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The Pub at MMORPG.COM  » [Poll] How important is housing to you?

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115 posts found
  Ramanadjinn

Elite Member

Joined: 8/08/11
Posts: 1291

6/26/12 1:16:40 PM#21

method/style of implementation is more important than binary state of existence.

certain implementations of housing, i.e. instanced housing within a major hub, are equal to no housing as far as my enjoyment is concerned.  player constructred housing in an open static world is a comletely different system and should not be lumped together with instanced housing if my vote is to be cast.

 

 

  Axehilt

Novice Member

Joined: 5/09/09
Posts: 7213

6/26/12 1:18:07 PM#22
Originally posted by lizardbones

So you dislike housing, but would play a game if it were optional, or you dislike housing, but would not play a game if it were part of the game.

In SWToR you have your space ships that operate as a form of (weak) housing. It's required...you have to have that ship to get around and you have to hang out on your ship for some minimal period of time to get from planet to planet. It is the player's own personal instance. It has required, but weak, housing. So weak in fact that it's not even seen as housing. Another example might be something like Farmville, where your housing is the game.

 

That's just it.

I don't dislike housing.

I dislike games which lack focus.

That's why your poll options don't make sense.

  SEANMCAD

Spotlight Poster

Joined: 3/22/09
Posts: 4816

6/26/12 1:18:35 PM#23
Originally posted by Ramanadjinn

method/style of implementation is more important than binary state of existence.

certain implementations of housing, i.e. instanced housing within a major hub, are equal to no housing as far as my enjoyment is concerned.  player constructred housing in an open static world is a comletely different system and should not be lumped together with instanced housing if my vote is to be cast.

 

 

exactly.

I cant express how radically different a housing system is that doesnt touch the rest of the game in any way other than fluff and a housing system that is actually a participant in your characters development. The primary reason people dont like housing is because when asked 'why do I need a house' there isnt an answer because you dont.

Does you MMO have rainbow sprinkles?

  SEANMCAD

Spotlight Poster

Joined: 3/22/09
Posts: 4816

6/26/12 1:20:40 PM#24
Originally posted by lizardbones

 


Originally posted by Axehilt
"required"?  What game requires housing?

 

None of these options make sense.

House can be fun, but games with no housing can be fun.  Games with no combat can be fun.

To only comment on my personal history in MMORPGs, housing often isn't fun.  It often detracts from the core gameplay of a game (dev hours spent on housing mean less features central to the game's primary theme.)




So you dislike housing, but would play a game if it were optional, or you dislike housing, but would not play a game if it were part of the game.

In SWToR you have your space ships that operate as a form of (weak) housing. It's required...you have to have that ship to get around and you have to hang out on your ship for some minimal period of time to get from planet to planet. It is the player's own personal instance. It has required, but weak, housing. So weak in fact that it's not even seen as housing. Another example might be something like Farmville, where your housing is the game.

 

what he and I are saying is that there is a difference between crafting an item that makes you helment a different color and crafting an item that gives you better stats.

why is it so hard a concept to grasp? housing is fluff, it doesnt have to be fluff but it is.

Does you MMO have rainbow sprinkles?

  lizardbones

Elite Member

Joined: 6/11/08
Posts: 10427

I've become dependent upon spell check. My apologies for stupid grammatical errors.

 
OP  6/26/12 1:22:17 PM#25


Originally posted by SEANMCAD

Originally posted by lizardbones  

Originally posted by SEANMCAD

Originally posted by lizardbones  

Originally posted by SEANMCAD as have been pointed out the option for my position isnt there.   Yes IF it was done differently. No if its done the way most MMOs do it.   Housing is explictly designed to not involve itself in character developement or intersect with other players. Its designed to not be a fundemental part of the game, its design to fail in my view. it doesnt HAVE to be designed this way
I'm not trying to get a feel for opinions on the types of housing. Maybe if there were only two possible ways to do housing, I might have tried to approach it, but there are several, with several nuances to the different types of housing. There are only 10 slots in the poll so I stuck with generalities. I'm really just trying to get a feel for housing in general. If it helps, think of it as, "housing as you see it designed", instead of just the general term "housing". I'm honestly surprised there are people who dislike housing enough to not play a game with housing. I really just put those options in there to balance the poll out. ** edit ** Added, "There are only 10 slots in the poll so I stuck with generalities."  
but it frames the question unfairly doesnt it?   I dont like housing in MMOs so I would be a vote for dont like. Does that mean I dont like housing? hell no. so I mean if you want to get real information you need to take this into consideration, if you just want to push an agenda despite the truth then you have the right path in mind. The problem is, in the end, truth usually wins anyway.
You are way over thinking this. There is no agenda, other than seeing how people feel about player housing. I'll update the OP to make sure it's clear we're talking about fictional housing though...for a possible future game, not current or past games. ** edit ** Er...maybe I won't. I don't know if I can edit the post without borking the poll.  
It is not impossible for me to over state how critically important it is to consider housing intergrated into the rest of the game play as an extreemly important highly focused point when talking about housing. it is absolutly and totally radically different if its not and I am not expressing it because its something I personally think is important. its the difference between a car component that makes the car move vs. a kids toy in the back seat.



