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Star Wars: The Old Republic

Star Wars: The Old Republic 

General Discussion  » From 214 servers to 20-30, WOW

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172 posts found
  Drakxii

Novice Member

Joined: 10/05/08
Posts: 599

6/17/12 9:56:17 PM#101
Originally posted by Moaky07
Originally posted by azmundai

So what.

Look I'm as disappointed in this game as the next guy, but this idea that companies cant merge servers is juvenile. They should have done it months ago.

The real conversations that need to be had about this game is why it isn't more successful, and how can we convince investors that this kind of drivel isn't appreciated.

A game like TOR is always going to be received better than any MMO sandbox. So if your contention is themepark mechanics need to vary, then I can understand your position.

 

If you are trying to claim we need more games like SWg & UO, I am sorry but I have to point n laugh. Not a single one can top EQ subs from 8 yrs ago, and there are a hell of a lot more themepark gamers these days.

Yeah because AoC, War, SWTOR, Rifts, etc,,, are doing SO well.  lol

 

Also what you mean is there are alot more themepark games these days, gamers don't really fit in just one box.

I will not play a game with a cash shop ever again. A dev job should be to make the game better not make me pay so it sucks less.

  Wolfhammer

Hard Core Member

Joined: 12/11/08
Posts: 513

Bleh!

6/18/12 8:12:54 AM#102
Originally posted by kadepsyson

Pretty soon SWTOR will have as many subscribers as GW2.

I like what you did there :)

  Rydeson

Elite Member

Joined: 3/05/07
Posts: 3376

6/18/12 1:50:44 PM#103

Yeah.. going from 200+ servers >> just over 20 servers is a serious exodus..  10 for 1 trade in?  OUCH.. Even Rift didn't drop that bad.... btw.. Rift might have to squeeze out a few more transfers too.. Less people playing there as well..  Maybe these devs need to stop following the WoW end game gear grind.. Just saying..

  CrunkJuice2

Novice Member

Joined: 1/28/12
Posts: 584

6/18/12 1:52:24 PM#104

"I was on Vulkar Highway and we never peaked over like 40 people in the republic fleet during the first few months and that was a decently populated server.. there were servers quite smaller than mine.. "

 

vulkar highway had over 100 people on the fleet at prime time empire side though.eather way,doesnt matter now since vulkar highway was one of the servers that got free transfers off of it

 

 

 

  CrunkJuice2

Novice Member

Joined: 1/28/12
Posts: 584

6/18/12 1:57:12 PM#105

"Maybe these devs need to stop following the WoW end game gear grind.. Just saying.."

cant really blame the company when thats what the community wanted.i put more blame on swtor tanking because of the community of the game then i do bioware

eather way,ill be saying swtor is dead when the servers after the merges end up dieing.because honestly? the game shipped with to many servers in the first place,bioware just ended up twiddling there thumbs for 6 months until they decided to actually fix the problem

 

  MMOGamer71

Hard Core Member

Joined: 11/12/07
Posts: 1560

6/18/12 2:00:18 PM#106
Originally posted by CrunkJuice2

"Maybe these devs need to stop following the WoW end game gear grind.. Just saying.."

cant really blame the company when thats what the community wanted.i put more blame on swtor tanking because of the community of the game then i do bioware

 

Yes it couldn't be the game sucks, must be the players.

  CrunkJuice2

Novice Member

Joined: 1/28/12
Posts: 584

6/18/12 2:08:35 PM#107
Originally posted by MMOGamer71
Originally posted by CrunkJuice2

"Maybe these devs need to stop following the WoW end game gear grind.. Just saying.."

cant really blame the company when thats what the community wanted.i put more blame on swtor tanking because of the community of the game then i do bioware

 

Yes it couldn't be the game sucks, must be the players.

because its hard to make a sucky game better when the community would rather whine like babys everyday and quit

 

 

  SumterSide

Novice Member

Joined: 6/18/12
Posts: 32

6/18/12 9:00:26 PM#108
Originally posted by Moaky07

A game like TOR is always going to be received better than any MMO sandbox. So if your contention is themepark mechanics need to vary, then I can understand your position.

