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The Pub at MMORPG.COM  » The FIVE BEST MMORPGs

8 Pages « 1 2 3 4 5 6 7 » Last Search
156 posts found
  Kyarra

Novice Member

Joined: 11/18/03
Posts: 547

7/14/12 12:38:41 PM#61

1. SWG pre cu- even after they fixed the NGE to have it playable again.

 

2, DAoC - Many hours of farming with groups and pvp kept me entertained for years.

 

3. EQ2 - Been playing off and on since release.

 

4. TSW -  I know this just released, but it has been a LONG time since I actually want to play a new mmorpg past the first month, it is something different, and I love it.

 

5. Phantasy Star Online (dreamcast) - and now can't wait until PS2 comes to NA!

  Garvon3

Novice Member

Joined: 3/17/10
Posts: 2943

7/14/12 12:41:38 PM#62
Originally posted by ShakyMo
Not true, they hired the likes of chilton and kaplan a year after release.

But at release it wasn't much better. It was always a fairly mediocre game feature wise. It's the only MMO I can think of that never contributed an original idea to the genre.

  dlld

Advanced Member

Joined: 5/31/08
Posts: 492

7/14/12 12:43:41 PM#63
Originally posted by Garvon3
Originally posted by dlld

Depends on what you define "best" as, WoW was definitely the best around when it released but it's not the best now.. so if we go off current feelings

Whaaa? How was it the best around? It didn't do anything better than other MMOs at the time, and considerably worse in many areas.

So then you think GW2 is the best mmo? Many people seemingly disagree so why aren't you targeting their posts/lists too?

Makes no sense..

  Skuall

Apprentice Member

Joined: 4/20/05
Posts: 516

7/14/12 12:51:33 PM#64

in no order because i just cant : FFXI , WoW , Daoc , Eq/Eqoa / Eq2 (up to EoF ><) . Hoping for FFXIV 2.0 and of course gw2 :3

  Garvon3

Novice Member

Joined: 3/17/10
Posts: 2943

7/14/12 12:51:57 PM#65
Originally posted by dlld
Originally posted by Garvon3
Originally posted by dlld

Depends on what you define "best" as, WoW was definitely the best around when it released but it's not the best now.. so if we go off current feelings

Whaaa? How was it the best around? It didn't do anything better than other MMOs at the time, and considerably worse in many areas.

So then you think GW2 is the best mmo? Many people seemingly disagree so why aren't you targeting their posts/lists too?

Makes no sense..

How does thinking WoW below average when it launched equate to me liking GW2? I disagree with anyone that overglorifies "vanilla WoW" as when it launched, it had no features that made it stand out.

  teakbois

Apprentice Member

Joined: 5/06/06
Posts: 2190

7/14/12 12:52:48 PM#66
Originally posted by Garvon3
Originally posted by ShakyMo
Not true, they hired the likes of chilton and kaplan a year after release.

But at release it wasn't much better. It was always a fairly mediocre game feature wise. It's the only MMO I can think of that never contributed an original idea to the genre.

Solo-centric leveling?

Dungeon fiinder?

These are two of the biggest game-changers the genre has ever seen.

Both mostly negative, unfortunately.

I dont remember battlegrounds being in MMRPGs before WoW either, but I was never a big PvPer.

Phasing as well

 

and if you are only talking about launch, than only solo centric levelling applies.  Thats one more new concept than Rift introduced though.

  Ginaz

Elite Member

Joined: 4/01/07
Posts: 1363

7/14/12 12:58:39 PM#67
Originally posted by Sebber
Originally posted by Cantorage

I was interested in GW2 but next to TSW it's an absolute turd. Really feels like a F2P in comparison.

Here is your score for the "god" game TSW 72/100.

Thats the "professional" reviewer score.  User score is 8.6.  Which of those two do most people take more seriously?

Edit: NM.  I see that Sebber is a GW2 fan.  Explains a lot of his negative responses to TSW in this and many other threads.


