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Guild Wars 2

Guild Wars 2 

Beta Weekend Event Reviews & Impressions (Archived)  » This will be the number one game when it is gonna be released BUT

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43 posts found
  User Deleted
 
OP  6/10/12 10:12:57 AM#1

This my second BWE. I like the game. It is better than any other games out right now, but there is lack of systems for an MMORPG.

When you reach the end game, the PvP will be boring. Even if they are gonna release new maps for PvP or. WvWvW. BTW WvWvW is like meaningless. If this game wants the throne; there has to be politics system, area conquests and an open world PvP. If there is not, it will be like an FPS game's tournemant all day.

I know it is a B2P game, you don't pay monthly fees for it but they can do better. It is like a new genre to the whole MMORPG world. They have to put these systems, If they want to compete with other games like ArcheAge and other sandbox MMORPGs gonna be released soon.

 

Short note: There is no benefits of sPvP or WvWvW, if we can't PvP on open worlds. Bc we can handle PvE with our own crafted items.

  fenistil

Novice Member

Joined: 9/22/11
Posts: 3016

6/10/12 10:18:55 AM#2
Originally posted by Speire

 

When you reach the end game, the PvP will be boring. Even if they are gonna release new maps for PvP or. WvWvW. BTW WvWvW is like meaningless. If this game wants the throne; there has to be politics system, area conquests and an open world PvP. If there is not, it will be like an FPS game's tournemant all day.

This is what they are AIMING for. (e-sport / game design like in FPS / MOBA matches ).

This is meant to be like that ON PURPOSE.

 

It is not necessarily bad thing. Many people enjoy that.

 

If you think they will put some 'permanent' sandbox-y systems. Then you're mistaken - they'll not. 

This game is just not made / designed for that. 

 

So if you're looking for those kind of things you'll have to look elsewhere.

 

Don't get me wrong. I like permanent things, systems and sandboxes myself. 

BUT

Not every game is meant to be like that. 

 

So I will play GW2 until it is fun and then I will wait for ArcheAge.

  Ice-Queen

Hard Core Member

Joined: 1/02/08
Posts: 2435

"Always borrow money from a pessimist. They won't expect it back."

6/10/12 10:19:14 AM#3

I'm not sure how "open world ganking of the lowbies" saves a game. The game wasn't built to be open world pvp so you either like that or you don't. It's like a modern day Dark Age Of Camelot to me, and that's good to me.

What happens when you log off your characters????.....
http://www.youtube.com/watch?v=GFQhfhnjYMk
Dark Age of Camelot

  cutthecrap

Apprentice Member

Joined: 1/29/12
Posts: 608

6/10/12 10:21:53 AM#4

I seriously don't see why they shoud have the same features as some other MMO's will have, or why it'd be a competition with sandbox MMO's. Open world PvP outside the WvWvW, political system, those aren't in the design philosophy they have at all, nor do I see how it'd fit, it's completely contrast to it.

Besides, they have longer-term PvP objectives in the server ranking and the 2-week long battles that are fought against other servers.

  lizardbones

Elite Member

Joined: 6/11/08
Posts: 10635

I think with my heart and move with my head.-Kongos

6/10/12 10:29:46 AM#5

This game will do what all MMORPG do. It seems to be well done, so it'll get a lot of initial sales and players. Then, after awhile the population will drop. The only real question is how will the developer deal with it? They don't have a monthly sub, so they don't have to be too concerned about a drop in population, but at the same time, they don't have to do anything because of a drop in population. They can do what they want to do to make the game more enjoyable.

Given that there's no sub fee, I think this is kind of a no-brainer. Even if the game is only fun for a month or two, it's worth it.

For every large, complex problem, there is a simple, clear solution that also happens to be absolutely wrong.

  aesperus

Hard Core Member

Joined: 1/04/05
Posts: 4756

6/10/12 10:40:50 AM#6

Yes... cause that is working out great for TERA right now.

  DogPeeOnTree

Novice Member

Joined: 4/17/09
Posts: 95

6/10/12 10:45:38 AM#7

Game is boring,i dont like hw they made the leveling curve easier ,also game dont feel like mmorpg.Ima skip this,anyways lots of good sci fi games are coming as f2p so wont get this one.Hawken,MechWarrior online,Planetside 2.All ownage

  Trol1

Apprentice Member

Joined: 5/23/12
Posts: 184

6/10/12 10:48:52 AM#8
Originally posted by Speire

This my second BWE. I like the game. It is better than any other games out right now, but there is lack of systems for an MMORPG.