 

If you are trying to claim we need more games like SWg & UO, I am sorry but I have to point n laugh. Not a single one can top EQ subs from 8 yrs ago, and there are a hell of a lot more themepark gamers these days.

Alright, Moaky, where did the Sandbox MMOs touch you? Show me on the doll.

BTW EvE online has seen consistant growth since it's release. SWG also had 400k subs at it's peak at a time when 100k was considered large in MMO market.

And let's not forget DayZ, while not an MMO, is a perfect example that people want more player driven games.

Where are all these great themepark MMOs that boast more than 400k subs? WoW? WoW is a beast like none other. SWTOR? I'm gonna laugh when SWTOR drops below EvE onlines numbers.

Of course, it will be hard to drop below anything when it goes F2P

  ipeka

Novice Member

Joined: 11/04/11
Posts: 228

6/19/12 2:57:36 AM#109
Originally posted by Wolfhammer
Originally posted by kadepsyson

Pretty soon SWTOR will have as many subscribers as GW2.

I like what you did there :)

Wait!!!!!! GW2 doesnt have subscription pla..........OOOoooOOOWwwwww 

  User Deleted
6/19/12 3:30:03 AM#110

I wont go into great detail since I play this game but...It is the ultimate themepark. these type of games draw PVpers and people who love to do nothing but raids. it has zero anything that allows the journey to have any real meaning when you arrive at the end. you have very limited option on how you can look where you can go and how you do it.

It offer's you a ship at level 15 that does nothing at all. you can't have friends on it, you can't find a single reason to call it home at all. it's dead and your companions are mannequins in a window that don't walk around.

 

you when you sit through a few loading screens and a cinematic just to get in the ship.

it's a dead instance with you standing in it wondering why the heck they even gave it to you since it does nothing but shuffle you to point a-b

I'm not sure how much longer i can tolerate the deadness of the journey thats choking my will to keep subbing.the only part that makes it worth something is the class story. and even that sometimes can irk you with the limited options and pointless outcomes you get for all the hours of grinding to reach the final chapter.

 

It has no space combat, no bounty hunting players, smugglers can't smuggle. the crafting is getting better but it's just reallly there for comps you wanna gear up. I hate PVP so. not much to say about that since I hate PVP in any MMO.

 

  Sleepyfish

Hard Core Member

Joined: 8/25/09
Posts: 363

6/19/12 3:50:46 AM#111
Originally posted by CrunkJuice2
Originally posted by MMOGamer71
Originally posted by CrunkJuice2

"Maybe these devs need to stop following the WoW end game gear grind.. Just saying.."

cant really blame the company when thats what the community wanted.i put more blame on swtor tanking because of the community of the game then i do bioware

 

Yes it couldn't be the game sucks, must be the players.

because its hard to make a sucky game better when the community would rather whine like babys everyday and quit

 

 

The "community" of SWTOR are a small fraction of the communty they could have had, if they hod not decided to turn SWTOR into a gear treadmill.

 

Star Wars and WOW cloning do not mix, it didn't work during the NGE it didn't work this time.

There is a group of people who continue to blame the Star Wars fan base for this, NGE developers, SWTOR developers and EA execs, and die hard Bioware fans. But Star Wars cannot exist as a gear grind themepark two faction linear 20 man dungeon hop.

  User Deleted
6/19/12 7:47:35 AM#112
Originally posted by Moaky07
Originally posted by azmundai

So what.

Look I'm as disappointed in this game as the next guy, but this idea that companies cant merge servers is juvenile. They should have done it months ago.

The real conversations that need to be had about this game is why it isn't more successful, and how can we convince investors that this kind of drivel isn't appreciated.

A game like TOR is always going to be received better than any MMO sandbox. So if your contention is themepark mechanics need to vary, then I can understand your position.

 

If you are trying to claim we need more games like SWg & UO, I am sorry but I have to point n laugh. Not a single one can top EQ subs from 8 yrs ago, and there are a hell of a lot more themepark gamers these days.

 

What the heck are you talking about?

This is one of the myths that is just so wrong. Minecraft is a sandbox and has millions of players, and took only a small fraction of the resources compared to TOR. EA WISHES they had the success of Minecraft.

