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General Discussion  » Brian Wheeler Quote- PvP Lead

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70 posts found
  User Deleted
6/26/12 6:43:37 PM#21

I hate to break it to everyone all excited about another IP being made into an MMO. It's not going to be what you want. It's going to be your favorite IP slathered over a WoW base..with some sort of twist so they can say it's innovative. You heard it here first.

  Dominionlord

Advanced Member

Joined: 7/10/07
Posts: 174

6/26/12 6:48:17 PM#22
Originally posted by ZigZags
Your ES?, lol, I love the game but after warhammer online BGs are a must if you want to make a MMO. And again this is not a SRPG is a MMO, deal with it. 

 

 

Why would you say that? WAR was a disaster and would have been 10x better if they didn't have scenarios/bgs because that's what most would do when not city sieging and rather than taking forts, people would be loitering at camps qued for BGs........if you want to BG PvP why not play COD or Street Fighter? Battlegrounds have no place in any MMO that wants players to feel like they are part of something bigger.

 This guy gets it. open world pvp is way more fun. Was fun in WAR but not utilized enough because of BG's

  Wolvards

Apprentice Member

Joined: 1/27/12
Posts: 674

6/26/12 6:50:13 PM#23

@OP

thanks for that! That made me like the game much more, cause if you actually listen to all of what he said, and what he was asked, he gave some good info. 

Not to mention the bringing back of true large scale warfare, not this under 100 person poop we get that's called, "large scale warfare." Nah, i'm talking a war, not a skirmish!

The "Youtube Pro": Someone who watches video's on said subject, and obviously has a full understanding of what is being said about such subject.

  Chrisbox

Elite Member

Joined: 7/15/10
Posts: 1496

6/26/12 6:52:40 PM#24
Originally posted by Entinerint
Originally posted by Chrisbox
Originally posted by Entinerint
Originally posted by Chrisbox

Cool story bro, you dont like it.  Best example to give here is GW2, structured pvp for those who want to show off superior tactics in tournaments and free games, and WvW for those large scale fights and progression.  Hopefully ESO can pull together a similar system with battlegrounds and 3 faction world pvp.  Thats plenty of pvp for a hardcore pvper, and if there combat system is as good as described then im sure there will be a very happy pvp crowd. 

But wait, they haven't described a good combat system, they've described a mediocre one that is an unpolished mixture of GW2 and Neverwinter.

The hardcore PvP crowd have any number of other titles that will cater to them.  If battlegrounds are the thing hardcore PvPers are into (strange, I always thought FFA was the hardest of the core) then why would they even bother with this game?  The hardcore PvPers are also a small group within the MMO nomads.  I doubt they'd stick with a game like this for more than a month or two.

"There's a minimal UI in place, with the same three main stat pools we're used to from TES: stamina, health, and magic. Blocking attacks with your shield will use stamina, spells use magicka, and health, well... it's health. The blocking is an active ability: think of it like the Lancer mechanic from TERA. There's no auto-attack, and from the UI we saw, there's only about six skills available at any one time on the hotbar. Some will be tied to your weapon choice, while others will come from your ability choices while leveling up through the game's 50 levels."  Sounds interesting enough to me. 

As for hardcore pvp I think you may have misunderstood me, I sort of leaned towards the definition of hardcore meaning one who solely pvps. Not the actual hardcore pvp crowd, but they're awesome too.   

Ah okay, understood re: hardcore pvp.

I don't really see anything in that description that makes it like TES though.  Tera, Neverwinter, GW2 all have similar systems.  Where TES is concerned, interesting "enough" isn't what you want to hear.

TES combat is about one thing above all other things: aiming.  You have to aim your spells, aim your arrows and aim your swings.  You have to maneuver and use the environment to gain advantage.  You can have abilities and hotbars and all that jazz, just like Mortal Online or Darkfall, but if you aren't aiming, it just isn't TES combat.  Every TES game from Arena on up has required you to aim, even Morrowind which had a dice-roll skill-based to-hit system, it was still direct-action aimed combat. 