When you reach the end game, the PvP will be boring. Even if they are gonna release new maps for PvP or. WvWvW. BTW WvWvW is like meaningless. If this game wants the throne; there has to be politics system, area conquests and an open world PvP. If there is not, it will be like an FPS game's tournemant all day.

I know it is a B2P game, you don't pay monthly fees for it but they can do better. It is like a new genre to the whole MMORPG world. They have to put these systems, If they want to compete with other games like ArcheAge and other sandbox MMORPGs gonna be released soon.

 

Short note: There is no benefits of sPvP or WvWvW, if we can't PvP on open worlds. Bc we can handle PvE with our own crafted items.

I agree, this will the number one selling game when it is released... but within 6 months a huge chunk of those people will have moved on, as there just ain't nothing to keep one for long.

Not that ANet will be crying, they have made their coin thru the boxes sales. ;-)

  Searias

Advanced Member

Joined: 7/23/08
Posts: 667

6/10/12 11:20:54 AM#9

I don't know what, but when I play Guild Wars 2, I feel like something is missing.

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  Tekaelon

Advanced Member

Joined: 2/09/08
Posts: 477

6/10/12 11:33:29 AM#10
Originally posted by Trol1
Originally posted by Speire

This my second BWE. I like the game. It is better than any other games out right now, but there is lack of systems for an MMORPG.

When you reach the end game, the PvP will be boring. Even if they are gonna release new maps for PvP or. WvWvW. BTW WvWvW is like meaningless. If this game wants the throne; there has to be politics system, area conquests and an open world PvP. If there is not, it will be like an FPS game's tournemant all day.

I know it is a B2P game, you don't pay monthly fees for it but they can do better. It is like a new genre to the whole MMORPG world. They have to put these systems, If they want to compete with other games like ArcheAge and other sandbox MMORPGs gonna be released soon.

 

Short note: There is no benefits of sPvP or WvWvW, if we can't PvP on open worlds. Bc we can handle PvE with our own crafted items.

I agree, this will the number one selling game when it is released... but within 6 months a huge chunk of those people will have moved on, as there just ain't nothing to keep one for long.

Not that ANet will be crying, they have made their coin thru the boxes sales. ;-)


I don't think you'll see as huge a drop in numbers. GW2 has quite a few unique features that will only improve after release. Yes you will have some people leave the game, but those same people wwould leave any game regardless of quality because they play until burnout and then pretend its some how the games fault that they are no longer happy. 

Anet has been around the block keeping the GW1 community happy for years. If they can do that with an entirely instanced lobby based game, can you imagine what they'll dream up to keep us busy in this master piece. :)

Sandbox, not a big deal to the average player. Open world PvP is annoying to most casuals who just want to play and not live thier games. I would like to see a form of GvG added to the game though.

  fenistil

Novice Member

Joined: 9/22/11
Posts: 3016

6/10/12 12:06:36 PM#11
Originally posted by lizardbones

This game will do what all MMORPG do. It seems to be well done, so it'll get a lot of initial sales and players. Then, after awhile the population will drop. The only real question is how will the developer deal with it? They don't have a monthly sub, so they don't have to be too concerned about a drop in population, but at the same time, they don't have to do anything because of a drop in population. They can do what they want to do to make the game more enjoyable.

Given that there's no sub fee, I think this is kind of a no-brainer. Even if the game is only fun for a month or two, it's worth it.

Mmorpg's with business model based on microtranactions also DO CARE about their population.

Similarly to sub games.

 

GW2 may be less dependant on microtransaction that most f2p / freemium games, but they do certainly care that many people continue to play their game and spend money in CS.  

It is just natural.

GW2 revenue will be more dependant on microtransations than GW1.   Quick peek at their CS will tell that to anybody.

 

  ShakyMo

Apprentice Member

Joined: 11/21/11
Posts: 7246

6/10/12 12:09:38 PM#12
It's not a modern day daoc because daoc had REAL RIVALRY

You don't even know who you're fighting in gw2. And even if you did they swap them every 2 weeks.
  ShakyMo

Apprentice Member

Joined: 11/21/11
Posts: 7246

6/10/12 12:11:04 PM#13
Still its better than the force fed diet of wow clones over the last 8 years.
  User Deleted
6/10/12 2:06:56 PM#14
Originally posted by Tayah

I'm not sure how "open world ganking of the lowbies" saves a game.

