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Guild Wars 2

Guild Wars 2 

General Discussion  » What will I do after two months?

12 Pages « 1 2 3 4 5 6 7 » Last Search
223 posts found
  pierth

Novice Member

Joined: 4/14/06
Posts: 1410

6/14/12 6:21:44 AM#41


Originally posted by Mahavishnu
GW2 will be exactly the right game for you - believe me!

1. There is no monthly subscription.

2. There is no item grind as a so called "end-game".

That is brilliant! So if you are again bored from playing a fantasy-MMO, just take a break and do something else. You can come back whenever you want to without any disadvantages and just have fun.

*snip*


OP, the reasons above are precisely what makes this a good choice for a back-up game and are my personal reason for not bothering with it until some time after release- once I've gotten a chance to try it out live.


There is no "keeping up with the Joneses" so there's no reason for me to jump in at the beginning. I can wait as long as I want (particularly once the inevitable price drops occur) and I've "missed out" on absolutely nothing. So, to answer your question- if the currently know content isn't enough to keep you around, just wait and purchase it once there's more content.

  Elesthor

Novice Member

Joined: 8/15/08
Posts: 256

Kolotoumping

6/14/12 6:24:01 AM#42
Originally posted by pierth

 


Originally posted by Mahavishnu
GW2 will be exactly the right game for you - believe me!

 

1. There is no monthly subscription.

2. There is no item grind as a so called "end-game".

That is brilliant! So if you are again bored from playing a fantasy-MMO, just take a break and do something else. You can come back whenever you want to without any disadvantages and just have fun.

*snip*


 

OP, the reasons above are precisely what makes this a good choice for a back-up game and are my personal reason for not bothering with it until some time after release- once I've gotten a chance to try it out live.


There is no "keeping up with the Joneses" so there's no reason for me to jump in at the beginning. I can wait as long as I want (particularly once the inevitable price drops occur) and I've "missed out" on absolutely nothing. So, to answer your question- if the currently know content isn't enough to keep you around, just wait and purchase it once there's more content.

Fo the competitive part of it this stands true. But for the PvE this may be different. DE wont be as fun with no people around to play with. Level scaling and no monthly fees will help populating lower level areas though.

  darker70

Advanced Member

Joined: 10/21/08
Posts: 645

A child of five would understand this. Send someone to fetch a child of five.
Groucho Marx

6/14/12 6:30:21 AM#43
Originally posted by Ikeda
This game is B2p, so who the hell cares? 60 bucks for 2 months sounds like your getting your monies worth. Better than spending 60 on a platform title and getting 10-15 hrs of game. People cry on here about some of the dumbest stuff.

To bloody right hit the nail bang on the head there 

  pierth

Novice Member

Joined: 4/14/06
Posts: 1410

6/14/12 6:36:14 AM#44


Originally posted by Elesthor
For the competitive part of it this stands true. But for the PvE this may be different. DE wont be as fun with no people around to play with. Level scaling will help populating lower level areas though.

From everything I've seen this is the biggest positive of the level scaling. On the PvE side one of the largest draws I've seen from reviews/impressions is exploring- that along with not having to play "catch-up" should draw new players where games with gear grinds would cause new players to be apprehensive to join far after release.


However, it really depends on what the majority of players on any given server play for- I have no doubt whatsoever that the biggest draw for this game overall is the PvP. My fear is that this will cause the game to become yet another lobby game where people just queue for PvP or dungeons then sit and wait in whatever city winds up being the main hub.


I have to agree with the OP that I see no real longevity on the PvE side- even the explorer mode dungeons will eventually have guides, players will have gotten what they want from them, and with no progression pushing people to repeat dungeons (don't get me wrong, I think it's a cheap way to get people to repeat PvE content when they really have no desire to) that once a player has hit cap and done the dungeons they'll either engage in PvP only or they'll stop playing altogether.

  cooper85

Novice Member

Joined: 6/03/12
Posts: 390

 
6/14/12 6:47:03 AM#45
Originally posted by Kanubis
Originally posted by coretex666

I kind of understand your position.