Tab-targetting defeats that entirely.  SWTOR doesn't have an auto-attack either but it is no more compelling combat-wise.

TES combat is also by no means perfect.  Skyrim was a huge leap forward and Oblivion was fun, but at anything lower than master difficulty it wasn't great.  But I will always argue that the floatiest aimed real-time combat is far more compelling than the most complex tab-targetting cooldown system. 

The former is a mile deep and an inch wide.  The latter is a mile wide and an inch deep.  I prefer depth over width personally, but that doesn't mean you can't have something deep and wide, like Darkfall. (lol deep and wide http://www.youtube.com/watch?v=TXHJg6Y53Oo)

Yea theres been alot of talk about how much ES is getting put into ESO, and it bothers alot of players but theres still alot to be seen, and alot to be revealed besides a couple poorly worded sentences.  From what I've gathered, they still want to have a heavy emphasis on open world gameplay, and exploration, and overall keep that ES feel you get when playing skyrim and such. They also seem to be encouraging social interaction within the world, which is something alot of games are doing and I like to see, its an MMO it should feel like one unlike some where the world means nothing. Im happy to see one of my favorite IP's being brought into the mmo space regardless, and I think before speculating any further I'd like to see some gameplay to confirm everything being thrown around now. 

Played-Everything
Playing-FFXIV:ARR

  ste2000

Apprentice Member

Joined: 2/28/04
Posts: 4726

6/26/12 6:56:45 PM#25
Originally posted by Terronte

I hate to break it to everyone all excited about another IP being made into an MMO. It's not going to be what you want. It's going to be your favorite IP slathered over a WoW base..with some sort of twist so they can say it's innovative. You heard it here first.

I hate to break it to you but all MMO with Battlegrounds apart from WOW failed miserably, so it is not essential for any MMO, let alone a TES one.

TES has enough to stand on his own feet without copy/pasting all the features any other failed AAA MMO delivered so far.

It's not about what I want but what the market wants, and from the collapse of subscription rate of recent AAA  MMOs, it is evident people don't want that crap.

  Chrisbox

Elite Member

Joined: 7/15/10
Posts: 1496

6/26/12 7:10:02 PM#26
Originally posted by ste2000
Originally posted by Terronte

I hate to break it to everyone all excited about another IP being made into an MMO. It's not going to be what you want. It's going to be your favorite IP slathered over a WoW base..with some sort of twist so they can say it's innovative. You heard it here first.

I hate to break it to you but all MMO with Battlegrounds apart from WOW failed miserably, so it is not essential for any MMO, let alone a TES one.

TES has enough to stand on his own feet without copy/pasting all the features any other failed AAA MMO delivered so far.

It's not about what I want but what the market wants, and from the collapse of subscription rate of recent AAA  MMOs, it is evident people don't want that crap.

Honestly though having something for the more tournament style pvp audience is a good decision, the problem with all of those MMO's is that they have based their entire pvp off of instanced battlegrounds. 

Played-Everything
Playing-FFXIV:ARR

  Entinerint

Apprentice Member

Joined: 5/06/12
Posts: 716

6/26/12 7:43:39 PM#27
Originally posted by Chrisbox
Originally posted by Entinerint
Originally posted by Chrisbox
Originally posted by Entinerint
Originally posted by Chrisbox

Cool story bro, you dont like it.  Best example to give here is GW2, structured pvp for those who want to show off superior tactics in tournaments and free games, and WvW for those large scale fights and progression.  Hopefully ESO can pull together a similar system with battlegrounds and 3 faction world pvp.  Thats plenty of pvp for a hardcore pvper, and if there combat system is as good as described then im sure there will be a very happy pvp crowd. 

But wait, they haven't described a good combat system, they've described a mediocre one that is an unpolished mixture of GW2 and Neverwinter.

The hardcore PvP crowd have any number of other titles that will cater to them.  If battlegrounds are the thing hardcore PvPers are into (strange, I always thought FFA was the hardest of the core) then why would they even bother with this game?  The hardcore PvPers are also a small group within the MMO nomads.  I doubt they'd stick with a game like this for more than a month or two.

