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General Discussion  » ZeniMax 'unapologetic' about making Elder Scrolls MMO

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130 posts found
  AmbrosiaAmor

Advanced Member

Joined: 11/24/10
Posts: 741

 
OP  6/01/12 9:15:50 PM#1

ZeniMax devs 'unapologetic' about making Elder Scrolls MMO

 

http://massively.joystiq.com/2012/06/01/zenimax-devs-unapologetic-about-making-elder-scrolls-mmo/

 

"ZeniMax Online recently called in to the Game Informer podcast to talk up its Elder Scrolls Online title. Game director Matt Firor and creative director Paul Sage were the devs of record, and the 30-minute chat featured some interesting tidbits.

Firor mentions that the game will release simultaneously on PC and Mac, but ZeniMax has no plans for a console version. Sage talked a bit about the progression system, which, while level-based, does feature skill-based advancement as well. In the current build, characters gain experience in skills that are slotted. Sage also mentions that you do get better with weapons as you wield them, though the gain is not 100 percent usage-based.

There's also a bit of discussion about art style, camera modes, and the decision to MMOify the Elder Scrolls IP. "We're making an MMO, we're unapologetic about that. This is the Elder Scrolls MMO. It's not Skyrim, Skyrim already exists and you can go play Skyrim. We're making the MMO version of the Elder Scrolls, and with that comes some conventions that are different from a console RPG," Firor says."

 

Me: Oh no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no yes no no no

No need to apologize! At least not yet...

  Clerigo

Novice Member

Joined: 12/01/10
Posts: 400

Healing Over Time since 2004

6/01/12 9:20:20 PM#2

Im slicing onions here...

Well elder scrolls online sounds gre.......dinners on the table...brb!

  Destai

Elite Member

Joined: 8/31/09
Posts: 483

6/01/12 9:21:55 PM#3

They can be unapologetic all they want. That doesn't guarantee their game will sell. And if the condition of a major IP title like SWTOR is any warning, they'd be well advised to reconsider some ideas. I don't think we know enough about their game to completely dismiss it, but they cannot develop a game without regard to the consumer's tastes. They have multiple audiences to appease and cannot automatically assume that every gamer will jump with glee at their announcements. 

Current MMOs: Wildstar, Guild Wars 2, the Secret World, World of Warcraft

Past Loves: Guild Wars, Lord of the Rings Online, Everquest

  Aque

Novice Member

Joined: 3/14/12
Posts: 118

House:"People choose the paths that grant them the greatest rewards for the least amount of effort"

6/01/12 9:22:09 PM#4

Well if they want to try a new route with Elder Scrolls thats cool. But I hope they dont fall off the road on the way.

I like the games,  but so far- it just dont sound good....

  chaintm

Advanced Member

Joined: 7/02/04
Posts: 977

"Shutting down threads sense 2004"

6/01/12 9:26:43 PM#5

The first time I read information on this from pc gamer I was shocked and interested. As I read on thou I lost interest instantly, the issue I have here is ... "Another generic MMO clone". Sorry but till they say something innovative, I just don't see it happening.

"The monster created isn't by the company that makes the game, it's by the fans that make it something it never was"

  Vorthanion

Elite Member

Joined: 7/02/11
Posts: 1896

6/01/12 9:32:21 PM#6
Originally posted by Destai

They can be unapologetic all they want. That doesn't guarantee their game will sell. And if the condition of a major IP title like SWTOR is any warning, they'd be well advised to reconsider some ideas. I don't think we know enough about their game to completely dismiss it, but they cannot develop a game without regard to the consumer's tastes. They have multiple audiences to appease and cannot automatically assume that every gamer will jump with glee at their announcements. 

They obviously have a target audience in mind.  I don't see them saying in any way or form that everyone should be happy with what they intend for the game.  Every MMO that that has or will release have their primary player base in mind.  It's the general gaming public that seem to think every game that releases should be targeted specifically at them.

  chaintm

Advanced Member

Joined: 7/02/04
Posts: 977

"Shutting down threads sense 2004"

6/01/12 9:35:17 PM#7

The only saving grace in my eyes atm is they have a lead developer from the old DAOC game, if they implment any of the rvr seige and such into this game for say guild vs guild of factions vs factions in a seige setting like DAOC with npc hiring henchmens on the wall mounts etc, I could definitly get into something like that. However, the basics of gameplay (from what we know) and the questing just seems like another generic MMO, it will take some innoviation from these guys to bring many to the fold. I hope this guy helps bring some good old combat into this game like that, If so, that might change many peoples opinions.

