Trending Games | WildStar | Elder Scrolls Online | ArcheAge | Guild Wars 2

  Network:  FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:2,642,740 Users Online:0
Games:681  Posts:6,076,547
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
A-C
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Albion Online Alganon All Points Bulletin (APB) Allods Online Altis Gates Amazing World Anarchy Online Ancients of Fasaria Andromeda 5 Angels Online Anime Trumps Anmynor Anno Online Applo Arcane Hearts Arcane Legends ArchLord ArcheAge Archeblade Archlord X Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Astro Lords: Oort CLoud Asura Force Atlantica Online Atriarch Aura Kingdom Aurora Blade Auto Assault Avatar Star Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blacklight Retribution Blade & Soul Blade Hunter Blade Wars Blazing Throne Bless Blitz 1941 Blood and Jade Bloodlines Champions Bounty Bay Online Brain Storm Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Camelot Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe CasinoRPG Castle Empire Castlot Celtic Heroes Champions Online Champions of Regnum Chaos Online Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Civilization Online Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Cultures Online Cyber Monster 2 Céiron Wars
D-F
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 DV8: Exile Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Relic: Prelude Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkest Dungeon Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Das Tal Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Deco Online Deepworld Defiance Deicide Online Dekaron Demons at the Horizon Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Dofus Dominus Online Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Pals Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dragons and Titans Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eclipse War Ecol Tactics Online Eden Eternal Edge of Space Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Elite: Dangerous Embers of Caerus Emil Chronicle Online Empire Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Eternal Saga Ether Fields Ether Saga Online Eudemons Online EuroGangster EverEmber Online EverQuest Next EverQuest Online Adventures Evernight Everquest Everquest II Everquest Next: Landmark Evony Exarch Exorace F.E.A.R. Online Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Ferentus Ferion Fiesta Online Final Fantasy XI Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken World Fortnite Fortuna Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gauntlet Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis Glory of Gods GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall H1Z1 Habbo Hotel Hailan Rising HaloSphere2 Haven & Hearth Hawken Hearthstone: Heroes of Warcraft Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Heroes of the Storm Hex Holic Online Hostile Space Hunter Blade Huxley Illutia Illyriad Immortals USA Imperator Imperian Inferno Legend Infestation: Survivor Stories Infinite Crisis Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings and Legends KingsRoad Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online L.A.W. LEGO Universe La Tale Land of Chaos Online Lands of Hope: Phoenix Edition LastChaos League of Angels League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Lego Minifigures Online Life is Feudal Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia World
M-Q
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic Barrage Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online Marvel: Avengers Alliance MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Midkemia Online Might & Magic Heroes: Kingdoms MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey King Online Monkey Quest Monster & Me Monster Madness Online MonsterMMORPG Moonlight Online: Tales of Eternal Blood Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Need for Speed World Nemexia Neo's Land NeoSteam Neocron Nether Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Novus Aeterno Oberin Odin Quest Odyssey RPG Ogre Island Omerta 3 Online Boxing Manager Onverse Order & Chaos Online Order of Magic Original Blood Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Oz Online Oz World Pandora Saga Pantheon: Rise of the Fallen Panzar Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Planets³ Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates Pockie Saints PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Project Blackout Project Powder Project Titan Forums Project Wiki Puzzle Pirates Quickhit Football
R-S
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rakion Rappelz RappelzSEA Realm Fighter Realm of the Mad God Realm of the Titans Realms Online Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rust Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sagramore Salem SaySayGirls Scarlet Blade Scions of Fate Seal Online: Evolution Second Life Secret of the Solstice Seed Serenia Fantasy Seven Seas Saga Seven Souls Online Sevencore Shadow of Legend Shadowbane Shadowrun Online Shaiya Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Siege on Stars Sigonyth: Desert Eternity Silkroad Online Skyblade Skyforge SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian Space Heroes Universe Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Stargate Worlds Starlight Story Starpires State of Decay SteelWar Online Stone Age 2 Stormfall: Age of War Storybricks Stronghold Kingdoms Sudden Attack Supremacy 1914 Supreme Destiny Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens Swordsman
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Tales of Solaris Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Thang Online The 4th Coming The Agency The Aurora World The Black Watchmen The Chronicle The Chronicles of Spellborn The Crew The Division The Hammers End The Legend of Ares The Lost Titans The Matrix Online The Mighty Quest for Epic Loot The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The West Theralon There Therian Saga Thrones of Chaos Tibia Tibia Micro Edition Tiger Knight Titan Siege Titans of Time Toontown Online Top Speed Topia Online Torchlight Total Domination Transformers Universe Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Trove Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Naruto Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos VoidExpanse Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40,000: Eternal Crusade Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Speed World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warships World of the Living Dead WorldAlpha Wurm Online Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online Zombies Ate My Pizza eRepublik

