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Guild Wars 2

Guild Wars 2 

General Discussion  » What is it with these leveling speed complaints on the official forums?

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335 posts found
  aesperus

Hard Core Member

Joined: 1/04/05
Posts: 4779

6/11/12 3:56:01 PM#181
Originally posted by Charlizzard
Originally posted by GreenishBlue

cry me a river... they just couldn't manage to hit level 35 in 3 days to get into the first dungeon and now they are crying... .the game  is too hard for them; wait until the next round of QQ threads for the Ascalon Catacombs dungeon; that's going to be fun to watch

You know, I did this dungeon in story mode at level 31 and we were getting our ass kicked by trash and traps just to get to the bosses. Coming from WoW where you speed cleared dungeons for your dailies in about 10-15 minutes, this was sure as hell a wakeup call. And this was the easy version.

Ya the dungeons in this game are rough.

This is definitely a game that rewards players who slow down a bit and think about what they are doing. While the game seems to be doing a lot to try and show this to players, it's still being overlooked by some. I'm not even sure if Anet could do enough to combat this at this point, tbh.

I know a lot of speed-levelers are going to be hit like a truck when they actually start doing some of the more difficult content. So much of the early areas are designed to teach you how to play better, and are being skipped over for the sake of getting to max-lvl. Not to mention it's kind of ironic that the people who are trying to speed lvl through the game tend to be some of the slower lvlers.

  Betakodo

Apprentice Member

Joined: 2/16/12
Posts: 339

6/11/12 3:59:02 PM#182

All problems of the guild wars 2 world are solve by the... AHAA The cash shop! Are we now seeing the game was planned to be stacked against you to force you to buy the EXP boosts? Try playing the personal story alone, you can't do it because you become so underleveled that the mobs can 3 shot you.

Also hearts just become kill X quests, they're a little grindy and you're really just running out to kill some things to fill the stupid bar. Take for example the Monastery alcohol heart. You are literally just running around finding grubs to pull and kill. All that's extra is some guy runs up in these hearts and says the centaurs are coming!

  Four0Six

Advanced Member

Joined: 12/18/11
Posts: 1113

6/11/12 3:59:36 PM#183
Originally posted by Creslin321

So I was checking out the official forums, and it seems like the complaint du jour is:  

"I completed my starting zone but I'm not high enough level to go to the next zone."

Here are two threads that talk about this:

https://forum-en.guildwars2.com/forum/game/gw2/GW2-feels-too-much-like-a-chore/page/1

https://forum-en.guildwars2.com/forum/game/gw2/Clarification-on-most-leveling-complaints/page/1#post219865

 

Now...I just don't get these complaints.  If anyone has played the BWE, they should know that there is PLENTY of content to level you up on hearts alone if you want.  You just need to go to the other races' starting areas.  And that is as easy as taking a portal from your main city.

It seems like these posters basically just want to be completely led by the nose through their zone and their zone alone, and are not willing to even try to go anywhere else.  Instead they would rather complain that there isn't enough stuff to do on the boards.

If you can't tell, this annoys me because I don't want ANET to react to their feedback and increase the leveling speed so that they can go right from Queensdale to Kessex Hills.  What do you all think of this?

 I'm not going to go through all the other posts, 18 pages + it looks like, I will comment that I have seen, in screenshots, xp boost potions in the CS.

Take that where ever you want, all I am saying is that they are there.

  Creslin321

Spotlight Poster

Joined: 2/27/09
Posts: 5424

 
OP  6/11/12 4:18:25 PM#184
Originally posted by Four0Six
Originally posted by Creslin321

So I was checking out the official forums, and it seems like the complaint du jour is:  

"I completed my starting zone but I'm not high enough level to go to the next zone."

Here are two threads that talk about this:

https://forum-en.guildwars2.com/forum/game/gw2/GW2-feels-too-much-like-a-chore/page/1

https://forum-en.guildwars2.com/forum/game/gw2/Clarification-on-most-leveling-complaints/page/1#post219865

 

Now...I just don't get these complaints.  If anyone has played the BWE, they should know that there is PLENTY of content to level you up on hearts alone if you want.  You just need to go to the other races' starting areas.  And that is as easy as taking a portal from your main city.

It seems like these posters basically just want to be completely led by the nose through their zone and their zone alone, and are not willing to even try to go anywhere else.  Instead they would rather complain that there isn't enough stuff to do on the boards.

If you can't tell, this annoys me because I don't want ANET to react to their feedback and increase the leveling speed so that they can go right from Queensdale to Kessex Hills.  What do you all think of this?

 I'm not going to go through all the other posts, 18 pages + it looks like, I will comment that I have seen, in screenshots, xp boost potions in the CS.

Take that where ever you want, all I am saying is that they are there.