"The monster created isn't by the company that makes the game, it's by the fans that make it something it never was"

  User Deleted
6/01/12 9:39:03 PM#8

Great link, thanks for the heads up on the quote.

  PyrateLV

Tipster

Joined: 11/07/08
Posts: 1118

6/01/12 9:41:13 PM#9
Originally posted by chaintm

The only saving grace in my eyes atm is they have a lead developer from the old DAOC game, if they implment any of the rvr seige and such into this game for say guild vs guild of factions vs factions in a seige setting like DAOC with npc hiring henchmens on the wall mounts etc, I could definitly get into something like that. However, the basics of gameplay (from what we know) and the questing just seems like another generic MMO, it will take some innoviation from these guys to bring many to the fold. I hope this guy helps bring some good old combat into this game like that, If so, that might change many peoples opinions.

I wouldnt call that a saving grace. Matt Firor was the Lead Developer for the Trials of Atlantis expansion. Regarded as the expansion that began the downgrade of DAOC.

Also, DAOC wasnt that great of a game. If it hadnt been for the RvRvR it actually would have been quite lame.

 

Tried: EQ2 - AC - EU - HZ - TR - MxO - TTO - WURM - SL - VG:SoH - PotBS - PS - AoC - WAR - DDO - SWTOR
Played: UO - EQ1 - AO - DAoC - NC - CoH/CoV - SWG - WoW - EVE - AA - LotRO - DFO - STO - FE - MO - RIFT
Playing: Skyrim
Following: The Repopulation
I want a Virtual World, not just a Game.
ITS TOO HARD! - Matt Firor (ZeniMax)

  VowOfSilence

Novice Member

Joined: 6/13/09
Posts: 581

6/01/12 9:42:10 PM#10
Originally posted by AmbrosiaAmor

ZeniMax devs 'unapologetic' about making Elder Scrolls MMO

 

http://massively.joystiq.com/2012/06/01/zenimax-devs-unapologetic-about-making-elder-scrolls-mmo/

 

"ZeniMax Online recently called in to the Game Informer podcast to talk up its Elder Scrolls Online title. Game director Matt Firor and creative director Paul Sage were the devs of record, and the 30-minute chat featured some interesting tidbits.

Firor mentions that the game will release simultaneously on PC and Mac, but ZeniMax has no plans for a console version. Sage talked a bit about the progression system, which, while level-based, does feature skill-based advancement as well. In the current build, characters gain experience in skills that are slotted. Sage also mentions that you do get better with weapons as you wield them, though the gain is not 100 percent usage-based.

There's also a bit of discussion about art style, camera modes, and the decision to MMOify the Elder Scrolls IP. "We're making an MMO, we're unapologetic about that. This is the Elder Scrolls MMO. It's not Skyrim, Skyrim already exists and you can go play Skyrim. We're making the MMO version of the Elder Scrolls, and with that comes some conventions that are different from a console RPG," Firor says."

 

Me: Oh no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no yes no no no

No need to apologize! At least not yet...

When they say "MMOify", they mean "WoWify". I think that says it all.

This game will probably crash worse then SWTOR.

Hype train -> Reality

  PyrateLV

Tipster

Joined: 11/07/08
Posts: 1118

6/01/12 9:46:00 PM#11
Originally posted by VowOfSilence
Originally posted by AmbrosiaAmor

ZeniMax devs 'unapologetic' about making Elder Scrolls MMO

 

http://massively.joystiq.com/2012/06/01/zenimax-devs-unapologetic-about-making-elder-scrolls-mmo/

 

"ZeniMax Online recently called in to the Game Informer podcast to talk up its Elder Scrolls Online title. Game director Matt Firor and creative director Paul Sage were the devs of record, and the 30-minute chat featured some interesting tidbits.

Firor mentions that the game will release simultaneously on PC and Mac, but ZeniMax has no plans for a console version. Sage talked a bit about the progression system, which, while level-based, does feature skill-based advancement as well. In the current build, characters gain experience in skills that are slotted. Sage also mentions that you do get better with weapons as you wield them, though the gain is not 100 percent usage-based.

There's also a bit of discussion about art style, camera modes, and the decision to MMOify the Elder Scrolls IP. "We're making an MMO, we're unapologetic about that. This is the Elder Scrolls MMO. It's not Skyrim, Skyrim already exists and you can go play Skyrim. We're making the MMO version of the Elder Scrolls, and with that comes some conventions that are different from a console RPG," Firor says."

 

Me: Oh no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no no yes no no no

No need to apologize! At least not yet...

When they say "MMOify", they mean "WoWify". I think that says it all.

This game will probably crash worse then SWTOR.

