| 62 posts found | |
|---|---|
|
Moaky07
Advanced Member
Joined: 2/24/07
MMO sandbox games are as exciting as watching paint dry. |
Asking Devs to make AAA sandbox titles is like trying to get fine dining on a McDonalds dollar menu budget. |
|
erictlewis
Elite Member
Joined: 11/08/08
The definition of insanity is doing the same thing over and over while expecting different results. |
6/13/12 11:04:04 AM#2
I would say they are dragging it out and there is no rhyme or reason to why they are doing it this way. |
|
6/13/12 1:52:03 PM#3
Wow...now they finally do server mergers and people still bitch. ** Hops on Bandwagon ** "Bioware!!!! Poopy caca!!!" **shakes fist** |
|
|
6/13/12 1:54:09 PM#4
How much fatter can the fat man get? It's already heavy to full at prime time and now more servers will be transfering characters to it. NGE killed SWG. Get over it like the rest of us did in 2005. |
|
|
bartoni33
Elite Member
Joined: 5/03/06
Admit nothing, deny everything and make counter accusations |
6/13/12 2:01:13 PM#5
[mod edit] OT: I can't wait to get on later and check out my new digs. Should be fun. |
|
6/13/12 3:28:55 PM#6
Originally posted by ktanner3 I don't think there's gonna be any difference. Those servers were dead. 100 people each. |
|
|
6/13/12 3:36:26 PM#7
Originally posted by erictlewis I would say you don't have a clue as to what you are talking about. |
|
|
erictlewis
Elite Member
Joined: 11/08/08
The definition of insanity is doing the same thing over and over while expecting different results. |
6/13/12 3:48:48 PM#8
Originally posted by RebelScum99 Considering as of this morning it was only 14 servers now its a ton, they finally got of their rear end. So I would like to use one word but obvously what was happening this morning has been fixed. |
|
6/13/12 3:53:55 PM#9
122 servers down to 19. Thats a rather large transition. |
|
|
6/13/12 3:56:26 PM#10
Glad it happened 6 days before sub renewal as it finally made me realise it wasnt population or getting groups that I don;t like its the dull as **** game itself.
|
|
|
erictlewis
Elite Member
Joined: 11/08/08
The definition of insanity is doing the same thing over and over while expecting different results. |
6/13/12 3:58:57 PM#11
Originally posted by DannyGlover They are not finished, and there are 214 servers not 122. Theres probably giong to be 14 servers when they are done according to scoprs predictions. |
|
6/13/12 4:34:18 PM#12
Wow thats a lot more than was in the link. Crazy how fast that game dropped off. I wonder where it will settle for the long term. |
|
|
erictlewis
Elite Member
Joined: 11/08/08
The definition of insanity is doing the same thing over and over while expecting different results. |
6/13/12 4:40:19 PM#13
Originally posted by DannyGlover The did 14 yesterday 114 today, I am guessing tommorow they will finish up the last 100 or so servers left. Hopefully mine will be one of them, there were 8 folks on the entire server when i logged in earlier. |
|
6/13/12 4:43:45 PM#14
Looks like they are cutting down to 9 US servers. Talk about consolidation, looking forward to my servers xfer timeframe to come by. |
|
|
6/13/12 8:41:40 PM#15
Took barely 5 minutes to transfer my four characters. Much quicker process than i thought it would be.
NGE killed SWG. Get over it like the rest of us did in 2005. |
|
|
Moaky07
Advanced Member
Joined: 2/24/07
MMO sandbox games are as exciting as watching paint dry. |
BTW
Read today on forums to make sure to grab any email attachments before move. Emails are deleted.
I am hoping my 2 servers get merged into one. Would prefer to keep my higher lvls all on one server now that they allow you to send items between factions. Asking Devs to make AAA sandbox titles is like trying to get fine dining on a McDonalds dollar menu budget. |
|
6/13/12 10:12:55 PM#17
I played on two servers mainly. Kinrath Spider for my PvP fix (was my first server). Then later Keller Void (when I was just trying to get done the various class stories). Both servers got flagged for transfer to two of the more popular servers. Fatman for Kinrath, and Jedi Convenant for Keller. Considering I had already rolled new characters on Jedi Convenant to make an all Chiss Legacy. I was a bit happy about the choice. In War - Victory. |
|
|
6/13/12 10:15:11 PM#18
Originally posted by DannyGlover
All games have a curve: http://www.raphkoster.com/2007/06/15/how-open-big-virtual-worlds-grow/
I don't think the article is all that complex. But part of what I did (pre-retirement) involved a lot of sales and prodcut modeling using exponential decay models.
All games do this. Every game has it's own unique curve. You can reset parts of the underlying populaiton with expansions, updates, etc. But populations have a curve and it's an complex curve made out of logrythmic growth and exponential decay because you two variables -- decreasing sales, decreasing interest in game and requires calculus to solve as a single line equation. It can be done. I have a range of numbers it could be, none of them are at or above the still bandied about "500K to be profitable" number.
I don't share it anymore. I get tired of being trolled. You can look at the XFire charts. http://i50.tinypic.com/esn3w8.png
Tera has sold 180K copies of its game. It's player base from the million gamer population sample is almost half as large as SWTORs. From there, you can draw your own conclusions to how many people play SWTOR at this point in time.
http://www.vgchartz.com/game/44073/tera/
The only thing I see as positive, is that subs are always greater than players. So the revenue will stream in somewhat longer than the population stays.
But as a viable game... SWTOR is done. It's lost over 80% of its playerbase. It's sales are in the toilet. It laid off the staff it said it was going to keep and has gone for the cheap-and-easy in developing crappy 'end-game' content instead of it's alleged strength -- stories. The end-game is pitiful and most MMOs do it better. So when the Alt-aholics have done all the stories... The game will be pretty much over.
|
|
|
6/13/12 10:40:14 PM#19
at least EA/BW have done something good for the players. im pretty sure this will not bring lot of people to SW (since this wasnt the mais reason why people start leave the game) but is always great to know that company listen to players. |
|
|
6/13/12 10:46:09 PM#20
Originally posted by MosesZD So by your logic WoW is the only successful mmo. Every other mmo has failed. All mmo companies are operating at a loss and keep the servers running for the players. |
|