MMORPG.com Discussion Forums

Guild Wars 2

Guild Wars 2 

General Discussion  » Where did the hype come from?

7 Pages « 1 2 3 4 5 6 7 » Search
124 posts found
  Meowhead

Tipster

Joined: 1/31/09
Posts: 3652

6/10/12 9:12:53 AM#101
Originally posted by Chrome1980

It is not about common sense but you trying too hard to give some kind of official explantion regarding what Anet never said. You are just trying to twist the words in favor of Anet that is why i asked for a link because i never read or heard any official statement after the manifesto video which clearly uses some big words about dynamic events.

So uh... do I get an apology?  I'll apologize for saying you're not using common sense if you're willing to swallow your words and admit that not only did Anet explain that (Repeatedly.  Google harder next time), but that I didn't have to twist any words. :P

I have better things to do with my spare time than make stuff up about what other people say.

  User Deleted
6/10/12 9:16:57 AM#102
Originally posted by Atlan99
Originally posted by LytheRage

Yep...sadly the game doesn't match their manifesto video.

How so?  I've watched the manifesto more than once and played the game and what they say IS there...and so much more.  Watch it again, write something down and then give me a REAL example of what does not match.

Of course, that's me expecting a level of effort you did not display in this post so I won't hold my breath.

"You effect things around you in a permanent way" "You're rescuing a village that will stay rescued."

On a side note Ree Soesbee is hot.

And it will.  Not FOREVER mind you or all the quests would be done in one shot which would make a terrible game.  Yes it will be attacked again.  I'm pretty sure invading forces through history did not try once and then just give up if they did not win.  Plus if there are not enough players around, places can be overrun by invading forces who occupy and destroy the place, literally knocking buildings down and "downing" the NPCs, vendors and all.

Such an invasion can spread or be quelled if players band together to retake the village.  So the world IS changed by your actions, not permanently but you can make a difference.  I have not played deep enough to see such invasions (only through videos) personally.  The starter area DEs repeat fairly often and none of them are village or town saving events.  We'll see.

One example in the Norn area, just down the hill and across a stream from where you enter the world has a neat chain.  Some grawl I think are worshipping something dark in a cave, so you are tasked with going in and stealing their food to make them believe their god has forsaken them.  If players do this a new step in the chain occurs and the grawl go crazy and start flooding out of the cave in waves to retake the food.  Now you have to defend.  If they get the food then next step does not occur.  If you defend successfully, then their shamans try to summon their god.  We did not kill them all fast enough and they summoned a winged horror that we had to take down.  I cannot wait to see what's in later levels since this is like a level 5 DE chain.

So yeah "permanent" was not the perfect word to use in describing all the effects in the game...but of course you took the quote out of context.  Listen to the preceding line: "It's your story, you effect things around you."  One could argue she is talking about the personal STORY lines which would be permanent changes for you.  You have a home instances of a city that appears different based on your choices and people can be invited to it to see those changes.

It's all in how you interpret it.

  User Deleted
6/10/12 9:50:58 AM#103
Originally posted by Chrome1980
Originally posted by LytheRage
Originally posted by Chrome1980
Originally posted by DarkPony

I think their communication / marketing strategy and the game's corporate identity has been beyond top notch.