"MMOify" sounds to me like the same Dev speak that SOE used to make SWG more "StarWarsy"

/inc NGE:TESO

Tried: EQ2 - AC - EU - HZ - TR - MxO - TTO - WURM - SL - VG:SoH - PotBS - PS - AoC - WAR - DDO - SWTOR
Played: UO - EQ1 - AO - DAoC - NC - CoH/CoV - SWG - WoW - EVE - AA - LotRO - DFO - STO - FE - MO - RIFT
Playing: Skyrim
Following: The Repopulation
I want a Virtual World, not just a Game.
ITS TOO HARD! - Matt Firor (ZeniMax)

  Destai

Elite Member

Joined: 8/31/09
Posts: 483

6/01/12 10:17:10 PM#12

I interpreted their statement as a sort of bravado-driven one. I also do not feel it was appropriate given the current skepticism from the community. Whether they like it or not, Skyrim and Oblivion have garnered a lot of attention for the series and have established the expections of what an Elder Scrolls game is. Of course they cannot appease every player, but they must at least entertain some features that match with those expectations.

The Elder Scrolls fanbase is extremely skeptical of this endeavor and the last thing they should be doing is being unapologetic. Rather, they should be addressing the concerns and make every effort to remind players this will be a true Elder Scrolls game. It's in their best interest to do so. That being said, several of the videos the community has been given have made strides to doing this. My initial reaction to the game was negative - but the footage I have seen has turned that dismissive attitude into a wait-and-see attitude. 

Current MMOs: Wildstar, Guild Wars 2, the Secret World, World of Warcraft

Past Loves: Guild Wars, Lord of the Rings Online, Everquest

  Johnie-Marz

Novice Member

Joined: 11/19/09
Posts: 860

6/01/12 10:50:24 PM#13

When Skyrim came out there was a lot of talk about it on MMORPG, gamers were saying that Bathesda made a single player game that out MMO'd the MMO's that are currently out.

The consensus was, if they could take Skyrim (Or at least what was good about it) and make an MMO out of it, it would be a great MMO. Better than the stagnant games that are prevalent throughout the MMO-verse.

Now Zinimax is saying, We are not making a Skyrim MMO, we are going to make The Elder Scrolls Online, like the MMO's that currently out there. 

 

After the anger dies down, there is going to be a lot of head scratching, Why did ZiniMax take a game that people wanted to be made into an MMO, why did they take a game people were pointing to as, "That's how it is done" then take away what was good about the game and announce, we are going to make a generic MMO and we aren't going to apologizing about it.

 

  letsxhat

Apprentice Member

Joined: 5/25/12
Posts: 159

6/01/12 10:57:58 PM#14

This dude is confident enough in his idea to sanbag the games features. I'm telling you watch out for this one.

 

Dedicated engine built from scratch, True RvRvR, Ability progression, whats next? 

  Torvaldr

Elite Member

Joined: 6/10/09
Posts: 5575

6/01/12 10:59:50 PM#15
Originally posted by Johnie-Marz

When Skyrim came out there was a lot of talk about it on MMORPG, gamers were saying that Bathesda made a single player game that out MMO'd the MMO's that are currently out.

The consensus was, if they could take Skyrim (Or at least what was good about it) and make an MMO out of it, it would be a great MMO. Better than the stagnant games that are prevalent throughout the MMO-verse.

Now Zinimax is saying, We are not making a Skyrim MMO, we are going to make The Elder Scrolls Online, like the MMO's that currently out there. 

After the anger dies down, there is going to be a lot of head scratching, Why did ZiniMax take a game that people wanted to be made into an MMO, why did they take a game people were pointing to as, "That's how it is done" then take away what was good about the game and announce, we are going to make a generic MMO and we aren't going to apologizing about it.

I don't think it's that hard to understand.  TES single player rpgs as they have been made won't make a good MMO.  Making them into an MMO would remove what makes them good single player games, even if it could be done.  Skyrim couldn't really be an MMO, that's it.  Bottom line.

They want to make an MMO with their IP and lore so they're making the MMO they want to make just like they make the single player games they want.  Why would they apologize about making the game they want?

I think a mind wipe so people could play an mmo like it was their first time again, would be easier to build than a new mmo people here would actually like. - DamonVile

  Alders

Elite Member

Joined: 1/28/10
Posts: 1652

I cannot fiddle but I can make a great state of a small city.

6/01/12 11:01:06 PM#16
Originally posted by Johnie-Marz

When Skyrim came out there was a lot of talk about it on MMORPG, gamers were saying that Bathesda made a single player game that out MMO'd the MMO's that are currently out.