 They may be there, but unless they change the exp gain rate from beta...they are not going to tempt me at all.  As it stands, you can probably level faster in GW2 than you could in vanilla WoW...easily.  And there is PLENTY of content to do.

Are you team Azeroth, team Tyria, or team Jacob?

  aesperus

Hard Core Member

Joined: 1/04/05
Posts: 4779

6/11/12 4:23:53 PM#185
Originally posted by Creslin321
Originally posted by Four0Six

 I'm not going to go through all the other posts, 18 pages + it looks like, I will comment that I have seen, in screenshots, xp boost potions in the CS.

Take that where ever you want, all I am saying is that they are there.

 They may be there, but unless they change the exp gain rate from beta...they are not going to tempt me at all.  As it stands, you can probably level faster in GW2 than you could in vanilla WoW...easily.  And there is PLENTY of content to do.

This ^.

If you are a player who refuses to partake in the majority of the games content, and only wants to grind out hearts. Then sure, buy some EXP pots and have a ball. However, you won't find people complaining about lack of EXP, who are actually doing a variety of different things. Lvling in this game is super quick, especially if you DON'T quest grind. Again, counter-intuitive, but it's true.

Even something as simple as exploring a little bit, hunting for resource nodes / DEs / jump puzzles got me a few lvls doing that alone, and didn't take me very long at all. On top of that it also had the unfortunate side effect of making me pretty rich. Boohoo.

  jonesing22

Apprentice Member

Joined: 9/01/10
Posts: 706

6/11/12 4:29:39 PM#186
Originally posted by fundayz

The problem stems from the fact that DE frequency is undertuned right now, most likely from all the feedback during BWE1 complaining that there were too many events/resetting too fast. I even made a thread about this in the Dynamic Event forum.

If you read carefully, it is easy to tell that people finding themselves underlevelled are levelling exclusively through DE's and Renown Hearts. Those (including myself) that participate in everything from WvW to crafting to exploration do not have any problems levelling. 

This is probably the last thread anyone should need to read about this issue.  Stop trying to level so fast - play the game.

  VowOfSilence

Novice Member

Joined: 6/13/09
Posts: 581

6/11/12 7:19:38 PM#187
Originally posted by GreenishBlue

cry me a river... they just couldn't manage to hit level 35 in 3 days to get into the first dungeon and now they are crying... .the game  is too hard for them; wait until the next round of QQ threads for the Ascalon Catacombs dungeon; that's going to be fun to watch

You post like a real man! Can you teach me to post like that?

Let me try... wait, here goes:

It's because they're WoW kiddies who can't let go of their WoW mentality! They're too dumb to adapt to the new revolutioary era of mmos that is GW2! And, uh, THEY SUCK, unlike us! And I won't read that pointless thread on the official forums, real men post without reading threads!

Hype train -> Reality

  Chrisbox

Elite Member

Joined: 7/15/10
Posts: 1591

6/11/12 7:21:59 PM#188

Im really suprised to hear this, since levels dont play a huge role in this game because of scaling systems that have in place.  Which I also think is the right thing to do, Anet has definitly grasped the skill>grind. 

Played-Everything
Playing-FFXIV:ARR

  Atlan99

Advanced Member

Joined: 8/07/08
Posts: 1355

6/11/12 7:28:03 PM#189
Originally posted by Chrisbox

Im really suprised to hear this, since levels dont play a huge role in this game because of scaling systems that have in place.  Which I also think is the right thing to do, Anet has definitly grasped the skill>grind. 

Levels still play a huge role in the game.

Being level 80 will trivialize early game content. Just being lvl 30+ and doing starter content I felt like a badass.

That being said scaling makes this better than other games obviously. You can still die if you play very badly.

  DJJazzy

Novice Member

Joined: 5/18/11
Posts: 2074

6/11/12 7:39:19 PM#190
Originally posted by Atlan99
Originally posted by Chrisbox

Im really suprised to hear this, since levels dont play a huge role in this game because of scaling systems that have in place.  Which I also think is the right thing to do, Anet has definitly grasped the skill>grind. 

Levels still play a huge role in the game.

Being level 80 will trivialize early game content. Just being lvl 30+ and doing starter content I felt like a badass.

That being said scaling makes this better than other games obviously. You can still die if you play very badly.

Well it is because you have all of your skills available in addition to traits. That really makes a difference. But as you said, if you don't pay attention you will still die.

  Nilenya

Hard Core Member

Joined: 5/01/08
Posts: 348

6/11/12 7:42:01 PM#191
Originally posted by Creslin321

So I was checking out the official forums, and it seems like the complaint du jour is:  

"I completed my starting zone but I'm not high enough level to go to the next zone."