Their manifesto vid stood out for me. It's probably best sales pitch ever made in this industry. It's virtually impossible to not be moved by it.

Yep...sadly the game doesn't match their manifesto video.

How so?  I've watched the manifesto more than once and played the game and what they say IS there...and so much more.  Watch it again, write something down and then give me a REAL example of what does not match.

Of course, that's me expecting a level of effort you did not display in this post so I won't hold my breath.

Manifesto is less about the features in GW2 and more about their vision and how they are going to change the MMO scene for ever. If you were less emotional about the game and company i would have a sensibile discussion with you but i don't see that is possible.

This was cleared up by other posters after I went to bed.  Just make sure that when you make blanket statements you provide facts to back them up.  You never did address my issue with your original statement and provide an example of what does not "match" their game.  Atlan99 did that.

This is the first game I've played from ArenaNet and I did not play the first Guild Wars.  I am excited but have no deep seated "emotional" connection to the game OR company.  I've only recently followed the game and prepurchased on a whim during the first BWE.  I was hooked immediately.  But that's STILL dodging my original argument and once again making an unfounded, blanket statement about me with no evidence to support that one either.

And if the manifesto, in your estimation, is more about ideas than actual concrete game elements, then it can be interpreted in a myriad number of ways.  Visions can be seen differently, while features are usually a bulleted list of facts.

Let's just agree that we see the manifesto differently.  I see it as a promise that they want to make something FUN and that is all I care about in a game.  I'm not sure what you see when you watch it,  I'll leave that for you to explain if you so desire.

I need to go try another class now and stop wasting my time on these forums.  Hopefully the wife's up now and ready to try a new area!

  Chrome1980

Novice Member

Joined: 4/14/12
Posts: 523

6/10/12 10:11:05 AM#104
Originally posted by LytheRage
Originally posted by Chrome1980
Originally posted by LytheRage
Originally posted by Chrome1980
Originally posted by DarkPony

I think their communication / marketing strategy and the game's corporate identity has been beyond top notch.

Their manifesto vid stood out for me. It's probably best sales pitch ever made in this industry. It's virtually impossible to not be moved by it.

Yep...sadly the game doesn't match their manifesto video.

How so?  I've watched the manifesto more than once and played the game and what they say IS there...and so much more.  Watch it again, write something down and then give me a REAL example of what does not match.

Of course, that's me expecting a level of effort you did not display in this post so I won't hold my breath.

Manifesto is less about the features in GW2 and more about their vision and how they are going to change the MMO scene for ever. If you were less emotional about the game and company i would have a sensibile discussion with you but i don't see that is possible.

This was cleared up by other posters after I went to bed.  Just make sure that when you make blanket statements you provide facts to back them up.  You never did address my issue with your original statement and provide an example of what does not "match" their game.  Atlan99 did that.

This is the first game I've played from ArenaNet and I did not play the first Guild Wars.  I am excited but have no deep seated "emotional" connection to the game OR company.  I've only recently followed the game and prepurchased on a whim during the first BWE.  I was hooked immediately.  But that's STILL dodging my original argument and once again making an unfounded, blanket statement about me with no evidence to support that one either.

And if the manifesto, in your estimation, is more about ideas than actual concrete game elements, then it can be interpreted in a myriad number of ways.  Visions can be seen differently, while features are usually a bulleted list of facts.

Let's just agree that we see the manifesto differently.  I see it as a promise that they want to make something FUN and that is all I care about in a game.  I'm not sure what you see when you watch it,  I'll leave that for you to explain if you so desire.

I need to go try another class now and stop wasting my time on these forums.  Hopefully the wife's up now and ready to try a new area!

I don't think i am under obligation to go in detail about every post i make even the msot obvious ones but i will keep that in mind in future. And i think you missed the post wheer i referred to DP and Atlan saying that 'i would rather not repeat what they have already explained well'.

