cool.  

CoH kept running for years from player's fascination with cosmetic appearance.

The phenomenon is pretty well documented by now.

Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.


Novice Member

Joined: 5/11/12
Posts: 491

7/15/12 11:29:44 AM#154

People pay upwards of hundreds to thousands of dollars for normal hats in TF2 with particles attached.


Hard Core Member

Joined: 5/31/08
Posts: 540

7/15/12 11:40:49 AM#155

"What's the point?" Funny, I asked the same thing before I quit wow. What's the point of playing an endless gear treadmill where all your "hard work" is utterly wiped with every expansion and severly diminished with every new raid/pvp season.


Novice Member

Joined: 10/01/09
Posts: 2045

7/15/12 11:47:44 AM#156
Originally posted by Icewhite
Originally posted by Homitu
Just ask Riot games how much players love to look cool.  

CoH kept running for years from player's fascination with cosmetic appearance.

The phenomenon is pretty well documented by now.

Yet not documented well enough, apparently!


Hard Core Member

Joined: 10/12/06
Posts: 1104

7/15/12 11:55:55 AM#157
Originally posted by The_Korrigan
Originally posted by Jimmy562 

People have fun doing the gear teadmill. Not everybody enjoys doing something for nothing.

As soon as you play a video game, you do something for nothing... what's your point? ;-)

Not everyone feels that way. 

  User Deleted
7/15/12 11:56:14 AM#158
Originally posted by Icewhite
Originally posted by Homitu
Just ask Riot games how much players love to look cool.  

CoH kept running for years from player's fascination with cosmetic appearance.

The phenomenon is pretty well documented by now.

Yup. Some players like to feel good about themselves and superior with stat based gear so they can kill everything with 1 shot. Others like to feel superior with vanity items and will rinse and repeat content just as much. Carrots on stick. They just work. Hm, should be an mmo slogan.


Novice Member

Joined: 8/21/07
Posts: 127

7/15/12 11:56:26 AM#159

You are right you should just stop playing and let us play :D


Novice Member

Joined: 3/23/12
Posts: 61

7/15/12 11:57:08 AM#160

There is no Point and that my friend is the Point!

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