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The Pub at MMORPG.COM  » How Rift beat SWTOR

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144 posts found
  Siug

Advanced Member

Joined: 5/02/12
Posts: 984

6/15/12 7:25:17 AM#21

Played both and I actually liked SWTOR more despite all of it's problems. Neither of them didn't last more than a couple of months for me though.

  Bombzaway

Novice Member

Joined: 3/06/12
Posts: 81

6/15/12 7:27:37 AM#22

I dont play Rift but um, hello, swtor 4 man content?
and heroic modes?
never did a normal in my breif swtor life. Heroic my ass...

http://www.furians.it/firme/signature.php

  azonic69

Novice Member

Joined: 3/05/09
Posts: 56

6/15/12 7:32:51 AM#23

Rift beat SWTOR by not going free to play after a few months

http://www.ign.com/articles/2012/06/15/bioware-looking-at-free-to-play-for-the-old-republic

and yes i'm going to post that link everywhere I can so ppl that say SWTOR is not fail because of no F2P...... well it's not F2P yet but it's going there

 

  User Deleted
6/15/12 7:37:32 AM#24

I'm still amazed each time I see another of those posts from people who can't figure out any high level / end game gameplay which doesn't involve grinding raids in a MMORPG.

"Don't restrict what is possible to the limits of your own imagination" - Le Cycle de Cyan tome 2 - Six Seasons on Ilo.

  MMOGamer71

Hard Core Member

Joined: 11/12/07
Posts: 1518

6/15/12 7:42:26 AM#25
Originally posted by Wicoa

Trion continue to develop rift faster and harder than any other company in the industry (afaik) I dont play rift but by god do those boys and girls know how to churn out the patches.

It is clear SWTOR had 0 game plan after launch either that or coding it took monstrously too long.

Didn't EA/Biowaste have like a years worth of patches (content) already developed for SWTOR at release.

Thought I remember reading it.

 

 

  syntax42

Elite Member

Joined: 3/30/07
Posts: 1110

6/15/12 7:46:31 AM#26

I think SWTOR beat itself.

The immersion was ruined for me when I spent five minutes beating on one guy with my lightsaber that is depicted as being capable of cutting through a 4-foot-thick steel door in Episode I.  I think that alone turned a lot of people off and they said, "this isn't Star Wars," and left.  All they had to do was put up a shield generator graphic and they could have easily fixed their lore.

  Wickedjelly

Novice Member

Joined: 4/19/09
Posts: 5064

The Dude abides

6/15/12 7:48:22 AM#27
Originally posted by MMOGamer71

Didn't EA/Biowaste have like a years worth of patches (content) already developed for SWTOR at release.

Thought I remember reading it.

 

 

 They do. Planet, companion, etc.

Will be interesting to see what happens after they launch all of the content they already had in the works.

As for the OP, meh, I personally think Rift is the much better game and has a lot more long term entertainment value. But that is just my personal opinion. I would imagine sub wise SWTOR still has more.

For now anyways....

EDIT: Also have to add that Trion does an amazing job with content updates. Comparing the two games shows how impressive they are in this area and how lackluster BW is.

1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.

2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.

3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.

  Byne25

Novice Member

Joined: 5/27/12
Posts: 41

6/15/12 7:50:45 AM#28
Originally posted by Z3R01
Originally posted by Nitth

 


Originally posted by Z3R01
I know it isnt fair to expect a new game to have that much content at launch but the harsh reality is that it matters and players will leave your game if you dont offer as much as their old game.

 

That's such an unrealistic expectation for a game. There comes a point where keeping it on the back burner is counter productive to profits.

They need to focus on endgame.

I know it isnt fair but if they are going to survive they need to look at something like WoW and compete with its features.

WoW Endgame has 6+ raids, 14+ dungeons, 10 classes, 10+ crafts, 3-4 unique leveling paths for each faction.

^ that should be your goal to equal that, if you dont you go from 200 servers to 30.

Look its SWTOR following the WoW model that got it in its trouble.

  gotha

Advanced Member

Joined: 10/13/05
Posts: 1044

6/15/12 7:51:04 AM#29

umm swtor had more fans at release,  has had a smaller drop percantage wise in fans,  and has a shitload more current subscribers?

 

How in seven hells has rift beaten swtor?

  Z3R01

Novice Member

Joined: 9/09/08
Posts: 2457

MMO gamer since 1997

 
OP  6/15/12 7:51:06 AM#30
Originally posted by Omnifish
Originally posted by Z3R01
Originally posted by skydiver12

 


Originally posted by Z3R01
 

 

Trion created an endgame that wouldn't be completely devoured in two weeks.