Then we have EVE, everyone knows about EVE.

Oh wait, what about Runescape? Lol, everyone forgets about RS. RS was made in some kid's basement, and look where it is now. One of the biggest, if not, the biggest FTP sandbox MMO's of all time.

Then again Im not surprised this is coming from someone's sig that says "Sandbox games are as exciting as watching paint dry"

Well, that is your opinion. You are entitled to it. But my opinion is more along the lines of, "Themepark games are less exciting than watching paint dry."

I nodded off in a World of Warcraft BG. Not very exciting when there is no penality for death. Not much meaning. Yes?

  smh_alot

Apprentice Member

Joined: 1/10/12
Posts: 990

6/19/12 8:04:14 AM#113
Originally posted by Ghost12
Originally posted by Moaky07
Originally posted by azmundai

So what.

Look I'm as disappointed in this game as the next guy, but this idea that companies cant merge servers is juvenile. They should have done it months ago.

The real conversations that need to be had about this game is why it isn't more successful, and how can we convince investors that this kind of drivel isn't appreciated.

A game like TOR is always going to be received better than any MMO sandbox. So if your contention is themepark mechanics need to vary, then I can understand your position.

 

If you are trying to claim we need more games like SWg & UO, I am sorry but I have to point n laugh. Not a single one can top EQ subs from 8 yrs ago, and there are a hell of a lot more themepark gamers these days.

 

What the heck are you talking about?

This is one of the myths that is just so wrong. Minecraft is a sandbox and has millions of players, and took only a small fraction of the resources compared to TOR. EA WISHES they had the success of Minecraft.

Then we have EVE, everyone knows about EVE.

Oh wait, what about Runescape? Lol, everyone forgets about RS. RS was made in some kid's basement, and look where it is now. One of the biggest, if not, the biggest FTP sandbox MMO's of all time.

Then again Im not surprised this is coming from someone's sig that says "Sandbox games are as exciting as watching paint dry"

Well, that is your opinion. You are entitled to it. But my opinion is more along the lines of, "Themepark games are less exciting than watching paint dry."

I nodded off in a World of Warcraft BG. Not very exciting when there is no penality for death. Not much meaning. Yes?

 

Minecraft isn't a sandbox MMO, it just has a feel to it that people who like sandbox MMO's like. And you might have fallen asleep in WoW, but there's no denying that the MMORPG that has dwarfed all others for years with 10+ million people playing it month after month, is a pure themepark MMORPG with sub fee. That's saying enough of the appeal that a good themepark MMO can have. Other themepark MMO's have done less good, but still reached nice sales and good player numbers for a longer period of time, and it looks like GW2, which is also a pure themepark MMO, will easily reach millions of sales and have a whole lot of people playing it for a long time.


The discussion themepark - sandbox, is kinda silly. Both have their gameplay elements that have their appeal to different kinds of gamers and sometimes to the same groups of gamers.
  MMOGamer71

Hard Core Member

Joined: 11/12/07
Posts: 1560

6/19/12 9:43:08 AM#114
Originally posted by CrunkJuice2
Originally posted by MMOGamer71
Originally posted by CrunkJuice2

"Maybe these devs need to stop following the WoW end game gear grind.. Just saying.."

cant really blame the company when thats what the community wanted.i put more blame on swtor tanking because of the community of the game then i do bioware

 

Yes it couldn't be the game sucks, must be the players.

because its hard to make a sucky game better when the community would rather whine like babys everyday and quit

 

 

Yes "quitters and whinners" should be forced to play SWTOR.

 

Maybe the Russian prison system will pick the game up and use it for corrective training for their inmates.  That would make the player population grow at least x10.

  sindraod

Novice Member

Joined: 10/27/08
Posts: 29

6/19/12 10:02:10 AM#115
Originally posted by Moaky07
Originally posted by azmundai

So what.

Look I'm as disappointed in this game as the next guy, but this idea that companies cant merge servers is juvenile. They should have done it months ago.

The real conversations that need to be had about this game is why it isn't more successful, and how can we convince investors that this kind of drivel isn't appreciated.

A game like TOR is always going to be received better than any MMO sandbox. So if your contention is themepark mechanics need to vary, then I can understand your position.

