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Elder Scrolls Online

Elder Scrolls Online 

General Discussion  » Matt Firor Quote

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137 posts found
  Vhaln

Novice Member

Joined: 7/07/05
Posts: 3167

 
OP  6/26/12 3:50:43 AM#1

From an interview with PC Gamer..

 

"At this point in the evolution of MMOs, every MMO has tried something at one point or another that you're going to do in your game. There aren't any more truly innovative features." ~Firor

 

Anyone who feels that way should get out of any sort entertainment industry. They should realize they have no place doing anything remotely creative.  From this quote alone, I would say that any MMO he's in charge of will be worthless.  He should just be an accountant or something, not making games.

 

Also, practically answers my question as to how much creative power he had over DAOC, during most of its core development.  I'd guess close to none, but that he probably did have a lot to do with TOA and the less catastrophic but just derivitively lame Catacombs.

When I want a single-player story, I'll play a single-player game. When I play an MMO, I want a massively multiplayer world.

  Patrtyk

Novice Member

Joined: 1/17/10
Posts: 21

6/26/12 4:02:20 AM#2

I wonder if anyone at bethedsa is sad about the fate of the game.

I think were not going to see another stand alone Elder Scrolls for some time when this thing goes pear shaped

 

  GTwander

Novice Member

Joined: 3/14/09
Posts: 6125

LARPer Hunter

6/26/12 4:07:49 AM#3

Somewhere, there is a Todd Howard, sitting in his big-boy chair... and pretending hear didn't hear that.

Writer / Musician / Game Designer

Now Playing: Skyrim, Wurm Online, Tropico 4
Waiting On: GW2, TSW, Archeage, The Rapture

  Entinerint

Advanced Member

Joined: 5/06/12
Posts: 716

6/26/12 4:09:12 AM#4

Just because he can't think of anything new or interesting doesn't mean it isn't out there.

Perhaps he's trying to say that pretty much all the features that set TES apart in the RPG world have been done in the MMO world.

They have.  They just haven't been done by a AAA studio with a massive budget, hundreds of devs, and rolled all into one amazing game.

Darkfall has some features that are reminiscent of TES, Mortal online has others, etc.

Take those two as a foundation and build on them with TES' rich lore, and polish them with your millions of dollars and hundreds of devs, and you have a winning formula.

Or don't.  Or just rehash your ten-year-old DAOC design doc and hope the dwindling DAOC kids and MMO nomads keep the game alive.  Good luck with that.

  SEANMCAD

Spotlight Poster

Joined: 3/22/09
Posts: 4808

6/26/12 11:36:18 AM#5
Originally posted by Vhaln

From an interview with PC Gamer..

 

"At this point in the evolution of MMOs, every MMO has tried something at one point or another that you're going to do in your game. There aren't any more truly innovative features." ~Firor

 

Anyone who feels that way should get out of any sort entertainment industry. They should realize they have no place doing anything remotely creative.  From this quote alone, I would say that any MMO he's in charge of will be worthless.  He should just be an accountant or something, not making games.

 

Also, practically answers my question as to how much creative power he had over DAOC, during most of its core development.  I'd guess close to none, but that he probably did have a lot to do with TOA and the less catastrophic but just derivitively lame Catacombs.

I would agree. In fact, out of other entertainment methods such as books, TV, movie etc gaming has barely even started to open the creative window given what is possible using the technology.

Does you MMO have rainbow sprinkles?

  Gravarg

Spotlight Poster

Joined: 8/24/06
Posts: 3055

6/26/12 11:42:21 AM#6

That's why at E3 it was the year of the sequels.  Almost every game at E3 was an already known IP.  It's not just MMOs, it's everything.

  PyrateLV

Tipster

Joined: 11/07/08
Posts: 1118

6/26/12 11:42:31 AM#7
Originally posted by Vhaln

 

"At this point in the evolution of MMOs, every MMO has tried something at one point or another that you're going to do in your game. There aren't any more truly innovative features." ~Firor

 

This proves that Matt Firor (of DAOC Fame!) is just an Imitator and not an Innovator.

Yeah, just what Im looking for in a Lead Developer of an MMO. Lack of innovative vision.

 

Tried: EQ2 - AC - EU - HZ - TR - MxO - TTO - WURM - SL - VG:SoH - PotBS - PS - AoC - WAR - DDO - SWTOR
Played: UO - EQ1 - AO - DAoC - NC - CoH/CoV - SWG - WoW - EVE - AA - LotRO - DFO - STO - FE - MO - RIFT
Playing: Skyrim
Following: The Repopulation
I want a Virtual World, not just a Game.
ITS TOO HARD! - Matt Firor (ZeniMax)

  Istavaan

Advanced Member

Joined: 4/25/12
Posts: 1398

6/26/12 11:48:44 AM#8

How about coming up with new ideas instead of doing what has already been done before. He pretty much stated that ESO will be unoriginal.

