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6/10/12 2:30:55 AM#61
Originally posted by Corehaven Ah ok, that's cool CH. I'm not so sure if I agree with you though. It's not like it's a general shitstorm like D3 had to endure during the public beta, or Swtor for that matter. I still think the amount of nay sayers are very few in the case of GW2, comparitively speaking. But I suspect that has a lot to do with the short supply of free beta keys to give uninvested players a try.
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6/10/12 2:32:09 AM#62
Originally posted by CorehavenOriginally posted by DarkPony Well what about me. Do you doubt the opinions I expressed from the first beta weekend like many others have on this site? Remember when I brought attention to this topic of Melee vs ranged. That was shot down right? But was I wrong/ misleading of any balance issues? Hey what about that thread I made about the combat not being aim based like Tera. Was I a Lyar? I am interested what people believe is the reasoning I would want to lie about this game?
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6/10/12 2:35:31 AM#63
Originally posted by Fadedbomb I haven't followed your posts nor do I feel the urge to look up your post history to see what you wrote on all those (not curious enough atm
However, it is when people go into extremes - a game either 'completely sucks in everything' or is the 'best game evah' - or when you present your opinion as The Truth that discussion often gets polarised, and you'll see more people getting agressive and rude in their replies. At a seminar I attended, the guy described communication like handing a glass of water to someone else: you can hand it to him or throwing it into his face, in both cases he'll have gotten the water (ie the message), but his reaction to it won't be the same in both cases. |
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6/10/12 2:36:11 AM#64
Originally posted by MMO_REVIEWER Yeah I thought they ment "It stayed saved." Like they said it would.... That's hyoe for sure by the devs. |
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6/10/12 2:39:10 AM#65
Originally posted by MMOExposed if i may interject, you seem to put a lot of spin on things from what posts i have seen you make, and make arguments that dont make much logical sense to me, tho honestly its past midnight here so i dont feel like an in depth discussion on that atm or going and finding those threads which is what would be required to properly make any points.
as for not being aim based like tera tho mostly ya, there was a lot of semantics in that thread and GW2 does indeed have aim based combat in it, tho im not all too thrilled with the invuln on the dodge, there are indeed hitboxes and projectiles dont follow a target (cept for very specific ones where that is stated as a part of the mechanic and you could still block it with an object in between you and it or some beam type attacks). the only true part there is that it is not "just like terra" or really even a lot like terra. |
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6/10/12 2:40:32 AM#66
I think it's funny how "innovation" got tossed around with this game like it was going out of style. Public quests have been done before etc. Meanwhile CCP is trying to integrate an FPS world in DUST 514 with its online sandbox MMORPG in EVE Online - That's innovation, not redressing the same public quests we saw several years ago in WAR.... |
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6/10/12 2:41:05 AM#67
Originally posted by cooper85 id like to point you to my post on page 5 if your being serious. |
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Corehaven
Novice Member
Joined: 7/27/11
I swear by my pretty floral bonnet, I will end you. |
6/10/12 2:49:12 AM#68
Originally posted by Chrome1980 My responses in Red. This series of responses brought to you by the Ketchup, Mustard, and Mayonnaise associations of America.
Sure thing but hating it entirely? No. Again those saying they dont like it are singing the same tune they were before. BEFORE ever apparently playing it, and now they've taken the time to echo what they were saying before. I figure if I convince myself Im not going to like something I probably wont. Meanwhile those fans Ive seen posting are coming back and saying they love it even more so now that its more stable and are having a blast. The difference in tone today has been staggering. Ive seen a very few objective reviews saying things like, " I dont like this and this but I love this. " Instead its either " I LOVE IT" or " I HATE IT " . And both were singing the same tune going in. I've seen very few posts of die hard fans now saying there are problems. No. Its the same people who already didnt like the game for whatever reason now claiming they......dont like it for whatever reason. Big surprise. Meanwhile they'd probably get flamed into oblivion by GW2 fans. But...where are they? Where could they be? Playing and having a blast in GW2 probably.
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6/10/12 2:51:55 AM#69
Originally posted by Atlan99 Perhaps 'permanent' wasn't the correct word in hindsight. 'Persistent' is a better description, but admittedly that has less of a ring to it than 'permanent'. I'd have to look up the manifesto video if that's really the word she used, I assume by your comment that she had.