 

If you are trying to claim we need more games like SWg & UO, I am sorry but I have to point n laugh. Not a single one can top EQ subs from 8 yrs ago, and there are a hell of a lot more themepark gamers these days.

Moaky, I think we get it by now. You don't like sandbox games.

Obviously, you have neither the patience for nor understanding of those types of games, so there's really no need for you to even comment on them.

There probably are many more "themepark gamers," but that doesn't mean squat. There are more than enough "sandbox gamers" out there. We hide in the shadows, in numbers, awaiting our next SWG. So "point n laugh" all you want. You won't hurt our feelings...

  User Deleted
6/19/12 12:20:56 PM#116

TOR is a good game, I don't see what all the hate surrounding it is - does the WOW player base really feel so drawn to trolling in the TOR forums slamming the superior title?

  Pongo_

Apprentice Member

Joined: 5/08/06
Posts: 35

6/19/12 12:33:46 PM#117
Originally posted by Cinatrot

TOR is a good game, I don't see what all the hate surrounding it is - does the WOW player base really feel so drawn to trolling in the TOR forums slamming the superior title?

 thats funny because i believe most of the dissapointment is that we wanted something more than wow in space.

tired of wow after so many years.

if you like it, good for you.

i think alot of us swg players dislike tor because we lost a game we enjoyed for this themepark thats so shallow you cannot even swim.

  3-4thElf

Advanced Member

Joined: 6/03/12
Posts: 495

6/19/12 1:50:19 PM#118
Originally posted by Pongo_
Originally posted by Cinatrot

TOR is a good game, I don't see what all the hate surrounding it is - does the WOW player base really feel so drawn to trolling in the TOR forums slamming the superior title?

 thats funny because i believe most of the dissapointment is that we wanted something more than wow in space.

tired of wow after so many years.

if you like it, good for you.

i think alot of us swg players dislike tor because we lost a game we enjoyed for this themepark thats so shallow you cannot even swim.

Agreed.

I dislike SWTOR because I got tired of WOW.

I'd like to see developers of "next-gen" MMOs really try to tell more interesting stories or at least expand upon either of "Ms" in MMORPG.

BioWare would've done better by the fan base by just making an Old Republic game using some of the story telling advances they've learned from ME2 & ME3. 

Rather than trying to stick a basic quest hub MMO frame over a pretty generic version of BioWare's general story telling mechanics.

It was an okay game, but a sub-par MMO.

a yo ho ho

  User Deleted
6/19/12 7:18:24 PM#119
Originally posted by smh_alot
Originally posted by Ghost12
Originally posted by Moaky07
Originally posted by azmundai

So what.

Look I'm as disappointed in this game as the next guy, but this idea that companies cant merge servers is juvenile. They should have done it months ago.

The real conversations that need to be had about this game is why it isn't more successful, and how can we convince investors that this kind of drivel isn't appreciated.

A game like TOR is always going to be received better than any MMO sandbox. So if your contention is themepark mechanics need to vary, then I can understand your position.

 

If you are trying to claim we need more games like SWg & UO, I am sorry but I have to point n laugh. Not a single one can top EQ subs from 8 yrs ago, and there are a hell of a lot more themepark gamers these days.

 

What the heck are you talking about?

This is one of the myths that is just so wrong. Minecraft is a sandbox and has millions of players, and took only a small fraction of the resources compared to TOR. EA WISHES they had the success of Minecraft.

Then we have EVE, everyone knows about EVE.

Oh wait, what about Runescape? Lol, everyone forgets about RS. RS was made in some kid's basement, and look where it is now. One of the biggest, if not, the biggest FTP sandbox MMO's of all time.

Then again Im not surprised this is coming from someone's sig that says "Sandbox games are as exciting as watching paint dry"

Well, that is your opinion. You are entitled to it. But my opinion is more along the lines of, "Themepark games are less exciting than watching paint dry."

I nodded off in a World of Warcraft BG. Not very exciting when there is no penality for death. Not much meaning. Yes?