 


 

You sure do have an agenda, posting your praise and missinformation in swtor threads 

 

 

I have no idea what you're talking about. Honestly I really don't visit the SWTOR forums often.

I posted this because for 6 months when I played RIFT all of the SWTOR fanboys derailed my RIFT threads with "THis game will die once SWTOR releases" 

Well guess what, Rift is still here and unlike SWTOR its developers arent "moving on"

At the end of the day you like RIFT and you like TRION, we get it.  You don't like SWTOR, fine. 

I don't play RIFT or even plan on going back to the game. Im actually a altaholic that loves to go through leveling content. If anything I should be championing for SWTOR since it has better leveling.

I love that im being pegged as a Rift fanboy because im pointing out the obvious. 

Maybe you missed it but this thread isnt only about SWTOR and RIFT its about any MMO that releases with limited endgame being a failure.

 

TO any devs that see this:

DONT EVEN ATTEMPT TO CREATE A MMO IF YOU CAN"T DELIVER A ENDGAME THAT COMPETES WITH EXISTING GAMES!!!!!!

Playing: None

Waiting on: None

  MMOGamer71

Hard Core Member

Joined: 11/12/07
Posts: 1518

6/15/12 7:52:20 AM#31
Originally posted by gotha

umm swtor had more fans at release,  has had a smaller drop percantage wise in fans,  and has a shitload more current subscribers?

 

How in seven hells has rift beaten swtor?

Profit margin.

 

SWTOR is sinking faster than a submarine with a screen door.

And before you flame me, SWTOR is the ONLY game I have ever pre-ordered and spend $140 some dollars on a Collectors Edition paperweight.

  Entris38

Advanced Member

Joined: 6/14/12
Posts: 192

6/15/12 7:58:55 AM#32

Played both for a few months. In love with both for about 2-3 months. I got a Bounty Hunter to 47 and couldn't find a reason to continue and my rift toon I got to 50, but I'm not a raider so it dried up when bg's wore off. I'm pretty casual and these games were very easy to level, but something was missing, I couldn't put a finger on it, but neither had staying power for me. In neither game did I even come close to rushing to top level.

  Fadedbomb

Spotlight Poster

Joined: 5/19/06
Posts: 2149

6/15/12 7:59:57 AM#33
Originally posted by MMOGamer71
Originally posted by gotha

umm swtor had more fans at release,  has had a smaller drop percantage wise in fans,  and has a shitload more current subscribers?

 

How in seven hells has rift beaten swtor?

Profit margin.

 

SWTOR is sinking faster than a submarine with a screen door.

And before you flame me, SWTOR is the ONLY game I have ever pre-ordered and spend $140 some dollars on a Collectors Edition paperwieght.

[mod edit] . SWTOR has had the HIGHEST drop percentage wise in fans than RIFT, and I hate RIFT as much as I hate SWTOR. Both are linear themeparks, but the difference is RIFT has a proper respectable company behind it & has decent "End-Game".

The Theory of Conservative Conservation of Ignorant Stupidity:
Having a different opinion must mean you're a troll.

  Jackdog

Elite Member

Joined: 3/19/04
Posts: 6372

6/15/12 8:06:44 AM#34

judt looked at the XFire numbers, Rift is 71st, SWOTOR is #11. Looks like a lor of people disagree with the OP. RIFT does not even have 1000 user hours per day , even DC Universe Online beats RIFT

I miss DAoC

  Z3R01

Novice Member

Joined: 9/09/08
Posts: 2457

MMO gamer since 1997

 
OP  6/15/12 8:09:09 AM#35
Originally posted by Jackdog

judt looked at the XFire numbers, Rift is 71st, SWOTOR is #11. Looks like a lor of people disagree with the OP. RIFT does not even have 1000 user hours per day , even DC Universe Online beats RIFT

Yep because Xfire is a requirement to Run MMOs.

Dude who the hell still uses Xfire? I swear you guys bring up that crappy program like its a good way to gage anything.

Playing: None

Waiting on: None

  dontadow

Novice Member

Joined: 12/29/03
Posts: 1045

6/15/12 8:09:29 AM#36

Trion decided to wait the extra 6 months to a year and make sure the game's major features were in before releasing it.  It still rushed it a tad, but it totated a polished game and could bank on what it promised.  Bioware rushed Star WArs out to appease their EA overlords.  

