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|DarK|
Novice Member
Joined: 3/10/04
''Temptation corrupts, and absolute temptation corrupts absolutly'' |
5/26/12 9:55:16 AM#61
Honestly i think the main prob in my opinion has a TES fan, is that they are removing much of the freedom of choise inherent to all the TES games in ESO. Forcing ppl into 3 factions depending on the race you pick ? Having to pick classes? Common! The thing i loved about TES (and i'm pretty sure i'm not the only one) was the freedom to make your adventurer play out how you want it. Yes the classes we created may fit into the Holy Trinity but they work like we want them to. I'd comprehend if they made it so that you have to pick a side of the war but linking that to race choise is just too overdone in too many other MMO's. Players crave for freedom of choise.
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5/26/12 10:23:31 AM#62
Originally posted by Kilrain No it doesn't. And your statement doesn't make sense...if this game 'sounds pretty f*n sweet' how then, could Bethesda 'ruin' it's single player game? If the game was actually good, then Bethesda wouldn't have to worry about its name. |
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5/27/12 6:41:42 AM#63
Whow, just whow...not often you get to attend a train leaving for a humongous obvious trainwreck like this... I surely didnt expect Bethesda to do anything like this. How fucking stupid can they be? Someone need to step into that project and smack faces, rub them in the pile of crap that is SW:TOR. |
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lifesbrink
Novice Member
Joined: 1/22/09
There are 2 kinds of people in the world: those who don't like dragons and those who enjoy living. |
5/27/12 9:17:41 AM#64
Originally posted by Uhwop This is one of the more cohesive arguments against ESO and sums up my feelings as well! My blog is a continuing story of what MMO's should be like. |
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5/27/12 9:31:02 AM#65
Originally posted by Suzie_Ford I will until the day of release fight against this game that is taking one of the best RPG series ever made and bastardizing it for its name. I will not support it. Period. I would not support any series being taken and changed drastically. If you cannot come up with something original, dont take something known and try to make it into something it isnt...dont make anything at all, you dont even deserve to BE MAKING A GAME IF YOU CANNOT COME UP WITH SOMETHING NEW. If a hollywood stuido announced one day that they are making a Lord of the Rings TV show...and it would be a Sitcom...I WOULD BE PISSED FOR A REASON. Lord of the Rings is loved because of what it IS...not because of its NAME. The Elder Scrolls is loved for what it IS...not because of its name. If you make massive changes to what it IS...it no longer is what it was. The makers of TESO does not get it, because they are owned by a massive corporation wanting to make money off the NAME. Sadly, I must now sound like a whiney crybaby Star Wars fanboy pissed and George Lucas for destroying their childhoods by making slight changes to the films...STOP TAKING WHAT WE LOVE AND ROYALLY MESSING WITH IT FOR MONEY. P.S. No, I do not hate Lucas for what he did to the films...because he didnt change the core of the films like trying to turn them into musicals.
“I hope we shall crush...in its birth the aristocracy of our moneyed corporations, which dare already to challenge our government to a trial of strength and bid defiance to the laws of our country." ~Thomes Jefferson |
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5/27/12 9:38:14 AM#66
Please explain how what we know of TESO makes it sound like Tortanic?