Once I hit level cap, I will most likely be done with PVE due to the fact that chasing cosmetic rewards simply is not attractive for me. It has never been.

To be honest, I also cant imagine having this game as my main MMO which is not fault of the game. It is more about the type of gamer I am.

 

 

Would you say that then that if GW2 had a sub fee you probably wouldn't bother, but because you don't need to sub you think you will get adequat value for money for the initial purchase to make it worth playing until you get bored?

I'm just interested in how many people they're getting due to not having a subscription.

Good question. This why I'm considering buying. I'm thinking six or seven months into the sub based mmo I plan to play, I will probably pick up GW2. I hoping it will take the place of SC2 as my change of pace game. 

  seridan

Novice Member

Joined: 5/26/12
Posts: 1211

6/14/12 6:48:25 AM#46
Originally posted by pierth


I have to agree with the OP that I see no real longevity on the PvE side- even the explorer mode dungeons will eventually have guides, players will have gotten what they want from them, and with no progression pushing people to repeat dungeons (don't get me wrong, I think it's a cheap way to get people to repeat PvE content when they really have no desire to) that once a player has hit cap and done the dungeons they'll either engage in PvP only or they'll stop playing altogether.

You can always create a new character. With the way Personal Stories (and DEs) are presented you can have many characters and experience different content. Also, I'm sure most of those who reached 30+ level during the BWEs missed a lot of different DEs from the previous levels. What I'll do often, is go back to previous zones and find out new DEs, or how to start a DE I liked, but I participated in, while it was ongoing. Finding all those can be a nice way to increase longevity.

Other "reasons" to come back will be the holiday events, Anet devs already said they are going to follow the trend of GW1 in that regard and have many "special" events, new year, halloween etc. Monthly achievements can also be a reason to "replay", giving more incentive to do more content or maybe gathering more influence for your guild by doing the same content but with more Guild mates (the more guildmates participating in a DE, the more guild influence).

It is true that there is no repeatable content to do, except for PVP, and the PVE content will run out soon. I sincerely hope they make very well designed events (last BWE was proof they can do it) so people will come back for them.

Block the trolls, don't answer them, so we can remove the garbage from these forums

  cooper85

Novice Member

Joined: 6/03/12
Posts: 390

 
6/14/12 6:52:44 AM#47
Originally posted by InFlamestwo

You get out irl and find hot women and bring them home to your bed and have sex.

I have a hot GF ;) same one for 7 years (uhg). The time I spent balancing multiple women goes to gaming now ;)

  cooper85

Novice Member

Joined: 6/03/12
Posts: 390

 
6/14/12 6:56:21 AM#48
Originally posted by Elesthor

Well, IF  they deliver on their promises, ArenaNet will add new rulesets for sPvP after launch. Tournaments will be enough to keep the competitive PvP fans.

My only fear is that having no personal gains in W v W at level 80 will make most players just ignore it.

I can see this. It's asking alot for it to be as good as WoW arenas were pre "no rankfor weapons." If it is as good or close, your right this will hold a lot of competitive pvprs, but rewards were a big part of the WoW arena system... idk

  cooper85

Novice Member

Joined: 6/03/12
Posts: 390

 
6/14/12 7:00:38 AM#49
Originally posted by darker70
Originally posted by Ikeda
This game is B2p, so who the hell cares? 60 bucks for 2 months sounds like your getting your monies worth. Better than spending 60 on a platform title and getting 10-15 hrs of game. People cry on here about some of the dumbest stuff.

To bloody right hit the nail bang on the head there 

This made me lol after I read and looked at you avitar  ;)

  Elesthor

Novice Member

Joined: 8/15/08
Posts: 256

Kolotoumping

6/14/12 7:09:16 AM#50
Originally posted by cooper85
Originally posted by Elesthor

Well, IF  they deliver on their promises, ArenaNet will add new rulesets for sPvP after launch. Tournaments will be enough to keep the competitive PvP fans.

