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7/03/12 7:13:41 AM#81
Originally posted by Hurvart Funny. I find 14.99 a month as a (deal) for MMOs now to be exploitive. Considering no game has monthly content updates now, server costs are the lowest they've been, and they still make you shell out 60+ bucks every year or so for expansions. a yo ho ho |
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7/03/12 7:28:55 AM#82
Originally posted by Chilliesauce You keep saying unrestricted acces to entire game, I know some games do restrict you but in Guild wars 2 there is no restriction on the games content. All items in the cash shop are purchased with gems I can gain gold in game and sell it to people for gems I have unristricted acces to all content except future expansions that you are expeted to purchase anyway. So with F2P I have the freedom to play for nothing or when I have spare cash and not enough time I can buy a few items. If I decide to stop playing for a month or a week I am not spending money for nothing. My Point is that F2p is a very good system as long as is it implamented correctly, to many people say its P2W or way more expensive but that only applies to bad implamentaions not good ones. |
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7/03/12 7:30:32 AM#83
That's a pretty broad blanket statement. In this F2P model, do you have to unlock content for each and every character on your account? If a player has alt-itis in a bad way, would they be spending 4-5x the amount per month as a player with only one character? If a player likes pretty, shiny pixels, would they pay more for their gaming experience than a player who cares not for that kind of stuff? Would a player who enjoys collecting pay more for those CS mounts and pets than a player who could not care less for those things? Do you still believe that subscriptions that include ALL of the above (I realize these subs hardly exist now-a-days) would be financially worse for ALL players? The paradox of time and money. If you have more time to play a game, thus costing you more in the F2P model, you more than likely are not working as much, so your income fluctuates. If you have the money to play a lot, it is probably because you are working extra hard and time limits your game playing. With a sub, a player gets to play however much they desire for the same price each month. Personally, I like to pay a set fee every month. Call me lazy. I do it for my internet, cable, and phone. Rent is the same. However, water and electric don't seem to offer an unlimited pay plan. lol I really do not feel "cheated" in any way with any of these payment options. Why would someone feel cheated with their gaming money? For me, it sure makes it easy to budget every month. - Al Personally the only modern MMORPG trend that annoys me is the idea that MMOs need to be designed in a way to attract people who don't actually like MMOs. Which to me makes about as much sense as someone trying to figure out a way to get vegetarians to eat at their steakhouse. |
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7/03/12 7:32:38 AM#84
Originally posted by 3-4thElf
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7/03/12 7:33:45 AM#85
Originally posted by MaGooUK I still have to play a game which restricted me once i upgraded to gold or platinum in F2P titles. I haven't come across any so far. Mind giving me an example? maybe i missed something? |
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7/03/12 7:37:15 AM#86
Originally posted by Loktofeit I go witht the choices laid in front of me. In B2P model i know if i am paying 15 bucks a month everything is open for me 'apart from cosmetic items in shops which make no difference to gameplay). I know i have access to all areas of the games, all classes, dungeons etc. In F2P model if i don't pay to unlock content one by one or pay a monthly sub i know that restrictions are going to be heavy. Trust me i have tried both style of gameplay and for complete game experince nothing beats stickign to monthly sub for F2P titles. And by the way if i miss a month in F2P title the company still gets those 15 bucks... so i see no difference here. |
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7/03/12 7:37:31 AM#87
Originally posted by MaGooUK depends on player too take Diablo3 for example -- players spend hundreds of dollars on RMAH for gear of questionable worth or Zynga facebook games where you spend cash to get energy so you dont have to wait as long to do actions
doesnt matter how well a game implements a cash market or "pay as you go" content a significant number of players will burn their cash needlessly in f2p games as long as they are having fun |
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7/03/12 7:40:24 AM#88
Originally posted by Chilliesauce thats been my experience too |
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7/03/12 7:41:50 AM#89
Originally posted by Chilliesauce I just did, you need to play a game like guild wars it does not have gold or platimun you have access to all of the game, if you pay for the box only or pay extra in the cash shop. The games that offer a system as you describe is a bad one they are basically sub based games that give the first 20 lvls or limited access for free. These are not true F2P for me and definatly fall into the badly implamented group. |
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7/03/12 7:43:27 AM#90
Originally posted by MaGooUK i am talking about F2P titles not B2P ;) two different models here. |
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7/03/12 7:44:12 AM#91
Originally posted by Quizzical /\ This.. I will warn folks that dont already know, yes most f2p games can and will get expensive unless you dont mind endless gold grinding with inferior gear! When i was playing these free wonders it was hard not to indulge and spend 35-50 bucks a month on some of them just for convenience sake because the grinding can and in most of these gets brutal by design if you dont use the CS..