"There's a minimal UI in place, with the same three main stat pools we're used to from TES: stamina, health, and magic. Blocking attacks with your shield will use stamina, spells use magicka, and health, well... it's health. The blocking is an active ability: think of it like the Lancer mechanic from TERA. There's no auto-attack, and from the UI we saw, there's only about six skills available at any one time on the hotbar. Some will be tied to your weapon choice, while others will come from your ability choices while leveling up through the game's 50 levels."  Sounds interesting enough to me. 

As for hardcore pvp I think you may have misunderstood me, I sort of leaned towards the definition of hardcore meaning one who solely pvps. Not the actual hardcore pvp crowd, but they're awesome too.   

Ah okay, understood re: hardcore pvp.

I don't really see anything in that description that makes it like TES though.  Tera, Neverwinter, GW2 all have similar systems.  Where TES is concerned, interesting "enough" isn't what you want to hear.

TES combat is about one thing above all other things: aiming.  You have to aim your spells, aim your arrows and aim your swings.  You have to maneuver and use the environment to gain advantage.  You can have abilities and hotbars and all that jazz, just like Mortal Online or Darkfall, but if you aren't aiming, it just isn't TES combat.  Every TES game from Arena on up has required you to aim, even Morrowind which had a dice-roll skill-based to-hit system, it was still direct-action aimed combat. 

Tab-targetting defeats that entirely.  SWTOR doesn't have an auto-attack either but it is no more compelling combat-wise.

TES combat is also by no means perfect.  Skyrim was a huge leap forward and Oblivion was fun, but at anything lower than master difficulty it wasn't great.  But I will always argue that the floatiest aimed real-time combat is far more compelling than the most complex tab-targetting cooldown system. 

The former is a mile deep and an inch wide.  The latter is a mile wide and an inch deep.  I prefer depth over width personally, but that doesn't mean you can't have something deep and wide, like Darkfall. (lol deep and wide http://www.youtube.com/watch?v=TXHJg6Y53Oo)

Yea theres been alot of talk about how much ES is getting put into ESO, and it bothers alot of players but theres still alot to be seen, and alot to be revealed besides a couple poorly worded sentences.  From what I've gathered, they still want to have a heavy emphasis on open world gameplay, and exploration, and overall keep that ES feel you get when playing skyrim and such. They also seem to be encouraging social interaction within the world, which is something alot of games are doing and I like to see, its an MMO it should feel like one unlike some where the world means nothing. Im happy to see one of my favorite IP's being brought into the mmo space regardless, and I think before speculating any further I'd like to see some gameplay to confirm everything being thrown around now. 

I understand, you're in the cautiously optimistic "wait-and-see" camp.

That's definitely a rational approach, however, I think we've gotten a lot more information than many want to admit to.  The explanations of combat and interaction from the E3 demo have been far from glowing.  Mediocre to negative across the board with a few positive spins here and there, mostly defensive.

I think, we're both TES fans, but you have a tiny bit of denial going on (no offense meant).  I was more than excited when they announced a TES MMO, at first mention I almost jumped out of my chair with glee.  It was only when the massive GI article came out that my hopes were shattered and further coverage only solidified how much of a let-down this was going to be.

Is it my fault that I had pre-conceived notions of what a TES MMO should be?  Perhaps, but unlikely, since there have been five games that set a precedent.  There were also many other MMO titles outside of TES that proved the major features of TES are possible.  It seemed like a no-brainer.  But I guess not.

Also, it isn't too difficult, from the large amount of information we have been given (just short of seeing gameplay footage) that we can extrapolate how the game will play, and that it won't be very TES-like.

There hasn't been an MMO that I can think of that didn't give its whole game away before showing game-play.  Nothing I can think of has been very surprising.  One can infer a lot from a description like the ones we have for ESO.

As for open world, it doesn't seem that way to me.  You can only go into areas owned by your faction and the pvp-zone of Cyrodiil, and not all of the provinces are accessible at first (locking off areas for expansions).  It also sounds like Cyrodiil will be eavily instanced if battles are capped at around 200 players.