I'm not sure what open world pvp has to do with gankiing lowbies.

GW2 wasn't made for owpvp, politics, etc. It's not that game. Personally, i believe the endgame, similar to GW1, will be pvp. That's what Anet maybe planning to use to keep players.

The great advantage that GW2's pvp offers is just what you say OP, it's very similar to an FPS/lobby style game. This, together with no sub fees, makes alot easier for players to just pop in the game and play and leave when they want. It works for general loby based pvp games, so it may work for GW2

However, this may actually backfire. Because of teh very casual nature of the pvp, most of the playerbase may not develop a connection to their characters, servers and general game. After a few months, people will just leave because newer, shinnier games are out, or just got bored.

It's really what i question about the game.This model can actually mean more or less players. We'll have to wait and see. Also, the pvp MUST actually be good. To fully test wvwvw, we have to wait to see it's state after launch.

  sonoggi

Apprentice Member

Joined: 12/22/09
Posts: 1151

6/10/12 3:40:07 PM#15

doubt it. just this weekend, i spent 60% of my time in battlegrounds perfecting builds for my guardian. 20% actually questing, and one evening in WvW, which blew my mind. so just playing WoW-esque BG's, and im still enthralled by the actual combat. PVE to me is just icing on the cake. maybe it's just me though, dunno.

  helthros

Novice Member

Joined: 10/24/09
Posts: 1477

6/10/12 4:03:34 PM#16

If the combat and the maps are fun then people will play them over and over again without any real rewards to obtain. It works in FPS and MOBAs so I don't see why it wouldn't work in GW2.

 

On a side note - This idea that open world PvP = ganking lowbies is such regurgitated garbage.

  Eletheryl

Apprentice Member

Joined: 5/01/12
Posts: 154

6/10/12 4:10:52 PM#17
Originally posted by Speire

This my second BWE. I like the game. It is better than any other games out right now, but there is lack of systems for an MMORPG.

When you reach the end game, the PvP will be boring. Even if they are gonna release new maps for PvP or. WvWvW. BTW WvWvW is like meaningless. If this game wants the throne; there has to be politics system, area conquests and an open world PvP. If there is not, it will be like an FPS game's tournemant all day.

I know it is a B2P game, you don't pay monthly fees for it but they can do better. It is like a new genre to the whole MMORPG world. They have to put these systems, If they want to compete with other games like ArcheAge and other sandbox MMORPGs gonna be released soon.

 

Short note: There is no benefits of sPvP or WvWvW, if we can't PvP on open worlds. Bc we can handle PvE with our own crafted items.

It wont be the number 1 of anything, is a B2P MMO where everything in the game was done before. The only good and fun thing about gw2 is the WvW and still it have really a lot of problems, but thats all.  

  Eletheryl

Apprentice Member

Joined: 5/01/12
Posts: 154

6/10/12 4:12:14 PM#18
Originally posted by ShakyMo
Still its better than the force fed diet of wow clones over the last 8 years.

Yes, but in this case, is a Warhammer clone.

  Vutar

Advanced Member

Joined: 1/10/09
Posts: 757

Those who cannot learn from history are doomed to repeat it. -George Santayana

6/10/12 4:46:45 PM#19
Originally posted by helthros

If the combat and the maps are fun then people will play them over and over again without any real rewards to obtain. It works in FPS and MOBAs so I don't see why it wouldn't work in GW2.

 

On a side note - This idea that open world PvP = ganking lowbies is such regurgitated garbage.

 

Played Tera at all on pvp servers? It has open world pvp and is NOTHING but ganking lowbies. In fact daily people try to defend ganking lowbies as "pvp." in that game.

  Yalexy

Novice Member

Joined: 12/17/10
Posts: 1020

6/10/12 4:51:55 PM#20

but... it'll be damn boring after the first two month of playing it as there's no content to speak of. And why would I play GW2, if I'm only interested in PvP? I'll play tactical shooters instead, where I don't need to level first and deal with kiddies in the open world etc... and I'll have no monthly fee aswell.

GW2 is no MMORPG, sorry.

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