I prefer a B2P model like arenanets over F2P or sub models however i do not mind paying a monthly sub for a game if it is fully complete and truly worthy of a sub, but these days very few games truly qualify to me as "worthy of a sub" and all of these are older games as these days they are mostly clones made to sell fast boxes and then attempt to hook their victims early with illlusional carrots on a stick that turn out just to be a stick while they were milking them for $15 a month.. Playing GW2.. |
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7/03/12 7:44:57 AM#92
Originally posted by MaGooUK guild wars doesnt count as free to play game -- it like saying Diablo is "pay once" and unlimited play |
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7/03/12 7:47:50 AM#93
Originally posted by Nadia
F2P/B2P gives you the option to choose which way you want to go.
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7/03/12 7:52:00 AM#94
MaGooUK, Guild Wars is NOT a F2P game. Why do you keep bringing it up as if it is? The purchase of the box gives you access to the whole game. Try getting access without that initial purchase. Please try finding examples of games that are actually close to F2P models. - Al Personally the only modern MMORPG trend that annoys me is the idea that MMOs need to be designed in a way to attract people who don't actually like MMOs. Which to me makes about as much sense as someone trying to figure out a way to get vegetarians to eat at their steakhouse. |
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7/03/12 7:54:12 AM#95
Originally posted by MaGooUK B2P and F2P share only *one similarity* --- no monthly sub required
I dont think anyone has expressed issues with buy to play games Free to play games carry plenty of baggage because F2P will nickel and dime you
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7/03/12 7:56:58 AM#96
Originally posted by AlBQuirky How about Planetside 2 it is F2P and is almoust identical to GW2, As for F2P yes you are right that they restrict access unless you pay for it, my point is that they are bad implamentations of what F2P should be. I am not saying you are wrong about them I am saying as a payment model they are not F2P they are subs (gold platimum etc) with free content bolted on. |
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7/03/12 8:28:07 AM#97
Sorry but you are no mathematician - especially when reading your last paragraph. I never claimed it to be exact numbers to be taken literary, that is your problem that you do not understand a demonstrational example.
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7/03/12 8:35:50 AM#98
Originally posted by MaGooUK SOE hasnt revealed the pricing details of PS2 yet yes PS2 will be f2p but SOE f2p games have a history of nickel and diming
a good example is Free Realms, the profession Pet Trainer seemed free but the "gotcha" was that you had to spend 1.00 to buy any pet to train
its unknown what gimmicks SOE will use in PlanetSide2 for charging cash (beyond cosmetic gear) - its better to use a F2P example of a game that is already released |
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Loktofeit
Elite Member
Joined: 1/13/10
EVE in 2013 - DUST 514, CSM8, Fanfest, 10th Anniversary, Uprising, Odyssey. Gonna be a good year :) |
7/03/12 8:40:14 AM#99
Originally posted by Chilliesauce LOTRO.
Let me guess... expansions don't count?
filmoret: One thing I have never figured out is why the game devs hardly ever fix simple problems that arise. It is like they don't care about the pvp community. Nitth: What makes you so sure its a simple fix? filmoret: Because most of them are. Sometimes its just changing a number in a code string other times its creating a few variables. However none of them should take over a few hours of coding. |
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7/03/12 8:45:20 AM#100
I love F2P because it is basically an "idiot tax" payment model. I have the self control to play a game and not constantly spend money on stupid cosmetic items so it means those who can't control themselves pay for me. I used to have friends in WoW who paid to change their name every month or were constantly faction or server transferring their toons and I was just baffled at how they could waste money like that. So if those people want to pay for my content then I am all for it. The only time I oppose F2P is when it is pay to win because then it isn't really a game anymore. |
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