Social interaction is nothing new for an MMO, it is part of the landscape.  The whole "be another player's hero" is really kinda silly.

I am interested in seeing gameplay, but I am not so deluded as to think it will be much a surprise.  It has been described as being a less polished version of Neverwinter and/or GW2.  For an MMO that's fine, they have time to polish, but for a TES game?  That is far from fine.  That is down-right insulting to the series.

Originally posted by Chrisbox
Originally posted by ste2000
Originally posted by Terronte

I hate to break it to everyone all excited about another IP being made into an MMO. It's not going to be what you want. It's going to be your favorite IP slathered over a WoW base..with some sort of twist so they can say it's innovative. You heard it here first.

I hate to break it to you but all MMO with Battlegrounds apart from WOW failed miserably, so it is not essential for any MMO, let alone a TES one.

TES has enough to stand on his own feet without copy/pasting all the features any other failed AAA MMO delivered so far.

It's not about what I want but what the market wants, and from the collapse of subscription rate of recent AAA  MMOs, it is evident people don't want that crap.

Honestly though having something for the more tournament style pvp audience is a good decision, the problem with all of those MMO's is that they have based their entire pvp off of instanced battlegrounds. 


Why couldn't he have said "Of course we'll have battlegrounds and arenas, Arenas are a big element in TES lore and we have done our best to incorporate them into ESO."

They are, Arenas especially make sense, the Arena culture in Tamriel is huge and while Oblivion is the only game that really touched on it in the series, MMO-wise there is a lot of potential there.

TES could actually have something for everyone, as the SP games do incorporate a lot of MMO tropes, but in single-player form. 

It is all well and good to think it will be a passable MMORPG, but in the face of what it could have been?  It is very sad to see them put in as little effort as possible with the one of the greatest RPG franchises of all time, and take the path of least resistance. 

  ShakyMo

Apprentice Member

Joined: 11/21/11
Posts: 7246

6/26/12 8:40:47 PM#28
Imo there's no point putting arena or battleground style pvp in mmos at all. People that want to play that sort of pvp all day can play a MOBA for free.
  PyrateLV

Tipster

Joined: 11/07/08
Posts: 1118

6/26/12 8:51:36 PM#29
Originally posted by ShakyMo
Imo there's no point putting arena or battleground style pvp in mmos at all. People that want to play that sort of pvp all day can play a MOBA for free.

Hmm. Sounds just like when Firor says  "This is the Elder Scrolls MMO. It's not Skyrim. Skyrim already exists, and you can go play Skyrim."

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  newbinator

Novice Member

Joined: 10/05/04
Posts: 770

Waiting for CoreCraft...

6/26/12 8:56:57 PM#30

I'm not keen on battlegrounds. World PvP is what I crave. If the PvP system in ESO is gonna be like WoW.... well, I'll just keep playing WoW then.

 

But I'm hoping for a more DAOC style for PvP

  karmath

Novice Member

Joined: 8/24/05
Posts: 841

6/26/12 9:03:27 PM#31
Originally posted by ZigZags
http://www.youtube.com/watch?v=Qqv27znEcZ4&fb_source=message At 5:01 when he says "Of course we're going to have battlegrounds......standard fare for any modern game out there....." This just floored me....how out of touch and arrogant these people are. Taking my Elder Scrolls and trying to mainstream it for box sales by appealing to the same market dominated by WoW. This just proves to me that ZeniMax is not creative, not thinking outside the box and will be a failure on the scale of SWTOR. I am seriously sad about this. Battlegrounds remove people from the world you've created and puts them into some mini game that ends of dominating most pvper's time. It totally DEFEATS the purpose of any world PvP whatsoever.

Not surprised in the slightest. I'm waiting to see if Archeage/Darkfall 2 is anygood, if not I'm quiting gaming altogether.