  Entinerint

Advanced Member

Joined: 5/06/12
Posts: 716

6/26/12 2:25:25 PM#9
Originally posted by PyrateLV
Originally posted by Vhaln

 

"At this point in the evolution of MMOs, every MMO has tried something at one point or another that you're going to do in your game. There aren't any more truly innovative features." ~Firor

 

This proves that Matt Firor (of DAOC Fame!) is just an Imitator and not an Innovator.

Yeah, just what Im looking for in a Lead Developer of an MMO. Lack of innovative vision.

 

Well if you look at it, DAOC was not revolutionary, it was evolutionary.  It was Everquest +1.  Same basic design, with one extra feature.  Now that feature was pretty fun for its time, but you can't expect this guy to be a visionary or an innovator.  He blew his load ten years ago and now he's just trying to rehash his old, mediocre success.

Look at the rest of his resume.  It's a freaking horror story of terrible games and terrible ideas: http://en.wikipedia.org/wiki/Matt_Firor

  NaughtyP

Novice Member

Joined: 12/02/11
Posts: 795

6/26/12 2:25:57 PM#10

It's like they want to attract negative press lol.

Enter a whole new realm of challenge and adventure.

  Entinerint

Advanced Member

Joined: 5/06/12
Posts: 716

6/26/12 2:39:14 PM#11
Originally posted by NaughtyP

It's like they want to attract negative press lol.

Maybe they're hoping that with all the negative outlook on the game, people will be so pleasently surprised that it even runs properly, that they'll buy it.

That'll be the day.

  PyrateLV

Tipster

Joined: 11/07/08
Posts: 1118

6/26/12 2:40:21 PM#12

Every time Matt Firor or Paul Sage opens their mouths they end up pissing players off.

The only players that are happy about TESO are Themeparkers and DAOC fans.

 

Has anyone noticed that since the initial announcement, and the 2-3 weeks after where they were almost constantly doing interviews, that now we havent heard anything? Not one article or interview in over a week.

 

They expected a huge positive following and when they didnt get it, and were even raked over the coals about TESO, they have now retreated into hiding. Tails tucked between their legs.

Whats the matter Mr. Firor? Cant take the heat? Have you come to the realization that your game design is a failed design?

Tried: EQ2 - AC - EU - HZ - TR - MxO - TTO - WURM - SL - VG:SoH - PotBS - PS - AoC - WAR - DDO - SWTOR
Played: UO - EQ1 - AO - DAoC - NC - CoH/CoV - SWG - WoW - EVE - AA - LotRO - DFO - STO - FE - MO - RIFT
Playing: Skyrim
Following: The Repopulation
I want a Virtual World, not just a Game.
ITS TOO HARD! - Matt Firor (ZeniMax)

  Istavaan

Advanced Member

Joined: 4/25/12
Posts: 1398

6/26/12 2:42:04 PM#13

their showing at E3 was pathetic.

  PyrateLV

Tipster

Joined: 11/07/08
Posts: 1118

6/26/12 2:46:03 PM#14

Even their epic 3 way PvP will be redundant by the time TESO releases.

By the time TESO is released, there will already be other games out and established with 3way PvP. TSW, RIFT, GW2 and probably a few others.

TESOs Faction v Faction v Faction will be old news. The game is already behind the times and its still in Alpha.

TESO will be a non-starter

Tried: EQ2 - AC - EU - HZ - TR - MxO - TTO - WURM - SL - VG:SoH - PotBS - PS - AoC - WAR - DDO - SWTOR
Played: UO - EQ1 - AO - DAoC - NC - CoH/CoV - SWG - WoW - EVE - AA - LotRO - DFO - STO - FE - MO - RIFT
Playing: Skyrim
Following: The Repopulation
I want a Virtual World, not just a Game.
ITS TOO HARD! - Matt Firor (ZeniMax)

  Uhwop

Elite Member

Joined: 3/20/10
Posts: 1617

6/26/12 3:11:31 PM#15

I said it like a month ago, Matt Firor posseses zero crative talent. 

It amazes me that people will come here and tell everyone that the game isn't a "clone", when the guy in charge of it, at every turn possible, keeps saying that it is!  How many times does he need to tell us that a feature in ESO is going to work like a feature in other MMO's, right down to outright saying that there's nothing new in the game, for people to start accpting that they're just making another typical themepark that will do no better then any other one that's released in the last 5 or so years.

 

Funny how people have been painting and drawing for thousands of years, yet people still continue to make NEW and ORIGINAL art today.  By his reasoning I should have never started myself, afterall, anything I do has already been done by someone else. 

That is the most horrible thing for someone in a creative or artistic media to ever say. 

  Entinerint

Advanced Member

Joined: 5/06/12
Posts: 716

6/26/12 3:17:03 PM#16
Originally posted by PyrateLV

Every time Matt Firor or Paul Sage opens their mouths they end up pissing players off.