 

Minecraft isn't a sandbox MMO, it just has a feel to it that people who like sandbox MMO's like. And you might have fallen asleep in WoW, but there's no denying that the MMORPG that has dwarfed all others for years with 10+ million people playing it month after month, is a pure themepark MMORPG with sub fee. That's saying enough of the appeal that a good themepark MMO can have. Other themepark MMO's have done less good, but still reached nice sales and good player numbers for a longer period of time, and it looks like GW2, which is also a pure themepark MMO, will easily reach millions of sales and have a whole lot of people playing it for a long time.

 


The discussion themepark - sandbox, is kinda silly. Both have their gameplay elements that have their appeal to different kinds of gamers and sometimes to the same groups of gamers.

 

Whoa wait? Who are you to say Minecraft isnt a sandbox?

Some people like me consider Minecraft to be a sandbox. Minecraft

A) Has no on-rails gameplay

B) Fosters creativity

C) Nurtures an in-game community and social play

D) No classes and pre defined roles

How is Minecraft not a sandbox again???

Yes, there is no denying WoW reached millions of people. But WoW is an anomly. Has any other themepark reached millions? With the exception of TOR in its little 2-3 month Honeymoon phase? Please tell me...?

Crickets...chirp chirp.

Yes thats right. NO OTHER themepark other than WoW reached millions. So - themeparks arent that pervasive, WORLD of WARCRAFT is. See the difference? People have been trying to clone WoW for YEARS, and have always come up short. Why? Cause it ISNT WoW!

WoW has to be viewed as an anomly.

and it looks like GW2, which is also a pure themepark MMO, will easily reach millions of sales and have a whole lot of people playing it for a long time.

lol.

I love it, before the next big game to come out, people will say this exact same thing. "THIS one is going to reach millions of people!"

You know they were saying that before WAR, right? What happened to WAR?

It bombed. Mostly hardcore Warhammer fans play it.

What about AoC?

It bombed. Mostly kids who want a virtual porno play it.

What about RIFT?

It bombed. Mostly guild rejects from WoW play it.

What about TOR, you ask? What about the "biggest IP with one of the biggest  developers with one of the biggest resources pools behind it?

Within 6 months, TOR lost over 70% of its servers. One of the biggest Themeparks of them all, like you say.

And YOU would put your money on GW2? How many times will it take? How many times?

 

The discussion themepark - sandbox, is kinda silly. Both have their gameplay elements that have their appeal to different kinds of gamers and sometimes to the same groups of gamers.

 

The discussion of themepark vs sandbox is EXTREMELY important and should be one of the main topics on these forums, which it is, For good reason.

  Wayshuba

Apprentice Member

Joined: 11/07/08
Posts: 71

6/20/12 4:29:05 AM#120
Originally posted by TangentPoint
The developers and, to a greater extent, the publishers are steadily working this into a situation where they get to have their cake and eat it, too. It seems to me that this whole genre is steadily moving toward the "standard" of being forced online single-player games with an on-going revenue model.

Looking at the current crop of MMOs and comparing it to earlier MMOs, even including those that came out earlier in the "WoW Era", fewer and fewer developers are even trying to make them massive anymore.

The genre's being streamlined, simplified and wittled down into a lean, mean, money-generating machine that barely resembles its roots anymore. It's happening right under people's noses, and those same people are eating it up.

While I agree 100% with your observations, I do disagree that people are eating it up. I believe a lot of this intolerance that is supposedly unique to MMO players is that video game customers, in general, are getting tired of the constant spawn of shit that is coming from these companies now a days and expecting players to pay a premium for it. Almost the entire industry is seething with self-love, inflated egos, drenched in conceit and stinking of piss-poor customer treatment and exploitation. EA and Activision being the kings of it, but it is spreading to other companies in the industry. They have lost their way at providing quality for the entertainment dollar (and this is something that EA has especially lost site of).

 

Plain and simple, players are getting tired of the abuse and treated like they are a bunch of four year olds that will blindly follow and idolize game developers and now they are pushing back in mass and pushing back hard. The industry better wake up soon because it is all too common an occurance now and they (the game companies) have brought it on themselves.

 

I think part of the attraction of GW2 is more ArenaNet seeming like a company that actually wants to deliver entertainment value to customers rather than see them as simply another cash tree to pluck clean. 

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