  Morv

Novice Member

Joined: 8/06/03
Posts: 334

6/26/12 9:37:40 PM#32
Originally posted by ZigZags
http://www.youtube.com/watch?v=Qqv27znEcZ4&fb_source=message At 5:01 when he says "Of course we're going to have battlegrounds......standard fare for any modern game out there....." This just floored me....how out of touch and arrogant these people are. Taking my Elder Scrolls and trying to mainstream it for box sales by appealing to the same market dominated by WoW. This just proves to me that ZeniMax is not creative, not thinking outside the box and will be a failure on the scale of SWTOR. I am seriously sad about this. Battlegrounds remove people from the world you've created and puts them into some mini game that ends of dominating most pvper's time. It totally DEFEATS the purpose of any world PvP whatsoever.

/Agreed

  Fearum

Advanced Member

Joined: 1/15/11
Posts: 1089

6/27/12 1:52:57 AM#33
Originally posted by karmath
Originally posted by ZigZags
http://www.youtube.com/watch?v=Qqv27znEcZ4&fb_source=message At 5:01 when he says "Of course we're going to have battlegrounds......standard fare for any modern game out there....." This just floored me....how out of touch and arrogant these people are. Taking my Elder Scrolls and trying to mainstream it for box sales by appealing to the same market dominated by WoW. This just proves to me that ZeniMax is not creative, not thinking outside the box and will be a failure on the scale of SWTOR. I am seriously sad about this. Battlegrounds remove people from the world you've created and puts them into some mini game that ends of dominating most pvper's time. It totally DEFEATS the purpose of any world PvP whatsoever. Maybe thats what some pvper's want? Who cares how others enjoy a game and who are you to make that decision. They give it as an option not a mandatory feature. There is still 3 faction open PvP in Cyridil if that is what you want. You would also be a crafter or a explorer and venture into your personal story. I read they will have raids also, I personaly do not find raiding over and over to be fun, but again its an option.

Not surprised in the slightest. I'm waiting to see if Archeage/Darkfall 2 is anygood, if not I'm quiting gaming altogether.

Archage haha, its going to be 3rd person view, with zones and instances all with crappy asian anime style art with huge amounts of hot bars and standing still combat attacks with tab targeting. The seiges looks like zerg fests, read that its only 50v50 right now, Watch videos on youtube and you will see for yourself. Reminds me of WoW with Tera graphics and you can build a house or a boat. (I know you guys are drooling over this game but I will not be playing it) 

Darkfall 2, I will believe it when we can see it. (They got to rework that whole game because obviously its a huge failure. With the huge following of sandboxers everyone thinks exsists, it has a pretty small community. Couple hundred at most. Actually seems to be the same for all sandbox games).

Embers of Caerus you might want to look forward too if you want a sandbox, but that is all if they can even get a investor's and make a game were everyone isnt a thief looking to gank each other (like most sandboxs turn out to become). You will be waiting a long time though. (I might play this game, have to see if it turns out like the rest first though)

Looks like quiting gaming is your most logical choice.

Me, I will wait and see how the actual game is instead of trying to peice together a whole game from one line of what the dev's say in a interview. I don't care for instanced deathmatch PvP in a MMO, it seems to always be there as a feature and not required so not sure why your panties are in a bunch. If I wanted to play deathmatch pvp I would play my FPS's. 

This is a themepark afterall. Choose what rides you like and take the ride, walk past them if you don't like it or do not buy a ticket at all.

  Entinerint

Apprentice Member

Joined: 5/06/12
Posts: 716

6/27/12 2:17:41 AM#34
Originally posted by Fearum

Archage haha, its going to be 3rd person view, with zones and instances all with crappy asian anime style art with huge amounts of hot bars and standing still combat attacks with tab targeting. The seiges looks like zerg fests, read that its only 50v50 right now, Watch videos on youtube and you will see for yourself. Reminds me of WoW with Tera graphics and you can build a house or a boat. (I know you guys are drooling over this game but I will not be playing it) 

Darkfall 2, I will believe it when we can see it. (They got to rework that whole game because obviously its a huge failure. With the huge following of sandboxers everyone thinks exsists, it has a pretty small community. Couple hundred at most. Actually seems to be the same for all sandbox games).