OH MY GOD WE'RE SURROUNDED! SEND FOR BACKUP! DIG IN DEFENSIVE POSITIONS! MAN YOUR NECKBEARDS!!!

Is a man not entitled to the herp of his derp?

  Garvon3

Novice Member

Joined: 3/17/10
Posts: 2943

7/14/12 1:02:41 PM#68
Originally posted by teakbois
Originally posted by Garvon3
Originally posted by ShakyMo
Not true, they hired the likes of chilton and kaplan a year after release.

But at release it wasn't much better. It was always a fairly mediocre game feature wise. It's the only MMO I can think of that never contributed an original idea to the genre.

Solo-centric leveling? Had been in many MMOs up to that point, not necessarily a good thing.

Dungeon fiinder? Was From other, smaller MMOs as well.

These are two of the biggest game-changers the genre has ever seen.

Both mostly negative, unfortunately.

I dont remember battlegrounds being in MMRPGs before WoW either, but I was never a big PvPer. Dark Age of Camelot

Phasing as well Phasing is just instancing, and it was in LotRO in the same way, they just didn't call it phasing.

 

and if you are only talking about launch, than only solo centric levelling applies.  Thats one more new concept than Rift introduced though.

Rift and WoW are both creatively bankrupt.

  Celeusta

Novice Member

Joined: 4/29/12
Posts: 26

7/14/12 1:03:46 PM#69
I'll list my favorites:
 
1. EVE Online
 
Just the right mix of accessibility and complexity. I love games like Homeworld, so EVEs setting and atmosphere are great to me. I've played it for 7 years and while I don't play every day anymore, there's still plenty that keeps me interested and engaged.
 
2. Asheron's Call
 
Great class-less system, aim based combat, huge open world with tons to explore and discover, truly epic quests. Loved this game and played it for 4 years.
 
3. Shadowbane
 
Wonderful open world game that was dark and different, filled with interesting races and classes. Really nice building systems, and seriously epic open-world PVP. Played from release until they shut it down. RIP.
 
4. Ultima Online
 
The game that got me started in MMOs and my first taste of such freedom in a game. Loved the skill-point system, the magic system, the wild west feel of the gameworld and the feeling of being able to do whatever you wanted. I have many great memories from UO and I still play games with some of the people I met way back in Britannia.
 
5. World of Warcraft
 
The only MMO I was able to play with many of my "non-gaming" friends. Doesn't have the same depth as some other MMOs but it is/was a fun game and I enjoyed doing raids like MC, BWL and AQ with my guild as well as all the PVP that ensued in places like Blackrock Mountain.
  HEKKRA

Apprentice Member

Joined: 3/07/07
Posts: 43

7/14/12 1:08:26 PM#70

Lineage 2, DAoC, EQ, Darkfall & Shadowbane.

  teakbois

Apprentice Member

Joined: 5/06/06
Posts: 2190

7/14/12 1:12:25 PM#71
Originally posted by Garvon3
Originally posted by teakbois
Originally posted by Garvon3
Originally posted by ShakyMo
Not true, they hired the likes of chilton and kaplan a year after release.

But at release it wasn't much better. It was always a fairly mediocre game feature wise. It's the only MMO I can think of that never contributed an original idea to the genre.

Solo-centric leveling? Had been in many MMOs up to that point, not necessarily a good thing.

Dungeon fiinder? Was From other, smaller MMOs as well.

These are two of the biggest game-changers the genre has ever seen.

Both mostly negative, unfortunately.

I dont remember battlegrounds being in MMRPGs before WoW either, but I was never a big PvPer. Dark Age of Camelot

Phasing as well Phasing is just instancing, and it was in LotRO in the same way, they just didn't call it phasing.

 

and if you are only talking about launch, than only solo centric levelling applies.  Thats one more new concept than Rift introduced though.

Rift and WoW are both creatively bankrupt.

WoW was the first MMO I played where soloing was more efficient than grouping, but I agree, not a good thing.