We all have opinions, there are no facts. by saying that we view manifest video  differenty and by saying that you contradict your own post.

  Nadia

Elite Member

Joined: 7/26/03
Posts: 10803

6/10/12 10:13:27 AM#105
Originally posted by Meowhead

http://www.gamerzines.com/mmo/preview-mmo/interview-guild-wars-2-pt1.html

There's another one.

interviewer overlooked Shadowbane http://en.wikipedia.org/wiki/Shadowbane

shadowbane is no longer mainstream but it did have a healthy following the first 2 years of its release

and was the 1st mainstream mmo that allowed players to change their world permanently

 

GZ: As much as players and developers pretend, no mainstream MMO – outside of EVE – allows players to change the game-world permanently. Will Guild Wars 2 deliver on this often promised feature?

ERIC: Our event system offers persistent change but not permanent change. If a village burns down it is not gone forever, but rather gone until players help rebuild it.

  pacov

Novice Member

Joined: 5/26/10
Posts: 316

6/10/12 10:15:51 AM#106
Originally posted by Foreverdream

Don't want to crit you guys with a wall of txt so ill make this short and sweet

 

Ok, so i love guildwars(the first one) what strikes me as odd is Guild Wars never had that big of a player base, With GW2 on the way, i see A LOT of hype for this game, where did it come from?!  

 

New post popping up of people stating how they're bored etc with gw2 ( i know some are enjoying) but isnt this exactly why you shouldn't follow hype.   I almost want to laugh because people are SOO excited for this game yet ( many) other games have their unique things about them and some i'd say are far better.

Subjective depending on what you consider "big of a player base" if that is 10 million then no. Anyway I couldn't help but wonder what was the point of this thread? To encourage the couple negative threads made by new account users? Seriously though, have fun with TERA, the far better game then gw2. BTW I don't see the hype meter going down, so something is obviously flawed in your argument.

  Valua

Apprentice Member

Joined: 8/08/11
Posts: 521

6/10/12 10:20:45 AM#107
Originally posted by UOvet
Barely any chatter on the GW2 forums. They all must be playing?
Do people honestly believe that no forum chatter means people are playing/enjoying a game? Isn't that waht BioWare said when The Old Republic forums went silent? Does that mean millions were playing and not complaining? Millions were enjoying the game? It's a possibility, but I played the game at launch so in my opinion a "quiet forum" doesn't mean people are playing/enjoying, it means they're bored or not playing.
  DAS1337

Elite Member

Joined: 11/28/07
Posts: 2304

6/10/12 10:36:51 AM#108

The one and only reason GW2 has so much hype is because of the value of the game.  It is F2P.  If this game were $60, with a subscription cost of $15, there wouldn't be as many people interested.  It would be an average MMO being released in a market full of average MMO's.  

 

Don't fool yourselves.

  aesperus

Elite Member

Joined: 1/04/05
Posts: 4508

6/10/12 10:38:43 AM#109
Originally posted by Nadia
Originally posted by Meowhead

http://www.gamerzines.com/mmo/preview-mmo/interview-guild-wars-2-pt1.html

There's another one.

interviewer overlooked Shadowbane http://en.wikipedia.org/wiki/Shadowbane

shadowbane is no longer mainstream but it did have a healthy following the first 2 years of its release

and was the 1st mainstream mmo that allowed players to change their world permanently

 

GZ: As much as players and developers pretend, no mainstream MMO – outside of EVE – allows players to change the game-world permanently. Will Guild Wars 2 deliver on this often promised feature?

ERIC: Our event system offers persistent change but not permanent change. If a village burns down it is not gone forever, but rather gone until players help rebuild it.

Funny thing is, NO game offers permanent change. MMOs are always influx, one way or another, even shadowbane. Think it through, would you really want a game in which every town you saved remained that way? It would basically result in a game of 'race to save all the towns' and then the game would be over. Fun.