Embers of Caerus you might want to look forward too if you want a sandbox, but that is all if they can even get a investor's and make a game were everyone isnt a thief looking to gank each other (like most sandboxs turn out to become). You will be waiting a long time though. (I might play this game, have to see it turns out like the rest though)

Looks like quiting gaming is your most logical choice.

Me, I will wait and see how the actual game is instead of trying to peice together a whole game from one line of what the dev's say in a interview. I don't care for instanced deathmatch PvP in a MMO, it seems to always be there as a feature and not required so not sure why your panties are in a bunch. If I wanted to play deathmatch pvp I would play my FPS's. 

This is a themepark afterall. Choose what rides you like and take the ride, walk past them if you don't like it or do not buy a ticket at all.

@Green: We're piecing together the game from video, audio and written evidence of what the game will be like.  With this level of coverage no game has ever surprised me when finally seeing gameplay.  I'm pretty sharp when it comes to correctly infering meanings in that context.  Haven't been wrong yet.

________________________________

I'm with you on all three of those.

Archeage, for all it is intending to be, is very far from what I'd want to play.  The art-style, the combat, even the interface, all turn me off.

Darkfall 2 is something to look forward to, but not to pin all one's hopes on.  I'm in a clan on DF that has 200 strong players, so it isn't quite as dead as all that (what with the promotional weekends they've been doing) but it definitely is no blockbuster.  If they can fix the gank-fest it quickly became (create a viable crime and punishment system) then it has a chance at relaunch, but I'm not holding my breath.

And yes, Embers of Caerus is as indie as you get.  From the very early stuff they've shown it is shaping up, I guess, and good for them for partnering with Havok but...using their engine?  That sounds risky.

As for ESO, the choice is not that simple.

What solution would you give to someone who is simply SOL, who, as I've explained in other threads, has been looking forward to a TES MMO since 1996.  Who wants to play an MMO in the TES world with TES gameplay and won't be satisfied by any less.  I don't want a themepark, I don't want a sandbox, I want a TES MMO.  Darkfall and Mortal aimed for it but missed the mark by a wide margin, and the simple fact is, it isn't Tamriel, it isn't TES.

I guess I should just give up.  16 years of hopes and dreams for a TES MMO shattered to pieces. 

Maybe I just shouldn't have cared.  Maybe I should have been satisfied with WoW or Darkfall, or SWG (RIP) or DAOC or EQ or Ultima or Meridian 59...but it was always nagging at me, always hounding me in the back of my mind: "Sure this is fun, but it isn't TES."

Thanks Matt Firor and Paul Sage.  Thanks Zenimax Online Studios.  Thanks Bethesda Softworks.  I guess dreams really can't come true.  I guess this is what it must feel like to be a sports fan for a team that wins all the way to the finals, and then fumbles the last game and loses.

Suck it up and drive on I guess.

  deathshroud

Apprentice Member

Joined: 11/06/10
Posts: 1390

6/27/12 12:21:18 PM#35
Originally posted by karmath
Originally posted by ZigZags
http://www.youtube.com/watch?v=Qqv27znEcZ4&fb_source=message At 5:01 when he says "Of course we're going to have battlegrounds......standard fare for any modern game out there....." This just floored me....how out of touch and arrogant these people are. Taking my Elder Scrolls and trying to mainstream it for box sales by appealing to the same market dominated by WoW. This just proves to me that ZeniMax is not creative, not thinking outside the box and will be a failure on the scale of SWTOR. I am seriously sad about this. Battlegrounds remove people from the world you've created and puts them into some mini game that ends of dominating most pvper's time. It totally DEFEATS the purpose of any world PvP whatsoever.

Not surprised in the slightest. I'm waiting to see if Archeage/Darkfall 2 is anygood, if not I'm quiting gaming altogether.

archeage also has battlegrounds, althoguh i beleive there is also a pvp focused island as well.

 

ill be sticking with the cool kids waiting for MO awakening. Ill also try darkfall 2.0 if it ever releases

there are 2 types of mmo, imitators and innovaters.