Perhaps its the no quest hubs, Or the no tanks & agro, Or the fully open world, Or the open dungeons, Or the tes crafting systems? Or the grind mini games for tokens pvp? Or the outdoor realm level raid bosses? Or the exploration based gameplay? Or the being built by experienced mmo devs rather the sprg devs? Or not using hero engine? Yeah probably a few of those |
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5/27/12 9:39:42 AM#67
Meant not grind mini games for tokens pvp
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5/27/12 9:46:07 AM#68
Even the single player games are suffering from dumbing-down and RPG elements removal. In Skyrim one can't customize characters a la Morrowind. At the dumbing-down rate TES is going, they might end up doing FPS to cater to the CoD crowd. In my opinion, TESO is going to be a cash grab from box sales. I hope I am wrong. I like argonians and having the option to start in Black Marsh would be a dream come true. |
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5/27/12 9:47:59 AM#69
Originally posted by ShakyMo It doesn't. People are just upset that it's not a traditional Elder Scrolls game on mmo, so they call it wow clone. Like i already, i'm not happy about it either, specially with more "personal" story coming into mmorpg, but it's defenatly not TOR 2.0. Truth is, the ideas behind this game are actually awesome, it's just put down by the fact that it's TES. |
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5/27/12 9:55:52 AM#70
Originally posted by FredomSekerZ I know, the very idea that a fan of a series would become upset that the name is being used on something else... I mean, why would a fan of Diablo get pissed if a Diablo racing game came out. Or a fan of the Sims get pissed if a Sims dancing game came out...how about a Starcraft Mario style side scroller! Perhaps the people backing this idea are big Nintendo players and are just used to having their games bastardized. Super Mario, Mario Cart, Mario golf, Mario Tennis, Mario pinball, Mario puzzle...complete lack of originality leading to requiring tagging something familar onto it to get it to sell. “I hope we shall crush...in its birth the aristocracy of our moneyed corporations, which dare already to challenge our government to a trial of strength and bid defiance to the laws of our country." ~Thomes Jefferson |
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5/27/12 12:29:45 PM#71
An elder scrolls game without housing? With wow-type combat? Realy?
I am so tired of the wow formular. The game was fun for a few years. I know that I can not expect for a game to be freash and fun after 7 years. But I need something new. I played the WoW with lightsabers, it had at least some nice story and a different setting. But I am already bored. I decided to not play wow-clones anymore. And I don't need fantasy based wow clones.
I liked Skyrim. TESO could be great if the developers are brave, but after all I read yet I don't expect it.
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Finbar
Novice Member
Joined: 6/26/03
Let them hear my utter and complete lack of a voice. - Waking Life |
5/27/12 6:50:52 PM#72
Sigh...its bad that I love the Elder Scrolls franchise so much that this whole concept stresses me out :) FINBAR |
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5/27/12 9:46:19 PM#73
Originally posted by DicksOnFire Zenimax owns Bethesda so I dont really see the issue there ? |
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lifesbrink
Novice Member
Joined: 1/22/09
There are 2 kinds of people in the world: those who don't like dragons and those who enjoy living. |
5/28/12 12:18:05 AM#74
Originally posted by MyBoot The issue is that this game will have the Elder Scrolls name, but not gameplay. My blog is a continuing story of what MMO's should be like. |
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5/28/12 10:06:36 AM#75
Originally posted by lifesbrink Lifebrink is correct. Bethesda is responsible for the epic singleplayer TES rpgs while Zenimax has no relation to it. Just because Zenimax is the parent company does not mean that they and bethesda and one in the same.
Now what this means is that Zenimax will produce an entirely different formula for the game and has only contacted Bethesda about lore (but when you're making a game in the past you can literally make up pretty much anything). Zenimax are Betheda are not cooperatively creating this game, only Zenimax is developing it. Which in turn is why this game will be unrecognizable to those who have played TES single player rpgs.
My wish is that I could have the customizabiltiy of Morrowind back. Hell i would take morrwind as a cooperative online rpg. That game had so much depth to it and the following TES games all became slightly more linear. Not that i'm saying skyrim is a linear themepark but it has less customization for your character than morrowind had.
All in all every TES fan has the right to be upset with the direction this game is going, and I for one am truly disgusted. But, considering it is this far into development and nothing we can say/do will change anything, we have to accept what we know and hope Zenimax creates a truly fantastic game that is worthy of being a AAA mmo. |
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Comaf
Elite Member
Joined: 7/13/10
I want an mmorpg where pvp matters, my enemies are not my race or class, and community matters. |
5/28/12 10:45:38 AM#76
Originally posted by dimasok Absolutely! I'll agree to that. I'll happily ignore the morons that call this a theme park clone, yet ignore (a) the classes are different in each faction - ever seen that before? (b) there are three factions - other than Dark Age, where have you seen that in a medieval fantasy mmorpg?
