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The Secret World

The Secret World 

Reviews & Impressions  » Is TSW the best MMO ever made?

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189 posts found
  Suspect41

Apprentice Member

Joined: 7/05/12
Posts: 7

7/05/12 11:01:43 AM#61

So far so good.  

Im not really into making this kind of call so quickly after launch...give it a month or then ask this again.

  User Deleted
7/05/12 11:07:38 AM#62

Before anyone jumps on me and says "GW2 Fanboi blah blah blah"  well I don't think Guild Wars 2 is the best MMO ever but I wont derail this thread with that topic.

 

@Mouth OP

I nearly completely agree with you about TSW.  I love the world, the lore, the questing and the Skill wheel is awesome.  The game is absolutely awesome. BUT...

 

There is one glaring problem for me and if this game could fix this one major issue for me, this would be my alternate game I'd play with GW2.  That one thing is what you spend nearly all of your time doing in this game: Character - anything to do with my character.  Moving, Attacking, Animations.  To me my characters never felt like they belonged within this amazing world.  The movements of my character feel so ackward and disconnected as well as the actually fighting combat is just so done... No need to move, hell when they disabled "dodge" during beta it didn't matter.

If they can match the world and lore design with actually good character design Id be all over this game but since they removed the "place holders" and it didn't change anything really I just can't do it.  I do not feel that the character's quality, movement, fighting, animations match the quality of the rest of the game and there for the game is far from the Best MMO ever made.

 

I agree that this game will be cloned and I hope to gad it is because I want someone, even if its funcom, to do it right.

 

  BeansnBread

Hard Core Member

Joined: 9/19/06
Posts: 5566

7/05/12 11:09:03 AM#63
Originally posted by Suspect41

So far so good.  

Im not really into making this kind of call so quickly after launch...give it a month or then ask this again.

What's wrong with the game specifically? It is a FACT that TSW is the greatest MMORPG ever made. Why are you unable to see that? What about the game makes you skeptical about it's greatness? I mean, "it's" has ownership of greatness in that last sentence. That makes it a fact. And that's a FACT. Which makes the last sentence a FACT interestingly enough. FACT.

SWTOR is the greatest mmo ever!

  Xstatic912

Apprentice Member

Joined: 8/20/11
Posts: 367

7/05/12 11:16:19 AM#64
Ok but its the same problem we see with console games.. There's hardly any thing driving the industry..

Truly innovative ideas gets tossed aside by crappy sales numbers.. Skyrim hardly does anything new, but its been the most accessible elder scrolls to date, as it got new persons to play it... Fps, I don't need to say..

I love wow, and to this day I play it like 3 times a week, is it the best no, but to this day i've haven't played a mmo that's more fun in the long run, despite the changes that have been done over the yrs..
There was once a small space mmo by the name earth & beyond, which I thought was awesome, next I know Ea came in bought the studio and close down the game..

The point is mmos will always copy some feature from past success, and the thing is none of them wants to be too different because of the money involve to make it..

I think if a dev made a mmo and say to themselves we are catering to a specific target audience and generally don't need a high sub count to stay open, then there is where the most innovation will come from.

If new mmo being developed are gunning for "Wow like" sub numbers, that the wrong approach.. Even blizz have stated they didn't expect wow to be that big.. The right mindset to have is, what can I do different but not be too weird, but fun over the long run.. You also need very polish product at release because most mmo players nowadays are also console player and they are use to polish releases..

later down TSW will be looked at as a game that tried "somethings" differently but wasn't executed right or didn't get enough polish..

Its not one of my top 5, but I can give credit where its due. It does have some cool concept (investigative mission), fooling person into thinking its not item based (your Q level item, is just a fancy way of saying item level).. Crafting is ok but drop rates outside instances are too low to get persons use to it.. 3 faction pvp seems to be coming the norm so that I guess is ok..

The trinity system should be done with, or if your gonna use it, put in a LFG tool with cross realm queuing or let there be npc bots you can hire outside the instance so as to make up if now tank or healer wanna join..