It's just a poll. Player housing is obviously something that can be very complex. There aren't enough options to get into all the different possibilities. It would require one of those questionnaire sites to really explore the different aspects of housing and which aspects of housing are most important, which are least important, which ones make housing desirable, or which ones make housing detrimental to game play.

Just assume that in some future game, they're going to add housing. If you like housing in whatever form, the decision is between housing as a feature that everyone must have, versus housing that people can choose to play with or not.

Otherwise, just vote "Muffins" and do exactly what you're doing right now, explain your position on the matter further than what's available in the poll.

For every large, complex problem, there is a simple, clear solution that also happens to be absolutely wrong.

  Reklaw

Elite Member

Joined: 1/07/06
Posts: 6106

The adult I am takes care of most things real life. However my inner-child is a GAMER!!

6/26/12 1:22:47 PM#26
Originally posted by jleeii

Between SWG and DAOC I have not seen another MMO bring housing out on the same level or even at all in most cases. If the housing is done correctly as it was in the two games mentioned above, then it is deffinately worth it and I would utilize it to its fullest capabilities and in an RP role.

 Fully agree, I do enjoy some MMO's that do not have housing, but I do feel those MMO's are just that MMO's, no really space for the RPG part.

Obvously housing should always be optional, but I already know that if a MMORPG offers housing that i's staying power to keep me playing will increase.

While I don't have experiance with DaoC housing, I do have lots of experiance with SWG and it truly expanded my gameplay as it offered something more that regular RPG's and it was nowhere near something like The Sims as I don't want to imitate reall life virtualy I want o imitate myselfs in realms unknow or planets never to be seen in real life and offered allot more then just being a online combat game which I feel is what I get from most MMO's after WoW.

  SEANMCAD

Spotlight Poster

Joined: 3/22/09
Posts: 4816

6/26/12 1:25:26 PM#27
Originally posted by lizardbones

 


.


It's just a poll. Player housing is obviously something that can be very complex. There aren't enough options to get into all the different possibilities. It would require one of those questionnaire sites to really explore the different aspects of housing and which aspects of housing are most important, which are least important, which ones make housing desirable, or which ones make housing detrimental to game play.

Just assume that in some future game, they're going to add housing. If you like housing in whatever form, the decision is between housing as a feature that everyone must have, versus housing that people can choose to play with or not.

Otherwise, just vote "Muffins" and do exactly what you're doing right now, explain your position on the matter further than what's available in the poll.

 

I am not talking about 1 of many different options I am talking about the single most critical factor. I can not express how important it is for a gaming feature to intergrate into the rest of the game in a meaningful way. The failure for some to understand the crtifical and fundemental difference between a 'vanity pet' and a sword with actual stats is beyond something  I can believe.

Does you MMO have rainbow sprinkles?

  lizardbones

Elite Member

Joined: 6/11/08
Posts: 10427

I've become dependent upon spell check. My apologies for stupid grammatical errors.

 
OP  6/26/12 1:36:55 PM#28


Originally posted by Axehilt

Originally posted by lizardbones So you dislike housing, but would play a game if it were optional, or you dislike housing, but would not play a game if it were part of the game. In SWToR you have your space ships that operate as a form of (weak) housing. It's required...you have to have that ship to get around and you have to hang out on your ship for some minimal period of time to get from planet to planet. It is the player's own personal instance. It has required, but weak, housing. So weak in fact that it's not even seen as housing. Another example might be something like Farmville, where your housing is the game.  
That's just it.

I don't dislike housing.

I dislike games which lack focus.

That's why your poll options don't make sense.




The poll isn't about a game's focus. If the option you want isn't there, vote "Muffins" and explain your point of view.