All these people complaining here are the same folks who put SW:TOR and GW2 on a pedestal. They are the first to overhype a cheese mmorpg project that has nothing new to offer the genre. Then, along comes ESO, and suddenly these folks become a vocal community. What are you all afraid of? Afraid that three faction mmorpg with NO mirrored classes will kick the living crap out of all the other titles?
Get used to it. Dark Age of Camelot has 24 races and 44 classes across three uniquely different realms. They lifted the bar higher than the theme parked Rift, or video game designed GW2 could ever imagine. Now ESO will fulfill what many of us knew could be done in 2001.
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Comaf
Elite Member
Joined: 7/13/10
I want an mmorpg where pvp matters, my enemies are not my race or class, and community matters. |
5/28/12 10:58:56 AM#77
Matt Firor
For all you Dark Age of Camelot fans (including myself), this name should ring a bell. The very fact that the man who helped developed the first few years of Dark Age of Camelot, Matt Firor, is here as lead producer on this project - just floors me. I never could have imagined that this would come to pass.
Many of us in the daoc community over the years have even joked about how amazing it would be to see DAoC with Elder Scrolls concepts and graphics. And lo and behold, here we are.
I can only imagine the stacks of folks who work for other mmorpg titles who are shaking in their boots right now. Remember, true believers, Dark Age of Camelot was such a threat to the industry (because of how it was conceptualized), that it had to be bought and buried by Electronic Arts. There was such a worry that Dark Age gamers would leave Warhammer (if there was even so much as an ounce of improvement on the old venerable title), that even when Mythic announced that Dark Age of Camelot would have a new server (Origin), even THAT got shut down. There was never any mention later on and since, as to why a server that a majority of the player base voted for, was not put into effect. Disgusting, really.
By 2009, shortly after the EA buyout of Mythic, a number of Mythic staff were canned. Warhammer heralded in, with its investors thinking that with Dark Age swept under a rug, there would be plenty of fans shifting to this title. That of course, happened for just long enough for the DAoC'ers to see that Warhammer was not up to DAoC expectations.
WIth ESO, we will finally get what all of us Dark Age gamers knew was possible all along: a graphically detailed, immersive world, set in Bethesda's Elder Scrolls lore, with the same level of intelligence that formed the varying classes and races of the 3 faction ground breaker that was Dark Age.
For folks who are bashing this title (boggles me), why not support the fact that so few developers have the vision and intelligence to go three faction with unique (and here's the key, this isn't just server v server v server pvp), there are unique classes and races in EACH faction. This alone is never done.
The entire problem with the industry has been its slip into mediocrity. Why play Rift, when I can play WoW? Why play GW2 when I can play WoW? Why play any "new" release, when I can play an mmorpg that offers the same + more and has a far better population?
Now I can say, why play WoW, if we have Elder Scrolls Online. At last.
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5/28/12 11:03:54 AM#78
Originally posted by Comaf Lead Dev for DAOC: Trials of Atlantis nuff said
Enjoy leveling your Scrolls Tried: EQ2 - AC - EU - HZ - TR - MxO - TTO - WURM - SL - VG:SoH - PotBS - PS - AoC - WAR - DDO - SWTOR |
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5/28/12 11:09:23 AM#79
the great politicians bretons, allied with the proud and strong redguards to put an ORC as a emperor is enough for me..... |
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5/28/12 11:09:32 AM#80
Originally posted by Comaf People have a habbit of remembering DAoC with slightly rose tinted glasses however. The fact is even in a time when populations where counted in the hundreds of thousands DAoC was a niche game at best. At it's peak it only managed 250k subs which although profitable was still low when compared to other games of the period. Everquest alone had easily twice that or more. Using a game to model a modern MMO after that was one of the lower population games of it's time is a recipe for disaster in my honest opinion.
I liked DAoC as much as anyone here but I don't put it on a pedestal. They had a chance to come up with something truly unique here and they squandered it. DAoC with an Elder Scrolls paint job will not be as successful as you may think if at the most 250k DAoC fans are going to save it. Elder Scrolls fans expect a MMO that is at it's core what made the single player games great only modified to allow for more players. A DAoC framework is the polar opposite of what fans expect. I honestly can't see how this game will be successful in a modern MMO market.
Bren while(horse==dead) |
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