 

DAoC BGs were persistent zones, were they not?  WoWs BGs are minigames.  Different concept.

 

Phasing isnt quite instancing.  If anything its an upgrade of sorts because its seamless the way its done in WoW.

 

And even if other games had a dungeon finder (I have no idea which ones), was it cross realm?

  Vladamyre

Advanced Member

Joined: 2/03/07
Posts: 123

7/14/12 2:29:31 PM#72

1. Dark Age of Camelot. No game has came close, or will ever come as close to this one. The Realm Vs Realm combat still holds the standards to every game that I play. The community was the best I've ever been a part of in any game. If only they could make DAoC 2.

 

2. World of Warcraft (Vanilla).  All of the old original zones, no flying mounts, the old pvp grinds, those were the days of that game.

 

3. Fallen Earth. As close to playing Mad Max as there is.

 

I've played a lot of other mmo's, but none of the others would make a top 5 list.

In a world of sharp knives, you would be a spoon.

  unfettered

Novice Member

Joined: 7/11/12
Posts: 97

7/14/12 2:36:52 PM#73

my personal top 5

 

1. Asheron's Call

 

2. EverQuest

 

3. Ultima Online

 

4. Dark Age of Camelot

 

5. Guild Wars 2

  z4oslo

Novice Member

Joined: 12/17/10
Posts: 29

7/14/12 2:51:05 PM#74
Originally posted by Sebber
Originally posted by Cantorage

I was interested in GW2 but next to TSW it's an absolute turd. Really feels like a F2P in comparison.

Here is your score for the "god" game TSW 72/100.

Guess you "forgot" the user rating at 8,4

Or the user rating in mmorpg for that matter with 8,76 .. any higher? No didnt think so..

 

  Jemcrystal

Elite Member

Joined: 1/02/08
Posts: 724

7/14/12 3:11:33 PM#75

My 5 favs:

Mabinogi

Final Fantasy 11

WoW

Dungeons & Dragons Online

Rift right after release before updates ruined ranger class (as usual)

  mcburly

Apprentice Member

Joined: 5/05/08
Posts: 247

7/14/12 3:22:17 PM#76

Based off of enjoyment alone

 

1. SWTOR

2. DCUO

3. AOC

4. Champions Online

5. TSW

 

TSW is really fun and ill stick with it as my number 2 mmo for a bit but nothing beats SWTOR for me. I have never had so much fun in an mmo as I still do in that game.

  helthros

Novice Member

Joined: 10/24/09
Posts: 1450

7/14/12 3:30:40 PM#77

For me,

 

Ultima Online

 

Dark Age of Camelot

 

Everquest

 

EVE Online

 

World of Warcraft

 

Not really in that order or anything. I had a tough time between wow and swg, but it's hard to ignore that wow took the themepark to another level. Oh and I never played Asheron's Call so I can't really comment on that one.

  HellSings

Novice Member

Joined: 6/11/12
Posts: 186

7/14/12 3:30:58 PM#78

1. GW2

2. WoW

3. TSW

4. GW1

5. Mabinogi

  slowpoke68

Advanced Member

Joined: 6/19/08
Posts: 287

7/15/12 12:12:16 PM#79
Originally posted by Einherjar_LC

1. Tied for first are Ultima Online and Asherons Call 

3. SWG pre-NGE/CU

4. Anarchy Oline

5. For newer games I have to give a spot to Rift.

 

Looking at the top 5's of many here, I don't have a lot of hope the future of the genre will be any better than it is now.

 

And yeah...get off my lawn!

 

 

 

 

Well put.

  Poison_Adele

Novice Member

Joined: 9/01/08
Posts: 287

7/15/12 12:16:59 PM#80

Largely agree myself, but I'd personally place Guild Wars 2 above The Secret World. TSW is a good game and I hope to play it through at some point, but I don't feel it has the longevity potential, polish, feeling of being "home", or fun combat that Guild Wars 2 has.

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