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The Pub at MMORPG.COM  » If the B2P model proves to be successful, will you still be willing to pay for subcription based MMORPG's?

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155 posts found
  Kyleran

Bitter Vet™

Joined: 9/13/06
Posts: 19815

Fools find no pleasure in understanding, but delight in airing their own opinions. Pvbs 18:2, NIV

 
OP  7/11/12 9:53:48 AM#1

Saw a thread in the GW2 forums discussing whether or not it is an industry changer. 

Got me to thinking, if GW2 releases to huge success and acclaim, and they really do deliver and sustain a full featured MMORPG using the B2P model, how willing will you be to pay a subscription fee in the future.

Or will you be more inclined to expect/demand the B2P model?  Perhaps you'll be willing to still pay a sub if they provide something beyond what GW2 does, if so, what might that be?

 

How likely are you to continue to play subscription based titles if the B2P model proves successful?

Very likely, sub fees still seem reasonable to me
Probably, but they are going have to provide added value
Neutral, payment models don't really influence my decision either way
Not very likely, unless they can really bring something new to the table
Not a chance in hell, B2P forever baby!
Just show me the results
(login to vote)

Arrogant, Condescending, Dismissive, Elitist, "Meany", you speak as if these are bad things?
Still currently "subscribed" to EVE, and only EVE!!!
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon

  Caldrin

Advanced Member

Joined: 10/02/04
Posts: 4459

7/11/12 9:59:52 AM#2

sub for the win

My 3D models
http://dragon3d.webs.com/

  BeansnBread

Elite Member

Joined: 9/19/06
Posts: 5614

7/11/12 10:00:51 AM#3

If it's really good and doesn't have a cash shop.

SWTOR is the greatest mmo ever!

  User Deleted
7/11/12 10:00:55 AM#4

if it's themepark-ish and to play for a few months, no problem.

if it's sandbox-ish and i want to invest in and keep playing, give me a sub, no cash shop.

While i don't mind F2P and CS and will play (like The Repop), i don't like it. Also, i'd prefer to have a sub option to have access to all CS items. 15$ is nothing, compared to the fact that you waste far more to get all that's in the store. And of course, i don't competly trust them. 15 is clean, pure and simpe.

  unfettered

Novice Member

Joined: 7/11/12
Posts: 97

7/11/12 10:03:07 AM#5

pokemon is B2P(as are virtually all video games)...what's this topic about?

well in this "mmo" space i guess GW is out by techincality but it's more succseful than most mmo's as far as sales, how long players played it and how much they liked it. i guess this is obviously another GW2 prediction/supposition thread since that's an actual mmo.

anyway, heed this, the game will do much better than alot of other mmo's for sure, but it won't make a billion daollars a year so no impact on the genre there. people who like it will like it, people who don't will find other angles of attack once the game's "success" is no longer in question and life goes on. 

 

as far as how sub based games stack up in attractiveness....if they are good no problem, no matter what anyone says. people already say they would play [insert blundered mmo here] if it were B2P or F2P. that's just because the game is bad or not totally bad but not good enough. with panetside 2 and GW2 sure some games will look like a worse deal but the payment model is a throwaway consideration for many gamers. no big deal.

 

if i like a mmo and it had a sub, i'd pay it and that's that. if archeage turns out good, i'll pay for it.

  dlld

Elite Member

Joined: 5/31/08
Posts: 535

7/11/12 10:03:51 AM#6

Well GW2 is already delivering for the initial box, but wheter it will get the same amount of attention afterwards without a sub is unknown but if we suppose that it does have regular and significant content patches after launch on par with a sub mmo or atleast close to then no I don't see myself jumping on another sub mmo unless it's trulely awesome.

  Mike-McQueen

Novice Member

Joined: 10/30/05
Posts: 248

7/11/12 10:08:46 AM#7
I like subs with no cash shop in that it keeps the playing field even, but like above poster said, it'd have to be a AAA sandbox at this point.

I'm a unique and beautiful snowflake.

  Grixxitt

Novice Member

Joined: 5/18/12
Posts: 557

7/11/12 10:11:18 AM#8

If its a game I really want to play I would pay far more than the standard 15$ a month for the privelege.

The above is my personal opinion. Anyone displaying a view contrary to my opinion is obviously WRONG and should STHU. (neener neener)

-The MMO Forum Community

  travamars

Novice Member

Joined: 11/14/10
Posts: 456

7/11/12 10:12:03 AM#9

F2P games have been completely free and been successfull, so why would someone pay for a box and still have to deal with a cash shop dependant game?

I'd much rather pay $15 a month a have it all instead of constantly get my cc out.

  unfettered

Novice Member

Joined: 7/11/12
Posts: 97

7/11/12 10:13:26 AM#10
Originally posted by Grixxitt

If its a game I really want to play I would pay far more than the standard 15$ a month for the privelege.

yea, this is what most normal folks think.

  TheLizardbones

Apprentice Member

Joined: 6/11/08
Posts: 10959

I think with my heart and move with my head.-Kongos

7/11/12 10:16:17 AM#11

For me it depends a lot more on the game itself, without regard to the payment model. If I try a game, and I want to play it, the payment model doesn't have that much impact on whether I'm going to play it or not. It is a consideration...if I'm paying a sub for a game, it feels like I'm wasting money when I'm not playing. I only tend to play one game at a time anyway, but it's still a consideration.