Here are two threads that talk about this:

https://forum-en.guildwars2.com/forum/game/gw2/GW2-feels-too-much-like-a-chore/page/1

https://forum-en.guildwars2.com/forum/game/gw2/Clarification-on-most-leveling-complaints/page/1#post219865

 

Now...I just don't get these complaints.  If anyone has played the BWE, they should know that there is PLENTY of content to level you up on hearts alone if you want.  You just need to go to the other races' starting areas.  And that is as easy as taking a portal from your main city.

It seems like these posters basically just want to be completely led by the nose through their zone and their zone alone, and are not willing to even try to go anywhere else.  Instead they would rather complain that there isn't enough stuff to do on the boards.

If you can't tell, this annoys me because I don't want ANET to react to their feedback and increase the leveling speed so that they can go right from Queensdale to Kessex Hills.  What do you all think of this?

I dont think this will be an issue. Once people get into the game they start to realise on their own just how many skillpoints they could have before lvl 20 by moving through the other race areas. That will disperse people quickly enough. If for some reason a few people havent thought to open the map and consider these options it doesnt worry me. Im sure they will catch on. Arenanet wouldnt go so far as change the exp curve because people are fools.

 

I got to lvl 45, and you know we havent even had the other 2 areas to check, nor the other lvl 25-35 zones. Seems to me there is an abundance of exp sources in GW2, any more, or higher exp returns would make the whole thing silly.

  MsGamerlady

Novice Member

Joined: 8/16/05
Posts: 168

"We can make ourselves miserable or we can make ourselves happy.The amount of work is the same."

6/11/12 7:42:31 PM#192

I didn't have any problems finding enough to do to level for my story quest or the next area. 

I'm with you. I too hope they don't mess with the leveling speed. I could understand upping xp if it were a subscription based but it's not. 

  Meowhead

Tipster

Joined: 1/31/09
Posts: 3728

6/11/12 7:51:10 PM#193
Originally posted by Wolfynsong
Originally posted by seridan

You do know that 100% exploration gives an insane amount of experience?

And what is your point?  100% in any title track is a reward for completionists, and should not be forced on me just to reach the next area at level.

Uh...... no.

That 100% completion for a zone isn't '100% for the serious completionists', it's '100% for people just in general, congratulations, now is a good time to move on'.

That 100% meter only covers the most basic level of stuff you can do in a zone.  It's hardly a rigorous or hard thing to do.

It doesn't deal with events at all, hidden events, crafting, or the hidden puzzle maps (Which DO give you achievements, by the way).

They seem to have it sort of tuned so that if you're rushing through, they want you to at LEAST get 100% of the map completion.  Saying you got 90% of it and were 90% of the way to the level you needed to be.... well... maybe that should suggestion something?

You can play it semi-rushing and get 100% and you should be leveled fine.

Or you can ignore zone completion and do a lot more exploring and crafting, finding mini-dungeons and figuring out dynamic events, and also be fine. (That's how I played the first time around, I had around 70% completion on my higher leveled character)

You can't do NEITHER and be fine though.  :T

  Jonoku

Spotlight Poster

Joined: 6/08/12
Posts: 663

"Veni Vidi Vici"

6/11/12 7:54:28 PM#194

I don't get it either, I'm not having leveling speed complaints, I'm enjoying every part of the game.

Looking at: The Repopulation
Preordering: None
Playing: Random Games

  jpnz

Advanced Member

Joined: 6/29/06
Posts: 3565

6/11/12 7:59:32 PM#195

Some of my friends were saying they felt the leveling speed could use a slight bump up, esp at the start.

Most are ex-GW players (and other MMOs) and also felt there wasn't enough guidance.

Their point of view that the 'starting area' should be 'hand-holding-lead-you-by-the-nose' was reasonable enough I thought.

Gdemami -
Informing people about your thoughts and impressions is not a review, it's a blog.

  Zunaah

Apprentice Member

Joined: 10/02/04
Posts: 37

6/11/12 8:19:06 PM#196

I have no complaints about the xp gain. I was leveling plenty fast just trotting around collecting 'Points of Interest', Hearts, DE's. hunting and story missions. I haven't even touched crafting yet.

Hell, I got 2 levels just collecting WayPoints and Points of Interests in my main Capital city alone. In my opinion, it's almost to easy to level.

  Chrisbox

Elite Member

Joined: 7/15/10
Posts: 1591

6/11/12 8:21:37 PM#197
Originally posted by DJJazzy
Originally posted by Atlan99
Originally posted by Chrisbox

Im really suprised to hear this, since levels dont play a huge role in this game because of scaling systems that have in place.  Which I also think is the right thing to do, Anet has definitly grasped the skill>grind. 

Levels still play a huge role in the game.

Being level 80 will trivialize early game content. Just being lvl 30+ and doing starter content I felt like a badass.

