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The Pub at MMORPG.COM  » If you could take a Movie,Book or RL event and make an MMORPG, what would it be?

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184 posts found
  MadnessRealm

Hard Core Member

Joined: 1/02/09
Posts: 2684

Ignorance is Bliss.

6/21/12 4:37:29 PM#81

An MMORPG based on the .Hack serie (books or animes). I'd really love to experience a game with an AI gone rogue controlling the game.

------
Your daily dose of common sense since 2009!

  Loke666

Hard Core Member

Joined: 10/29/07
Posts: 16023

6/21/12 4:38:20 PM#82
Originally posted by The_Korrigan

Elric of Menilboné by Michael Moorcock.

A sandbox MMORPG in the Young Kingdoms as described in the Elric novels would rock my socks.

Hmm, it would have to be a pretty dark game. I think a hybrid system would work best for it though.

But for some reason I just think of Cerebus and Elrod of Melvinbone: 

  User Deleted
6/21/12 4:38:56 PM#83
Originally posted by dronfwar

I am still waiting to see Blade Runner get butchered into an MMO. Would give me something to complain about. gogogo.

 

Yeah, butchered is a good description of this.

"We have a problem and we need you to fix it for us...  go collect 10 rat tails."  *sigh*

 

  Gundric

Apprentice Member

Joined: 12/19/07
Posts: 341

If lovin games is wrong, I don't wanna be right

6/21/12 4:40:11 PM#84
Originally posted by Loke666

Real life event: Britain and the land around it 1066. It could make an awesome gameworld with vikings, normans, celts, saxons, angles, scots, picts and cunrus fighting for supremacy against eachother.

Think it rather sandboxy were guilds and alliances could build towns and forts, and crafters could plant crops and herbs, raise cattle and mine. 

As for transports players and guilds should own ships (horses should be more for battle). Imagine a longship piloted by 1 player and getting speed by having players rowing it. 

Mix in some themepark PvE, mainly DEs of the type GW2 have but a bit more random in placement.

No levels, no magic, no healing (but auto-healing after each combat to cut out downtime), no friggin fantasy whatsoever and a rather bloody combat system that is based on your weapon with a dynamic skill bar that differs depending on what attack you did last and whatever attack the opponent last hit you with if any, all based on actual melee combat.

For advancement something close to Everquest 1 & 2s AAs, points you get for certain achivements which can buy you certain things, and a seperate AA point system for crafting(which mean you get points for crafting a rare item but just once for it, for discovering a material and other craft related things).

And of course high customization on crafting so real mastersmiths using rare materials actually can craft items them theyselves name (like Attilas meteorite iron blade "Mars" IRL) and decide how they look based on the mats they use and skins they unlocked with crafting AA.

I have plenty of more ideas for that but it would turn into a wall of text. I also have an idea for CIV styled games which have tiers depending on technology so your character starts in the early stone age and moved to the early 19th century by crafting or defeating challenges. That one would be rather gear based though.

I am tired of fantasy MMO and some historical games without magic and healing but with a kick@ss combat system would liven up the genre. :)

That would be an awesome game! Maybe you could convince TaleWorlds (Mount & Blade) to make an mmo like that as it is sounds like the closest thing to it and it would be a natural evolution for the franchise.  I would love to play a historical mmo.

  Deathofsage

Apprentice Member

Joined: 2/11/11
Posts: 1008

Honestly:
FFXI Fanboy
RIFT hater.
Stop rewarding wow-clones.

6/21/12 4:42:01 PM#85

Dragonriders of Pern

Though the game would be primarily aerial combat and would definitely need an in-depth crafting system as the Halls were a huge part of the stories.

Spec'ing properly is a gateway drug.
12 Million People have been meter spammed in heroics.
Placing bets Blizzard's "Titan" will be a wow-clone.

  Loke666

Hard Core Member

Joined: 10/29/07
Posts: 16023

6/21/12 4:45:57 PM#86
Originally posted by Deathofsage

Dragonriders of Pern

Though the game would be primarily aerial combat and would definitely need an in-depth crafting system as the Halls were a huge part of the stories.

Just like Dragonlance it would be really hard to make a MMO like that.

Flying mounts is standard in MMOs today but a MMO who are focused on aerial combat is far from standard. It is surely possible but i think Dragonlance would be easier to turn into a MMO than Pern.

  Corehaven

Apprentice Member

Joined: 7/27/11
Posts: 1574

I swear by my pretty floral bonnet, I will end you.

6/21/12 4:50:02 PM#87

That........

  Deathofsage

Apprentice Member

Joined: 2/11/11
Posts: 1008

Honestly:
FFXI Fanboy
RIFT hater.
Stop rewarding wow-clones.

6/21/12 4:51:53 PM#88
Originally posted by Loke666
Originally posted by Deathofsage

Dragonriders of Pern

Though the game would be primarily aerial combat and would definitely need an in-depth crafting system as the Halls were a huge part of the stories.