Truth of the system in GW2 is that right from the start it never is the case that you as player affect things in a permanent way, because the system is designed to change the area to the 'worse' as a counterforce to the effects that player actions are having in an area. |
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6/10/12 2:54:23 AM#70
Originally posted by MMOExposed Well see, I have come to a point where I notice that the people with the big $$$ can control the minds of the masses. We can call this Brainwashing, Marketing, whatever. Or, we can go the other way around. Marketing is inherently overblown. It is a given, and anyone who doesn't understand that will buy a lot of plots of land in the sea or in the desert. I didn't play GW1, for a number of reasons. One of them is what you pointed out: it was not an MMO, not in the format that I would like to play, anyway. I did my research, chose my side, and moved on. I didn't feel compelled to undertake a holy crusade againt it (or any other game, in fact), though. Why? Caveat emptor. Poeple must know what they are buying. If you don't, you have none other than yourself to blame. And I already have a daughter to raise, I don't need to do parenting on the behalf of others. Then came GW2, merry on its way. I did my research, I saw the videos, and I thought to myself: "Hm, this is worth the risk." After all, it's just an entry fee. So, GW2 was to be the game of May at home. They I played it, and I was very happy to see that the fan 'hype' was right, and that Anet chose to sell it in a non-shady way. They were upfront about features, yes and no's. Then I look at a post like yours, and I shake my head in mute disbelief. I am very happy to see that you know my background, my relationship with games, marketing and media, and that you also delved into the depths of my very soul to proclaim this very modest opinion about me, or about whoever is enjoying the game you portented under an evil moon to be 'overhyped' and 'a marketing play'. For that, I must humbly thank you. Please send your bank account to me via PM, since I feel that such a selfless effort cannot go unrewarded. I'll chip in, so you can keep fighting the good fight. The one man/woman who sees things in their true colors. Exposing, as your humble nickname indicated, the flaw in all of us, mortals. "Judgement clouded from your emotional pleasures of marketing hype"... get over yourself. |
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6/10/12 2:54:42 AM#71
Originally posted by Corehaven pathetic haters so pathetic |
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MMO_REVIEWER
Novice Member
Joined: 8/20/09
MMO's are the ark of the gaming world. let it take us in new directions |
6/10/12 3:03:01 AM#72
Originally posted by MMO_REVIEWER And he was never heard from again... MMO's are the ark of the gaming world. Let it take us in new directions. |
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6/10/12 3:05:05 AM#73
I was going to reply to something in this post, but then I realized what I was replying to had nothing to do with the post at all,then I realized I forgot entirely what the OP was... So, in conclusion...I like pie? OH where did the hype come from!? GOTCHA, Hype almost always comes from a blend of 1/3rd developer, 2/3rds people. That's my opinion on the matter. |
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6/10/12 3:05:36 AM#74
Originally posted by Corehaven I would liek to reply to this point specificly. Like i said earlier players are getting to play in chunks and as people are goign higher in levels the repetitive nature of DE's is becoming more clear to them. I am not surprised personally because i never bought the BS by fans that DE's wil always stay fresh and new. So iam fine with repetitve nature of things after all it is a MMO right? repeititon is un avoidable. However, i wasn't happy with game during first event and since then i have had a very mixed experince betwen amazing to meh. And i am sure i am not alone in this..people will love or hate things as we get to play more in future events. But like i said in another topic..if a game doesn't grab you in first few levels players are not going to wait for fun to happen and it is something universal for just any MMO out there. First few levels are very crucial to draw players in and get them hooked. And GW2 seems weak in that department. 'But it is just a tutorial' or 'fun starts after lvl 15' doesn't convince players like it used to. |
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Corehaven
Novice Member
Joined: 7/27/11
I swear by my pretty floral bonnet, I will end you. |
6/10/12 3:29:27 AM#75
Originally posted by Chrome1980 I could be mistaken but I think it might have even been the poster above you that stated that DE's get really challenging and fun after level 15. Might have been another poster.
I agree and see your point that with gradual play things become more clear. However I cant be sure thats the case here.