You know, one feature I would love to see in an mmo.. auto scaling on almost everything, eg.. if a lv 50 is asking for group and no one wants to group, what if that level 50 invites a level 10, then that level 10 would be now able to do the run with the level 50, the drops would be lv 50 but level 10 can save them if he desires.. And if the level 10 needs help the lv 50 has a choice to either scale down to his level or stay @ 50 and one shot stuff for the level 10 without a lost to Xp for the level 10... That would encourage grouping across all level..
  udon

Hard Core Member

Joined: 12/23/07
Posts: 1644

7/05/12 11:16:24 AM#65

The OP completly ignored the one aspect of the game that you spend 90%+ donig and is arguably the weakest part of.  Combat.

Setting up a deck is not combat, mashing the buttons afterwards is combat.

The other issue I have with TSW is that it has near zero reason to create social groups.  People group up for power runs though dungeons than disband.  Once in a great while people group up to finish a quest than disband.  Any social interaction in the game is short lived at best other than cabals which unless you joined the game as a group are hard to find a good one.

As it stands I very much doubt TSW will be more than a 1-3 month SPG for me.

  corpusc

Novice Member

Joined: 7/25/03
Posts: 1378

CHATTANOOGAN

contact me if you are seriously interested in
* C#
* making an old schoolish FPS

7/06/12 4:22:34 PM#66
Originally posted by udon

The OP completly ignored the one aspect of the game that you spend 90%+ donig and is arguably the weakest part of.  Combat.

Setting up a deck is not combat, mashing the buttons afterwards is combat.

 

 

exactly.   they did alot of good things with TSW.  especially the setting and world. 

 

but in the end, to people who play games AS GAMES (and who aren't dazzled by dialogues/settings/themes), you know, for the GAMEplay..... this game utterly fails.  its an improvement that you can fire off abilities while running around at full speed, but in the end its your bog standard, no skill, no brainwork, level grind, RPG combat, where you actions don't hardly matter, the environment doesn't matter, your position doesn't matter, your aim doesn't matter, dodging doesn't matter.  only thing that really matters is how much time you sit on your ass grinding up levels.  and if you don't believe there are levels in this game, you have severe logic issues, and are the extremely gullible type of human that marketers thrive on.

 

pathetic combat.   thus for _____ gamers (insert something here that doesn't offend you), pretty much all its good points are invalidated by that SEVERE weakness.

all the kind of people that poo poo'ed Tera's skill based combat as non-important should be all over TSW, being dazzled by its new skin and storylines.  cuz its really kinda the opposite of Tera in most ways.

i hope it does well, to encourage companies to branch out and rethink things.  and i'm glad people who enjoy that kind thing get something they want.  i'm sincerely glad they broke the mold on alot of things (that are largely irrelevant to me personally).  but they really fumbled on the main weakness that really needs improving in the MMO world.  the combat.

The End
---------------------------
i don't expect to like Darkfall, altho i may like it MORE than other MMOs. i know it is gonna have a very frustrating level of grind to it, even if its significantly less than most. waiting for a pure FAST action virtual world. dice rolling & character levels (even "skills") IN COMBAT should have never carried over from pencil & paper to a computer that can reasonably model 3D spaces and objects

  Maitrader

Novice Member

Joined: 7/29/08
Posts: 431

7/06/12 4:30:19 PM#67
Well if thats the case, then mmos as games all fail. Do not sit her and tell me GW2 combat will be any different lol. You do the same there as you do here.. choose skills you want to use (deck) and finger spam them to win

  Mishakai

Novice Member

Joined: 4/27/12
Posts: 106

7/06/12 4:32:53 PM#68

Well OP, if you feel it is the best MMO ever made, then I suggest playing it for a while because you may have just found your new MMO home for quite sometime.  I only have a few hours of play under my belt (stupid job, making me work for money), but should have plenty of time to play over the weekend.  