My only fear is that having no personal gains in W v W at level 80 will make most players just ignore it.

I can see this. It's asking alot for it to be as good as WoW arenas were pre "no rankfor weapons." If it is as good or close, your right this will hold a lot of competitive pvprs, but rewards were a big part of the WoW arena system... idk

In sPvP there are rewards in the form of cosmetic items. New cooller armours and weapons for you to wear. They give no additional stats but they are something I'll look forward to.

  botrytis

Elite Member

Joined: 1/04/05
Posts: 2004

6/14/12 7:10:42 AM#51
Originally posted by cooper85

Here's my thing. I see a lot of swtor in this game. My skeptcism stems from playing the competition.  I just don't know if the high fantasy setting could draw me. It may even be a turn off. It's been beat to death.  

 

Let's say I make it past the high fantasy setting, because it's done so well, so now I'm leveling. There I run into another turn off.  Going from 1-80 just seems pointless. I hate leveling. Eight toons in WoW (high fantasy) Three toons in RIFT (high fantasy), one toon in swtor.  I'm sick of it.

 

Let's say I make it past the setting and the standard leveling, again because setting is  done so well plus I can level while pvping. 2 Weeks later I'm at cap. I continue to run battle grounds and WvWvW, much like I have been for the past two weeks. I'm having a good time.

 

One month rolls by since I've been at cap. Wtf am I supposed to do now. I've ran a couple hundred battle groumds, and spent 40 hours in WvWvW. i'm now asking myself "Are you getting bored."" As soon as that happens it's all down hill from there. 

 
I'm not the type to be filling hearts and chasing DEs. I'm not really the questing type, plus I wouldn't be rewarded with anything meaningful for rerunning DEs. No gear, no AA, just pets and cosmetic gear. 


I just don't see how this game could be fun (that's what it's about, not progression) for longer than two months tops. 

 

 

I find the highlighted part funny. Why? It is because I see more of GW1 in in GW2 than TOR. TOR was unidimensional and boring - GW1 did have other things to do all the time - different celebrations, etc. All were fun to join.

ALso, they have the Crystal Desert and 2 other continents to develop into the GW2 story and beyond. GW1 had 2 other games and one expansion pack come out. I am assuming they will do the same.

Don't like the game - don't play it. It just seems you have made up your mind and want people to convince you otherwise, I won't - enjoy what you are playing.


"You can fool some of the people all the time, and all of the people some of the time, but you cannot fool all of the people all the time."
Abraham Lincoln

  Naevius

Novice Member

Joined: 4/26/12
Posts: 274

6/14/12 7:12:49 AM#52

The no-sub thing makes a big difference. Think of it as a free option to re-start playing at any point in the future, which (just like a financial option) has a definite value. Remember that there will be expansions and other new content as well.

  Mardukk

Spotlight Poster

Joined: 2/05/11
Posts: 846

6/14/12 7:17:30 AM#53

As a PvE player I don't expect to be playing this game much longer than I did SWTOR (2.5 months).  For some reason gaming companies have gone away from the long leveling/character building times and thus we are stuck with 2-4 months a pop per PvE Themepark game.

 

Luckily if I really want to play a game for a longer time there are still the old school games around that I can play for extended periods of time.

  BananaSoup

Novice Member

Joined: 3/06/11
Posts: 39

6/14/12 7:34:14 AM#54
Originally posted by Mardukk

As a PvE player I don't expect to be playing this game much longer than I did SWTOR (2.5 months).  For some reason gaming companies have gone away from the long leveling/character building times and thus we are stuck with 2-4 months a pop per PvE Themepark game.

 

Luckily if I really want to play a game for a longer time there are still the old school games around that I can play for extended periods of time.