Games like shadowbane are more player driven, though. However, GW2 splits that up between PvP and PvE. In PvP it works very much the same way. A keep or an outpost stays captured until you forcefully retake it. In PvE monsters are continuously trying to retake it, and you can see them forcefully taking over outposts, towns, etc. That is really the only difference.

- Honestly, are some of these people buying games off of one paragraph and taking it to mean whatever they feel like it should? No wonder no games are living up to some of these players expectations.

  Aerowyn

Apprentice Member

Joined: 2/20/12
Posts: 7969

6/10/12 10:39:03 AM#110
Originally posted by DAS1337

The one and only reason GW2 has so much hype is because of the value of the game.  It is F2P.  If this game were $60, with a subscription cost of $15, there wouldn't be as many people interested.  It would be an average MMO being released in a market full of average MMO's.  

 

Don't fool yourselves.

don't fool YOURself the game to me is more enjoyable than any P2P MMO out right now and I'd gladly pay 15 a month for it the B2P is just an incredible bonus for me

I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg

  Pitigast

Advanced Member

Joined: 11/27/09
Posts: 4

6/10/12 10:51:03 AM#111
Originally posted by DAS1337

The one and only reason GW2 has so much hype is because of the value of the game.  It is F2P.  If this game were $60, with a subscription cost of $15, there wouldn't be as many people interested.  It would be an average MMO being released in a market full of average MMO's.  

 

Don't fool yourselves.

This^.

THIs^.

THIS^!!!

  User Deleted
6/10/12 10:52:23 AM#112
Originally posted by DAS1337

The one and only reason GW2 has so much hype is because of the value of the game.  It is F2P.  If this game were $60, with a subscription cost of $15, there wouldn't be as many people interested.  It would be an average MMO being released in a market full of average MMO's.  

 

Don't fool yourselves.

I'd pay $15 per month for GW2, and it would still be the same, excellent game I'm playing now for "free" (after initial purchase).

  gainesvilleg

Apprentice Member

Joined: 2/27/11
Posts: 1087

6/10/12 10:56:59 AM#113
Originally posted by GTwander

GW1 was huge simply because it was the first F2P game (past the box price) that people could agree with. Every single person I knew in RL that played it, when asked, would state "I play it because it's free". The game was boring as hell to me, and according to them, it was as well. They played simply because of the "value", and GW2 poses to pass the crown down from it, though, in the face of a greater F2P market that doesn't have box price as a barrier to entry.

Bet your ass most people buying it *have* played GW1, and if you think GW1 didn't have a big population - you're high. There's tons of channels, each overflowing in just about any major hub area... just, maybe not so much anymore. Years ago, though, yes it was.

Yeah, that was always my theory as well regarding why people played GW1:  many kids didn't have parents that would pay subscription fees but would buy them the game.  The chat channel alone was enough to keep people playing.  It certainly wasn't the quality of the game:  it was in my opinion one of the 10 worst UI's ever created (won't rehash the details here).

The hype about GW2 is also partly this "cheap gamer" love fest it gets.  People that don't like subscription fees and who see Anet as somebody who allowed them to play an MMO-lite back when they were kids and couldn't afford it.  They have a special place for Anet in their heart.

Add on the fact that Anet fanned the flames by claiming it is innovating everything about MMOs, you have a monster hype machine.  It is only the last few weeks where the curtain was slowly pulled back and the non-starry eyed were quickly disillusioned.  The cash shop is offensive, the dynamic quests are just a new form of rinse/repeat questing, the elimination of competition in PVE has resulted in PVE-zergfests, the minimal active skills feels dumbed down (console ready), and in general I think the lack of talent behind the developers is showing through.  Just my opinion based off of videos, feature descriptions, and a couple friends in beta who now regret they pre-purchased.

GW2 "built from the ground up with microtransactions in mind"
1) Cash->Gems->Gold->Influence->WvWvWBoosts = PAY2WIN
2) Mystic Chests = Crass in-game cash shop advertisements

  RizelStar

Advanced Member

Joined: 8/12/11
Posts: 2818

We all breathe and we all die.