Too early for me to draw any conclusion, but the entire game feels like a breath of fresh air to me.

  Johnnymmo

Novice Member

Joined: 7/02/12
Posts: 107

7/06/12 4:39:38 PM#69
So i dont believe the combat sucks as shown by aerowyn in the following YouTube video http://www.youtube.com/watch?v=MGvcJ8GRNzI Yes it is far from the complex pvp that wow arena needs for skill but a lot more accessible for the average mmo player. We Are not all as nimble with our fingers as you are Udon.
  corpusc

Novice Member

Joined: 7/25/03
Posts: 1378

CHATTANOOGAN

contact me if you are seriously interested in
* C#
* making an old schoolish FPS

7/06/12 4:40:44 PM#70
Originally posted by Maitrader
Well if thats the case, then mmos as games all fail. Do not sit her and tell me GW2 combat will be any different lol. You do the same there as you do here.. choose skills you want to use (deck) and finger spam them to win

 

yes, pretty much all do.  if you think otherwise, i'm not gonna believe your ability to properly differentiate between TSW and GW2, since it sounds like you're saying you've played both and that they are the same.

 

from things i read, GW2 combat sounds a lot better than TSW.... if its NOT, then yes, its combat will suck as well. 

The End
---------------------------
i don't expect to like Darkfall, altho i may like it MORE than other MMOs. i know it is gonna have a very frustrating level of grind to it, even if its significantly less than most. waiting for a pure FAST action virtual world. dice rolling & character levels (even "skills") IN COMBAT should have never carried over from pencil & paper to a computer that can reasonably model 3D spaces and objects

  User Deleted
7/06/12 4:41:25 PM#71

I was a HUGE fan of TSW, but I find myself getting more and more annoyed and angry about the game every day.

 

Honestly the state of the game as far as bugs and broken quests go has totally destroyed any sense of immersion for me.

 

The lack of some very BASIC game features like a cross server LFG tool that is so common in today's games makes me feel the game is not worthy of my loyalty or time.

 

After the 5th broken quest in a row today and begging for new dimensions I finally logged off and said screw it gonna go play some POS Korean F2P for a few hours because it is more enjoyable.

 

Get off your ass Funcom and get this crap fixed before Aug 25th or your done end of story.

  Icewhite

Made History

Joined: 7/11/11
Posts: 6495

Pink, it's like red but not quite.

7/06/12 4:44:40 PM#72

We're more comfortable with reviews (pro or con) that contained fewer superlatives.

Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.

  Sebber

Novice Member

Joined: 6/13/12
Posts: 230

7/06/12 4:45:40 PM#73

 

yes, pretty much all do.  if you think otherwise, i'm not gonna believe your ability to properly differentiate between TSW and GW2, since it sounds like you're saying you've played both and that they are the same.

 

from things i read, GW2 combat sounds a lot better than TSW.... if its NOT, then yes, its combat will suck as well. 

He is just trolling, he is saying since you use your keyboard in GW2 to active abilities they are the same.

  rojoArcueid

Advanced Member

Joined: 8/13/09
Posts: 5827

"It is double pleasure to deceive the deceiver". - Niccolo Machiavelli

7/06/12 4:46:53 PM#74
Originally posted by sonicbrew

Not even close

a little bit farther than that.

  SkullyWoods

Novice Member

Joined: 6/14/12
Posts: 184

If victory is sweet, virtual victory is not Sweet'n Low

7/06/12 4:52:46 PM#75

This is kind of a silly thread. Simple fact is that it's impossible to answer that question. For some people it will be the best MMO ever made and for other people something else will be the best MMO ever made. It's like asking if strawberries are the best fruit...but of course this thread will continue to grow because everybody has to prove their opinion is fact so I should just shut up.

#TeamVainlash
Why did Marceline's dad eat her fries? I mean...cause she bought them and they were hers...

  grogstorm

Advanced Member

Joined: 7/05/07
Posts: 288

If it ain't broke, dont fix it!