Also the fact you are not enticed or hooked right away concernse me. Maybe its just not your thing. But more so, I too have found I can play a game for around 3-5 days and get a vibe of all it is. Regardless, it seems players who are doing those starter DEs are getting annoyed. Because its things like picking apples or defending silly farms. Not sure thats the best way to begin it all. Nor would it give some players much hope for the future. Ive never appreciated the, " It gets better later" stuff even if it is true. If it does indeed get more intense later thats great but at the same time it should have been pleasing to begin with and put fuel on your fire to play it. I have seen games do this before. Games I thought I hated but ended up loving. I had to try and stay with it several times. If GW2 is like that at all thats a shame. It should be epic from the out set.
But thats just me pondering as I haven't played it and you have. So you have me at a disadvantage regarding it all, so I'll keep in mind what you are saying and review it later when I do play. |
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6/10/12 5:59:38 AM#76
Originally posted by Chrome1980
This is something I saw in the Rift BWE's and actually happened to me. I got into Rift BWE 2, so very early on, and the 5 or so servers were packed and it was fantastic to see all the players running around the starter zones but the starter experience was very very lackluster for me but I carried on as I like to give games a good try before I admit they are not for me. When I got into Silverwood on the Guardian side I decided to avoid the quests and just jump into the Dynamic Events the Rifts and quite quickly I was in a zerg of about 40 players just running from rift to rift and after a couple of hours logged out absolutely buzzing as it was fresh and loads of fun, I then did the same the next day and was ready to buy the game but I held off because of my intial feelings about the starter zones, which I'm glad I'd done because.... The next beta weekend I decided to do a few quests and craft and try out other aspects of the game and thats when the shine really started to rub off. I started to see real problems with the game and they bugged me enough to stop playing. I did subsequently log in to the next BWE but couldn't play more than half an hour as it was really starting to bore the pants off me.
During this I was checking the MMORPG and Rift forums to see a similar pattern from Beta players, initial joy and buzzing from players loving it moved to, through BWE 3, 4, 5 etc.. more and more criticism like "rifts are all the same" "this game is boring me" "its a cookie cutter MMO" "Trion lied about the rifts being dynamic" and so on... and like Fadedbomb I posted a couple of my concerns in what I thought were reasoned threads on the Rift forums about leveling speed and the rifts not being dynamic and though I didn't get called hater and the like players were dismissing my posts out of hand as crazy talk, Rift was perfect and the "best MMO I've ever played" or "I've haven't had so much fun in a MMO for years" or my favorites "I don't have time to post gotta get back in game" and "everyone enjoying the beta is playing its only the haterZ on the forums" sound familiar?
And now I'm seeing the same pattern here as players get to play more and more of the game its inevitable that some are going to love the game and some will not but as what MMOEXPOSED and Fadedbomb have expressed we are not critcising for shits and giggles we are doing to because thats what we see and feel are genuine problems. Its just natural expression of passionate gamers and some of us have learned not to fall for hype or that new toy feeling we can be objective right from the get go. I enjoy SW:TOR for its storys, cutscenes, focus on alts and lack of grind, to me, but I still see static worlds, low pop servers, lack of community other than my guild and so on and GW2 will have problems too for some but of course not all players, thats the nature of MMO's these days but it doesn't make the players expressing these things haterZ..
This doom and gloom thread was brought to you by Chin Up™ the new high caffeine soft drink for gamers who just need that boost of happiness after a long forum session. |
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Vesavius
Old School
Joined: 3/08/04
Players come for the game, but they stay for the people- Most Devs have forgotten this. |
6/10/12 6:49:58 AM#77
Originally posted by Foreverdream
This happened on the last weekend as well... while it was on the negative posts were thrown up and it looked awful for a day or two. Then the people that liked it came off the weekend and massively outnumbered the few complainers.
Is the game for everyone? Nope. Can you judge how the majority feel and make a point based on that by a few negative posts made while the weekend is still on? Nope. Wait for Monday to see the true mass feedback.
GW2 is actually a game, while not being perfect, that exceeds my personal expectations. |
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6/10/12 7:11:00 AM#78
The hype came from uber casuals who are still upset that they were left out of a raid. And they don't want the accountability of a class role. |
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6/10/12 7:14:22 AM#79
Originally posted by Zook81 solo wtf you cant do that in the wvwvw stuff |
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6/10/12 7:28:07 AM#80
Originally posted by MMO_REVIEWER I figured you were smart enough to figure it out. I didn't think you wanted me to spell it out for you. The word permanent makes what you wrote void. "..until it gets attacked again, that is." No permanence in that statement. |
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