The only players that are happy about TESO are Themeparkers and DAOC fans.

 

Has anyone noticed that since the initial announcement, and the 2-3 weeks after where they were almost constantly doing interviews, that now we havent heard anything? Not one article or interview in over a week.

 

They expected a huge positive following and when they didnt get it, and were even raked over the coals about TESO, they have now retreated into hiding. Tails tucked between their legs.

Whats the matter Mr. Firor? Cant take the heat? Have you come to the realization that your game design is a failed design?

Their marketing dept. is likely in a tailspin, even after they tried to post the positive parts of articles on bethblog, it didn't help matters.  All the comments are negative, there are very few defenders and most of them are trolls or are simply in denial in the face of so much crap.

Either they are sticking their heads in the sand until beta or they are going back and seriously rethinking things, likely at the behest of their publisher, Bethesda Softworks.

  Harttz

Novice Member

Joined: 6/17/12
Posts: 92

6/26/12 3:39:29 PM#17

This attitude isn't limited to gaming, either.  I stumbled upon this graphic a little while back that shows the lack of creativity in movies as well:

 

While the graphic isn't perfect it does show how sequels or adaptations of previously existing IP is far more likely to be made and more likely to be consumed now than in previous generations.  As games have become more comparable to cinematic productions (with the budgets to match) it isn't surprising that producers are looking to invest in safe bets and not looking for truly innovative material that carries greater risk.  Nobody wants to make the next Waterworld or APB.  This pressure falls equally on game designers as nobody wants a high profile failure on their resume.  It would require a truly remarkable and steadfast designer freed from the pressures of the commercial market to create a truly innovative AAA game.  Matt Firor, working on a game based on another company's IP and for a company (Zenimax) which has Jerry Bruckheimer (big budget Hollywood producer), Leslie Moonves (CEO of CBS), and a Trump on its board of directors, was never going to be that guy. 

  Entinerint

Advanced Member

Joined: 5/06/12
Posts: 716

6/26/12 3:50:53 PM#18
Originally posted by Harttz

This attitude isn't limited to gaming, either.  I stumbled upon this graphic a little while back that shows the lack of creativity in movies as well:

 

While the graphic isn't perfect it does show how sequels or adaptations of previously existing IP is far more likely to be made and more likely to be consumed now than in previous generations.  As games have become more comparable to cinematic productions (with the budgets to match) it isn't surprising that producers are looking to invest in safe bets and not looking for truly innovative material that carries greater risk.  Nobody wants to make the next Waterworld or APB.  This pressure falls equally on game designers as nobody wants a high profile failure on their resume.  It would require a truly remarkable and steadfast designer freed from the pressures of the commercial market to create a truly innovative AAA game.  Matt Firor, working on a game based on another company's IP and for a company (Zenimax) which has Jerry Bruckheimer (big budget Hollywood producer), Leslie Moonves (CEO of CBS), and a Trump on its board of directors, was never going to be that guy. 

I remember this IG, yeah, it is important to remember who pulls the purse-strings at Zenimax.  They played it as safe and close to the chest as possible, and their safe-bet gamble is going to ironically back-fire.

But it is up to that design director, to convince the others who know nothing about games that a certain direction is the right one.  So we can safely assume Matt Firor fully supported the easy, "safe" route that has now blown up in their face, and even gathered evidence to support it.

I can also guarantee that now, the shareholders at ZMM are coming down very hard on ZOS about the overwhelmingly negative reception this hundred-million-dollar project has so far received.

It will be very interesting to see what they do about it, if anything.

  Uhwop

Elite Member

Joined: 3/20/10
Posts: 1617

6/26/12 4:00:35 PM#19
Originally posted by Harttz
(snipped)

Matt Firor, working on a game based on another company's IP and for a company (Zenimax) which has Jerry Bruckheimer (big budget Hollywood producer), Leslie Moonves (CEO of CBS), and a Trump on its board of directors, was never going to be that guy. 

 Throw in the fact that the CEO is a lawyer who's only connection to video games is being the CEO of a multimedia group that oversees divisions that are responcible for making and publishing video games. 

People were upset with Fallout 3 because it was nothing like the original games.  It was a hit game for really no other reason then they decided to make it a sci-fi version of elder scrolls.  Sure it was a great game, but you can't really deny that as a company they decided to go with what they know works for them.

Suprisingly, they're interpretting that success into the MMO genre by going with what they "think" will work, and abandoning what they "know" works, for them.  This may very well be a lesson learned for them, it's just unfortunate that they chose to use the ES IP.

  coretex666

Hard Core Member

Joined: 1/03/12
Posts: 1800

"I shall take your position into consideration"

6/26/12 4:06:03 PM#20

If the statement was true, I would probably be done with MMOs. Considering the position of the person making the statement, it seems to be even sadder.

I hope that Titan will prove this wrong or ArcheAge or Repopulation...or simply any MMO to come.

Currently playing: L2 Chronicle 4

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