For every large, complex problem, there is a simple, clear solution that also happens to be absolutely wrong.

  rdrakken

Apprentice Member

Joined: 6/15/12
Posts: 435

6/26/12 1:40:13 PM#29

Housing is iffy.

If the houses are NOT instanced and out in the open with good decorating options like in AC1 or SWG, its great...then again.

 

If the houses are NOT instanced...the worlds become cluttered unless its vastly limited much like in AC1 in which case, I could care less.

 

Its a double edged sword with me...instanced housing is just a storage space, non-instanced thats good, is a PITA due to world clutter.

  lizardbones

Elite Member

Joined: 6/11/08
Posts: 10427

I've become dependent upon spell check. My apologies for stupid grammatical errors.

 
OP  6/26/12 1:43:13 PM#30


Originally posted by SEANMCAD

Originally posted by lizardbones  

.
It's just a poll. Player housing is obviously something that can be very complex. There aren't enough options to get into all the different possibilities. It would require one of those questionnaire sites to really explore the different aspects of housing and which aspects of housing are most important, which are least important, which ones make housing desirable, or which ones make housing detrimental to game play. Just assume that in some future game, they're going to add housing. If you like housing in whatever form, the decision is between housing as a feature that everyone must have, versus housing that people can choose to play with or not. Otherwise, just vote "Muffins" and do exactly what you're doing right now, explain your position on the matter further than what's available in the poll.  
I am not talking about 1 of many different options I am talking about the single most critical factor. I can not express how important it is for a gaming feature to intergrate into the rest of the game in a meaningful way. The failure for some to understand the crtifical and fundemental difference between a 'vanity pet' and a sword with actual stats is beyond something  I can believe.



Just vote "Muffins". Or don't vote. Then explain why you didn't vote. Stop trying to prove your point. I get it. I promise. I really, really, really do. I'm just not interested in discussing that here, in this thread.

All I'm interested in is whether or not people consider the idea of having their own personal space (player housing) in a game world important.

For every large, complex problem, there is a simple, clear solution that also happens to be absolutely wrong.

  mmoguy43

Spotlight Poster

Joined: 3/31/09
Posts: 2300

6/26/12 1:43:45 PM#31

Voted Like housing(optional)...but I really mean housing that is important and useful but you have the option to spend a lot of extra time/money on it.

 

I like it more if there is housing but it has to be good and well integrated. Not to say that it has to be required but having a need to use it does make it better. I honestly wouldn't have liked Vanguard more or less without it and it really could have done without it(with how it was implemented).

The MMOs that I played the most that included player housing:

EQ2- Good. House served as a place to store things, display trophies, play interior decorator, or as a front to sell your merchanise at discounted rates.

Neocron- Great. Your apartment was your home base. If you died you appeared there but you can also warp there from a GR. Warping from your apt GR to somewhere else saved you credits. Lots of cabinent space to store items that didn't fit in your bank. Can sit in chairs and use your terminal to read game email or game forums along with all the other things. There were clan apts and unfurnished apartments that could be decorated with anything including more cabinents or trophies. Of all the housing it was the most accessible and convenient to use. Everyone had one and you could spend a lot of extra credits on it if you wanted to.

Vanguard- Ok. Housing was a completely separate activity. It was optional and very expensive.You could furnish the house and store stuff in chests. Plots being dominated was a problem for world housing instead of being instanced. I disliked that your house was so distant and didn't have much reason to be there. Areas with land plots didn't form communities like they may have in SWG.

AutoAssault- Really Bad. Was a very crapped apt(Mutant). No functionality and very ugly to look at. AA wasn't doing well enough to have good player housing anyway.

Let's build the ultimate MMO 1 feature at a time
http://www.mmorpg.com/discussion2.cfm/thread/398555/page/1

  Kiljaedenas

Hard Core Member

Joined: 7/29/11
Posts: 464

To err is human, but to really f*ck things up you need a computer.

6/26/12 1:46:57 PM#32

You should have added a "Don't care either way whatsoever" option to that, closest I could come to was "Not sure, would play with it".

Where's the any key?

  Cephus404

Elite Member

Joined: 2/27/08
Posts: 3604

6/26/12 2:41:21 PM#33

I don't mind housing and if done well, I would probably use it.  I would not play a game where it was not done well but you had no choice but to use it.  At best, I would just ignore it, which I have done in most  games that had personal housing.

Done well would require it be more than just a personal dickwaving system and a place to sell your stuff.