  SEANMCAD

Spotlight Poster

Joined: 3/22/09
Posts: 5157

6/27/12 2:51:33 PM#36
Originally posted by deathshroud
Originally posted by karmath
Originally posted by ZigZags
http://www.youtube.com/watch?v=Qqv27znEcZ4&fb_source=message At 5:01 when he says "Of course we're going to have battlegrounds......standard fare for any modern game out there....." This just floored me....how out of touch and arrogant these people are. Taking my Elder Scrolls and trying to mainstream it for box sales by appealing to the same market dominated by WoW. This just proves to me that ZeniMax is not creative, not thinking outside the box and will be a failure on the scale of SWTOR. I am seriously sad about this. Battlegrounds remove people from the world you've created and puts them into some mini game that ends of dominating most pvper's time. It totally DEFEATS the purpose of any world PvP whatsoever.

Not surprised in the slightest. I'm waiting to see if Archeage/Darkfall 2 is anygood, if not I'm quiting gaming altogether.

archeage also has battlegrounds, althoguh i beleive there is also a pvp focused island as well.

 

ill be sticking with the cool kids waiting for MO awakening. Ill also try darkfall 2.0 if it ever releases

yeah dig it.

I like what I have seen about archage but I have to be honest as soon as the actual game play starts my intrest starts to drop off quick. I am not a fan of the perspective they are using. I perfer the feel of actually being there, that is why darkfall works well for me.

Correlation does not imply causation

  ShakyMo

Apprentice Member

Joined: 11/21/11
Posts: 7246

6/27/12 2:55:11 PM#37
I'm suprised they are doing this seen as daoc worked so much better for having no battlegrounds at end game. (and persistent rather than instanced battlegrounds during leveling)

You would think they would have learned. The only two games so far with good rvr style pvp are daoc and planetside neither of which let players "escape" to instanced mini games.
  Vesavius

Old School

Joined: 3/08/04
Posts: 7145

Players come for the game, but they stay for the people- Most Devs have forgotten this.

6/27/12 2:57:26 PM#38
Originally posted by ste2000
Originally posted by Terronte

I hate to break it to everyone all excited about another IP being made into an MMO. It's not going to be what you want. It's going to be your favorite IP slathered over a WoW base..with some sort of twist so they can say it's innovative. You heard it here first.

I hate to break it to you but all MMO with Battlegrounds apart from WOW failed miserably, so it is not essential for any MMO, let alone a TES one.

 

...and which ones with open world PvP have done any better?

The same argument, as in the red, could be made for any kind of PvP in any MMORPG.

Especially a TES one, which by rights should be PvP free right from the start.

 

The focus of PvP in these games has turned the gaming culture of them into a cesspit.

  SEANMCAD

Spotlight Poster

Joined: 3/22/09
Posts: 5157

6/27/12 2:59:51 PM#39
Originally posted by Vesavius
Originally posted by ste2000
Originally posted by Terronte

I hate to break it to everyone all excited about another IP being made into an MMO. It's not going to be what you want. It's going to be your favorite IP slathered over a WoW base..with some sort of twist so they can say it's innovative. You heard it here first.

I hate to break it to you but all MMO with Battlegrounds apart from WOW failed miserably, so it is not essential for any MMO, let alone a TES one.

 

...and which ones with open world PvP have done any better?

The same argument, as in the red, could be made for any kind of PvP in any MMORPG.

Especially a TES one, which by rights should be PvP free right from the start.

 

The focus of PvP in these games has turned the gaming culture of them into a cesspit.

in all fairness I would say EvE to answer your question. Even though I am a Darkfall fan myself EvE is the proper answer to that question

Correlation does not imply causation

  kadepsyson

Advanced Member

Joined: 5/15/06
Posts: 1966

The doctors say his chances are 50/50...but there's only a 10% chance of that.

6/27/12 3:04:11 PM#40

I could understand an Arena, Imperial City style, to do matches between two players or even teams of players.  But I don't think "battlegrounds" are anywhere close to what the Elder Scrolls have established in their lore.

It feels like a cop out to me.  Appealing to the lowest common denominator (WoW players)

El Psy Congroo

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