6/10/12 11:08:29 AM#114

Ok so let's count 1, 2, 3, damn that's a lot of people.

And 1 Tera sig, you start to think karma but you then look at the irony of the op. I almost want to laugh but I  unfortunately had enough common sense to understand God didn't create me to give 2 shits to do so.

Though he gave me 1 shit to post in this thread.

Y'all take care and enjoy your lives.

 

Edit: What's sad is I don't know what the guy above me said but I gaurentee you he is giving false/subjective info as facts.

I might get banned for this. - Rizel Star.

I'm not afraid to tell trolls what they [need] to hear, even if that means for me to have an forced absence afterwards.

P2P LOGIC = If it's P2P it means longevity, overall better game, and THE BEST SUPPORT EVER!!!!!(Which has been rinsed and repeated about a thousand times)

Common Sense Logic = P2P logic is no better than F2P Logic.

  Nadia

Elite Member

Joined: 7/26/03
Posts: 10803

6/10/12 11:25:17 AM#115
Originally posted by gainesvilleg  It is only the last few weeks where the curtain was slowly pulled back and the non-starry eyed were quickly disillusioned. 

the 1st BWE was almost 2 months ago - the 2nd BWE is drawing more crticism on this site for whatever reasons

  Golelorn

Advanced Member

Joined: 4/23/03
Posts: 1028

6/10/12 11:36:46 AM#116

The hype comes from fanbois of past games that jumped off the wagon.

 

Nothing new. A buch of people proclaiming this is the best game ever even though they're probably not past level 15 - if they've played at all.

 

If its a quest hub game I'm not interested. And both sides seem to agree that its centered around running silly, pointless quest.

  Nadia

Elite Member

Joined: 7/26/03
Posts: 10803

6/10/12 11:44:40 AM#117
Originally posted by Golelorn

If its a quest hub game I'm not interested. And both sides seem to agree that its centered around running silly, pointless quest.

dont agree with your conclusion at all

ive seen plenty of player, including myself, that have remarked on exploring being a primary draw, not questing

 

Even ANET has said that

http://www.gamerzines.com/mmo/preview-mmo/interview-guild-wars-2-pt1.html

GZ: One of the aspects which we think enabled Guild Wars to stand out so much in the MMO space was the richness of Tyria and how exploring that continent felt unique to the player. Do you think this is something that will be lost when Guild Wars 2 no longer adopts the small instanced approach?

ERIC: We are building Guild Wars 2 with players who love exploration firmly in mind. We design our world to have a lot of nooks and crannies just waiting for players to discover and we reward exploration with rare events, XP for visiting new areas, profession challenges, and a host of other incentives.

  Trol1

Apprentice Member

Joined: 5/23/12
Posts: 184

6/11/12 5:56:37 AM#118
Originally posted by Adalwulff

Thats because its not hype, its real.

If it were hype, there would be fewer gameplay videos, and no BWEs without NDA. The dev team has provided proof that thier game is good, where most of the other devs keep it a secret until launch. How many times have we see that, recently there has been, SWTOR, D3 and TERA, and probably more.

Why is it so hard to believe that GW2 is a quality game??

Because having played BWE1 I know that it is a quantity game, not a quality game.

You have lots of features (WvW, 3 factions, PvP, PvE, quests, dynamic events, etc. etc. etc.) but all are so... I won't say baddly done but rather "done with so little quality appeal" it's actually scary.

No player wants his adventurer (who just killed a huge iceworm or a gigantic elemental!) to waste time on collecting eggs or apples, to feed bear cubs or set fish free, to feed cows or carry rabbit fodder, to rake weeds or remove graffity.

Well, or maybe you do if you like playing My Little Pony or so such.

Ask yourself: What would Conan do? (And I'm not talking Conan O'Brian or Remake Conan, I'm talking good ol' Arnie -Conan!)

Seriously, if ANet were to cut all the "child friendly" quests the game would have a better chance of being taken "seriously".