Just like Dragonlance it would be really hard to make a MMO like that.

Flying mounts is standard in MMOs today but a MMO who are focused on aerial combat is far from standard. It is surely possible but i think Dragonlance would be easier to turn into a MMO than Pern.

I agree. Latency would be a huge factor as well. WoW's top-notch devs and top-notch servers had enough issues with mounted combat in ToC/Argent Tournament that we're a while away from it.

Pern is also not popular enough to get the rich quality a game deserves. Crafting would probably be standard. "Between" would just become a hearthstone, etc etc.

Flying mounts are standard in MMOs today? The only two games i've played where you could freely fly, during the time I played them, were WoW and Aion.. within certain zones.. for a time limit.

I don't think flying belongs in most games in their early years, I think it's a disgrace to the work that goes into the terrain, but I think expansions bringing it in is a great idea.. after people have seen the terrain enough.

Spec'ing properly is a gateway drug.
12 Million People have been meter spammed in heroics.
Placing bets Blizzard's "Titan" will be a wow-clone.

  Mexorilla

Apprentice Member

Joined: 5/09/12
Posts: 316

6/21/12 4:52:16 PM#89

Harry Potter

  drakaena

Hard Core Member

Joined: 1/11/06
Posts: 433

6/21/12 4:54:39 PM#90
Ravenloft would be an interesting fantasy setting imo
  jmcdermottuk

Hard Core Member

Joined: 6/10/06
Posts: 764

6/21/12 5:07:30 PM#91

I really like Loke's idea of a post iron age type of game, could be anywhere from around 900 AD to 1100 AD, with no magic and a really viscious combat system. It's the kind of game I've discussed many times myself and I'm a big fan of the idea.

 

Any of Moorcock's eternal chmapions would be a good base for an MMO, not just Elric. Corum has potential but the Hawkmoon setting would be even better.

 

There was an MMO in development a few years ago based on an alternate reality where the roman empire never collapsed but got stronger and carried on into the future, so it was a sci-fi MMO but with historical roots. Unfortunately it got shelved. If i recall correctly it was called Invictus and it was Mythic (pre EA) that were developing it. I think that had a lot of potential and it's a shame it was cancelled.

  Mister_Re

Novice Member

Joined: 7/24/11
Posts: 142

Only the wisest and stupidest of men never change-Confucius

6/21/12 5:32:27 PM#92
+1 to LOKE
 
Jurrassic Park or Turok like MMO mixed with DayZ (Instead of zombies there's Dinosaurs)
 
.hack (Otherland has the right idea...kinda)
 
 
  AquaKira

Novice Member

Joined: 2/11/11
Posts: 37

6/21/12 5:36:06 PM#93

Avatar! And with that I mean The Last Airbender/Legend Of Korra!

4 factions: Air, Earth, Fire and Water.

Earth can specialize in Metal bending.

Fire in electricity. Water in blood and wind in ermm... Well they kinda use fart bending in The Legend Of Korra but I kinda doubt that would look good in an mmorpg :D

 

One Piece could also be nice! But too many options there I guess.

  RedFang069

Novice Member

Joined: 6/21/09
Posts: 9

6/21/12 11:05:15 PM#94

Dragon Riders of Pern Series

Enough said

  SisterSpite

Advanced Member

Joined: 11/16/06
Posts: 29

6/21/12 11:11:40 PM#95

Malazan book of the fallen

  manakana

Apprentice Member

Joined: 8/17/10
Posts: 76

Jaime Lannister sends his regards.

6/21/12 11:16:33 PM#96

Stay away from A Song of Ice and Fire, please. They have already released two crappy games based on it and another is on its way. Just stay away!

  DaezAster

Novice Member

Joined: 6/18/12
Posts: 789

6/21/12 11:17:00 PM#97

appleseed

  User Deleted
6/21/12 11:18:21 PM#98

Hmmm wel i would love to see a mmo based around the tekkaman blade series or setting. Also the Vampire Hunter D setting/books or even Trinity blood, and claymore settings are great settings for a techno yet mystical feel of  game. I think that a mmo using the concepts as well as settings from Record of lodoss wars would be really different from the standard mmos out there even being a fantasy setting. Same woould go for a game based around the Coldfire trilogy books as well. Yet all of these would i think fit into a much more sandox/themepark hybrid style of design, since most of them woulld need a form of prgression that is not typical or standard at all in the genre as of yet, though based on how world of darknes goes this could change.

  gaeanprayer

Novice Member

Joined: 8/06/08
Posts: 2359

6/21/12 11:23:28 PM#99

Deadman Wonderland MMO

"Forums aren't for intelligent discussion; they're for blow-hards with unwavering opinions."

  BlackUhuru

Novice Member

Joined: 6/08/08
Posts: 793

"When you are confused, you are learning something"

6/21/12 11:26:52 PM#100

Quest for Fire Online!

And yes it would be a sandbox!!!

"It would be awesome if you could duel your companion. Then you could solo pvp".--Thanes

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