That being said scaling makes this better than other games obviously. You can still die if you play very badly.

Well it is because you have all of your skills available in addition to traits. That really makes a difference. But as you said, if you don't pay attention you will still die.

But also, the odds of a level 80 looking for PVE content in a lower level area is rather low since the rewards are lesser.

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  bookworm438

Apprentice Member

Joined: 7/20/10
Posts: 649

6/11/12 8:34:51 PM#198
Originally posted by Chrisbox
Originally posted by DJJazzy
Originally posted by Atlan99
Originally posted by Chrisbox

Im really suprised to hear this, since levels dont play a huge role in this game because of scaling systems that have in place.  Which I also think is the right thing to do, Anet has definitly grasped the skill>grind. 

Levels still play a huge role in the game.

Being level 80 will trivialize early game content. Just being lvl 30+ and doing starter content I felt like a badass.

That being said scaling makes this better than other games obviously. You can still die if you play very badly.

Well it is because you have all of your skills available in addition to traits. That really makes a difference. But as you said, if you don't pay attention you will still die.

But also, the odds of a level 80 looking for PVE content in a lower level area is rather low since the rewards are lesser.

Not true. You are still rewarded appropriate to your level. However, the frequency of the rewards will be lower. And the frequency decrease the further you move away from your current level. So you'll earn rewards less frequently in a level 5 zone than in a level 40 zone. 

Anyways, I had no problem with leveling at all. But I wasn't paying attention to leveling at all. In fact, I found that when I did pay attention, I leveled more slowly, and the game seemed less fun when I did pay attention. As I've stated before, Guild Wars 2 is an explorers game. If you are unwilling to go off the beaten path, or even traverse the world to see other zones, Guild Wars 2 may not be for you. I sometimes think that having a short attention span is one of the best traits to have in this game. I always get distracted by so many things. 

The game also rewards stupid amounts of exp from just exploring and discovering different areas (not just points of interest). I think someone gained 7 levels just from exploring the 3 capitals and Lions Arch. Also, it may not seem obvious, but sometimes just talk to NPCs or even revive fallen NPCs. You never know, they may kick off a dynamic event. I can definitely say that playing through the human starting zone a second time, I ran into several different events than before. 

So my recommendation for those who seem to have problems with leveling is STOP TRYING TO LEVEL! Just enjoy the game, if you run into mobs too high for you, turn around and try a different direction. You may run into nothing, or you may run into something amazing.

  exanimo

Novice Member

Joined: 11/02/04
Posts: 1314

6/11/12 8:40:35 PM#199

i love the game for that , i was always under-level of what i wanted to do , that gives me a reason to level up.

if it was the other way around the game would feel ridiculous easy and boring

they could even make it harder in that matter imo

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  Creslin321

Spotlight Poster

Joined: 2/27/09
Posts: 5424

 
OP  6/11/12 9:33:44 PM#200
Originally posted by Nilenya
Originally posted by Creslin321

So I was checking out the official forums, and it seems like the complaint du jour is:  

"I completed my starting zone but I'm not high enough level to go to the next zone."

Here are two threads that talk about this:

https://forum-en.guildwars2.com/forum/game/gw2/GW2-feels-too-much-like-a-chore/page/1

https://forum-en.guildwars2.com/forum/game/gw2/Clarification-on-most-leveling-complaints/page/1#post219865

 

Now...I just don't get these complaints.  If anyone has played the BWE, they should know that there is PLENTY of content to level you up on hearts alone if you want.  You just need to go to the other races' starting areas.  And that is as easy as taking a portal from your main city.

It seems like these posters basically just want to be completely led by the nose through their zone and their zone alone, and are not willing to even try to go anywhere else.  Instead they would rather complain that there isn't enough stuff to do on the boards.

If you can't tell, this annoys me because I don't want ANET to react to their feedback and increase the leveling speed so that they can go right from Queensdale to Kessex Hills.  What do you all think of this?

I dont think this will be an issue. Once people get into the game they start to realise on their own just how many skillpoints they could have before lvl 20 by moving through the other race areas. That will disperse people quickly enough. If for some reason a few people havent thought to open the map and consider these options it doesnt worry me. Im sure they will catch on. Arenanet wouldnt go so far as change the exp curve because people are fools.

 

I got to lvl 45, and you know we havent even had the other 2 areas to check, nor the other lvl 25-35 zones. Seems to me there is an abundance of exp sources in GW2, any more, or higher exp returns would make the whole thing silly.

Very good point you bring up about the skillpoints.

It just shows how the "I shouldn't have to ever leave my race's zone" argument is stupid.  Are these people going to never unlock all their skills simply because they didn't want to go to another race's starting zone?

The game is designed to encourage you to explore the world...do it.

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