Make events real events i.e. rare, special, not tourist attractions running every 15 min.

You can go on and on in the list of things where quality needs to replace quantity in this game, but the worst is problably the whole WvW complex because there, well, it's not even really quanitity you are looking at, just pure game mechanics rather than quality: great, tournament style server vs server "warfare" but sadly, hardly anybody will be there for that 2 weeks of war as, well, this is a game for casual players so don't expect them to maybe just pop in for a few minutes banging at some castle door, and then move on. It would be too much of an time investment for them. Which is perfectly understandable because that's what this really is, time invested, nothing else, no "hooray, we took back our ancestoral keep from the barbaric hordes to the north!" pride, nothing to get behind, not even considering that after 2 weeks you are crowned winner (or not) and then, instead of having a chance for a rematch, you are matched with a set of random other servers - about as exciting as following 2nd rate soccer league *yawn*

And let's not mention the "3 factions"... "Hello, I'm Blue." "Hello, I'm Green. You must be Red then? Oh, wait, we can't even talk, right? But we all are identical?"

Yeah, the game is really just a nice big themepark playground for casual gamers who won't look past the thousands of flashing light bulbs and the gaudy top coat of paint to see how it's all really just painted cardboard.

  Meowhead

Tipster

Joined: 1/31/09
Posts: 3652

6/11/12 6:06:45 AM#119
Originally posted by Trol1

No player wants his adventurer (who just killed a huge iceworm or a gigantic elemental!) to waste time on collecting eggs or apples, to feed bear cubs or set fish free, to feed cows or carry rabbit fodder, to rake weeds or remove graffity.

What?  WHAT?  Serious heroes are conscientious!

Killing things all the time is a sure sign of some sort of social disorder.

Balance in all things.  Also, there's honestly very few times when you can't JUST kill things straight through a heart.  I can only think of a couple exceptions.  You're overstating your case, and therefore undercutting your own point because anybody who's played will realize you're doing exaggeration to reinforce a weak argument.

If you had a better argument, you could state it cleanly without overemphasizing what is a very tiny portion of optional things.

Out of all of those, only rabbit fodder or removing graffiti stand out to me as ones where there's not much in the way of combat options, and that's one person zone.  Also, you don't HAVE to do all the hearts you know.  If you're feeling an overwhelming need to do every heart, I would think that being obsessive compulsive would make it more likely you enjoy cleaning things habitually. :)

  seridan

Apprentice Member

Joined: 5/26/12
Posts: 1212

6/11/12 6:09:02 AM#120
Originally posted by Trol1

Because having played BWE1 I know that it is a quantity game, not a quality game.

Having played both BWE I know it's a pure quality game, I don't get what you say. Maybe you didn't play BWE1 otherwise you wouldn't post garbage.

You have lots of features (WvW, 3 factions, PvP, PvE, quests, dynamic events, etc. etc. etc.) but all are so... I won't say baddly done but rather "done with so little quality appeal" it's actually scary.

Almost all features you mentioned are top quality, it's scary that you didn't realize it... I haven't seen more quality in all those aspects in another game. Most fail to have quality in any of those

No player wants his adventurer (who just killed a huge iceworm or a gigantic elemental!) to waste time on collecting eggs or apples, to feed bear cubs or set fish free, to feed cows or carry rabbit fodder, to rake weeds or remove graffity.

Most players want some variety, you obviously want to just kill 10 rats. I pity you.

Seriously, if ANet were to cut all the "child friendly" quests the game would have a better chance of being taken "seriously".

If you make a single post that actually makes sense maybe people will take you seriously. Just a thought

Make events real events i.e. rare, special, not tourist attractions running every 15 min.

Did you even leave the tutorial? Most events don't run every 15 minutes. And the greatest events, those that really impact the world appear only under certain circumstances, no timer involved.

Judging by all your posts your name isn't just for show.

Block the trolls, don't answer them, so we can remove the garbage from these forums

7 Pages « 1 2 3 4 5 6 7 » Search