If You are a PvE Player You shouldn't be even interrested in GW2. Did You read about the game? ITS PvP FOCUSED GAME. I still cant see a reason ANet implemented any PvE in it.

 

EDIT: "Will I be able to last more than 2 months PvE'ing in PvP game?" <---- most retarded question evah. my answer to OP is: Go and look for some PvE game. I think there are more chances for You PvE'ing longer there.

  Mardukk

Spotlight Poster

Joined: 2/05/11
Posts: 846

6/14/12 8:33:59 AM#55

Hmm, I didn't buy GW1 because it was called a PvP game.  However, I've heard there will be some interesting PvE in GW2.  I wasn't aware that GW2 was a game only for PvPers.  This is new information I may have to consider.

  Meowhead

Advanced Member

Joined: 1/31/09
Posts: 3384

6/14/12 8:46:38 AM#56
Originally posted by Mardukk

Hmm, I didn't buy GW1 because it was called a PvP game.  However, I've heard there will be some interesting PvE in GW2.  I wasn't aware that GW2 was a game only for PvPers.  This is new information I may have to consider.

It's imaginary information, don't stress out about it.

For a while, people were thinking GW2 was just a PVE game because that's almost all they talked about.  Mostly just to counteract the whole 'Oh, GW1 is just a PvP game' thing people were thinking.

There's plenty of both PvE and PvP in GW2.  Two kinds of PvP, and a variety of various things to do in PvE, like crafting, dynamic events, exploring.

There's only 4 maps for WvW PvP and 25 maps for PvE, for example.

Now, it does have a stronger focus on PvP than a lot of MMOs, but the consensual sort, and half their PvP is ESport style.

  User Deleted
6/14/12 8:53:18 AM#57
Originally posted by iFeelTremors

If You are a PvE Player You shouldn't be even interrested in GW2.

I've read some weird stuff on these forums, but this deserves a special mention at least. Most stupid thing I've read in ages.

  lizardbones

Elite Member

Joined: 6/11/08
Posts: 6655

6/14/12 9:00:56 AM#58


Originally posted by cutthecrap
If you hate leveling, shouldn't be that much of a problem in GW2, you can reach level cap in 70-90 hrs if you want.

 

After that, well, let's be honest here, all MMO's have the same problem after the first 200+ hours with dev provided content, namely that there's an end to it after which repetition becomes more and more dominant in whatever you do. If after 200-300 hours played you still like doing dungeons, DE's, minigames, exploring where you haven't gone before, and the PvP, keep doing it, if you don't anymore, switch to another MMO or interest and check back from time to time if you feel like it.

 

 




There aren't many games that keep going after 200+ hours of play time.

Anyway, the OP sounds like they are PvP focused and they are not going to enjoy at least half of GW2. If the money isn't an issue, then I'd say play the game for as long as you enjoy it and move on.

You may find "that" game where you spend months and months playing, but you're going to have to play a bunch of games to find it. May as well get started with GW2.

Join the League For Gamers.

  Magnetia

Advanced Member

Joined: 11/07/11
Posts: 871

Any fool can know. The point is to understand.

6/14/12 9:04:16 AM#59

For me it's a question of was it worth my money. I have bought some bad games before (brink, space marine, diablo 3) and that certainly wasn't worth it. I have gotten more hours out of the beta weekend than I have for other released products. 

They aren't bad games necessarily, just not worth the asking price. GW2 I feel is worth my money. Skyrim was worth the money. 

Play for fun. Play to win. Play for perfection. Play with friends. Play in another world. Why do you play?

  Xssiv

Apprentice Member

Joined: 2/18/10
Posts: 86

6/14/12 9:08:46 AM#60

Two months of entertainment for the cost of the box is definitely worth it.  Plus I think GW2's PvP will keep most pople entertained for quite some time beyond that.

If you're really concerned about PvE longevity you may want to keep a sub going for another game

 

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