Played: UO, EQ, WoW, DDO, SWG, AO, CoH, EvE, TR, AoC, GW, GA, Aion, Allods, lots more
Relatively Recently (Re)Played: HL2 (all), Halo (PC, all), Batman:AA; AC, ME, BS, DA, FO3, DS, Doom (all), LFD1&2, KOTOR, Portal 1&2, Blink, Elder Scrolls (all), lots more
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  Axehilt

Novice Member

Joined: 5/09/09
Posts: 7213

6/26/12 2:56:33 PM#34
Originally posted by lizardbones
The poll isn't about a game's focus. If the option you want isn't there, vote "Muffins" and explain your point of view.

The poll is about housing and whether or not it should be in games.

My point is that housing isn't something you can just say "Yes, it works flawlessly no matter what game it's put in."  It's entirely reliant on whether housing fits with the game -- and in the case of most MMORPGs I've played with housing, it doesn't fit well.

  DaezAster

Novice Member

Joined: 6/18/12
Posts: 789

6/26/12 3:00:55 PM#35
Originally posted by Quirhid

I dislike it but would play if required although I'd wish the dev would spend that development time on some other, -more important feature.

+1 My view on this is the same. I feel that the dev's effort is best spent on other things and housing is usually just a fluffy timesink.

  UsulDaNeriak

Novice Member

Joined: 2/19/07
Posts: 642

6/26/12 3:12:08 PM#36

if "housing" would mean stone by stone like in Minecraft, i would love it, because it could change the world.

but the usual housing in MMOs is just nice to have.

played: Everquest I (6 years), EVE (3 years)
months: EQII, Vanguard, Siedler Online, SWTOR, Guild Wars 2
weeks: WoW, Shaiya, Darkfall, Florensia, Entropia, Aion, Lotro, Fallen Earth, Uncharted Waters
days: DDO, RoM, FFXIV, STO, Atlantica, PotBS, Maestia, WAR, AoC, Gods&Heroes, Cultures, RIFT, Forsaken World, Allodds

  lizardbones

Elite Member

Joined: 6/11/08
Posts: 10427

I've become dependent upon spell check. My apologies for stupid grammatical errors.

 
OP  6/26/12 3:14:32 PM#37


Originally posted by Axehilt

Originally posted by lizardbones The poll isn't about a game's focus. If the option you want isn't there, vote "Muffins" and explain your point of view.
The poll is about housing and whether or not it should be in games.

My point is that housing isn't something you can just say "Yes, it works flawlessly no matter what game it's put in."  It's entirely reliant on whether housing fits with the game -- and in the case of most MMORPGs I've played with housing, it doesn't fit well.




There aren't too many good examples of housing. There aren't too many examples of housing, period. So the housing we're referring to is the idea of housing. An imaginary implementation that will work in whatever game it's developed for. It's a personal space in the game. It might be a required part of the game play, or it could be optional. Some people don't feel the need to have that personal space. Some people would like a personal space in the game. Some people do not want resources spent on housing, because it means the raids will get fewer resources. And so on.

For every large, complex problem, there is a simple, clear solution that also happens to be absolutely wrong.

  laserit

Advanced Member

Joined: 3/24/10
Posts: 1376

Confusius say: Man who go to bed with itchy bum wake up with stinky finger

6/26/12 3:20:07 PM#38

Housing is kind of cool to me when it is non instanced. It really isnt a consideration for me one way or the other. 

Zenimax kicked my dog

  UtukuMoon

Apprentice Member

Joined: 12/03/11
Posts: 1109

6/26/12 3:24:23 PM#39
Originally posted by jleeii

Between SWG and DAOC I have not seen another MMO bring housing out on the same level or even at all in most cases. If the housing is done correctly as it was in the two games mentioned above, then it is deffinately worth it and I would utilize it to its fullest capabilities and in an RP role.

SWG was great and DAOC okay,Vanguard is nearly as good as SWG,everything is player made and can be moved.Bricks,wallpaper,everything player made.

 

Non instanced.

http://www.mmorpg.com/discussion2.cfm/post/5088833/postAction/reply/quote/true

http://wiki.silkyvenom.com/index.php/Crafting

http://www.youtube.com/watch?v=P8ymgFyzbDo

  Banquetto

Apprentice Member

Joined: 10/06/09
Posts: 1026

6/26/12 5:19:38 PM#40
Couldn't care less. I certainly have no dislike for housing, but it's not a feature that would ever sway me towards a game.
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