I can not remember winning or losing a single debate on the internet.

  Kilsin

Elite Member

Joined: 12/12/08
Posts: 261

7/11/12 10:18:46 AM#12
Originally posted by Grixxitt

If its a game I really want to play I would pay far more than the standard 15$ a month for the privelege.

^This.

I voted for Sub only if it's a:

Sandbox, fully supported with continued updates, patches, content releases and a subscription model, I would be willing to pay a lot of money per month, $30-$50 would not bother me in the slightest if it was worth it and continued to be worth it.

As soon as the level of support or content drops, most likely so will my Subscription(s).

That is the type of game and payment model I prefer though.

Pantheon: Rise of the Fallen

Community Manager

  KingGator

Novice Member

Joined: 4/30/06
Posts: 474

7/11/12 10:20:39 AM#13

I prefer subs over cash shops, what i am really afraid of is TSW model, cash shop and sub, now that pisses me off. I do think subs should be lower. The cost of maintaining servers is 1/4 of what it once was. Sub fees should reflect this, they should be charging 9.99 for subs.

  rygard49

Novice Member

Joined: 3/22/11
Posts: 988

7/11/12 10:20:39 AM#14

I'm neutral.

I have an intense aversion to cash shops for some reason. I think it's a wiley and clever way to capitalize on a gamer's shorter attention span nowadays, and those companies are capturing as much $$ from us as they can before we lose interest with their creation.

With some of the more recent B2Ps, they charge you full box price for a game that is just inconvenient enough to make you want to spend more money in their shop for perks or upgrades. When I buy a game and pay full box price for it I don't expect to be inconvenienced just so they can squeeze me for more cash. It seems dishonest.

The sub model is just as bad though, having to pay full box and then an additional fee every month. I guess the potential is that you'll pay less with the sub model, depending how crazy you get with cash shops.

 

  Kyleran

Bitter Vet™

Joined: 9/13/06
Posts: 19815

Fools find no pleasure in understanding, but delight in airing their own opinions. Pvbs 18:2, NIV

 
OP  7/11/12 10:23:17 AM#15

At first I thought I would pick the very likely category, but after thinking about it, I probably would only do so for well built, fully featured titles as opposed to some of the 2nd tier games that I've played recently (such as TERA)

I'm going to expect more from sub based games, but am more than willing to pay the fee if I feel it's worth it.

 

Arrogant, Condescending, Dismissive, Elitist, "Meany", you speak as if these are bad things?
Still currently "subscribed" to EVE, and only EVE!!!
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon

  User Deleted
7/11/12 10:24:37 AM#16
Originally posted by KingGator

I prefer subs over cash shops, what i am really afraid of is TSW model, cash shop and sub, now that pisses me off. I do think subs should be lower. The cost of maintaining servers is 1/4 of what it once was. Sub fees should reflect this, they should be charging 9.99 for subs.

Actually, i think that if Funcom announces that the cash shop is popular and makes money for them in TSW, it will be the ultimate green light for devs to use cash shop and sub together right from the start.

I hate it, but that's business. All devs need is to know the masses are wiling to pay for it, just like DLC or anything, and it catches on like willfire.

  KingGator

Novice Member

Joined: 4/30/06
Posts: 474

7/11/12 10:28:32 AM#17
Originally posted by travamars

F2P games have been completely free and been successfull, so why would someone pay for a box and still have to deal with a cash shop dependant game?

I'd much rather pay $15 a month a have it all instead of constantly get my cc out.

You have no grasp of how a business functions if you believe this. There is no such thing as a "free" successful game. If a company can't make money they won't do it. It is proven that f2p costs more on average than a sub fee game. Its just that so many gamers are slackers or in college and can't afford subs that makes this model popular.

 

To the OP, I prefer sub games, I will always play a sub game before i will a f2p game because f2p often ends in p2w.  I do think that sub fees are too hgih, server maintainence is about 1/4 what it was back in the day, subs should be 9.99 a month not 14.99.

  Vesavius

Old School

Joined: 3/08/04
Posts: 7636

Players come for the game, but they stay for the people- Most Devs have forgotten this.

7/11/12 10:28:32 AM#18

Yes I would.

B2P is really just F2P with a box cost thrown on. I don't get the excitement about it at all... the only reason I love Gw2 is because of the acutal game, not the revenue model. The game is good enough for me to tolerate the model is all.

Subs are more honest, transparent, and generally deliver more content, especially playable content, for less money.

  markt50

Novice Member

Joined: 5/18/06
Posts: 132

7/11/12 10:28:55 AM#19

Definately Subscrption all the way for me.

I've yet to experience anything good from any F2P game, and I'm very very doubtful GW2 and B2P can exist for any length of time without altering gameplay mechanics to 'encourage' people to use the ingame store.

I sure hope I'm wrong and that 3 or 4 years from now I can still enjoy GW2 and be competitive without ever having spent a penny in the ingame shop.

  KingGator

Novice Member

Joined: 4/30/06
Posts: 474

7/11/12 10:29:42 AM#20
Originally posted by Vesavius

Yes I would.

B2P is really just F2P with a box cost thrown on. I don't get the excitement about it at all... the only reason I love Gw2 is because of the acutal game, not the revenue model. The game is good enough for me to tolerate the model is all.

Subs are more honest, transparent, and generally deliver more content, especially playable content, for less money.

winner

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