And so we're here. 

Stability is a better example as opposed to subscribers.  SWTOR is loosing mroe subscribers at a faster rate than Rift.  SWTOR is in the process of downscaling SWTOR operations. Rift is maintaining.  

  keinohr

Apprentice Member

Joined: 3/14/11
Posts: 61

6/15/12 8:10:07 AM#37
Originally posted by Grixxitt

Rift beat SWTOR by being PROFITABLE 

This. EA has different expectations than Trion. And i don't think that Rift has more than 500k - 1 mio. subscribers.

 

Furthermore it's much easier for Trion to deliver updates/content patches more frequently because the overall package of the initial game was weak compared to other p2p mmorpgs. MMO.Maverick measured the mmo worlds and came to a shocking conclusion:

Originally posted by MMO.Maverick

Alright, I did some more testing in Rift, and this is what I came up with:

 

run speed: 10.8 m/h

For this I used the distance feature ingame where it states how far you are from a location. I ran for 30 seconds, and see what distance I'd traveled.

 

crossing distance:

worldmap from north => south:  corrected to 25.5 min

worldmap from east => west: corrected to 30.5 min

I ran a certain distance in a straight line, checked how long it took, then compared the distance traveled on the worldmap to the overall size of the world.

 

The run speed and crossing distance led to the following size for the world in miles:

worldmap from north => south: corrected to 4.6 miles

worldmap from east => west: corrected to 5.5 miles

 

I admit, the final result was a surprise, based on earlier tests I'd thought the world of Rift to be as large as 1 WoW continent or maybe somewhat smaller, but that was before I took the run speed difference into account.

Based on the figures above this is how the actual comparison would look like, when you'd put Rift's regions next to WoW's Kalimdor (I picked Kalimdor, because  most people are familiar with the general feel and size of it)

 

edit: I replaced it with the new picture that's more accurate:

http://www.morpg.com/mobile/forums.cfm?ismb=1&threadId=306052

 

I'm not saying that's a bad strategy because Trion Worlds has some decent success. There's even an Interview with Lars Butler about it:

http://www.gamasutra.com/view/news/171894/Trions_Lars_Buttler_discusses_what_went_wrong_with_38_Studios_Star_Wars__.php

 

He maybe sounds arrogant because Trion also tried to rival WoW and "failed".

  azonic69

Novice Member

Joined: 3/05/09
Posts: 56

6/15/12 8:10:17 AM#38
Originally posted by gotha

umm swtor had more fans at release,  has had a smaller drop percantage wise in fans,  and has a shitload more current subscribers?

 

How in seven hells has rift beaten swtor?

 By not going the F2P route

http://www.ign.com/articles/2012/06/15/bioware-looking-at-free-to-play-for-the-old-republic

  Illyssia

Novice Member

Joined: 8/10/09
Posts: 1523

6/15/12 8:12:53 AM#39
Originally posted by Z3R01

 

Trion created an endgame that wouldn't be completely devoured in two weeks.

 

 

These posts are usually made by people who haven't really done SWTOR endgame raiding. Have you done EC hardmode 8/16 or done Nightmare Pilgrim world boss?  Believe it or not most players on my srver in SWTOR haven't yet. As for PvP with ranked warzones coming soon SWTOR is looking good for PvP too. With large server merging/formation and Bioware likely to adapt its subscription model SWTOR is looking a better bet for a mmo right now. Heck, it's Star Wars folks, that alone is good enough for me.

  Z3R01

Novice Member

Joined: 9/09/08
Posts: 2457

MMO gamer since 1997

 
OP  6/15/12 8:16:47 AM#40
Originally posted by Illyssia
Originally posted by Z3R01

 

Trion created an endgame that wouldn't be completely devoured in two weeks.

 

 

These posts are usually made by people who haven't really done SWTOR endgame raiding. Have you done EC hardmode 8/16 or done Nightmare Pilgrim world boss?  Believe it or not most players on my srver in SWTOR haven't yet. As for PvP with ranked warzones coming soon SWTOR is looking good for PvP too. With large server merging/formation and Bioware likely to adapt its subscription model SWTOR is looking a better bet for a mmo right now. Heck, it's Star Wars folks, that alone is good enough for me.

LOL! 

I would have loved to play SWTOR's little endgame but sadly my entire guild owned the games content in two weeks and left before I could hit endgame LOL! 

Seriously what game releases with content that can be cleared in one or two tries?

I don't blame them for leaving.

Playing: None

Waiting on: None

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