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I really want to see some of those social sections on stations come to fruition but at the same time i can completely understand the player base wanting more of the traditional game play. what's the story? |
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6/03/12 9:15:12 PM#2
WIS is wasted efforts as it doesn't offer any gameplay within EvE. WIS is nothing more - even when fully implemented - then a 3d chatroom. They're better off with further developing the core of the game. |
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6/03/12 9:37:52 PM#3
My best guess is that WiS won't be fully implemented till WoD is out (or in its final development stages). They won't risk a big chunk of their player base (again) with bugs/performance issues/etc on some feature the majority of players don't care about.
That being said, I am looking forward to see what CPP comes up with |
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6/03/12 9:53:03 PM#4
Originally posted by Yalexy If this is what you think, then you didn't pay attention to what they intend for WiS. You're also being rather narrowminded about the entire thing. CCP wants to continue to grow the game and the brand, WiS is one of the ways they'll do this. Even if you, or s the guy who posted after you said, the magority of people don't want it, it will bring in a lot of new players who are interested in EVE but aren't drawn entirely to the internet spaceship part. There's only so much they can do with the core of the game. Or haven't you noticed that each expansion seems to focus more and more on making changes to the asthetics with fewer actual NEW gameplay elements being introduced. I do not understand you people who behaive as if WiS will somehow deminish the FiS part of the game. God forbid CCP change anything anyways, look at how some people in the community are acting over a the inventory change. People are literally trying to organize mass unsubs, and trying to compare it to the NeX introduction. And people wonder why developers never innovate or truelly evolve their games. |
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6/03/12 10:05:04 PM#5
If all EVE pilots are sitting in a capsule, whats the point of walking around on a space station? Even in the current station mode your ship is not physically docked to anything, its just floating in a chamber. They painted themselves into a corner with that. |
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6/03/12 10:05:35 PM#6
Originally posted by Uhwop One of the criticisms of EVE is that you play a spaceship. Continuing to develop walking in station would adress that, however the current player base don't seem to want it, if it takes away from the development of the space part of the game. CCP decided to listen to their current players and back off developing walking in station rather than lose those current players in the short run, rather than to truely continue to develop walking in station in the hopes that walking in station might someday bring new players in. I probably would have made that choice as well but it is too bad some EVE players can't see that walking in station is a good thing. |
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6/03/12 10:08:37 PM#7
Originally posted by Uhwop
As I said, I'm really looking forward to WiS which, if done properly, will bring new elements to an already awesome game. |
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6/03/12 10:12:28 PM#8
Originally posted by Johnie-Marz They're still working on it. They allways planned to do small implimentations of it, some people in the community blew things out of proportion as they always do. Inferno had 3 new captains quarters in it. Most of the issue was over the NEX shop. People didn't unsub or protest over WiS, it was over the NeX and an internal memo. |
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6/03/12 10:15:52 PM#9
Aside from the lack of content, Star Trek Online is way better than EVE, you don't have those goonswarm dickwads who gank miners for laughs. |
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6/03/12 10:19:42 PM#10
Originally posted by Mondo80 Ever look down when you dock while still in your ship. You never noticed the hole under your ship, which is were your pod drops out. You're not in a capsule when you exit the ship. CCP even addressed this very issue. |
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6/03/12 10:21:08 PM#11
Originally posted by Mondo80 Good thing STO is an actual bad spaceship game, or all us "dwads" would be ganking you there to. |
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6/04/12 4:49:01 PM#12
Originally posted by Mondo80 People still play STO? I'd give it a couple more years before it dies out completely. When EVE is celebrating its 11th year. |
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korat102
Apprentice Member
Joined: 5/21/09
Newt: We'd better get back, 'cause it'll be dark soon, and they mostly come at night... mostly. |
6/04/12 5:22:35 PM#13
What's always puzzled me is why they went to the trouble of creating a fantastic character designer when your opportunities to show off your creation are so limited. For me, character creation (and actually being able to see the thing) is half the fun. With that being pointless, for me at least - half the reason for trying the game has gone. |
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Kyleran
Bitter Vet™
Joined: 9/13/06
Fools find no pleasure in understanding, but delight in airing their own opinions. Pvbs 18:2, NIV |
6/04/12 6:02:48 PM#14
Originally posted by korat102 I think they created the character designer for their next MMO, WOD so I think of EVE as sort of a pilot test of it. "What gamers want ... is new game play patterns different from what they've experienced before" - Axehilt |
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6/04/12 6:07:34 PM#15
Originally posted by korat102 From what I remember they actually intended to fully develop the stations and WiS to the point that players could set up shops, build/trade items, have "live" chats with their characters, etc. which would indeed be a cool addition to the game, but as was mentioned before they decided to scale back a bit and focus on improving the core game mechanics. I wouldn't be surprised if this is still on their radar. |
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6/04/12 6:12:18 PM#16
All they need to do for station walking is to just build a generic plaza to represent a station and force all docked characters into the main area or one adjacent quarters. Then, they need to implement the bitch slap animation. That way my poorly rendered character can waddle over to another and continously bitch slap them until they can take no more and undock. And then the real fight starts. Are you a Pavlovian Fish Biscuit Addict? Get Help Now! |
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6/05/12 8:28:32 AM#17
WiS is on the backburner, but not discontinued afaik. CCP are just placating the playerbase for a while with their renewed focus on FiS development.
At every FanFest, CCP has a few sessions devoted to their core tech, which is being built to support ALL their games. Just like EVE, WoD is supposed to be a single-server world, but a very different "world" than the one that EVE is played in. So it stands to reason that some of the tech needed to run WoD will be integrated into EVE.
It's very likely that WiS was a "proof of concept" for certain WoD systems. The new EVE character builder certainly was. But the playerbase complained that the development of these new capabilities for the EVE engine used development time that "could have been spent on tangible improvements to EVE gameplay", which is a bit shortsighted. The improvement of core systems takes time, and the benefits are not always immediately apparent.
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6/07/12 7:09:10 PM#18
The wis potential is huge. Im talking about an entire group of social gamers, seen in cantinas prior, that have been lost. mmorpg.com/blogs/Xobdnas |
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6/11/12 9:16:06 AM#19
Originally posted by Mondo80 I LOLed ....
STO = /yawn |
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6/11/12 10:04:26 AM#20
Originally posted by sycofiend STO was supposed to be the "Eve killer". How's that working out for them? "How should I know if it works? That's what beta testers are for. I only coded it." |
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