The consensus was, if they could take Skyrim (Or at least what was good about it) and make an MMO out of it, it would be a great MMO. Better than the stagnant games that are prevalent throughout the MMO-verse.

Now Zinimax is saying, We are not making a Skyrim MMO, we are going to make The Elder Scrolls Online, like the MMO's that currently out there. 

 

After the anger dies down, there is going to be a lot of head scratching, Why did ZiniMax take a game that people wanted to be made into an MMO, why did they take a game people were pointing to as, "That's how it is done" then take away what was good about the game and announce, we are going to make a generic MMO and we aren't going to apologizing about it.

 

 

Because they started working on it so long ago.  Same issue TOR had.  Times change and people are tired of that model but it's too late to change anything now.

  Johnie-Marz

Novice Member

Joined: 11/19/09
Posts: 860

6/01/12 11:04:56 PM#17
Originally posted by letsxhat

This dude is confident enough in his idea to sanbag the games features. I'm telling you watch out for this one.

 

Dedicated engine built from scratch, True RvRvR, Ability progression, whats next? 

My question would be; why call it The Elder Scrolls, if the all features that make it Elder Scrolls have been sandbagged.

 

  Torvaldr

Elite Member

Joined: 6/10/09
Posts: 5575

6/01/12 11:10:04 PM#18
Originally posted by Johnie-Marz
Originally posted by letsxhat

This dude is confident enough in his idea to sanbag the games features. I'm telling you watch out for this one.

 

Dedicated engine built from scratch, True RvRvR, Ability progression, whats next? 

My question would be; why call it The Elder Scrolls, if the all features that make it Elder Scrolls have been sandbagged.

Why shouldn't they use their own IP and lore.  Why should they have to invent a whole new mythos?  It took a lot of work, time, and money to create what they have so far.  It's a good lore and a good story.  They should stick with it.  If anything, it would be a shame if they confined themselves to the same old thing over and over again.

An Elder Scrolls MMO doesn't mean they can't make another single player game.  It also doesn't mean they should only have to make the same single player game again.

I think a mind wipe so people could play an mmo like it was their first time again, would be easier to build than a new mmo people here would actually like. - DamonVile

  Johnie-Marz

Novice Member

Joined: 11/19/09
Posts: 860

6/01/12 11:11:10 PM#19
Originally posted by Alders
Originally posted by Johnie-Marz

When Skyrim came out there was a lot of talk about it on MMORPG, gamers were saying that Bathesda made a single player game that out MMO'd the MMO's that are currently out.

The consensus was, if they could take Skyrim (Or at least what was good about it) and make an MMO out of it, it would be a great MMO. Better than the stagnant games that are prevalent throughout the MMO-verse.

Now Zinimax is saying, We are not making a Skyrim MMO, we are going to make The Elder Scrolls Online, like the MMO's that currently out there. 

 

After the anger dies down, there is going to be a lot of head scratching, Why did ZiniMax take a game that people wanted to be made into an MMO, why did they take a game people were pointing to as, "That's how it is done" then take away what was good about the game and announce, we are going to make a generic MMO and we aren't going to apologizing about it.

 

 

Because they started working on it so long ago.  Same issue TOR had.  Times change and people are tired of that model but it's too late to change anything now.

I guess my problem is, they say, "we are Making an MMO," as if MMO and WoW clone are synonimous. The Secret World and Guild Wars 2 were in development for a long time and they seemed to say, how can we make our MMO different. while, ZeniMax seems to have said, how can we make our game, the same.

I hate to steal a line from a seriously cheesy movie but Zenimax "Why are you trying so hard to fit in, when you so clearly stand out."

  Chrisbox

Elite Member

Joined: 7/15/10
Posts: 1442

6/01/12 11:17:17 PM#20
Originally posted by Torvaldr
Originally posted by Johnie-Marz
Originally posted by letsxhat

This dude is confident enough in his idea to sanbag the games features. I'm telling you watch out for this one.

 

Dedicated engine built from scratch, True RvRvR, Ability progression, whats next? 

My question would be; why call it The Elder Scrolls, if the all features that make it Elder Scrolls have been sandbagged.

Why shouldn't they use their own IP and lore.  Why should they have to invent a whole new mythos?  It took a lot of work, time, and money to create what they have so far.  It's a good lore and a good story.  They should stick with it.  If anything, it would be a shame if they confined themselves to the same old thing over and over again.

An Elder Scrolls MMO doesn't mean they can't make another single player game.  It also doesn't mean they should only have to make the same single player game again.

               ^ /thread.

Played-Everything
Playing-WoW,FFXIV:ARR,AA
Want-WoD,WH40K:EC

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