7/06/12 4:53:09 PM#76

Personnaly, I will welcome you in GW2 after your buyers remorse wears off.

Grog

  DaezAster

Novice Member

Joined: 6/18/12
Posts: 801

7/06/12 4:55:43 PM#77
Originally posted by Maitrader
Well if thats the case, then mmos as games all fail. Do not sit her and tell me GW2 combat will be any different lol. You do the same there as you do here.. choose skills you want to use (deck) and finger spam them to win

I'll be the one to say gw2 combat is much better than tsw, just being honest. I am loving tsw and have been playing alot, just about finished with egypt. It might be the best mmo or not its still to early to judge imo but the combat system is pretty bad. The dodge only works for aoe's most of the time which can usually just be walked out of. You take damage when enemies are no where near touching you. I have been hit by projectiles through walls and even metal shipping containers while I am being told I dont have line of sight. Attacking from high ground with a rifle I am told I dont  have line of sight when the mob is right there center screen and well in range. Many times my attacks have chosen to not work leading to my death and the walk of shame. Just a few issues I have not suffered in gw2. I think this game is pretty dam good, a soft 8 but the combat is what brings it down. If this game had better combat maybe.....

  WahrHeit

Novice Member

Joined: 10/15/06
Posts: 50

7/06/12 4:57:45 PM#78

Im mostly a PvP Player

I already ended the main history and im full ql10.

 

The atmosphere and lore its amazing...The pvp its a fail...But hey its not worst than SWTOR it some parts.

Fusang its better than ilum, But the warzones are better than El dorado or stonehedge...Also the queue for those are way to high IMO(in some timezones).

As for pvp combat the worst thing its the silence, Only a few classes got it and sometimes last for 5s you cant break it...and you can surely die even in 2 sec lol.

Stun its fine because you can break it.

 

So the pvp its kinda sad...but as for pve im happy, i hope i wont end nightmare modes too fast.

 

But i think im starting to hate cutscenes in MMO...i feel its not the way to make the games...i dont wanna have fucking cutscenes everytime...i want to see things happening in real...not in boring cutscenes....Because im sure they are amazing...but after some time it gets boring and tired

  TruthXHurts

Novice Member

Joined: 6/20/10
Posts: 1641

I am here to chew bubblegum and to kick ass... and I'm all out of bubblegum!

7/06/12 5:01:06 PM#79
Originally posted by Sorrow

I was a HUGE fan of TSW, but I find myself getting more and more annoyed and angry about the game every day.

 

Honestly the state of the game as far as bugs and broken quests go has totally destroyed any sense of immersion for me. Have you ever played in an MMO launch before? From what I hear TSW has gone much smoother than most.

 

The lack of some very BASIC game features like a cross server LFG tool that is so common in today's games makes me feel the game is not worthy of my loyalty or time. In my day we had conversations with other players, and used those conversations to find suitable partners for content. We were a bit more selective in who we grouped with, and we actually stuck together for more than one dungeon usually.

 

After the 5th broken quest in a row today and begging for new dimensions I finally logged off and said screw it gonna go play some POS Korean F2P for a few hours because it is more enjoyable. Now you are just trolling. You obviously didn't bother to try to get these bugged quests fixed by customer service. Everyone I have heard from has had no problem getting things worked out in a timely fashion. Let me guess it was bugged so you just moved onto the next one?

 

Get off your ass Funcom and get this crap fixed before Aug 25th or your done end of story. Maybe you are just better suited for a themepark fantasy setting game with more generic features. 

 

"I am not in a server with Gankers...THEY ARE IN A SERVER WITH ME!!!"

  NavyJackal

Apprentice Member

Joined: 8/12/08
Posts: 84

7/06/12 5:01:30 PM#80
Originally posted by I_Return
Originally posted by Teala

im color blind :(

I must be too, I can't make heads or tails out of it.  What is it supposed to be?

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